mirror of
https://github.com/Interlisp/maiko.git
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Adding the lisp keynames and reformatting the keymap table to be one line per Lisp key bit makes it easier to see what is going on.
747 lines
29 KiB
C
747 lines
29 KiB
C
#include <SDL2/SDL.h>
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#include <SDL2/SDL_keycode.h>
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#include <assert.h>
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#include <limits.h>
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#include "sdldefs.h"
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#include "byteswapdefs.h"
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#include "lispemul.h"
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#include "lsptypes.h"
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#include "keyboard.h"
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#include "lspglob.h" // for IOPage
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#include "display.h" // for CURSORHEIGHT, DisplayRegion68k
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/* if SDLRENDERING is defined, render to a texture rather than
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* using the window surface
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*/
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#define SDLRENDERING 1
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static SDL_Window *sdl_window = NULL;
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#if defined(SDLRENDERING)
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static SDL_Renderer *sdl_renderer = NULL;
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static SDL_RendererInfo sdl_rendererinfo = {0};
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static SDL_Texture *sdl_texture = NULL;
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#else
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static SDL_Surface *sdl_windowsurface = NULL;
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static SDL_Surface *sdl_buffersurface = NULL;
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static int buffer_size = 0;
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static void *buffer = NULL;
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#endif
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static Uint32 sdl_white;
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static Uint32 sdl_black;
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static Uint32 sdl_foreground;
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static Uint32 sdl_background;
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static int sdl_bytesperpixel;
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static SDL_PixelFormat *sdl_pixelformat;
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extern void kb_trans(u_short keycode, u_short upflg);
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extern int error(const char *s);
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extern int KBDEventFlg;
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/* clang-format off */
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int keymap[] = {
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0, SDLK_5, /* (5 %% FIVE) */
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1, SDLK_4, /* (4 $ FOUR) */
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2, SDLK_6, /* (6 ~ SIX) */
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3, SDLK_e, /* (e E) */
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4, SDLK_7, /* (7 & SEVEN) */
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5, SDLK_d, /* (d D) */
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6, SDLK_u, /* (u U) */
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7, SDLK_v, /* (v V) */
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8, SDLK_RIGHTPAREN, 8, SDLK_0, /* (0 %) ZERO) */
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9, SDLK_k, /* (k K) */
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10, SDLK_MINUS, /* (- %^X) */
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11, SDLK_p, /* (p P) */
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12, SDLK_SLASH, /* (/ ?) */
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13, SDLK_KP_PERIOD, /* (\ %| FONT LOOKS) */
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14, SDLK_SCROLLLOCK, /* (LF SAME) */
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15, SDLK_BACKSPACE, /* (BS <-) */
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16, SDLK_3, /* (3 %# THREE) */
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17, SDLK_2, /* (2 @ TWO) */
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18, SDLK_w, /* (w W) */
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19, SDLK_q, /* (q Q) */
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20, SDLK_s, /* (s S) */
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21, SDLK_a, /* (a A) */
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22, SDLK_LEFTPAREN, 22, SDLK_9, /* (9 %( NINE) */
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23, SDLK_i, /* (i I) */
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24, SDLK_x, /* (x X) */
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25, SDLK_o, /* (o O) */
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26, SDLK_l, /* (l L) */
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27, SDLK_COMMA, /* (%, <) */
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28, SDLK_QUOTE, /* (%' %") */
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29, SDLK_RIGHTBRACKET, /* (%] }) */
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// 30, /* (BLANK-MIDDLE OPEN DBK-HELP) */
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31, SDLK_LALT, /* Meta, Sun-4 usual key */ /* (BLANK-TOP KEYBOARD DBK-META) */
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32, SDLK_1, /* (1 ! ONE) */
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33, SDLK_ESCAPE, /* (ESC ESCAPE ->) */
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34, SDLK_TAB, /* (TAB =>) */
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35, SDLK_f, /* (f F) */
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36, SDLK_LCTRL, /* (CTRL PROP'S EDIT) */
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37, SDLK_c, /* (c C) */
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38, SDLK_j, /* (j J) */
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39, SDLK_b, /* (b B) */
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40, SDLK_z, /* (z Z) */
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41, SDLK_LSHIFT, /* (LSHIFT) */
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42, SDLK_PERIOD, /* (%. >) */
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43, SDLK_SEMICOLON, 43, SDLK_COLON, /* (; %:) */
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44, SDLK_RETURN, /* (CR <-%|) */
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45, SDLK_BACKQUOTE, /* (_ ^) */
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// 46, /* (DEL DELETE) */
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47, SDLK_RCTRL, /* (SKIP NEXT) */
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48, SDLK_r, /* (r R) */
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49, SDLK_t, /* (t T) */
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50, SDLK_g, /* (g G) */
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51, SDLK_y, /* (y Y) */
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52, SDLK_h, /* (h H) */
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53, SDLK_8, /* (8 * EIGHT) */
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54, SDLK_n, /* (n N) */
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55, SDLK_m, /* (m M) */
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56, SDLK_CAPSLOCK, /* (LOCK) */
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57, SDLK_SPACE, /* (SPACE) */
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58, SDLK_LEFTBRACKET, /* (%[ {) */
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59, SDLK_EQUALS, /* (= +) */
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60, SDLK_RSHIFT, /* (RSHIFT) */
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61, SDLK_F11, 61, SDLK_PAUSE, /* (BLANK-BOTTOM STOP) */
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62, SDLK_HOME, /* (MOVE) */
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63, SDLK_PAGEUP, /* (UNDO) */
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64, SDLK_KP_EQUALS, /* (UTIL0 SUN-KEYPAD=) */
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65, SDLK_KP_DIVIDE, /* (UTIL1 SUN-KEYPAD/) */
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66, SDLK_F7, /* (UTIL2 SUPER/SUB) */
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67, SDLK_F4, /* (UTIL3 CASE) */
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68, SDLK_F5, /* (UTIL4 STRIKEOUT) */
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69, SDLK_KP_2, /* (UTIL5 KEYPAD2) */
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70, SDLK_KP_3, /* (UTIL6 KEYPAD3 PGDN) */
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// 71, XK_Linefeed, /* (UTIL7 SUN-LF) */
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// 72, /* (PAD1 LEFTKEY CAPSLOCK KEYPAD+) */
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// 73, XK_Numlock, /* (PAD2 LEFTMIDDLEKEY NUMLOCK KEYPAD-) */
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// 74, /* (PAD3 MIDDLEKEY SCROLLLOCK KEYPAD*) */
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// 75, /* (PAD4 RIGHTMIDDLEKEY BREAK KEYPAD/ SUN-PAUSE) */
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76, SDLK_KP_ENTER, /* (PAD5 RIGHTKEY DOIT PRTSC) */
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// 77, /* (LEFT RED MOUSERED) */
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// 78, /* (RIGHT BLUE MOUSEBLUE) */
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// 79, /* (MIDDLE YELLOW MOUSEYELLOW) */
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80, SDLK_F9, /* (MARGINS) */
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81, SDLK_KP_7, /* (K41 KEYPAD7 HOME) */
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82, SDLK_KP_8, /* (K42 KEYPAD8) */
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83, SDLK_KP_9, /* (K43 KEYPAD9 PGUP) */
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84, SDLK_KP_4, /* (K44 KEYPAD4) */
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85, SDLK_KP_5, /* (K45 KEYPAD5) */
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86, SDLK_LALT, /* (sun left-diamond key) */ /* (K46 SUN-LEFT-SPACE) */
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87, SDLK_KP_6, /* (K47 KEYPAD6) */
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// 88, /* (K48 RIGHT-COMMAND SUN-RIGHT-SPACE) */
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89, SDLK_INSERT, /* (COPY) */
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90, SDLK_END, /* (FIND) */
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91, SDLK_F12, /* (AGAIN) */
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92, SDLK_PRINTSCREEN, // is this XK_Print?? /* (HELP) */
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93, SDLK_MODE, // is this XK_Mode_switch /* (DEF'N EXPAND) */
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94, SDLK_KP_1, /* (K4E KEYPAD1 END) */
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95, SDLK_KP_MULTIPLY, /* (ALWAYS-ON-1) */
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96, SDLK_KP_MINUS, /* (ALWAYS-ON-2) */
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97, SDLK_HELP, /* (CENTER) */
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98, SDLK_KP_0, /* (K52 KEYPAD0 INS) */
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99, SDLK_F2, /* (BOLD) */
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100, SDLK_F3, /* (ITALICS) */
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101, SDLK_F6, /* (UNDERLINE) */
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102, SDLK_KP_PLUS, /* (SUPERSCRIPT) */
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// 103, /* (SUBSCRIPT) */
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104, SDLK_F8, /* (LARGER SMALLER) */
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105, SDLK_BACKSLASH, /* (K59 KEYPAD%| KEYPAD.) */
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106, SDLK_F10, /* (K5A KEYPAD\ KEYPAD, SUN-F10) */
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107, SDLK_F11, /* (K5B SUN-F11) */
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108, SDLK_F12, /* (K5C SUN-F12) */
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// 109, /* (DEFAULTS SUN-PROP) */
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// 110, /* (K5E SUN-PRTSC) */
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// 111, /* (K5F SUN-OPEN) */
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-1, -1
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};
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/* clang-format on */
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static const DLword bitmask[16] = {1 << 15, 1 << 14, 1 << 13, 1 << 12, 1 << 11, 1 << 10,
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1 << 9, 1 << 8, 1 << 7, 1 << 6, 1 << 5, 1 << 4,
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1 << 3, 1 << 2, 1 << 1, 1 << 0};
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// all of the following are overwritten, the values here are irrelevant defaults!
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// actual size of the lisp display in pixels.
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int sdl_displaywidth = 0;
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int sdl_displayheight = 0;
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// current size of the window, in pixels
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int sdl_windowwidth = 0;
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int sdl_windowheight = 0;
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// each pixel is shown as this many pixels
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int sdl_pixelscale = 0;
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extern DLword *EmKbdAd068K, *EmKbdAd168K, *EmKbdAd268K, *EmKbdAd368K, *EmKbdAd468K, *EmKbdAd568K,
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*EmRealUtilin68K;
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extern DLword *EmCursorBitMap68K;
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extern DLword *CTopKeyevent;
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extern int URaid_req;
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extern LispPTR *KEYBUFFERING68k;
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void DoRing() {
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DLword w, r;
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KBEVENT *kbevent;
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do_ring:
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/* DEL is not generally present on a Mac X keyboard, Ctrl-shift-ESC would be 18496 */
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if (((*EmKbdAd268K) & 2113) == 0) { /*Ctrl-shift-NEXT*/
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error("****** EMERGENCY Interrupt ******");
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*EmKbdAd268K = KB_ALLUP; /*reset*/
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((RING *)CTopKeyevent)->read = 0; /* reset queue */
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((RING *)CTopKeyevent)->write = MINKEYEVENT;
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/*return(0);*/
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} else if (((*EmKbdAd268K) & 2114) == 0) { /* Ctrl-Shift-DEL */
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*EmKbdAd268K = KB_ALLUP; /*reset*/
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URaid_req = T;
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((RING *)CTopKeyevent)->read = 0; /* reset queue */
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((RING *)CTopKeyevent)->write = MINKEYEVENT;
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/*return(0);*/
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}
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#ifdef OS4_TYPE4BUG
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else if (((*EmKbdAd268K) & 2120) == 0) { /* Ctrl-Shift-Return */
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*EmKbdAd268K = KB_ALLUP; /*reset*/
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URaid_req = T;
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((RING *)CTopKeyevent)->read = 0; /* reset queue */
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((RING *)CTopKeyevent)->write = MINKEYEVENT;
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}
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#endif
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r = RING_READ(CTopKeyevent);
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w = RING_WRITE(CTopKeyevent);
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if (r == w) /* event queue FULL */
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goto KBnext;
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kbevent = (KBEVENT *)(CTopKeyevent + w);
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/* RCLK(kbevent->time); */
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kbevent->W0 = *EmKbdAd068K;
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kbevent->W1 = *EmKbdAd168K;
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kbevent->W2 = *EmKbdAd268K;
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kbevent->W3 = *EmKbdAd368K;
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kbevent->W4 = *EmKbdAd468K;
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kbevent->W5 = *EmKbdAd568K;
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kbevent->WU = *EmRealUtilin68K;
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if (r == 0) /* Queue was empty */
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((RING *)CTopKeyevent)->read = w;
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if (w >= MAXKEYEVENT)
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((RING *)CTopKeyevent)->write = MINKEYEVENT;
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else
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((RING *)CTopKeyevent)->write = w + KEYEVENTSIZE;
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KBnext:
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if (*KEYBUFFERING68k == NIL) *KEYBUFFERING68k = ATOM_T;
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}
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static int min(int a, int b) {
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if (a < b) return a;
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return b;
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}
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static int display_update_needed = 0;
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static int min_x = INT_MAX;
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static int min_y = INT_MAX;
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static int max_x = 0;
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static int max_y = 0;
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void sdl_notify_damage(int x, int y, int w, int h) {
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if (x < min_x) min_x = x;
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if (y < min_y) min_y = y;
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if (x + w > max_x) max_x = min(x + w, sdl_displaywidth - 1);
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if (y + h > max_y) max_y = min(y + h, sdl_displayheight - 1);
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display_update_needed = 1;
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}
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/* a simple linked list to remember generated cursors
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* because cursors don't have any identifying information
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* except for the actual bitmap in Lisp, just cache that.
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* 16 DLwords, to give a 16x16 bitmap cursor.
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*/
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struct CachedCursor {
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struct CachedCursor *next;
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DLword EmCursorBitMap[CURSORHEIGHT];
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SDL_Cursor *cursor;
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} *sdl_cursorlist = NULL;
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/*
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* given a 16-bit value and a repeat count modify an array
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* of bytes to contain the same bit pattern with each bit
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* repeated "reps" times consecutively in the output
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*/
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static void replicate_bits(int bits, int reps, Uint8 *out) {
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int dbyte = 0;
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int dbit = 7;
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for (int ibit = 15; ibit >= 0; --ibit) {
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for (int r = 0; r < reps; r++) {
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if (bits & (1 << ibit))
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out[dbyte] |= 1 << dbit;
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if (--dbit < 0) {
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dbyte++;
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dbit = 7;
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}
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}
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}
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}
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static int cursor_equal_p(const DLword *a, const DLword *b) {
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for (int i = 0; i < CURSORHEIGHT; i++)
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if (a[i] != b[i]) return FALSE;
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return TRUE;
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}
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/*
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* Try to find cursor CURSOR on the sdl_cursorlist, if it isn't there, add it.
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* Return an SDL_Cursor that can be used directly.
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*/
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static SDL_Cursor *sdl_getOrAllocateCursor(DLword cursor[16], int hot_x, int hot_y) {
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hot_x = 0;
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hot_y = 0;
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/* try to find the cursor by checking the full bitmap */
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struct CachedCursor *pclp = NULL;
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struct CachedCursor *clp = sdl_cursorlist;
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SDL_Cursor *c;
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while (clp != NULL) {
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if (cursor_equal_p(clp->EmCursorBitMap, cursor) == TRUE) {
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/* if it's in the first two elements of the list, leave the order alone.
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* There is a high probability of flipping back and forth between two
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*/
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if (clp == sdl_cursorlist || pclp == sdl_cursorlist) {
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return clp->cursor;
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}
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/* otherwise unlink the found item and reinsert at the front */
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pclp->next = clp->next;
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clp->next = sdl_cursorlist;
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sdl_cursorlist = clp;
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return clp->cursor;
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}
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pclp = clp;
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clp = clp->next;
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}
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/* It isn't there, so build a new one */
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clp = (struct CachedCursor *)malloc(sizeof(struct CachedCursor));
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memcpy(clp->EmCursorBitMap, cursor, sizeof(clp->EmCursorBitMap));
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/* no scaling is an easy case, scale > 1 is harder */
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if (sdl_pixelscale == 1) {
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Uint8 sdl_cursor_data[32];
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for (int i = 0; i < 32; i++) sdl_cursor_data[i] = GETBYTE(((Uint8 *)cursor) + i);
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c = SDL_CreateCursor(sdl_cursor_data, sdl_cursor_data, 16, 16, hot_x, hot_y);
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} else {
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Uint8 *sdl_cursor_data = calloc(sdl_pixelscale * sdl_pixelscale, 32);
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/* fill in the cursor data expanded */
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for (int i = 0; i < 32; i += 2) {
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int v = GETBYTE(((Uint8 *)cursor) + i) << 8 | GETBYTE(((Uint8 *)cursor) + i + 1);
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int db = i * sdl_pixelscale * sdl_pixelscale;
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/* spread the bits out for the first copy of the row */
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replicate_bits(v, sdl_pixelscale, &sdl_cursor_data[db]);
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/* and then copy the replicated bits for the copies of the row */
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for (int j = 1; j < sdl_pixelscale; j++) {
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memcpy(&sdl_cursor_data[db + (j * 2 * sdl_pixelscale)], &sdl_cursor_data[db], 2 * sdl_pixelscale);
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}
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}
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c = SDL_CreateCursor(sdl_cursor_data, sdl_cursor_data, 16 * sdl_pixelscale, 16 * sdl_pixelscale, hot_x, hot_y);
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}
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if (c == NULL) printf("ERROR creating cursor: %s\n", SDL_GetError());
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clp->cursor = c;
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clp->next = sdl_cursorlist;
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sdl_cursorlist = clp;
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return clp->cursor;
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}
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/*
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* Read a cursor bitmap from lisp. Try to find a cached cursor, then use that.
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* Use HOT_X and HOT_Y as the cursor hotspot.
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* XXX: needs to deal with sdl_pixelscale > 1, and where is the hotspot?
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*/
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void sdl_setCursor(int hot_x, int hot_y) {
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SDL_Cursor *c = sdl_getOrAllocateCursor(EmCursorBitMap68K, hot_x, hot_y);
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SDL_SetCursor(c);
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}
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#if defined(SDLRENDERING)
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void sdl_bitblt_to_texture(int _x, int _y, int _w, int _h) {
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DLword *src = DisplayRegion68k;
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void *dst;
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int dstpitchbytes;
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int dstpitchpixels;
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const int bitsperword = 8 * sizeof(DLword);
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int sourcepitchwords = sdl_displaywidth / bitsperword;
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int xstart = _x / bitsperword;
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int xlimit = (_x + _w + bitsperword - 1) / bitsperword;
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int ystart = _y * sourcepitchwords;
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int ylimit = (_y + _h) * sourcepitchwords;
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SDL_Rect dstrect;
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// Avoid dealing with partial words in the update by stretching the source rectangle
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// left and right to cover complete units and lock the corresponding
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// region in the texture
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dstrect.x = xstart * bitsperword;
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dstrect.w = (xlimit * bitsperword) - dstrect.x;
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dstrect.y = _y;
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dstrect.h = _h;
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SDL_LockTexture(sdl_texture, &dstrect, &dst, &dstpitchbytes);
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dstpitchpixels = dstpitchbytes / sdl_bytesperpixel;
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int dy = 0;
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// for each line in the source image
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for (int sy = ystart; sy < ylimit; sy += sourcepitchwords, dy += dstpitchpixels) {
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// for each word in the line
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int dx = 0;
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for (int sx = xstart; sx < xlimit; sx++, dx += bitsperword) {
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int srcw = GETBASEWORD(src, sy + sx);
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// for each bit in the word
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for (int b = 0; b < bitsperword; b++) {
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((Uint32 *)dst)[dy + dx + b] = (srcw & bitmask[b]) ? sdl_foreground : sdl_background;
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}
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}
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}
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SDL_UnlockTexture(sdl_texture);
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}
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void sdl_bitblt_to_texture_exact(int _x, int _y, int _w, int _h) {
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DLword *src = DisplayRegion68k;
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void *dst;
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int dstpitchbytes;
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int dstpitchpixels;
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const int bitsperword = 8 * sizeof(DLword);
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int sourcepitchwords = sdl_displaywidth / bitsperword;
|
|
int xstart = _x / bitsperword; // "word" index of first accessed word in line
|
|
int xstartb = _x % bitsperword; // bit within word
|
|
int xlimit = (_x + _w + bitsperword - 1) / bitsperword; // word index
|
|
int ystart = _y * sourcepitchwords;
|
|
int ylimit = (_y + _h) * sourcepitchwords;
|
|
SDL_Rect dstrect = {.x = _x, .y = _y, .w = _w, .h = _h};
|
|
SDL_LockTexture(sdl_texture, &dstrect, &dst, &dstpitchbytes);
|
|
dstpitchpixels = dstpitchbytes / sdl_bytesperpixel;
|
|
int dy = 0;
|
|
// for each line in the source image
|
|
for (int sy = ystart; sy < ylimit; sy += sourcepitchwords, dy += dstpitchpixels) {
|
|
int sx = xstart;
|
|
int b = xstartb;
|
|
int srcw = GETBASEWORD(src, sy + sx);
|
|
// for each pixel within the dstination region line
|
|
for (int dx = 0; dx < _w; dx++) {
|
|
((Uint32 *)dst)[dy + dx] = (srcw & bitmask[b]) ? sdl_foreground : sdl_background;
|
|
if (++b == bitsperword) {
|
|
b = 0;
|
|
sx++;
|
|
srcw = GETBASEWORD(src, sy + sx);
|
|
}
|
|
}
|
|
}
|
|
SDL_UnlockTexture(sdl_texture);
|
|
}
|
|
#else
|
|
void sdl_bitblt_to_buffer(int _x, int _y, int _w, int _h) {
|
|
Uint32 *src = (Uint32 *)DisplayRegion68k;
|
|
int width = sdl_displaywidth;
|
|
int height = sdl_displayheight;
|
|
int bpw = 8 * sizeof(Uint32);
|
|
int pitch = sdl_displaywidth / bpw;
|
|
int xlimit = (_x + _w + bpw - 1) / bpw;
|
|
int ylimit = _y + _h;
|
|
for (int y = _y; y < ylimit; y++) {
|
|
int they = y * sdl_displaywidth;
|
|
for (int x = _x / bpw; x < xlimit; x++) {
|
|
int srcw = src[y * pitch + x];
|
|
int thex = x * bpw;
|
|
for (int b = 0; b < bpw; b++) {
|
|
uint32_t px = 0;
|
|
if (srcw & (1 << (bpw - 1 - b))) {
|
|
px = sdl_foreground;
|
|
} else {
|
|
px = sdl_background;
|
|
}
|
|
int pxindex = they + thex + b;
|
|
assert(pxindex >= 0 && pxindex < buffer_size);
|
|
((Uint32 *)buffer)[pxindex] = px;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
void sdl_bitblt_to_window_surface(int _x, int _y, int _w, int _h) {
|
|
DLword *src = DisplayRegion68k;
|
|
Uint32 *dst = (Uint32 *)sdl_windowsurface->pixels;
|
|
int dstpitchbytes = sdl_windowsurface->pitch;
|
|
int dstpitchpixels = dstpitchbytes / sdl_bytesperpixel;
|
|
const int bitsperword = 8 * sizeof(DLword);
|
|
int sourcepitchwords = sdl_displaywidth / bitsperword;
|
|
int xstart = _x / bitsperword;
|
|
int xlimit = (_x + _w + bitsperword - 1) / bitsperword;
|
|
int ystart = _y * sourcepitchwords;
|
|
int ylimit = (_y + _h) * sourcepitchwords;
|
|
int dy = _y * dstpitchpixels;
|
|
// for each line in the source image
|
|
for (int sy = ystart; sy < ylimit; sy += sourcepitchwords, dy += dstpitchpixels) {
|
|
// for each word in the line
|
|
int dx = (_x / bitsperword) * bitsperword;
|
|
for (int sx = xstart; sx < xlimit; sx++, dx += bitsperword) {
|
|
int srcw = GETBASEWORD(src, sy + sx);
|
|
// for each bit in the word
|
|
for (int b = 0; b < bitsperword; b++) {
|
|
((Uint32 *)dst)[dy + dx + b] = (srcw & bitmask[b]) ? sdl_foreground : sdl_background;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
static int map_key(SDL_Keycode k) {
|
|
for (int i = 0; keymap[i] != -1; i += 2) {
|
|
if (keymap[i + 1] == k) return keymap[i];
|
|
}
|
|
return -1;
|
|
}
|
|
#define KEYCODE_OFFSET 0
|
|
static void handle_keydown(SDL_Keycode k, unsigned short mod) {
|
|
int lk = map_key(k);
|
|
if (lk == -1) {
|
|
printf("No mapping for key %s\n", SDL_GetKeyName(k));
|
|
} else {
|
|
// printf("dn %s -> lisp keycode %d (0x%x)\n", SDL_GetKeyName(k), lk, mod);
|
|
kb_trans(lk - KEYCODE_OFFSET, FALSE);
|
|
DoRing();
|
|
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
|
|
}
|
|
}
|
|
static void handle_keyup(SDL_Keycode k, unsigned short mod) {
|
|
int lk = map_key(k);
|
|
if (lk == -1) {
|
|
printf("No mapping for key %s\n", SDL_GetKeyName(k));
|
|
} else {
|
|
// printf("up %s -> lisp keycode %d (0x%x)\n", SDL_GetKeyName(k), lk, mod);
|
|
kb_trans(lk - KEYCODE_OFFSET, TRUE);
|
|
DoRing();
|
|
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
|
|
}
|
|
}
|
|
extern DLword *EmCursorX68K, *EmCursorY68K;
|
|
extern DLword *EmMouseX68K, *EmMouseY68K;
|
|
extern LispPTR *CLastUserActionCell68k;
|
|
|
|
/* bits within the EmRealUtilin word */
|
|
#define KEYSET_LEFT 8
|
|
#define KEYSET_LEFTMIDDLE 9
|
|
#define KEYSET_MIDDLE 10
|
|
#define KEYSET_RIGHTMIDDLE 11
|
|
#define KEYSET_RIGHT 12
|
|
/* Mouse buttons */
|
|
#define MOUSE_LEFT 13
|
|
#define MOUSE_RIGHT 14
|
|
#define MOUSE_MIDDLE 15
|
|
static void sdl_update_viewport(int width, int height) {
|
|
/* XXX: needs work */
|
|
int w = width / 32 * 32;
|
|
if (w > sdl_displaywidth * sdl_pixelscale) w = sdl_displaywidth * sdl_pixelscale;
|
|
int h = height / 32 * 32;
|
|
if (h > sdl_displayheight * sdl_pixelscale) h = sdl_displayheight * sdl_pixelscale;
|
|
SDL_Rect r;
|
|
r.x = 0;
|
|
r.y = 0;
|
|
r.w = w;
|
|
r.h = h;
|
|
#if defined(SDLRENDERING)
|
|
SDL_RenderSetViewport(sdl_renderer, &r);
|
|
#endif
|
|
printf("new viewport: %d / %d\n", w, h);
|
|
}
|
|
static int last_keystate[512] = {0};
|
|
void sdl_set_invert(int flag) {
|
|
if (flag) {
|
|
sdl_foreground = sdl_white;
|
|
sdl_background = sdl_black;
|
|
} else {
|
|
sdl_foreground = sdl_black;
|
|
sdl_background = sdl_white;
|
|
}
|
|
sdl_notify_damage(0, 0, sdl_displaywidth, sdl_displayheight);
|
|
}
|
|
void sdl_setMousePosition(int x, int y) {
|
|
SDL_WarpMouseInWindow(sdl_window, x * sdl_pixelscale, y * sdl_pixelscale);
|
|
}
|
|
#if defined(SDLRENDERING)
|
|
void sdl_update_display() {
|
|
sdl_bitblt_to_texture(min_x, min_y, max_x - min_x, max_y - min_y);
|
|
SDL_RenderCopy(sdl_renderer, sdl_texture, NULL, NULL);
|
|
SDL_RenderPresent(sdl_renderer);
|
|
}
|
|
#else
|
|
void sdl_update_display() {
|
|
SDL_Rect r, s;
|
|
|
|
r.x = min_x;
|
|
r.y = min_y;
|
|
r.w = max_x - min_x;
|
|
r.h = max_y - min_y;
|
|
if (sdl_pixelscale == 1) {
|
|
sdl_bitblt_to_window_surface(r.x, r.y, r.w, r.h);
|
|
SDL_UpdateWindowSurfaceRects(sdl_window, &r, 1);
|
|
} else {
|
|
s.x = r.x * sdl_pixelscale;
|
|
s.y = r.y * sdl_pixelscale;
|
|
s.w = r.w * sdl_pixelscale;
|
|
s.h = r.h * sdl_pixelscale;
|
|
sdl_bitblt_to_buffer(r.x, r.y, r.w, r.h);
|
|
SDL_LowerBlitScaled(sdl_buffersurface, &r, sdl_windowsurface, &s);
|
|
SDL_UpdateWindowSurfaceRects(sdl_window, &s, 1);
|
|
}
|
|
}
|
|
#endif
|
|
int process_events_time = 0;
|
|
void process_SDLevents() {
|
|
SDL_Event event;
|
|
while (SDL_PollEvent(&event)) {
|
|
switch (event.type) {
|
|
case SDL_QUIT:
|
|
printf("quitting\n");
|
|
exit(0);
|
|
break;
|
|
case SDL_WINDOWEVENT:
|
|
switch (event.window.event) {
|
|
case SDL_WINDOWEVENT_RESIZED:
|
|
/* XXX: what about integer multiple of 32 requirements here? */
|
|
sdl_windowwidth = event.window.data1;
|
|
sdl_windowheight = event.window.data2;
|
|
sdl_update_viewport(sdl_windowwidth, sdl_windowheight);
|
|
break;
|
|
}
|
|
break;
|
|
case SDL_KEYDOWN:
|
|
#if 0
|
|
printf("dn ts: %x, type: %x, state: %x, repeat: %x, scancode: %x, sym: %x <%s>, mod: %x\n",
|
|
event.key.timestamp, event.key.type, event.key.state, event.key.repeat,
|
|
event.key.keysym.scancode, event.key.keysym.sym,
|
|
SDL_GetKeyName(event.key.keysym.sym), event.key.keysym.mod);
|
|
#endif
|
|
if (event.key.repeat) {
|
|
/* Lisp needs to see the UP transition before the DOWN transition */
|
|
handle_keyup(event.key.keysym.sym, event.key.keysym.mod);
|
|
}
|
|
handle_keydown(event.key.keysym.sym, event.key.keysym.mod);
|
|
break;
|
|
case SDL_KEYUP:
|
|
#if 0
|
|
printf("up ts: %x, type: %x, state: %x, repeat: %x, scancode: %x, sym: %x <%s>, mod: %x\n",
|
|
event.key.timestamp, event.key.type, event.key.state, event.key.repeat,
|
|
event.key.keysym.scancode, event.key.keysym.sym,
|
|
SDL_GetKeyName(event.key.keysym.sym), event.key.keysym.mod);
|
|
#endif
|
|
handle_keyup(event.key.keysym.sym, event.key.keysym.mod);
|
|
break;
|
|
case SDL_MOUSEMOTION: {
|
|
int x, y;
|
|
SDL_GetMouseState(&x, &y);
|
|
x /= sdl_pixelscale;
|
|
y /= sdl_pixelscale;
|
|
*CLastUserActionCell68k = MiscStats->secondstmp;
|
|
*EmCursorX68K = (*((DLword *)EmMouseX68K)) = (short)(x & 0xFFFF);
|
|
*EmCursorY68K = (*((DLword *)EmMouseY68K)) = (short)(y & 0xFFFF);
|
|
DoRing();
|
|
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
|
|
break;
|
|
}
|
|
case SDL_MOUSEBUTTONDOWN: {
|
|
switch (event.button.button) {
|
|
case SDL_BUTTON_LEFT: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_LEFT, FALSE); break;
|
|
case SDL_BUTTON_MIDDLE: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_MIDDLE, FALSE); break;
|
|
case SDL_BUTTON_RIGHT: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_RIGHT, FALSE); break;
|
|
}
|
|
DoRing();
|
|
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
|
|
break;
|
|
}
|
|
case SDL_MOUSEBUTTONUP: {
|
|
switch (event.button.button) {
|
|
case SDL_BUTTON_LEFT: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_LEFT, TRUE); break;
|
|
case SDL_BUTTON_MIDDLE: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_MIDDLE, TRUE); break;
|
|
case SDL_BUTTON_RIGHT: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_RIGHT, TRUE); break;
|
|
}
|
|
DoRing();
|
|
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
|
|
break;
|
|
}
|
|
case SDL_MOUSEWHEEL:
|
|
/*
|
|
printf("mousewheel mouse %d x %d y %d direction %s\n", event.wheel.which, event.wheel.x,
|
|
event.wheel.y,
|
|
event.wheel.direction == SDL_MOUSEWHEEL_NORMAL ? "normal" : "flipped");
|
|
|
|
these are the 4 key bits for mouse wheel/trackpad scrolling - which unlike X11 are
|
|
*not* presented as mouse button down/up events for each scroll action
|
|
|
|
case 4: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_LEFT, FALSE); break;
|
|
case 5: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_LEFTMIDDLE, FALSE); break;
|
|
case 6: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_RIGHT, FALSE); break;
|
|
case 7: PUTBASEBIT68K(EmRealUtilin68K, KEYSET_RIGHTMIDDLE, FALSE); break;
|
|
|
|
*/
|
|
break;
|
|
/* case SDL_KEYMAPCHANGED: */
|
|
/* printf("SDL_KEYMAPCHANGED\n"); break; */
|
|
/* case SDL_TEXTINPUT: */
|
|
/* printf("SDL_TEXTINPUT\n"); break; */
|
|
default: /* printf("other event type: %d\n", event.type); */ break;
|
|
}
|
|
}
|
|
if (display_update_needed) {
|
|
sdl_update_display();
|
|
display_update_needed = 0;
|
|
min_x = min_y = INT_MAX;
|
|
max_x = max_y = 0;
|
|
}
|
|
}
|
|
|
|
int init_SDL(char *windowtitle, int w, int h, int s) {
|
|
sdl_pixelscale = s;
|
|
// width must be multiple of 32
|
|
w = (w + 31) / 32 * 32;
|
|
sdl_displaywidth = w;
|
|
sdl_displayheight = h;
|
|
sdl_windowwidth = w * s;
|
|
sdl_windowheight = h * s;
|
|
int width = sdl_displaywidth;
|
|
int height = sdl_displayheight;
|
|
printf("requested width: %d, height: %d\n", width, height);
|
|
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
|
printf("SDL could not be initialized. SDL_Error: %s\n", SDL_GetError());
|
|
return 1;
|
|
}
|
|
printf("initialised\n");
|
|
sdl_window = SDL_CreateWindow(windowtitle, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
|
sdl_windowwidth, sdl_windowheight, 0);
|
|
printf("Window created\n");
|
|
if (sdl_window == NULL) {
|
|
printf("Window could not be created. SDL_Error: %s\n", SDL_GetError());
|
|
return 2;
|
|
}
|
|
#if defined(SDLRENDERING)
|
|
printf("Creating renderer...\n");
|
|
sdl_renderer = SDL_CreateRenderer(sdl_window, -1, SDL_RENDERER_ACCELERATED);
|
|
if (NULL == sdl_renderer) {
|
|
printf("SDL Error: %s\n", SDL_GetError());
|
|
return 3;
|
|
}
|
|
SDL_GetRendererInfo(sdl_renderer, &sdl_rendererinfo);
|
|
SDL_SetRenderDrawColor(sdl_renderer, 127, 127, 127, 255);
|
|
SDL_RenderClear(sdl_renderer);
|
|
SDL_RenderPresent(sdl_renderer);
|
|
SDL_RenderSetScale(sdl_renderer, 1.0, 1.0);
|
|
printf("Creating texture...\n");
|
|
sdl_pixelformat = SDL_AllocFormat(sdl_rendererinfo.texture_formats[0]);
|
|
sdl_texture = SDL_CreateTexture(sdl_renderer, sdl_pixelformat->format,
|
|
SDL_TEXTUREACCESS_STREAMING, width, height);
|
|
sdl_black = SDL_MapRGB(sdl_pixelformat, 0, 0, 0);
|
|
sdl_white = SDL_MapRGB(sdl_pixelformat, 255, 255, 255);
|
|
sdl_foreground = sdl_black;
|
|
sdl_background = sdl_white;
|
|
sdl_bytesperpixel = sdl_pixelformat->BytesPerPixel;
|
|
#else
|
|
printf("Creating window surface and buffer surface\n");
|
|
sdl_windowsurface = SDL_GetWindowSurface(sdl_window);
|
|
sdl_pixelformat = sdl_windowsurface->format;
|
|
sdl_black = SDL_MapRGB(sdl_pixelformat, 0, 0, 0);
|
|
sdl_white = SDL_MapRGB(sdl_pixelformat, 255, 255, 255);
|
|
sdl_foreground = sdl_black;
|
|
sdl_background = sdl_white;
|
|
sdl_bytesperpixel = sdl_pixelformat->BytesPerPixel;
|
|
buffer_size = width * height * sdl_bytesperpixel;
|
|
buffer = malloc(buffer_size);
|
|
sdl_buffersurface = SDL_CreateRGBSurfaceWithFormatFrom(
|
|
buffer, sdl_displaywidth, sdl_displayheight, sdl_bytesperpixel * 8,
|
|
sdl_displaywidth * sdl_bytesperpixel, sdl_pixelformat->format);
|
|
#endif
|
|
printf("SDL initialised\n");
|
|
return 0;
|
|
}
|