Peter
1db44b1f76
Add support for setting the mouse cursor. Not finished!
...
Currently this just allocates a new X cursor each time, should be
amended to cache the cursor, just like X does at the moment.
2023-02-19 10:07:27 -08:00
Peter
dbba06d9e1
Add support for inverting video and setting mouse position.
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Use (IL:VIDEOCOLOR T/NIL) to change inversion.
2023-02-19 10:07:27 -08:00
Peter
cf8ecc1dd4
Add mouse wheel diagnostics.
2023-02-19 10:07:27 -08:00
Peter
380416fa2d
Only update texture on damage.
2023-02-19 10:07:27 -08:00
Peter
6f0ca7ad1c
Add support for key repeating.
2023-02-19 10:07:27 -08:00
Peter
7573151be8
For now, some more extern functions declarations.
2023-02-19 10:07:27 -08:00
Peter
083d153d43
Maybe fix cmake for SDL2.
2023-02-19 10:07:27 -08:00
Peter
13d367e766
Remove SDL2 directory from include SDL2/SDL.h.
2023-02-19 10:07:27 -08:00
Peter
40b24ec655
Try to make builds pass again.
2023-02-19 10:06:26 -08:00
Peter
6604b3dd06
Add support for -t / -title.
2023-02-19 10:06:24 -08:00
Peter
3b6b203e6c
Remove extra directory from includes for SDL.
2023-02-19 10:03:59 -08:00
Peter
948db16ed9
Refactor, only bitblt once per "frame".
2023-02-19 10:03:59 -08:00
Peter
ffacda1278
Refactor, don't update texture on every bitblt.
2023-02-19 10:03:59 -08:00
Peter
e39b650f4d
Only bitblt on damage.
...
Also add an alternative for key handling, which does not work any better...
2023-02-19 10:03:55 -08:00
Peter
a722e01a4f
Change SDL backend to accelerated renderer, support pixel scaling.
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Edit main.c, init_SDL(1600, 1024, 1) means lisp display size 1600x1024, pixel scaling 1.
Try init_SDL(800, 512, 2) or even init_SDL(608, 1023, 3).
2023-02-19 10:02:25 -08:00
Peter
8cf471bec9
Add prototypical SDL support.
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Build with cmake. This will create a new backend (ldesdl).
- Resolution can only be set by editing the variables in sdl.c.
- Key repeat does not work.
- Still problems with keysyms that implicitly contain modifiers.
- The entire screen is bitblted onto the SDL display every frame.
Support keyboard, and work on mouse.
Kind of working...
Fix display resolution problems.
2023-02-19 10:00:21 -08:00