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Interlisp.maiko/bin/makefile-init.sparc-multi

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# Options for SunOS4 and SPARC
# @(#) makefile-init.sparc Version 1.0 (7/18/90).
#
# MAKE AN INIT-LOADING emulator for sparc.
#
#************************************************************************/
#* */
#* (C) Copyright 1989-92 Venue. All Rights Reserved. */
#* Manufactured in the United States of America. */
#* */
#* The contents of this file are proprietary information */
#* belonging to Venue, and are provided to you under license. */
#* They may not be further distributed or disclosed to third */
#* parties without the specific permission of Venue. */
#* */
#************************************************************************/
# This is to make the %$#@! Apollo cc happy
OEXT = .o
# OPTFLAGS is normally -g for init building.
OPTFLAGS = -g
DISPOPTFLAGS = -g
FPFLAGS =
# Now share the same ldesingle with COLOR(CG4)/MONO Suns
# If you load MAIKOCOLOR.LCOM etc., you can use color functions
# for bigatom work, removed -DSPARCDISP -DSUN4_OS4_IL
DFLAGS = -DINIT -DKBINT -DFSERROR -DOS4 -DOS4_TYPE4BUG -DCOLOR \
-DNEWBITBLT -DLOGINT -DSUNDISPLAY -DDISPLAYBUFFER -DFORKCOMM \
-DBIGATOMS -DNOASM -DNOFORN -DRELEASE=210 # -DNOVERSION -DRELEASE=201
LDFLAGS = -lsuntool -lsunwindow -lpixrect -lc -lm
#-Dsparc?
INLINE = # $(SRCDIR)dspSPARC.il
BITBLTFILE = $(OBJECTDIR)bbtSPARC.o
BYTESWAPFILES= $(OBJECTDIR)/byteswap.o
OBJECTDIR = ../$(RELEASENAME)/
COLORFILES = $(OBJECTDIR)rawcolor.o
default: ../$(OSARCHNAME)/$(LDENAME)
# Special rules to create xc.c on Sun4
#run cpp to expand macros
$(OBJECTDIR)xc.i: $(SRCDIR)xc.c $(INCDIR)lispemul.h $(INCDIR)emlglob.h $(INCDIR)address.h \
$(INCDIR)address68k.h $(INCDIR)stack.h $(INCDIR)lspglob.h \
$(INCDIR)lsptypes.h $(INCDIR)lispmap.h $(INCDIR)cell.h \
$(INCDIR)initatms.h $(INCDIR)gc.h \
$(INCDIR)arith.h $(INCDIR)stream.h \
$(INCDIR)tos1defs.h $(INCDIR)tosret.h \
$(INCDIR)tosfns.h $(INCDIR)inlineC.h \
$(INCDIR)inln68k.h
cc -P $(DFLAGS) -I$(INCDIR) $(SRCDIR)xc.c -o $(OBJECTDIR)xc.i
#run c compiler to produce first pass assembly
$(OBJECTDIR)xc.s1: $(OBJECTDIR)xc.i
rm -f $(OBJECTDIR)xc.s1
/lib/ccom - $(FPFLAGS) <$(OBJECTDIR)xc.i >$(OBJECTDIR)xc.s1
#generate C program to remove dispatch loop, optimize
$(OBJECTDIR)dsphack.c: $(SRCDIR)dsphack.lex
rm -f $(OBJECTDIR)dsphack.c
lex -t $(SRCDIR)dsphack.lex > $(OBJECTDIR)dsphack.c
#uses this program to find dispatch
$(OBJECTDIR)find-dsp.c: $(SRCDIR)find-dsp.lex
rm -f $(OBJECTDIR)find-dsp.c
lex -t $(SRCDIR)find-dsp.lex > $(OBJECTDIR)find-dsp.c
$(OBJECTDIR)find-dsp: $(OBJECTDIR)find-dsp.c
cc -o $(OBJECTDIR)find-dsp $(OBJECTDIR)find-dsp.c -ll
$(OBJECTDIR)dspatch-label.c: $(OBJECTDIR)find-dsp $(OBJECTDIR)xc.s1
rm -f $(OBJECTDIR)dspatch-label.c
$(OBJECTDIR)find-dsp < $(OBJECTDIR)xc.s1 >$(OBJECTDIR)dspatch-label.c
$(OBJECTDIR)dsphack: $(OBJECTDIR)dsphack.c $(OBJECTDIR)dspatch-label.c
cc -o $(OBJECTDIR)dsphack $(OBJECTDIR)dspatch-label.c $(OBJECTDIR)dsphack.c -ll
rm -f $(OBJECTDIR)dspatch-label.o $(OBJECTDIR)dsphack.o
$(OBJECTDIR)xc.s2: $(OBJECTDIR)xc.s1 $(OBJECTDIR)dsphack
rm -f $(OBJECTDIR)xc.s2
$(OBJECTDIR)dsphack < $(OBJECTDIR)xc.s1 >$(OBJECTDIR)xc.s2
$(OBJECTDIR)xc.s3: $(OBJECTDIR)xc.s2 $(INLINE)
rm -f $(OBJECTDIR)xc.s3
/usr/lib/inline -i $(INLINE) < $(OBJECTDIR)xc.s2 > $(OBJECTDIR)xc.s3
#$(OBJECTDIR)xc.o: $(OBJECTDIR)xc.s3
# /bin/as -o $(OBJECTDIR)xc.o -O1 $(OBJECTDIR)xc.s3
############
#
# SPECIAL xc.o for debugging
#
############
$(OBJECTDIR)xc.o: $(SRCDIR)xc.c $(INCDIR)lispemul.h $(INCDIR)emlglob.h $(INCDIR)address.h \
$(INCDIR)adr68k.h $(INCDIR)stack.h $(INCDIR)lspglob.h \
$(INCDIR)lsptypes.h $(INCDIR)lispmap.h $(INCDIR)cell.h \
$(INCDIR)initatms.h $(INCDIR)gc.h \
$(INCDIR)arith.h $(INCDIR)stream.h \
$(INCDIR)tos1defs.h $(INCDIR)tosret.h \
$(INCDIR)tosfns.h $(INCDIR)inlineC.h
cc $(DISPRFLAGS) $(SRCDIR)xc.c -I$(INCDIR) -o $(OBJECTDIR)xc.o