mirror of
https://github.com/Interlisp/maiko.git
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105 lines
3.8 KiB
Plaintext
Executable File
105 lines
3.8 KiB
Plaintext
Executable File
# Options for SunOS4 and SPARC
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# @(#) makefile-init.sparc Version 1.0 (7/18/90).
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#
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# MAKE AN INIT-LOADING emulator for sparc.
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#
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#************************************************************************/
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#* */
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#* (C) Copyright 1989-92 Venue. All Rights Reserved. */
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#* Manufactured in the United States of America. */
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#* */
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#* The contents of this file are proprietary information */
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#* belonging to Venue, and are provided to you under license. */
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#* They may not be further distributed or disclosed to third */
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#* parties without the specific permission of Venue. */
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#* */
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#************************************************************************/
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# This is to make the %$#@! Apollo cc happy
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OEXT = .o
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# OPTFLAGS is normally -g for init building.
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OPTFLAGS = -g
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DISPOPTFLAGS = -g
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FPFLAGS =
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# Now share the same ldesingle with COLOR(CG4)/MONO Suns
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# If you load MAIKOCOLOR.LCOM etc., you can use color functions
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# for bigatom work, removed -DSPARCDISP -DSUN4_OS4_IL
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DFLAGS = -DINIT -DKBINT -DFSERROR -DOS4 -DOS4_TYPE4BUG -DCOLOR \
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-DNEWBITBLT -DLOGINT -DSUNDISPLAY -DDISPLAYBUFFER -DFORKCOMM \
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-DBIGATOMS -DNOASM -DNOFORN -DRELEASE=210 # -DNOVERSION -DRELEASE=201
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LDFLAGS = -lsuntool -lsunwindow -lpixrect -lc -lm
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#-Dsparc?
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INLINE = # $(SRCDIR)dspSPARC.il
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BITBLTFILE = $(OBJECTDIR)bbtSPARC.o
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BYTESWAPFILES= $(OBJECTDIR)/byteswap.o
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OBJECTDIR = ../$(RELEASENAME)/
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COLORFILES = $(OBJECTDIR)rawcolor.o
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default: ../$(OSARCHNAME)/$(LDENAME)
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# Special rules to create xc.c on Sun4
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#run cpp to expand macros
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$(OBJECTDIR)xc.i: $(SRCDIR)xc.c $(INCDIR)lispemul.h $(INCDIR)emlglob.h $(INCDIR)address.h \
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$(INCDIR)address68k.h $(INCDIR)stack.h $(INCDIR)lspglob.h \
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$(INCDIR)lsptypes.h $(INCDIR)lispmap.h $(INCDIR)cell.h \
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$(INCDIR)initatms.h $(INCDIR)gc.h \
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$(INCDIR)arith.h $(INCDIR)stream.h \
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$(INCDIR)tos1defs.h $(INCDIR)tosret.h \
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$(INCDIR)tosfns.h $(INCDIR)inlineC.h \
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$(INCDIR)inln68k.h
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cc -P $(DFLAGS) -I$(INCDIR) $(SRCDIR)xc.c -o $(OBJECTDIR)xc.i
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#run c compiler to produce first pass assembly
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$(OBJECTDIR)xc.s1: $(OBJECTDIR)xc.i
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rm -f $(OBJECTDIR)xc.s1
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/lib/ccom - $(FPFLAGS) <$(OBJECTDIR)xc.i >$(OBJECTDIR)xc.s1
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#generate C program to remove dispatch loop, optimize
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$(OBJECTDIR)dsphack.c: $(SRCDIR)dsphack.lex
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rm -f $(OBJECTDIR)dsphack.c
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lex -t $(SRCDIR)dsphack.lex > $(OBJECTDIR)dsphack.c
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#uses this program to find dispatch
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$(OBJECTDIR)find-dsp.c: $(SRCDIR)find-dsp.lex
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rm -f $(OBJECTDIR)find-dsp.c
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lex -t $(SRCDIR)find-dsp.lex > $(OBJECTDIR)find-dsp.c
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$(OBJECTDIR)find-dsp: $(OBJECTDIR)find-dsp.c
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cc -o $(OBJECTDIR)find-dsp $(OBJECTDIR)find-dsp.c -ll
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$(OBJECTDIR)dspatch-label.c: $(OBJECTDIR)find-dsp $(OBJECTDIR)xc.s1
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rm -f $(OBJECTDIR)dspatch-label.c
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$(OBJECTDIR)find-dsp < $(OBJECTDIR)xc.s1 >$(OBJECTDIR)dspatch-label.c
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$(OBJECTDIR)dsphack: $(OBJECTDIR)dsphack.c $(OBJECTDIR)dspatch-label.c
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cc -o $(OBJECTDIR)dsphack $(OBJECTDIR)dspatch-label.c $(OBJECTDIR)dsphack.c -ll
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rm -f $(OBJECTDIR)dspatch-label.o $(OBJECTDIR)dsphack.o
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$(OBJECTDIR)xc.s2: $(OBJECTDIR)xc.s1 $(OBJECTDIR)dsphack
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rm -f $(OBJECTDIR)xc.s2
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$(OBJECTDIR)dsphack < $(OBJECTDIR)xc.s1 >$(OBJECTDIR)xc.s2
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$(OBJECTDIR)xc.s3: $(OBJECTDIR)xc.s2 $(INLINE)
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rm -f $(OBJECTDIR)xc.s3
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/usr/lib/inline -i $(INLINE) < $(OBJECTDIR)xc.s2 > $(OBJECTDIR)xc.s3
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#$(OBJECTDIR)xc.o: $(OBJECTDIR)xc.s3
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# /bin/as -o $(OBJECTDIR)xc.o -O1 $(OBJECTDIR)xc.s3
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############
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#
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# SPECIAL xc.o for debugging
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#
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############
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$(OBJECTDIR)xc.o: $(SRCDIR)xc.c $(INCDIR)lispemul.h $(INCDIR)emlglob.h $(INCDIR)address.h \
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$(INCDIR)adr68k.h $(INCDIR)stack.h $(INCDIR)lspglob.h \
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$(INCDIR)lsptypes.h $(INCDIR)lispmap.h $(INCDIR)cell.h \
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$(INCDIR)initatms.h $(INCDIR)gc.h \
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$(INCDIR)arith.h $(INCDIR)stream.h \
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$(INCDIR)tos1defs.h $(INCDIR)tosret.h \
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$(INCDIR)tosfns.h $(INCDIR)inlineC.h
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cc $(DISPRFLAGS) $(SRCDIR)xc.c -I$(INCDIR) -o $(OBJECTDIR)xc.o
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