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Maiko sources matching state as of 020102 prior to initial patching for Mac OSX
This commit is contained in:
503
src/vesainit.c
Executable file
503
src/vesainit.c
Executable file
@@ -0,0 +1,503 @@
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/* $Id: vesainit.c,v 1.2 1999/01/03 02:07:44 sybalsky Exp $ (C) Copyright Venue, All Rights Reserved */
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static char *id = "$Id: vesainit.c,v 1.2 1999/01/03 02:07:44 sybalsky Exp $ Copyright (C) Venue";
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/************************************************************************/
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/* */
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/* (C) Copyright 1992, 1993, 1994, 1995 Venue. All Rights Reserved. */
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/* Manufactured in the United States of America. */
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/* */
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/* The contents of this file are proprietary information */
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/* belonging to Venue, and are provided to you under license. */
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/* They may not be further distributed or disclosed to third */
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/* parties without the specific permission of Venue. */
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/* */
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/************************************************************************/
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#include "version.h"
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/************************************************************************/
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/* */
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/* V E S A I N I T . C */
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/* */
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/* Using VESA calls, initialize the (S)VGA for Medley's use. */
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/* */
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/************************************************************************/
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#include <i32.h> /* #pragma interrupt & _get_stk_frame */
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#include <errno.h>
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#include <stk.h> /* _XSTACK struct definition */
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#include <dos.h>
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#include <stdio.h>
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#include <string.h>
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#include <graph.h>
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#include "dbprint.h"
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#include "lispemul.h"
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#include "devif.h"
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#define VESA 0x4f
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#define SUCESS 0x00
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/* VESA functions */
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#define _DESCRIBEMODE 0x1
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#define _SETMODE 0x2
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#define _GETCURRENTMODE 0x3
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/* VESA modevector indexes */
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#define _DISPLAYWIDTH 0x12
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#define _DISPLAYHEIGHT 0x14
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#define _COLORPLANES 0x18
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#define _BITSPERPIXEL 0x19
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#define VESA_MODE_SUPPORTED_P(vector) ((((short *)vector)[0] & 1)? TRUE : FALSE)
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#define VESA_OPT_INFO_P(vector) ((((short *)vector)[0] & 2)? TRUE : FALSE)
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#define VESA_COLOR_MODE_P(vector) ((((short *)vector)[0] & 4)? TRUE : FALSE)
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#define VESA_GRAPHICS_MODE_P(vector) ((((short *)vector)[0] & 8)? TRUE : FALSE)
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#define VESA_SWITCH_BANK(vector) ((PFV)(((long *)vector)[3]))
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#define VESA_DSP_SEGSIZE(vector) ((long)( 0xffff & ((short *)vector)[3]))
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#define VESA_DSP_STARTSEG_A(vector) ((long)( 0xffff & ((short *)vector)[4]))
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#define VESA_DSP_WIDTH(vector) ((long)(((short *)vector)[9]))
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#define VESA_DSP_HEIGHT(vector) ((long)(((short *)vector)[10]))
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#define VESA_DSP_COLORS(vector) ((long)( 1 << (((char *)vector)[0x19])))
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#define VESA_DSP_BPP(vector) ((long)(((char *)vector)[0x19]))
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#define VESA_DSP_NUM_OF_BANKS(vector) ((long)(((char *)vector)[0x1a]))
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#define VESA_DSP_BANK_SIZE(vector) ((long)(((char *)vector)[0x1c]))
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#define MAKE_SEG(low_flat) ((FP_OFF(low_flat) & 0xfffffff0) >> 4)
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#define MAKE_OFF(low_flat) (FP_OFF(low_flat & 0x0000000f))
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#pragma interrupt(VESA_Intrpt_Hndlr) /* int 0x10 intercept */
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extern DLword *DisplayRegion68k;
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extern DLword *DisplayRegion68k_end_addr;
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extern DspInterface currentdsp;
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extern void docopy();
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extern PFUL GenericReturnT();
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extern void GenericPanic();
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extern unsigned long VGA_not_color();
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extern void VGA_exit();
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extern unsigned long Dosbbt1();
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extern unsigned long Dosbbt2();
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extern unsigned long Dosbbt3();
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extern void Dosclearbanks();
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extern long DOSCursorVissible();
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extern long dos_cursor_invissible();
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extern int dostaking_mouse_down();
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extern int dostaking_mouse_up();
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void VESA_Intrpt_Hndlr(void);
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void *VESA_prev_hndlr; /* addr of previous 0x10 intercept */
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extern int dosdisplaymode;
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/**************************************************************/
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/* V E S A _ c a l l */
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/* General utility function for doing a BIOS call to the VESA */
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/* bios. */
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/**************************************************************/
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VESA_call(class, subfunc)
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int class, subfunc;
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{
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union REGS inregs, outregs;
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inregs.h.ah = VESA;
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inregs.h.al = class;
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inregs.x.bx = subfunc;
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int86( 0x10, &inregs, &outregs );
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return( (outregs.h.al == VESA) && (outregs.h.ah == SUCESS));
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}
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unsigned long set_DAC_color(args)
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LispPTR args[];
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{
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union REGS inregs, outregs;
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inregs.x.ax = 0x1010;
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inregs.x.bx = (unsigned char) (args[0] & 0xff);
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inregs.h.dh = (unsigned char) (args[1] & 0xff);
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inregs.h.ch = (unsigned char) (args[2] & 0xff);
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inregs.h.cl = (unsigned char) (args[3] & 0xff);
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int86( 0x10, &inregs, &outregs );
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}
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/**************************************************************/
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/* V E S A _ c u r r e n t m o d e */
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/* Returns the current VESA mode for the display. */
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/* Modes defined to date are: */
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/* 0x100 640x400 & 256 colors (Not tested yet) */
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/* 0x101 640x480 & 256 colors */
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/* 0x102 800x600 & 16 colors */
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/* 0x103 800x600 & 256 colors (Not tested yet) */
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/* 0x104 1024x768 & 16 colors */
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/* 0x105 1024x768 & 256 colors (Not tested yet) */
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/* 0x106 1280x1024 & 16 colors (Not tested yet) */
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/* 0x107 1280x1024 & 256 colors (Not tested yet) */
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/* */
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/**************************************************************/
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int VESA_currentmode()
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{
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union REGS inregs, outregs;
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inregs.h.ah = VESA;
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inregs.h.al = _GETCURRENTMODE;
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inregs.x.bx = 0;
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int86( 0x10, &inregs, &outregs );
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if ( (outregs.h.al == VESA) && (outregs.h.ah == SUCESS)) {
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return (outregs.x.bx);
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} else {
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return ( FALSE );
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}
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}
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int VESA_setmode( mode, clearscreen)
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int mode, clearscreen;
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{
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union REGS inregs, outregs;
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inregs.h.ah = VESA;
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inregs.h.al = _SETMODE | ((clearscreen) ? 0x8000 : 0);
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inregs.x.bx = mode;
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int86( 0x10, &inregs, &outregs );
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return ( (outregs.h.al == VESA) && (outregs.h.ah == SUCESS) );
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}
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#define VESABUFLEN 256
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char VESAmodevector[VESABUFLEN];
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char *VESAmodebytes = VESAmodevector;
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/* VESA_describemode */
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int VESA_describemode( mode )
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int mode;
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{
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union REGS inregs, outregs;
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int i;
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unsigned buf;
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TPRINT(("Enter VESA_describemode\n"));
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VESA_prev_hndlr = _dos_getvect(0x10); /* get current 10 intercept, if any */
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_dos_setvect(0x10, VESA_Intrpt_Hndlr); /* install our int 10 intercept */
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if ( _dos_allocmem( VESABUFLEN, &buf ) != 0 ) return( -1 );
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inregs.w.eax = 0x4f01;
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inregs.w.ebx = buf;
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inregs.w.ecx = mode;
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int86( 0x10, &inregs, &outregs );
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if (outregs.x.ax == VESA) {
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for (i = 0; i < VESABUFLEN; i++) {
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VESAmodebytes[i] = ((char *)buf)[i];
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}
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} else {
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return ( -1 );
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}
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_dos_freemem( buf ); /* release the buffer */
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_dos_setvect(0x10, VESA_prev_hndlr); /* re-install previous 10 intercept */
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TPRINT(("Exit VESA_describemode\n"));
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return( 0 );
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}
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void VESA_Intrpt_Hndlr(void)
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{
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int inbuffer, func;
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_XSTACK *stk_ptr;
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/* get ptr to _XSTACK - regs, etc */
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stk_ptr = (_XSTACK *)_get_stk_frame();
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func = (unsigned short)stk_ptr->eax; /* get function */
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if (((stk_ptr->flg & _FLAG_VM) == 0) /* process only if NOT virtual mode*/
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&& (func == 0x4f01)) { /* AND only if func 4f */
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inbuffer = stk_ptr->ebx; /* get ebx as passed (flat addr) */
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stk_ptr->edi = MAKE_OFF(inbuffer); /* convert to seg:off form */
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stk_ptr->es = MAKE_SEG(inbuffer); /* service requires it in es:di */
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((PFV)VESA_prev_hndlr)(); /* call VESA getmode */
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} else {
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_chain_intr(VESA_prev_hndlr); /* always best to chain to prev int*/
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}
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}
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void VESA_beforeraid( dsp )
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DspInterface dsp;
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{
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TPRINT(("Enter VESA_beforeraid\n"));
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_setvideomode( _DEFAULTMODE );
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_clearscreen( _GCLEARSCREEN );
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TPRINT(("Exit VESA_beforeraid\n"));
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}
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void VESA_afterraid( dsp )
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DspInterface dsp;
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{
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TPRINT(("Enter VESA_afterraid\n"));
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VESA_setmode( dsp->graphicsmode , TRUE);
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TPRINT(("Exit VESA_afterraid\n"));
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}
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void VESA_enter( dsp )
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DspInterface dsp;
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{
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union REGS regs;
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TPRINT(("Enter VESA_enter\n"));
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VESA_setmode( dsp->graphicsmode , TRUE);
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if (!((VESA_describemode( dsp->graphicsmode ) == 0))){
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_setvideomode( _DEFAULTMODE );
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_clearscreen( _GCLEARSCREEN );
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fprintf( stderr, "Can't set VESA mode %o.\n", dsp->graphicsmode );
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exit(0);
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}
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/* Get the segaddr. An addr. is a seg shifted 4 bits! */
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dsp->DisplayStartAddr = VESA_DSP_STARTSEG_A(VESAmodebytes) << 4;
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/* Get the size. */
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dsp->DisplaySegSize = (VESA_DSP_SEGSIZE(VESAmodebytes) << 10);
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/* How many bits in the segment addr. */
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switch(VESA_DSP_SEGSIZE(VESAmodebytes)){
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case 64:
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dsp->DisplaySegMagnitude = 0x10;
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break;
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case 128:
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dsp->DisplaySegMagnitude = 0x11;
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break;
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case 256:
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dsp->DisplaySegMagnitude = 0x12;
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break;
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}
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dsp->SwitchBank = NULL;
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if(VESA_OPT_INFO_P(VESAmodebytes)){
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dsp->Display.width = VESA_DSP_WIDTH(VESAmodebytes);
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dsp->Display.height = VESA_DSP_HEIGHT(VESAmodebytes);
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}
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else { /* Drat! No optional info. Hardcode. */
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switch(dsp->graphicsmode){
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case 0x100:
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dsp->Display.width = 640;
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dsp->Display.height = 400;
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break;
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case 0x101:
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dsp->Display.width = 640;
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dsp->Display.height = 480;
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break;
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case 0x102:
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case 0x103:
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dsp->Display.width = 800;
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dsp->Display.height = 600;
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break;
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case 0x104:
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case 0x105:
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dsp->Display.width = 1024;
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dsp->Display.height = 768;
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break;
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case 0x106:
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case 0x107:
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dsp->Display.width = 1280;
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dsp->Display.height = 1024;
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break;
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}
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}
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dsp->colors = VESA_DSP_COLORS(VESAmodebytes);
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dsp->bitsperpixel = VESA_DSP_BPP(VESAmodebytes);
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dsp->numberofbanks = VESA_DSP_NUM_OF_BANKS(VESAmodebytes);
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/* Assumption: 8 bits per pixel */
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dsp->LinesPerBank = 8 * (dsp->DisplaySegSize / dsp->Display.width);
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_dpmi_lockregion(¤tdsp, sizeof(currentdsp));
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_dpmi_lockregion(&DisplayRegion68k, sizeof(DisplayRegion68k));
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_dpmi_lockregion(DisplayRegion68k, 1600*1208/8);
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/* These are needed in the interrupt processing. Lock'em to prevent pagefaults. */
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_dpmi_lockregion(dsp, sizeof(*dsp));
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_dpmi_lockregion(dsp->bitblt_to_screen, 0x2000);
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_dpmi_lockregion(dsp->mouse_invissible, 0x2000);
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_dpmi_lockregion(dsp->mouse_vissible, 0x2000);
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_dpmi_lockregion((void *)&docopy, 0x2000);
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TPRINT(("Exit VESA_enter\n"));
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}
|
||||
|
||||
void VESA_exit( dsp )
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||||
DspInterface dsp;
|
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{
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TPRINT(("Enter VESA_exit\n"));
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/* Unlock the following to avoid waste of mainmem. */
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_dpmi_unlockregion(¤tdsp, sizeof(currentdsp));
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_dpmi_unlockregion(&DisplayRegion68k, sizeof(DisplayRegion68k));
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_dpmi_unlockregion(DisplayRegion68k, 1600*1208/8);
|
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|
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_dpmi_unlockregion(dsp->bitblt_to_screen, 0x2000);
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_dpmi_unlockregion(dsp->mouse_invissible, 0x2000);
|
||||
_dpmi_unlockregion(dsp->mouse_vissible, 0x2000);
|
||||
_dpmi_unlockregion((void *)&docopy, 0x2000);
|
||||
_dpmi_unlockregion(dsp, sizeof(*dsp));
|
||||
|
||||
_setvideomode( _DEFAULTMODE );
|
||||
_clearscreen( _GCLEARSCREEN );
|
||||
TPRINT(("Exit VESA_exit\n"));
|
||||
}
|
||||
|
||||
VESA_errorexit( s, errno )
|
||||
char *s;
|
||||
int errno;
|
||||
{
|
||||
_setvideomode( _DEFAULTMODE );
|
||||
_clearscreen( _GCLEARSCREEN );
|
||||
fprintf( stderr, s );
|
||||
fflush(stderr);
|
||||
exit(errno);
|
||||
}
|
||||
|
||||
void tmpclearbanks(dsp)
|
||||
DspInterface dsp;
|
||||
{
|
||||
TPRINT(("Enter tmpclearbanks\n"));
|
||||
/* Dosclearbanks(dsp); */
|
||||
TPRINT(("Exit tmpclearbanks\n"));
|
||||
}
|
||||
|
||||
unsigned long tmpbbt(dsp, buffer, left, top, swidth, height)
|
||||
DspInterface dsp;
|
||||
char *buffer;
|
||||
long left, top, swidth, height;
|
||||
{
|
||||
TPRINT(("Enter tmpbbt\n"));
|
||||
TPRINT(("Mode display is: %d\n", dsp->graphicsmode));
|
||||
TPRINT(("dsp->Display.width = %d\n", dsp->Display.width));
|
||||
TPRINT(("dsp->Display.height = %d\n", dsp->Display.height));
|
||||
TPRINT(("left = %d, top = %d, swidth = %d, height = %d\n", left, top, swidth, height));
|
||||
(Dosbbt3)(dsp, buffer, left, top, swidth, height);
|
||||
TPRINT(("Exit tmpbbt\n"));
|
||||
}
|
||||
|
||||
VESA_init( dsp, lispbitmap, width_hint, height_hint, depth_hint )
|
||||
DspInterface dsp;
|
||||
char *lispbitmap;
|
||||
int width_hint, height_hint, depth_hint;
|
||||
{
|
||||
TPRINT(("Enter VESA_init\n"));
|
||||
/* Kludge. going away soon. */
|
||||
dsp->graphicsmode = dosdisplaymode;
|
||||
|
||||
/* A graphics mode is requested. Test its validity */
|
||||
if ( dsp->graphicsmode == 0 ) {
|
||||
/* No mode requested. Find a suitable mode from hints. */
|
||||
switch ( depth_hint ) {
|
||||
case 0:
|
||||
case 1:
|
||||
if ((VESA_describemode( 0x104 ) == 0) &&
|
||||
(VESA_MODE_SUPPORTED_P( VESAmodevector )))
|
||||
dsp->graphicsmode = 0x104;
|
||||
else if ((VESA_describemode( 0x102 ) == 0) &&
|
||||
(VESA_MODE_SUPPORTED_P( VESAmodevector )))
|
||||
dsp->graphicsmode = 0x102;
|
||||
else VESA_errorexit("Displaymode not supported", -1);
|
||||
break;
|
||||
case 8:
|
||||
if ((VESA_describemode( 0x105 ) == 0) &&
|
||||
(VESA_MODE_SUPPORTED_P( VESAmodevector ))){
|
||||
dsp->graphicsmode = 0x105;
|
||||
}
|
||||
else if ((VESA_describemode( 0x103 ) == 0) &&
|
||||
(VESA_MODE_SUPPORTED_P( VESAmodevector ))){
|
||||
dsp->graphicsmode = 0x103;
|
||||
}
|
||||
else if ((VESA_describemode( 0x101 ) == 0) &&
|
||||
(VESA_MODE_SUPPORTED_P( VESAmodevector ))){
|
||||
dsp->graphicsmode = 0x101;
|
||||
}
|
||||
else if ((VESA_describemode( 0x100 ) == 0) &&
|
||||
(VESA_MODE_SUPPORTED_P( VESAmodevector ))){
|
||||
dsp->graphicsmode = 0x100;
|
||||
}
|
||||
else VESA_errorexit("Displaymode not supported", -1);
|
||||
break;
|
||||
default:
|
||||
VESA_errorexit("Requested display depth not supported", -1);
|
||||
}
|
||||
}
|
||||
else if (!((VESA_describemode( dsp->graphicsmode ) == 0) &&
|
||||
(VESA_MODE_SUPPORTED_P( VESAmodevector )))){
|
||||
VESA_errorexit("Can't find suitable VESA mode.\n", -1);
|
||||
}
|
||||
|
||||
switch ( dsp->graphicsmode ) {
|
||||
case 0x100:
|
||||
case 0x101:
|
||||
dsp->BytesPerLine = 640;
|
||||
dsp->bitblt_to_screen = &tmpbbt;
|
||||
break;
|
||||
case 0x102:
|
||||
dsp->BytesPerLine = 100;
|
||||
dsp->bitblt_to_screen = &Dosbbt1;
|
||||
break;
|
||||
case 0x103:
|
||||
dsp->BytesPerLine = 800;
|
||||
dsp->bitblt_to_screen = &tmpbbt;
|
||||
break;
|
||||
case 0x104:
|
||||
dsp->BytesPerLine = 128;
|
||||
dsp->bitblt_to_screen = &Dosbbt2;
|
||||
break;
|
||||
case 0x105:
|
||||
dsp->BytesPerLine = 1024;
|
||||
dsp->bitblt_to_screen = &tmpbbt;
|
||||
break;
|
||||
case 0x106:
|
||||
dsp->BytesPerLine = 160;
|
||||
dsp->bitblt_to_screen = &Dosbbt2;
|
||||
break;
|
||||
case 0x107:
|
||||
dsp->BytesPerLine = 1280;
|
||||
dsp->bitblt_to_screen = &tmpbbt;
|
||||
break;
|
||||
default:
|
||||
VESA_errorexit("Displaymode not supported", -1);
|
||||
}
|
||||
|
||||
TPRINT(("Mode display is: %d\n", dsp->graphicsmode));
|
||||
|
||||
dsp->device.locked = FALSE;
|
||||
dsp->device.active = FALSE;
|
||||
|
||||
dsp->device.enter = &VESA_enter;
|
||||
dsp->device.exit = &VESA_exit;
|
||||
|
||||
dsp->device.before_raid = &VESA_beforeraid;
|
||||
dsp->device.after_raid = &VESA_afterraid;
|
||||
|
||||
dsp->drawline = &GenericPanic;
|
||||
|
||||
dsp->cleardisplay = &tmpclearbanks;
|
||||
|
||||
dsp->get_color_map_entry = &VGA_not_color;
|
||||
dsp->set_color_map_entry = &set_DAC_color;
|
||||
dsp->available_colors = &VGA_not_color;
|
||||
dsp->possible_colors = &VGA_not_color;
|
||||
|
||||
dsp->medley_to_native_bm = (PFUL)&GenericPanic;
|
||||
dsp->native_to_medley_bm = (PFUL)&GenericPanic;
|
||||
|
||||
dsp->bitblt_from_screen = (PFUL)&GenericPanic;
|
||||
dsp->scroll_region = (PFUL)&GenericPanic;
|
||||
|
||||
dsp->mouse_invissible = (PFV)&dostaking_mouse_down;
|
||||
dsp->mouse_vissible = (PFV)&dostaking_mouse_up;
|
||||
|
||||
TPRINT(("Exit VESA_init\n"));
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user