diff --git a/README.md b/README.md index ea4b4c9..f625df7 100644 --- a/README.md +++ b/README.md @@ -15,7 +15,7 @@ Bug reports, feature requests, fixes and improvements, support for additional pl ## Development Platforms -We are developing on FreeBSD, Linux, MacOS, and Solaris currently +We are developing on FreeBSD, Linux, macOS, and Solaris currently on arm7l, arm64, PowerPC, SPARC, i386, and x86_64 hardware. @@ -33,14 +33,14 @@ $ cd maiko/bin $ ./makeright x ``` -* The build will (attempt to) detect the OS-type and cpu-type. It will build binaries `lde` and `ldex` in `../ostype.cputype` (with .o files in `..ostype.cputype-x`. For example, Linux on a 64-bit x86 will use `linux.x86_64`, while MacOS 11 on a (new M1) Mac will use `darwin.aarch64`. +* The build will (attempt to) detect the OS-type and cpu-type. It will build binaries `lde` and `ldex` in `../ostype.cputype` (with .o files in `..ostype.cputype-x`. For example, Linux on a 64-bit x86 will use `linux.x86_64`, while macOS 11 on a (new M1) Mac will use `darwin.aarch64`. * If you prefer using `gcc` over `clang`, you will need to edit the makefile fragment for your configuration (`makefile-ostype.cputype-x`) and comment out the line (with a #) that defines `CC` for `clang` and uncomment the line (delete the #) for the line that defines `CC` for `gcc`. * There is a cmake configuration (TBD To Be Described here). -### Building For MacOS +### Building For macOS -* Running on MacOS requires an X server, and building on a Mac requires X client libraries. -An X-server for MacOS (and X11 client libraries) can be freely obtained at https://www.xquartz.org/releases +* Running on macOS requires an X server, and building on a Mac requires X client libraries. +An X-server for macOS (and X11 client libraries) can be freely obtained at https://www.xquartz.org/releases ### Building for Windows 10