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341 lines
13 KiB
C

/* $Id: xinit.c,v 1.5 2001/12/26 22:17:06 sybalsky Exp $ (C) Copyright Venue, All Rights Reserved */
/************************************************************************/
/* */
/* (C) Copyright 1989, 1990, 1990, 1991, 1992, 1993, 1994, 1995 Venue. */
/* All Rights Reserved. */
/* Manufactured in the United States of America. */
/* */
/************************************************************************/
#include "version.h"
#include <X11/X.h> // for NoEventMask, MSBFirst, StructureNotifyMask
#include <X11/Xlib.h> // for XSelectInput, XImage, XFlush, DefaultScreen
#include <assert.h> // for assert
#include <signal.h> // for sig_atomic_t
#include <stdbool.h> // for false, bool, true
#include <stdio.h> // for NULL
#include "adr68k.h" // for NativeAligned4FromLAddr
#include "dbprint.h" // for TPRINT
#include "devif.h" // for (anonymous), MRegion, DspInterface, OUTER_S...
#include "dspifdefs.h" // for GenericReturnT
#include "lispemul.h" // for BITSPER_DLWORD, DLword, LispPTR
#include "xbbtdefs.h" // for clipping_Xbitblt
#include "xdefs.h" // for XLOCK, XUNLOCK, DEF_BDRWIDE, DEF_WIN_HEIGHT
#include "xinitdefs.h" // for Open_Display, X_init, Xevent_after_raid
#include "xlspwindefs.h" // for Create_LispWindow
/* DISPLAY_MAX same magic number is in ldsout.c */
#define DISPLAY_MAX (65536 * 16 * 2)
extern char Display_Name[128];
extern DLword *DisplayRegion68k;
extern int noscroll;
extern bool Lisp_Xinitialized;
bool Lisp_Xinitialized = false;
extern int xsync;
int xsync = False;
extern int LispWindowRequestedX;
extern int LispWindowRequestedY;
extern unsigned LispWindowRequestedWidth;
extern unsigned LispWindowRequestedHeight;
int LispWindowRequestedX = 0;
int LispWindowRequestedY = 0;
unsigned LispWindowRequestedWidth = DEF_WIN_WIDTH;
unsigned LispWindowRequestedHeight = DEF_WIN_HEIGHT;
extern int LispDisplayRequestedX, LispDisplayRequestedY;
extern unsigned LispDisplayRequestedWidth, LispDisplayRequestedHeight;
int LispDisplayRequestedX, LispDisplayRequestedY;
unsigned LispDisplayRequestedWidth, LispDisplayRequestedHeight;
extern Colormap Colors;
Colormap Colors;
extern volatile sig_atomic_t XLocked;
volatile sig_atomic_t XLocked = 0; /* non-zero while doing X ops, to avoid signals */
extern volatile sig_atomic_t XNeedSignal;
volatile sig_atomic_t XNeedSignal = 0; /* T if an X interrupt happened while XLOCK asserted */
/* ubound: return (unsigned) value if it is between lower and upper otherwise lower or upper */
static inline unsigned ubound(unsigned lower, unsigned value, unsigned upper)
{
if (value <= lower)
return (lower);
else if (value >= upper)
return (upper);
else
return (value);
}
/************************************************************************/
/* */
/* i n i t _ X e v e n t */
/* */
/* Turn on the X window we've been using for display. */
/* */
/************************************************************************/
void init_Xevent(DspInterface dsp)
{
int GravMask, BarMask;
GravMask =
ButtonPressMask | ButtonReleaseMask | EnterWindowMask | LeaveWindowMask | StructureNotifyMask;
BarMask = GravMask;
XSelectInput(dsp->display_id, dsp->LispWindow, dsp->EnableEventMask);
XSelectInput(dsp->display_id, dsp->DisplayWindow, dsp->EnableEventMask);
if (noscroll == 0) {
XSelectInput(dsp->display_id, dsp->HorScrollBar, BarMask);
XSelectInput(dsp->display_id, dsp->VerScrollBar, BarMask);
XSelectInput(dsp->display_id, dsp->HorScrollButton, NoEventMask);
XSelectInput(dsp->display_id, dsp->VerScrollButton, NoEventMask);
XSelectInput(dsp->display_id, dsp->NEGrav, GravMask);
XSelectInput(dsp->display_id, dsp->SEGrav, GravMask);
XSelectInput(dsp->display_id, dsp->SWGrav, GravMask);
XSelectInput(dsp->display_id, dsp->NWGrav, GravMask);
}
} /*end init_Xevent */
/************************************************************************/
/* */
/* l i s p _ X e x i t */
/* */
/* Turn off the X window we've been using for display. */
/* */
/************************************************************************/
void lisp_Xexit(DspInterface dsp)
{
assert(Lisp_Xinitialized);
XLOCK;
XDestroySubwindows(dsp->display_id, dsp->LispWindow);
XDestroyWindow(dsp->display_id, dsp->LispWindow);
XCloseDisplay(dsp->display_id);
XUNLOCK(dsp);
Lisp_Xinitialized = false;
} /* end lisp_Xexit */
/************************************************************************/
/* */
/* X e v e n t _ b e f o r e _ r a i d */
/* */
/* Called before Medley enters URAID, to turn off events in */
/* the X windows we use for Medley's display. */
/* */
/************************************************************************/
void Xevent_before_raid(DspInterface dsp)
{
TPRINT(("TRACE: Xevent_before_raid()\n"));
XSelectInput(dsp->display_id, dsp->LispWindow, NoEventMask);
XSelectInput(dsp->display_id, dsp->DisplayWindow, NoEventMask);
if (noscroll == 0) {
XSelectInput(dsp->display_id, dsp->VerScrollBar, NoEventMask);
XSelectInput(dsp->display_id, dsp->HorScrollBar, NoEventMask);
XSelectInput(dsp->display_id, dsp->NEGrav, NoEventMask);
XSelectInput(dsp->display_id, dsp->SEGrav, NoEventMask);
XSelectInput(dsp->display_id, dsp->SWGrav, NoEventMask);
XSelectInput(dsp->display_id, dsp->NWGrav, NoEventMask);
}
XLOCK;
XFlush(dsp->display_id);
XUNLOCK(dsp);
} /* end Xevent_before_raid */
/************************************************************************/
/* */
/* X e v e n t _ a f t e r _ r a i d */
/* */
/* Called after Medley returns from URAID, to re-enable events */
/* from the X server in the windows we use for the display. */
/* */
/************************************************************************/
void Xevent_after_raid(DspInterface dsp)
{
init_Xevent(dsp);
(dsp->bitblt_to_screen)(dsp, 0, dsp->Visible.x, dsp->Visible.y, dsp->Visible.width,
dsp->Visible.height);
XLOCK;
XFlush(dsp->display_id);
XUNLOCK(dsp);
} /* end Xevent_after_raid */
/************************************************************************/
/* */
/* O p e n _ D i s p l a y */
/* */
/* Open the connection to the X client/window manager display, */
/* gather information from it that we'll need (pixel depth, etc), */
/* and initialize the lisp display-bank size to fit the screen. */
/* */
/* */
/************************************************************************/
void Open_Display(DspInterface dsp)
{
assert(Lisp_Xinitialized == false);
/****************************************************/
/* If debugging, set the X connection so that */
/* we run synchronized--so a debugger can */
/* 'stop in _XError' and know EXACTLY where */
/* an error got caused. */
/****************************************************/
XSynchronize(dsp->display_id, xsync);
Colors =
DefaultColormapOfScreen(ScreenOfDisplay(dsp->display_id, DefaultScreen(dsp->display_id)));
/* When we make the initial screen we haven't yet read in the */
/* displayregion bitmap. Fix this now. */
if (dsp->ScreenBitmap.data == NULL) dsp->ScreenBitmap.data = (char *)DisplayRegion68k;
Create_LispWindow(dsp); /* Make the main window */
Lisp_Xinitialized = true;
init_Xevent(dsp); /* Turn on the event reporting */
} /* end OpenDisplay */
/*********************************************************************/
/* */
/* X _ i n i t */
/* dsp: a display structure to be filled with all the necessary */
/* information. */
/* */
/* lispbitmap: The bitmapdata that is to be dumped to the screen. */
/* width_hint and height_hint: The requested size of the screen. The */
/* width and height hints will be obeyed as close as possible */
/* with respect to the physical limitations. This makes it */
/* possible to get a screen that is larger (or smaller) than */
/* the physical screen. 0 will give you some default value */
/* depth_hint: The requested depth in bits. depth 1 can always be */
/* granted. Any value of 1 or less will yield depth 1. */
/* */
/* Return value: the lispbitmap or 1 if all is ok. else FALSE is */
/* returned */
/* */
/* This is the init function for X displays. To create a new display */
/* you call this function. If you want to know what you got you will */
/* have to read the individual fields of the dsp structure. */
/* */
/*********************************************************************/
DspInterface X_init(DspInterface dsp, LispPTR lispbitmap, unsigned width_hint, unsigned height_hint,
unsigned depth_hint)
{
Screen *Xscreen;
dsp->identifier = Display_Name; /* This is a hack. The display name */
/* has to dealt with in a more */
/* graceful way. */
/* Try to open the X display. If this isn't possible, we just */
/* return FALSE. */
if ((dsp->display_id = XOpenDisplay(dsp->identifier)) == NULL) return (NULL);
/* Load the dsp structure */
Xscreen = ScreenOfDisplay(dsp->display_id, DefaultScreen(dsp->display_id));
/* Set the scrollbar and border widths */
if (noscroll == 0) {
dsp->ScrollBarWidth = SCROLL_WIDTH;
dsp->InternalBorderWidth = DEF_BDRWIDE;
} else {
dsp->ScrollBarWidth = 0;
dsp->InternalBorderWidth = 0;
}
dsp->Visible.x = LispDisplayRequestedX;
dsp->Visible.y = LispDisplayRequestedY;
/* Set the width and height of the display. */
if (height_hint == 0) {
dsp->Display.height =
(unsigned)HeightOfScreen(Xscreen) - OUTER_SB_WIDTH(dsp); /* In the default case,
adjust for scroll gadgets*/
} else
dsp->Display.height = ubound(WIN_MIN_HEIGHT, height_hint, WIN_MAX_HEIGHT);
if (width_hint == 0) {
dsp->Display.width =
(unsigned)WidthOfScreen(Xscreen) - OUTER_SB_WIDTH(dsp); /* In the default case,
adjust for scroll gadgets*/
} else
dsp->Display.width = ubound(WIN_MIN_WIDTH, width_hint, WIN_MAX_WIDTH);
/************************************************************/
/* Set the size of ScreenBitMap */
/* The display's width is rounded to a 32-bit multiple, */
/* so that little-Endian machines can display right. */
/************************************************************/
dsp->Display.width = ((dsp->Display.width + 31) >> 5) << 5;
/*
* Device methods
*/
dsp->device.enter = (void (*)(void *))Open_Display;
dsp->device.exit = (void (*)(void *))lisp_Xexit;
dsp->device.before_raid = (void (*)(void *))Xevent_before_raid;
dsp->device.after_raid = (void (*)(void *))Xevent_after_raid;
dsp->bitblt_to_screen = clipping_Xbitblt;
dsp->BitGravity = NorthWestGravity;
dsp->cleardisplay = (unsigned long (*)(DspInterface))GenericReturnT;
dsp->set_color_map_entry = GenericReturnT;
/* Set the geometry of the Visible (Lisp) window. */
dsp->Visible.width =
ubound(OUTER_SB_WIDTH(dsp), LispWindowRequestedWidth,
min(dsp->Display.width, (unsigned)WidthOfScreen(Xscreen) - OUTER_SB_WIDTH(dsp)));
dsp->Visible.height =
ubound(OUTER_SB_WIDTH(dsp), LispWindowRequestedHeight,
min(dsp->Display.height, (unsigned)HeightOfScreen(Xscreen) - OUTER_SB_WIDTH(dsp)));
/* Initialize the screen image structure. */
dsp->ScreenBitmap.width = (int)dsp->Display.width;
dsp->ScreenBitmap.height = (int)dsp->Display.height;
dsp->ScreenBitmap.xoffset = 0;
dsp->bitsperpixel =
(unsigned short)DefaultDepthOfScreen(ScreenOfDisplay(dsp->display_id, DefaultScreen(dsp->display_id)));
#if (defined(BYTESWAP))
dsp->ScreenBitmap.byte_order = LSBFirst;
#else /* BYTESWAP */
dsp->ScreenBitmap.byte_order = MSBFirst;
#endif /* BYTESWAP */
dsp->ScreenBitmap.data = (char *)(lispbitmap ? NativeAligned4FromLAddr((LispPTR)lispbitmap) : 0);
switch (depth_hint) {
case 8: /* Color Screen */
dsp->ScreenBitmap.format = ZPixmap;
dsp->ScreenBitmap.bitmap_unit = BitmapUnit(dsp->display_id);
dsp->ScreenBitmap.bitmap_bit_order = MSBFirst;
dsp->ScreenBitmap.bitmap_pad = 32;
dsp->ScreenBitmap.depth = 8;
dsp->ScreenBitmap.bits_per_pixel = 8;
dsp->ScreenBitmap.bytes_per_line = (int)dsp->Display.width;
dsp->ScreenBitmap.red_mask = 7;
dsp->ScreenBitmap.green_mask = 7;
dsp->ScreenBitmap.blue_mask = 3;
break;
default: /* B/W Screen */
dsp->ScreenBitmap.format = XYBitmap;
dsp->ScreenBitmap.bitmap_unit = BitmapUnit(dsp->display_id);
dsp->ScreenBitmap.bitmap_bit_order = MSBFirst;
dsp->ScreenBitmap.bitmap_pad = 32;
dsp->ScreenBitmap.depth = 1;
dsp->ScreenBitmap.bits_per_pixel = 1;
dsp->ScreenBitmap.bytes_per_line =
((dsp->Display.width + (BITSPER_DLWORD - 1)) / BITSPER_DLWORD) * (BITSPER_DLWORD / 8);
break;
}
XInitImage(&dsp->ScreenBitmap);
return (dsp);
}