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Maiko sources matching state as of 020102 prior to initial patching for Mac OSX
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315
src/eqf.c
Executable file
315
src/eqf.c
Executable file
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/* $Id: eqf.c,v 1.3 1999/05/31 23:35:28 sybalsky Exp $ (C) Copyright Venue, All Rights Reserved */
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static char *id = "$Id: eqf.c,v 1.3 1999/05/31 23:35:28 sybalsky Exp $ Copyright (C) Venue";
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/************************************************************************/
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/* */
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/* */
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/* */
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/* */
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/* */
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/************************************************************************/
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/************************************************************************/
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/* */
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/* (C) Copyright 1989-95 Venue. All Rights Reserved. */
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/* Manufactured in the United States of America. */
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/* */
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/* The contents of this file are proprietary information */
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/* belonging to Venue, and are provided to you under license. */
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/* They may not be further distributed or disclosed to third */
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/* parties without the specific permission of Venue. */
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/* */
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/************************************************************************/
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#include "version.h"
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#include <stdio.h>
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#include "lispemul.h"
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#include "lspglob.h"
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#include "adr68k.h"
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#include "lispmap.h"
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#include "lsptypes.h"
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#include "medleyfp.h"
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#include "my.h"
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#include "arith.h"
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/************************************************************
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op 072 N_OP_eqlop EQL
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op 0314 N_OP_clequal CL:EQUAL
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op 0360 (inline) EQ
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op 0364 N_OP_equal IL:EQUAL
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op 0377 N_OP_eqq CL:=
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***********************************************************/
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/* differences between these operations:
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EQ is a strict pointer comparision, equivalent to C's ==
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EQL (common lisp) does no conversions before comparision, but will
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compare equal FIXPs or equal FLOATPs.
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CL:= will do a numeric comparison
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and will compare floats. If given integers, it will convert
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to floating point first.
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IL:EQUAL is a recursive comparison which will compare 1 = 1.0
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it work like code with CL:= for the most part
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CL:EQUAL is a recursive comparision which uses EQL at the leaves
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Interlisp operations IEQP, FEQP have no opcodes, although there
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is an unboxed FEQP.
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number types include:
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SMALLP (immediate with S_POSITIVE or S_NEGATIVE)
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FIXP (32 bit boxed value, handled in C. Usually canonical, i.e.,
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will be SMALLP. (IPLUS x 0) will always canonicallize.)
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FLOATP (32 bit boxed value, handled in C, usually)
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RATIO (a/b. Always canonical, i.e., b doesn't divide a evenly)
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COMPLEX (a+bi. Not handled in C)
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BIGNUM (integer that can't be represented bigger than 32 bits)
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*/
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#define IF_IMMEDIATE(arg, doit, doitsmall) \
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switch(SEGMASK & arg) { \
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case ATOM_OFFSET: doit; \
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case S_CHARACTER: doit; \
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case S_POSITIVE: doitsmall; \
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case S_NEGATIVE: doitsmall; \
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}
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/************************************************************************/
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/* */
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/* N _ O P _ c l e q u a l */
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/* */
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/* Common Lisp EQUAL, opcode 0314. */
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/* */
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/************************************************************************/
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int N_OP_clequal(register int arg1, register int arg2)
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{
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register int type;
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if (arg2 == arg1) return(ATOM_T);
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IF_IMMEDIATE(arg1, return(NIL), return(NIL));
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IF_IMMEDIATE(arg2, return(NIL), return(NIL));
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/* CL:EQUAL is true for two strings that have different Interlisp
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type numbers; cannot currently handle it here. */
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/* can return NIL if one is a number and the other isn't */
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if (IsNumber(arg1)) { if(!IsNumber(arg2)) return(NIL); }
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else {if (IsNumber(arg2)) {return(NIL);}
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else ERROR_EXIT(arg2)}
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/* now we know both are numbers */
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if ((type = GetTypeNumber(arg1)) != (GetTypeNumber(arg2))) return(NIL);
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/* now we know both are the same type. Shouldn't see any SMALLPs */
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switch (type)
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{
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case TYPE_FIXP: if (FIXP_VALUE(arg1) == FIXP_VALUE(arg2))
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{return(ATOM_T);}
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return(NIL);
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case TYPE_FLOATP: if(FLOATP_VALUE(arg1) == FLOATP_VALUE(arg2))
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{return(ATOM_T);}
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return(NIL);
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default: ERROR_EXIT(arg2);
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}
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}/* end N_OP_clequal */
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/************************************************************************/
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/* */
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/* N _ O P _ e q l o p */
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/* */
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/* Common Lisp EQL. */
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/* */
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/************************************************************************/
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int N_OP_eqlop(register int arg1, register int arg2)
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{
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register int type;
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if (arg2 == arg1) return(ATOM_T);
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IF_IMMEDIATE(arg1, return(NIL), return(NIL));
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IF_IMMEDIATE(arg2, return(NIL), return(NIL));
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/* EQL is true if EQ or both are numbers, the same type, and EQUAL */
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/* can return NIL if one is a number and the other isn't */
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if ((type = GetTypeNumber(arg1)) != (GetTypeNumber(arg2))) return(NIL);
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/* now we know both are the same type. Shouldn't see any SMALLPs */
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switch (type)
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{
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case TYPE_FIXP: if (FIXP_VALUE(arg1) == FIXP_VALUE(arg2))
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{return(ATOM_T);}
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return(NIL);
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case TYPE_FLOATP: if(FLOATP_VALUE(arg1) == FLOATP_VALUE(arg2))
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{return(ATOM_T);}
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return(NIL);
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default: if(IsNumber(arg1)) {ERROR_EXIT(arg2); }
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else return(NIL);
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}
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} /* end N_OP_eqlop */
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/************************************************************************/
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/* */
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/* N _ O P _ e q u a l */
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/* */
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/* IL:EQUAL, opcode 0364. */
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/* */
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/************************************************************************/
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N_OP_equal(register int arg1, register int arg2)
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{
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register int type, type2;
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if (arg2 == arg1) return(ATOM_T);
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IF_IMMEDIATE(arg1, return(NIL), goto arg1_small);
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IF_IMMEDIATE(arg2, return(NIL), goto arg2_small);
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goto arg2_small;
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arg1_small:
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IF_IMMEDIATE(arg2, return(NIL), return(NIL)); /* arg2 atom or both small */
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arg2_small:
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if (IsNumber(arg1)) { if(!IsNumber(arg2)) return(NIL) ;}
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else {if (IsNumber(arg2)) {return(NIL);}
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else ERROR_EXIT(arg2)}
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/* now we know both are numbers */
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type = GetTypeNumber(arg1);
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type2 = GetTypeNumber(arg2);
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if (type == type2)
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{
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switch (GetTypeNumber(arg1))
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{
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case TYPE_SMALLP: return(NIL);
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case TYPE_FIXP: if(FIXP_VALUE(arg1)==FIXP_VALUE(arg2))
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{return(ATOM_T);}
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return(NIL);
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case TYPE_FLOATP: if(FLOATP_VALUE(arg1)==FLOATP_VALUE(arg2))
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{return(ATOM_T);}
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return(NIL);
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default: ERROR_EXIT(arg2);
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}
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}
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if ((type == TYPE_FLOATP) || (type2 == TYPE_FLOATP))
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{
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register float f1, f2;
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N_MakeFloat(arg1, f1, arg2);
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N_MakeFloat(arg2, f2, arg2);
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if ((f1 + 0.0) == (f2 + 0.0)) return(ATOM_T);
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else return(NIL);
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}
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else return(NIL); /* neither is float, types are different */
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} /* end N_OP_equal */
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/************************************************************************/
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/* */
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/* N _ O P _ e q q */
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/* */
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/* Common Lisp =, opcode 0377. Numeric compare, will convert */
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/* among representations as needed. */
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/* */
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/************************************************************************/
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N_OP_eqq(register int arg1, register int arg2) /* CL:= opcode 0377 */
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{
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register int type1, type2;
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register float f1, f2;
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if (!((type1 = GetTypeEntry(arg1)) & TT_NUMBERP)) ERROR_EXIT(arg2);
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if (arg2 == arg1) return(ATOM_T);
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if (!((type2 = GetTypeEntry(arg2)) & TT_NUMBERP)) ERROR_EXIT(arg2);
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type1 &= 0x7ff;
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type2 &= 0x7ff;
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switch ( type1 )
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{
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case TYPE_SMALLP :
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switch ( type2 )
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{
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case TYPE_SMALLP : return(NIL);
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case TYPE_FIXP : return(NIL);
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case TYPE_FLOATP : goto checkfloats;
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default : ERROR_EXIT(arg2);
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}
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case TYPE_FIXP :
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switch ( type2 )
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{
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case TYPE_SMALLP : return(NIL);
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case TYPE_FIXP :
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if (FIXP_VALUE(arg1) == FIXP_VALUE(arg2))
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return(ATOM_T);
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else return(NIL);
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case TYPE_FLOATP : goto checkfloats;
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default : ERROR_EXIT(arg2);
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}
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case TYPE_FLOATP :
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switch ( type2 )
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{
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case TYPE_SMALLP : goto checkfloats;
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case TYPE_FIXP : goto checkfloats;
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case TYPE_FLOATP : goto checkfloats;
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default : ERROR_EXIT(arg2);
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}
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default : ERROR_EXIT(arg2);
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}
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checkfloats:
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N_MakeFloat(arg1, f1, arg2);
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N_MakeFloat(arg2, f2, arg2);
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if (f1 == f2) return(ATOM_T);
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if ((f1 == -0.0) && (f2 == 0.0)) return(ATOM_T);
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if ((f1 == 0.0) && (f2 == -0.0)) return(ATOM_T);
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return(NIL);
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} /* end N_OP_eqq() */
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