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341 lines
13 KiB
C
341 lines
13 KiB
C
/* $Id: xinit.c,v 1.5 2001/12/26 22:17:06 sybalsky Exp $ (C) Copyright Venue, All Rights Reserved */
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/************************************************************************/
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/* */
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/* (C) Copyright 1989, 1990, 1990, 1991, 1992, 1993, 1994, 1995 Venue. */
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/* All Rights Reserved. */
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/* Manufactured in the United States of America. */
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/* */
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/************************************************************************/
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#include "version.h"
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#include <X11/X.h> // for NoEventMask, MSBFirst, StructureNotifyMask
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#include <X11/Xlib.h> // for XSelectInput, XImage, XFlush, DefaultScreen
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#include <assert.h> // for assert
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#include <signal.h> // for sig_atomic_t
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#include <stdbool.h> // for false, bool, true
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#include <stdio.h> // for NULL
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#include "adr68k.h" // for NativeAligned4FromLAddr
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#include "dbprint.h" // for TPRINT
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#include "devif.h" // for (anonymous), MRegion, DspInterface, OUTER_S...
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#include "dspifdefs.h" // for GenericReturnT
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#include "lispemul.h" // for BITSPER_DLWORD, DLword, LispPTR
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#include "xbbtdefs.h" // for clipping_Xbitblt
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#include "xdefs.h" // for XLOCK, XUNLOCK, DEF_BDRWIDE, DEF_WIN_HEIGHT
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#include "xinitdefs.h" // for Open_Display, X_init, Xevent_after_raid
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#include "xlspwindefs.h" // for Create_LispWindow
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/* DISPLAY_MAX same magic number is in ldsout.c */
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#define DISPLAY_MAX (65536 * 16 * 2)
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extern char Display_Name[128];
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extern DLword *DisplayRegion68k;
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extern int noscroll;
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extern bool Lisp_Xinitialized;
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bool Lisp_Xinitialized = false;
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extern int xsync;
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int xsync = False;
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extern int LispWindowRequestedX;
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extern int LispWindowRequestedY;
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extern unsigned LispWindowRequestedWidth;
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extern unsigned LispWindowRequestedHeight;
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int LispWindowRequestedX = 0;
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int LispWindowRequestedY = 0;
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unsigned LispWindowRequestedWidth = DEF_WIN_WIDTH;
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unsigned LispWindowRequestedHeight = DEF_WIN_HEIGHT;
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extern int LispDisplayRequestedX, LispDisplayRequestedY;
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extern unsigned LispDisplayRequestedWidth, LispDisplayRequestedHeight;
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int LispDisplayRequestedX, LispDisplayRequestedY;
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unsigned LispDisplayRequestedWidth, LispDisplayRequestedHeight;
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extern Colormap Colors;
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Colormap Colors;
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extern volatile sig_atomic_t XLocked;
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volatile sig_atomic_t XLocked = 0; /* non-zero while doing X ops, to avoid signals */
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extern volatile sig_atomic_t XNeedSignal;
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volatile sig_atomic_t XNeedSignal = 0; /* T if an X interrupt happened while XLOCK asserted */
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/* ubound: return (unsigned) value if it is between lower and upper otherwise lower or upper */
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static inline unsigned ubound(unsigned lower, unsigned value, unsigned upper)
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{
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if (value <= lower)
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return (lower);
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else if (value >= upper)
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return (upper);
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else
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return (value);
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}
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/************************************************************************/
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/* */
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/* i n i t _ X e v e n t */
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/* */
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/* Turn on the X window we've been using for display. */
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/* */
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/************************************************************************/
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void init_Xevent(DspInterface dsp)
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{
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int GravMask, BarMask;
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GravMask =
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ButtonPressMask | ButtonReleaseMask | EnterWindowMask | LeaveWindowMask | StructureNotifyMask;
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BarMask = GravMask;
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XSelectInput(dsp->display_id, dsp->LispWindow, dsp->EnableEventMask);
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XSelectInput(dsp->display_id, dsp->DisplayWindow, dsp->EnableEventMask);
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if (noscroll == 0) {
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XSelectInput(dsp->display_id, dsp->HorScrollBar, BarMask);
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XSelectInput(dsp->display_id, dsp->VerScrollBar, BarMask);
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XSelectInput(dsp->display_id, dsp->HorScrollButton, NoEventMask);
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XSelectInput(dsp->display_id, dsp->VerScrollButton, NoEventMask);
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XSelectInput(dsp->display_id, dsp->NEGrav, GravMask);
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XSelectInput(dsp->display_id, dsp->SEGrav, GravMask);
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XSelectInput(dsp->display_id, dsp->SWGrav, GravMask);
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XSelectInput(dsp->display_id, dsp->NWGrav, GravMask);
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}
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} /*end init_Xevent */
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/************************************************************************/
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/* */
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/* l i s p _ X e x i t */
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/* */
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/* Turn off the X window we've been using for display. */
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/* */
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/************************************************************************/
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void lisp_Xexit(DspInterface dsp)
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{
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assert(Lisp_Xinitialized);
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XLOCK;
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XDestroySubwindows(dsp->display_id, dsp->LispWindow);
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XDestroyWindow(dsp->display_id, dsp->LispWindow);
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XCloseDisplay(dsp->display_id);
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XUNLOCK(dsp);
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Lisp_Xinitialized = false;
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} /* end lisp_Xexit */
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/************************************************************************/
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/* */
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/* X e v e n t _ b e f o r e _ r a i d */
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/* */
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/* Called before Medley enters URAID, to turn off events in */
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/* the X windows we use for Medley's display. */
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/* */
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/************************************************************************/
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void Xevent_before_raid(DspInterface dsp)
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{
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TPRINT(("TRACE: Xevent_before_raid()\n"));
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XSelectInput(dsp->display_id, dsp->LispWindow, NoEventMask);
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XSelectInput(dsp->display_id, dsp->DisplayWindow, NoEventMask);
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if (noscroll == 0) {
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XSelectInput(dsp->display_id, dsp->VerScrollBar, NoEventMask);
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XSelectInput(dsp->display_id, dsp->HorScrollBar, NoEventMask);
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XSelectInput(dsp->display_id, dsp->NEGrav, NoEventMask);
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XSelectInput(dsp->display_id, dsp->SEGrav, NoEventMask);
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XSelectInput(dsp->display_id, dsp->SWGrav, NoEventMask);
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XSelectInput(dsp->display_id, dsp->NWGrav, NoEventMask);
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}
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XLOCK;
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XFlush(dsp->display_id);
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XUNLOCK(dsp);
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} /* end Xevent_before_raid */
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/************************************************************************/
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/* */
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/* X e v e n t _ a f t e r _ r a i d */
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/* */
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/* Called after Medley returns from URAID, to re-enable events */
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/* from the X server in the windows we use for the display. */
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/* */
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/************************************************************************/
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void Xevent_after_raid(DspInterface dsp)
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{
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init_Xevent(dsp);
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(dsp->bitblt_to_screen)(dsp, 0, dsp->Visible.x, dsp->Visible.y, dsp->Visible.width,
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dsp->Visible.height);
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XLOCK;
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XFlush(dsp->display_id);
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XUNLOCK(dsp);
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} /* end Xevent_after_raid */
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/************************************************************************/
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/* */
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/* O p e n _ D i s p l a y */
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/* */
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/* Open the connection to the X client/window manager display, */
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/* gather information from it that we'll need (pixel depth, etc), */
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/* and initialize the lisp display-bank size to fit the screen. */
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/* */
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/* */
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/************************************************************************/
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void Open_Display(DspInterface dsp)
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{
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assert(Lisp_Xinitialized == false);
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/****************************************************/
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/* If debugging, set the X connection so that */
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/* we run synchronized--so a debugger can */
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/* 'stop in _XError' and know EXACTLY where */
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/* an error got caused. */
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/****************************************************/
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XSynchronize(dsp->display_id, xsync);
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Colors =
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DefaultColormapOfScreen(ScreenOfDisplay(dsp->display_id, DefaultScreen(dsp->display_id)));
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/* When we make the initial screen we haven't yet read in the */
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/* displayregion bitmap. Fix this now. */
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if (dsp->ScreenBitmap.data == NULL) dsp->ScreenBitmap.data = (char *)DisplayRegion68k;
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Create_LispWindow(dsp); /* Make the main window */
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Lisp_Xinitialized = true;
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init_Xevent(dsp); /* Turn on the event reporting */
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} /* end OpenDisplay */
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/*********************************************************************/
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/* */
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/* X _ i n i t */
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/* dsp: a display structure to be filled with all the necessary */
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/* information. */
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/* */
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/* lispbitmap: The bitmapdata that is to be dumped to the screen. */
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/* width_hint and height_hint: The requested size of the screen. The */
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/* width and height hints will be obeyed as close as possible */
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/* with respect to the physical limitations. This makes it */
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/* possible to get a screen that is larger (or smaller) than */
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/* the physical screen. 0 will give you some default value */
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/* depth_hint: The requested depth in bits. depth 1 can always be */
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/* granted. Any value of 1 or less will yield depth 1. */
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/* */
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/* Return value: the lispbitmap or 1 if all is ok. else FALSE is */
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/* returned */
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/* */
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/* This is the init function for X displays. To create a new display */
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/* you call this function. If you want to know what you got you will */
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/* have to read the individual fields of the dsp structure. */
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/* */
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/*********************************************************************/
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DspInterface X_init(DspInterface dsp, LispPTR lispbitmap, unsigned width_hint, unsigned height_hint,
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unsigned depth_hint)
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{
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Screen *Xscreen;
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dsp->identifier = Display_Name; /* This is a hack. The display name */
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/* has to dealt with in a more */
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/* graceful way. */
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/* Try to open the X display. If this isn't possible, we just */
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/* return FALSE. */
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if ((dsp->display_id = XOpenDisplay(dsp->identifier)) == NULL) return (NULL);
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/* Load the dsp structure */
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Xscreen = ScreenOfDisplay(dsp->display_id, DefaultScreen(dsp->display_id));
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/* Set the scrollbar and border widths */
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if (noscroll == 0) {
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dsp->ScrollBarWidth = SCROLL_WIDTH;
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dsp->InternalBorderWidth = DEF_BDRWIDE;
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} else {
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dsp->ScrollBarWidth = 0;
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dsp->InternalBorderWidth = 0;
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}
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dsp->Visible.x = LispDisplayRequestedX;
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dsp->Visible.y = LispDisplayRequestedY;
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/* Set the width and height of the display. */
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if (height_hint == 0) {
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dsp->Display.height =
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(unsigned)HeightOfScreen(Xscreen) - OUTER_SB_WIDTH(dsp); /* In the default case,
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adjust for scroll gadgets*/
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} else
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dsp->Display.height = ubound(WIN_MIN_HEIGHT, height_hint, WIN_MAX_HEIGHT);
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if (width_hint == 0) {
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dsp->Display.width =
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(unsigned)WidthOfScreen(Xscreen) - OUTER_SB_WIDTH(dsp); /* In the default case,
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adjust for scroll gadgets*/
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} else
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dsp->Display.width = ubound(WIN_MIN_WIDTH, width_hint, WIN_MAX_WIDTH);
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/************************************************************/
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/* Set the size of ScreenBitMap */
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/* The display's width is rounded to a 32-bit multiple, */
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/* so that little-Endian machines can display right. */
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/************************************************************/
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dsp->Display.width = ((dsp->Display.width + 31) >> 5) << 5;
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/*
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* Device methods
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*/
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dsp->device.enter = (void (*)(void *))Open_Display;
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dsp->device.exit = (void (*)(void *))lisp_Xexit;
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dsp->device.before_raid = (void (*)(void *))Xevent_before_raid;
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dsp->device.after_raid = (void (*)(void *))Xevent_after_raid;
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dsp->bitblt_to_screen = clipping_Xbitblt;
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dsp->BitGravity = NorthWestGravity;
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dsp->cleardisplay = (unsigned long (*)(DspInterface))GenericReturnT;
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dsp->set_color_map_entry = GenericReturnT;
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/* Set the geometry of the Visible (Lisp) window. */
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dsp->Visible.width =
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ubound(OUTER_SB_WIDTH(dsp), LispWindowRequestedWidth,
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min(dsp->Display.width, (unsigned)WidthOfScreen(Xscreen) - OUTER_SB_WIDTH(dsp)));
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dsp->Visible.height =
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ubound(OUTER_SB_WIDTH(dsp), LispWindowRequestedHeight,
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min(dsp->Display.height, (unsigned)HeightOfScreen(Xscreen) - OUTER_SB_WIDTH(dsp)));
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/* Initialize the screen image structure. */
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dsp->ScreenBitmap.width = (int)dsp->Display.width;
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dsp->ScreenBitmap.height = (int)dsp->Display.height;
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dsp->ScreenBitmap.xoffset = 0;
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dsp->bitsperpixel =
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(unsigned short)DefaultDepthOfScreen(ScreenOfDisplay(dsp->display_id, DefaultScreen(dsp->display_id)));
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#if (defined(BYTESWAP))
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dsp->ScreenBitmap.byte_order = LSBFirst;
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#else /* BYTESWAP */
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dsp->ScreenBitmap.byte_order = MSBFirst;
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#endif /* BYTESWAP */
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dsp->ScreenBitmap.data = (char *)(lispbitmap ? NativeAligned4FromLAddr((LispPTR)lispbitmap) : 0);
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switch (depth_hint) {
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case 8: /* Color Screen */
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dsp->ScreenBitmap.format = ZPixmap;
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dsp->ScreenBitmap.bitmap_unit = BitmapUnit(dsp->display_id);
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dsp->ScreenBitmap.bitmap_bit_order = MSBFirst;
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dsp->ScreenBitmap.bitmap_pad = 32;
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dsp->ScreenBitmap.depth = 8;
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dsp->ScreenBitmap.bits_per_pixel = 8;
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dsp->ScreenBitmap.bytes_per_line = (int)dsp->Display.width;
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dsp->ScreenBitmap.red_mask = 7;
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dsp->ScreenBitmap.green_mask = 7;
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dsp->ScreenBitmap.blue_mask = 3;
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break;
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default: /* B/W Screen */
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dsp->ScreenBitmap.format = XYBitmap;
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dsp->ScreenBitmap.bitmap_unit = BitmapUnit(dsp->display_id);
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dsp->ScreenBitmap.bitmap_bit_order = MSBFirst;
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dsp->ScreenBitmap.bitmap_pad = 32;
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dsp->ScreenBitmap.depth = 1;
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dsp->ScreenBitmap.bits_per_pixel = 1;
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dsp->ScreenBitmap.bytes_per_line =
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((dsp->Display.width + (BITSPER_DLWORD - 1)) / BITSPER_DLWORD) * (BITSPER_DLWORD / 8);
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break;
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}
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XInitImage(&dsp->ScreenBitmap);
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return (dsp);
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}
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