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Remove unused #define PERCENT_OF_SCREEN in MyWindow.h Move structures for dir.c to dirdefs.h where they are used Resolve S_CHAR vs S_CHARACTER in favor of S_CHARACTER and cleanup #defines Fix = vs == bug in FSDEBUG code in dir.c Eliminate duplicate/unused constant definitions in gcr.c Declare static internal function bytecmp in mkatom.c Update many source and include files to include headers for what they use
113 lines
3.4 KiB
C
113 lines
3.4 KiB
C
#ifndef MYWINDOW_H
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#define MYWINDOW_H 1
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/* $Id: MyWindow.h,v 1.2 1999/01/03 02:05:47 sybalsky Exp $ (C) Copyright Venue, All Rights Reserved */
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/************************************************************************/
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/* */
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/* M y W i n d o w . h */
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/* */
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/* */
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/* */
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/************************************************************************/
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/************************************************************************/
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/* */
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/* (C) Copyright 1989-92 Venue. All Rights Reserved. */
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/* Manufactured in the United States of America. */
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/* */
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/************************************************************************/
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#include "ldeXdefs.h"
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#define VERTICAL 0
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#define HORIZONTAL 1
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#define SCROLL_PITCH 30
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typedef struct _MyEvent
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{
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int type; /* Event type */
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int (*func)(); /* Pointer to Event Handler */
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struct _MyEvent *next; /* Pointer to next event */
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} MyEvent;
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typedef struct _MyWindow
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{
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char *name; /* name of this window */
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Window win; /* window id */
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int x,y; /* x and y coordinates */
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int width,height;/* window size */
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int border; /* border width */
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GC *gc; /* Current GC */
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unsigned long event_mask;
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Cursor *cursor; /* Current Cursor */
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int (*before_create)(); /* Pointer to Initializer */
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int (*after_create)();
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int (*before_resize)(); /* Pointer to Configurator */
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int (*after_resize)();
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int (*event_func)(); /* Pointer to Event Handler */
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MyEvent *event_head;
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struct _MyWindow *parent; /* pointer to parent window */
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struct _MyWindow *next; /* pointer of next window */
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} MyWindow;
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typedef struct
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{
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int left_x; /* x coordinate of upper left corner */
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int top_y; /* y coordinate of upper left corner */
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int right_x; /* x coordinate of lower right corner */
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int bottom_y;/* y coordinate of lower right corner */
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} DisplayArea;
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#define CreateWindow(display, parent_win,child_win) { \
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if( parent_win && child_win ) { \
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if( (child_win)->before_create ) \
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((child_win)->before_create)(parent_win,child_win); \
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(child_win)->win = XCreateSimpleWindow( display \
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, (parent_win)->win \
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, (child_win)->x \
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, (child_win)->y \
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, (child_win)->width \
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, (child_win)->height \
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, (child_win)->border \
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, Black_Pixel \
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, White_Pixel ); \
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XLOCK; \
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XFlush( display ); \
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XUNLOCK( display ); \
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(child_win)->parent = parent_win; \
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if( (child_win)->after_create ) \
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((child_win)->after_create)(parent_win,child_win);\
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} \
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}
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#define ResizeWindow(display,window) { \
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if( window ) { \
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if( (window)->before_resize ) \
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((window)->before_resize)( window ); \
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XLOCK;\
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XMoveResizeWindow( (display) \
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, (window)->win \
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, (window)->x \
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, (window)->y \
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, (window)->width \
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, (window)->height ); \
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XFlush( display ); \
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XUNLOCK( display ); \
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if( (window)->after_resize ) \
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((window)->after_resize)( window ); \
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} \
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}
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#define DefineCursor(display, window,mycursor) { \
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XLOCK; \
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XDefineCursor( display, (window)->win, *(mycursor) ); \
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XFlush( display ); \
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XUNLOCK( display ); \
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(window)->cursor = mycursor; \
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}
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#endif /* MYWINDOW_H */
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