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... start by fixing the include files and the fallout in C source from removing includes not directly needed by headers that previously included them.
526 lines
16 KiB
C
526 lines
16 KiB
C
#ifndef MNXDEFS_H
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#define MNXDEFS_H 1
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/* $Id: mnxdefs.h,v 1.2 1999/01/03 02:06:17 sybalsky Exp $ (C) Copyright Venue, All Rights Reserved */
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/************************************************************************/
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/* */
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/* (C) Copyright 1989, 1990, 1990, 1991, 1992, 1993, 1994, 1995 Venue. */
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/* All Rights Reserved. */
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/* Manufactured in the United States of America. */
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/* */
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/************************************************************************/
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#include <X11/X.h> /* for Pixmap */
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#include <X11/Intrinsic.h> /* for Widget */
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#include <X11/Xlib.h> /* for */
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#ifdef XTK
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#include <X11/StringDefs.h>
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#include <X11/Xaw/Form.h>
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#include <X11/Xaw/Box.h>
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#include <X11/Xaw/Command.h>
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#include <X11/Xaw/Label.h>
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#include <X11/Xmu/Converters.h>
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#include <X11/Xaw/Scrollbar.h>
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#endif /* XTK */
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#include "lispemul.h" /* for LispPTR */
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typedef void (*PFV)(); /* Pointer to Function returning Void */
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typedef int (*PFI)(); /* Pointer to Function returning Int */
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typedef char (*PFC)(); /* Pointer to Function returning Char */
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typedef float (*PFF)(); /* Pointer to Function returning Float */
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typedef int (*PFP)(); /* Pointer to Function returning a Pointer */
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typedef unsigned long (*PFUL)(); /* Pointer to Function returning an unsigned long */
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typedef struct {
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int x;
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int y;
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int width;
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int height;
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} MRegion;
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typedef struct {
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int x;
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int y;
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} MPoint,
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MPosition;
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typedef struct {
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unsigned left:1;
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unsigned middle:1;
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unsigned right:1;
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unsigned nil:28;
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} MButton;
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typedef union
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{
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struct {
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PFI InitW; /* Initialize a window */
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PFI Openw;
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PFI Closew;
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PFI MoveW;
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PFI ShapeW;
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PFI TotopW;
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PFI BuryW;
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PFI ShrinkW;
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PFI ExpandW;
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PFI DestroyW; /* Finalize a window */
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PFI GCIndicator;
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PFI Query;
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PFI DestroyMe; /* Finalize self */
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PFI MakePromptW;
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PFI BBTtoWin; /* Bitblt cases lisp -> native window, */
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PFI BBTfromWin; /* native window -> lisp bitmap */
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PFI BBTWinWin; /* native window -> native window */
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PFI GetWindowProp;
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PFI PutWindowProp;
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PFI GrabPointer;
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PFI UngrabPointer;
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PFI DrawBox;
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PFI MovePointer;
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PFI MouseConfirm;
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PFI SetCursor;
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} Method;
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PFI vector[ 25 ];
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} DisplayDispatchTableRec, *DisplayDispatchTable;
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typedef union
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{
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struct {
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PFI CloseFn;
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PFI XPosition;
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PFI YPosItion;
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PFI Font;
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PFI FontCreate;
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PFI StringWidth;
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PFI CharWidth;
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PFI CharWidthY;
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PFI LeftMargin;
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PFI RightMargin;
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PFI TopMargin;
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PFI BottomMargin;
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PFI ClippingRegion;
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PFI PushState;
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PFI PopState;
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PFI DefaultState;
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PFI Scale;
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PFI Scale2;
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PFI Translate;
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PFI Rotate;
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PFI Color;
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PFI BackColor;
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PFI Operation;
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PFI MoveTo;
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PFI Reset;
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PFI NewPage;
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PFI LineFeed;
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PFI TerPri;
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PFI ScaleFactor;
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PFI OutcharFn;
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PFI CharSet;
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PFI DrawPoint;
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PFI DrawLine;
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PFI DrawCurve;
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PFI DrawCircle;
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PFI DrawElips;
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PFI DrawPolygon;
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PFI FillPolygon;
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PFI FillCircle;
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PFI DrawArc;
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PFI BltShade;
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PFI BitBlt;
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PFI ScaledBitBlt;
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PFI WritePixel;
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PFI BitmapSize;
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PFI Offsets;
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} Method;
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PFI vector[ 44 ];
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} ImageOpDispatchTableRec, *ImageOpDispatchTable;
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typedef struct wifrec
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{
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int error; /* Place to save error number for diagnosis */
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MRegion windowreg; /* The position Lisp thinks the window is in, LISP coordinates! */
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MRegion topregion; /* The toplevel widget's size. */
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MRegion outerregion; /* The window's outer size. */
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MRegion innerregion; /* The window's inner size. */
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MRegion extent; /* The extent of the whole window. */
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int whiteborder; /* The white border of the window. */
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int blackborder2;
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Window blackframe; /* The black part of the windowframe */
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Window handle; /* The actual X window for displaying things */
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Pixmap backing; /* Pixmap to store window image / temp results */
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GC ReplaceGC; /* GC for operations in REPLACE mode */
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GC InvertGC; /* GC for operations in INVERT mode */
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GC PaintGC1; /* Gc #1 for operations in PAINT mode */
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GC PaintGC2; /* GC #2 for operations in PAINT mode */
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GC EraseGC1; /* GC #1 for operations in ERASE mode */
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GC EraseGC2; /* GC #2 for operations in ERASE mode */
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GC gc; /* GC for random use */
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/* Window Methods */
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ImageOpDispatchTable Dispatch;
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LispPTR MedleyWindow; /* The Lisp WINDOW this corresponds to */
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LispPTR MedleyScreen; /* The Lisp SCREEN this corresponds to */
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Screen *screen; /* The X screen this uses */
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int depth; /* Depth of the window */
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int op; /* current OP of window (0 = replace, etc) */
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int xoffset; /* X offset, from the stream */
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int yoffset; /* Y offset, from the stream */
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LispPTR FGcolor; /* Foreground color (fixp or bitmap for fill ops) */
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LispPTR BGcolor; /* Background color (fixp or bitmap for fill ops) */
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Pixmap fgpixmap; /* These two slots are caches to make sure that */
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Pixmap bgpixmap; /* the pixmaps in them a) stay around till they */
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/* are needed, and (b) get garbage collected */
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unsigned not_exposed:1; /* T if next Expose should decache SAVE bitmap */
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unsigned moving:1; /* T if lisp MOVEW called, so ignore X event */
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unsigned reshaping:1; /* T if lisp SHAPEW called, so ignore X event */
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unsigned scrollfn:1; /* T if we have a scrollfn */
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unsigned noscrollbars:1; /* T if windowprop NOSCROLLBARS is set. */
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unsigned open:1; /* T if this window is open; NIL if not */
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unsigned move_pend:1; /* T if we moved this window while closed */
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unsigned shape_pend:1; /* T if we reshaped this window while closed */
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unsigned nil:24; /* space for future flags */
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struct wifrec *next; /* Thread all windows on this screen */
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Window parent; /* The parent window of this window */
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struct dspifrec *dspif; /* the dspif for this window */
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#ifdef XTK
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Widget topwidget; /* The hold on the widget of this window */
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Widget formwidget;
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Widget framewidget; /* The widget to represent the frame */
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Widget windowwidget; /* The white region of the window */
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char gstring[32]; /* A string to hold geometry strings in. */
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#endif /*XTK */
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} WindowInterfaceRec, *WindowInterface;
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/******************************************************/
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/* */
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/* D S P I N T E R F A C E R E C */
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/* */
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/* Display-interface record: The interface from */
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/* Medley to the X display for a given Medley- */
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/* Native-Windows screen. */
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/* */
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/******************************************************/
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typedef struct dspifrec
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{
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int error; /* A generic errornumber */
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Display *handle; /* The X Display this dspif describes */
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Mask DisableEventMask;
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Mask EnableEventMask;
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XImage image; /* The scratch image structure (used in blt'ing) */
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XImage tmpimage; /* The tmp image (used for depth conversion) */
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GC TitleGC; /* The gc for title blitting. */
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DisplayDispatchTableRec Dispatch; /* The methods for the display */
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ImageOpDispatchTableRec ImageOp;
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LispPTR screen; /* The lisp SCREEN this display corresponds to */
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Screen *xscreen; /* The X screen we're on on this display */
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Window root; /* The root window for this screen */
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Cursor cursor; /* The cursor in effect on this screen */
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int black; /* black pixel for this screen */
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int white; /* white pixel for this screen */
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int width; /* Width of the screen, in pixels */
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int height; /* Height of the screen, in pixels */
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int depth; /* SCDEPTH for this screen -- Medley's view */
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WindowInterface CreatedWifs; /* A list of all windows on this screen */
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WindowInterface promptw; /* The PROMPTWINDOW for this screen */
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#ifdef XTK
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XtAppContext xtcontext; /* The application context for this display */
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#endif /*XTK */
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int bw_plane; /* plane-mask for the plane that distinguishes B & W */
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int bw_inverted; /* T if B & W are backwards from Lisp */
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GC PixRGC; /* GC for blt'ing FROM window in REPLACE mode */
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GC PixPGC; /* GC for blt'ing FROM window in PAINT mode */
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GC PixIGC; /* GC for blt'ing FROM window in INVERT mode */
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GC PixEGC; /* GC for blt'ing FROM window in ERASE mode */
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GC BoxingGC; /* GC for drawing boxes on full screen */
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Widget gcindicator;
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Widget legatewidget;
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} DspInterfaceRec, *DspInterface;
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#ifdef NEVER
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/******************************************/
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/* The Legate window structure is a */
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/* WindowInterfaceRec with some stuff on */
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/* the tail end of the record. This is */
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/* to be viewed as the subclassing of the */
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/* ordinary WindowInterfaceRec. */
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/******************************************/
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typedef struct
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{
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WindowInterfaceRec promptw; /* The prompt window. */
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Widget barwidget; /* A place to hold the bar widgets. */
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Widget gcindicator; /* The garbage collector status window */
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Widget menuwindow; /* The background popup menu window */
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} LegateWindowInterfaceRec, *LegateWindowInterface;
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#endif /* NEVER */
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typedef struct{
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LispPTR SCONOFF;
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LispPTR SCDESTINATION;
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LispPTR SCWIDTH;
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LispPTR SCHEIGHT;
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LispPTR SCTOPW;
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LispPTR SCTOPWDS;
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LispPTR SCTITLEDS;
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LispPTR SCFDEV;
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LispPTR SCDS;
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LispPTR SCDATA;
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DspInterface NativeIf;
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#ifdef THIRTYTWOBITS
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int junk;
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#endif /* BITS */
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LispPTR NATIVE_INFO;
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LispPTR NATIVETYPE;
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LispPTR WINIMAGEOPS;
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LispPTR WINFDEV;
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LispPTR CREATEWFN;
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LispPTR OPENWFN;
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LispPTR CLOSEWFN;
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LispPTR MOVEWFN;
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LispPTR RELMOVEWFN;
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LispPTR SHRINKWFN;
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LispPTR EXPANDWFN;
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LispPTR SHAPEWFN;
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LispPTR REDISPLAYFN;
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LispPTR GETWINDOWPROPFN;
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LispPTR SETWINDOWPROPFN;
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LispPTR BURYWFN;
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LispPTR TOTOPWFN;
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LispPTR IMPORTWFN;
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LispPTR EXPORTWFN;
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LispPTR DESTROYFN;
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LispPTR SETCURSORFN;
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LispPTR PROMPTW;
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LispPTR SHOWGCFN;
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LispPTR DSPCREATEFN;
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LispPTR BBTTOWIN;
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LispPTR BBTFROMWIN;
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LispPTR BBTWINWIN;
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LispPTR SCCURSOR;
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LispPTR SCKEYBOARD;
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LispPTR SCDEPTH;
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} MedleyScreenRec, *MedleyScreen;
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typedef struct{
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LispPTR DSP;
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LispPTR NEXTW;
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LispPTR SAVE;
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LispPTR REG;
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LispPTR BUTTONEVENTFN;
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LispPTR RIGHTBUTTONFN;
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LispPTR CURSORINFN;
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LispPTR CURSOROUTFN;
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LispPTR CURSORMOVEFN;
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LispPTR REPAINTFN;
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LispPTR RESHAPEFN;
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LispPTR EXTENT;
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LispPTR USERDATA;
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LispPTR VERTSCROLLREG;
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LispPTR HORIZSCROLLREG;
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LispPTR SCROLLFN;
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LispPTR VERTSCROLLWINDOW;
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LispPTR HORIZSCROLLWINDOW;
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LispPTR CLOSEFN;
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LispPTR MOVEFN;
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LispPTR WTITLE;
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LispPTR NEWREGION;
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LispPTR WBORDER; /* Assumed to always be a SMALLP */
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LispPTR PROCESS;
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LispPTR WINDOWENTRYFN;
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LispPTR SCREEN;
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WindowInterface NativeIf;
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#ifdef THIRTYTWOBITS
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int junk1;
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#endif /* THIRTYTWOBITS */
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LispPTR MISCNATIVE;
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#ifdef THIRTYTWOBITS
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int junk2;
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#endif /* THIRTYTWOBITS */
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LispPTR NATIVE_P1;
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} MedleyWindowRec, *MedleyWindow;
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typedef LispPTR *LispArgs;
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typedef struct WinList
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{
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struct WinList *prior;
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struct WinList *next;
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WindowInterfaceRec *thiswin;
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} winlist;
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/* Structure that defines an entry in the ring buffer of MNW events */
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/* This uses the same ring-buffer scheme as keyboard codes do */
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typedef struct {
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LispPTR screen; /* lisp SCREEN this event happened for */
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LispPTR window; /* lisp WINDOW this event happened for */
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int event; /* What kind of event this is (see defs below for code) */
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int pad[4]; /* Ad hoc fields to be able to access slots by */
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/* position in the struct rather than name. */
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} MNWAnyEvent,
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MNWCloseEvent,
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MNWFocusEvent,
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MNWFocusInEvent,
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MNWFocusOutEvent,
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MNWToTopEvent;
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typedef struct {
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LispPTR screen; /* lisp SCREEN this event happened for */
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LispPTR window; /* lisp WINDOW this event happened for */
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int event; /* What kind of event this is (see defs below for code) */
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MPosition pos;
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} MNWMoveEvent,
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MNWPointerMotionEvent;
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typedef struct {
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LispPTR screen; /* lisp SCREEN this event happened for */
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LispPTR window; /* lisp WINDOW this event happened for */
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int event; /* What kind of event this is (see defs below for code) */
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MRegion reg;
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} MNWReshapeEvent,
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MNWShapeReqEvent;
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typedef struct {
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LispPTR screen; /* lisp SCREEN this event happened for */
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LispPTR window; /* lisp WINDOW this event happened for */
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int event; /* What kind of event this is (see defs below for code) */
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MPosition pos;
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MButton button;
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} MNWButtonEvent,
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MNWButtonDownEvent,
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MNWButtonUpEvent;
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typedef struct {
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LispPTR screen; /* lisp SCREEN this event happened for */
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LispPTR window; /* lisp WINDOW this event happened for */
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int event; /* What kind of event this is (see defs below for code) */
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MPosition pos;
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MButton button;
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} MNWMouseEvent,
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MNWMouseInEvent,
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MNWMouseOutEvent;
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typedef struct {
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LispPTR screen; /* lisp SCREEN this event happened for */
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LispPTR window; /* lisp WINDOW this event happened for */
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int event; /* What kind of event this is (see defs below for code) */
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int dx;
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int dy;
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} MNWScrollReqEvent;
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typedef struct {
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LispPTR screen; /* lisp SCREEN this event happened for */
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LispPTR window; /* lisp WINDOW this event happened for */
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int event; /* What kind of event this is (see defs below for code) */
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float xpercent;
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float ypercent;
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} MNWJumpScrollReqEvent;
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typedef union mnwevenT
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{
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MNWAnyEvent Any;
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MNWCloseEvent Close;
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MNWFocusEvent Focus;
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MNWFocusInEvent FocusBegin;
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MNWFocusOutEvent FocusEnd;
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MNWToTopEvent Top;
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MNWMoveEvent Move;
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MNWReshapeEvent Reshape;
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MNWShapeReqEvent ShapeReq;
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MNWButtonEvent Button;
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MNWButtonDownEvent ButtonDown;
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MNWButtonUpEvent ButtonUp;
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MNWMouseEvent Mouse;
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MNWMouseInEvent MouseIn;
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MNWMouseOutEvent MouseOut;
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MNWScrollReqEvent ScrollReq;
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MNWJumpScrollReqEvent JumpScrollReq;
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} MNWEvent;
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#define MNWClose 1
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#define MNWMove 2
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#define MNWReshape 3 /* This window was reshaped */
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#define MNWFocusIn 4 /* Focus moved into this window */
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#define MNWFocusOut 5 /* Focus moved out of this window */
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#define MNWButton 6
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#define MNWButtonUp 7
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#define MNWMouseIn 8
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#define MNWMouseOut 9 /* Mouse moved out of this window */
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#define MNWToTop 10 /* This window brought to top */
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#define MNWShapeReq 11 /* Window mgr asked to reshape this window */
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#define MNWScrollReq 12 /* Window widget asked for incremental scroll. */
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#define MNWScrollJmpReq 13 /* Window widget asked for jmp scroll. */
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#define MNWPointerMotion 14
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#define MINMNWEVENT 2 /* allow 2 words for the ring buffer */
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#define MNWEVENTSIZE ((sizeof(MNWEvent)+1)>>1)
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#define MAXMNWEVENT (MINMNWEVENT + (100* MNWEVENTSIZE))
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#define MNWTitle 0
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#define MNWScrollFn 1
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#define MNWNoScrollbars 2
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#define MNWScrollExtent 3
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#define MNWScrollExtentUse 4
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#define MNWBorder 5
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#define REPLACE 0 /* Operations for BITBLT, etc, as they come from lisp */
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#define PAINT 1
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#define INVERT 2
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#define ERASE 3
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/***************************************************/
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/* Macros for dealing with pointer complexity. */
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/***************************************************/
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/***************************************************/
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/* The argument for all these macros is a LispPTR */
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/* to a Medley window structure. */
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/* The result of the calculation is a C pointer. */
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/***************************************************/
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#define Cptr(LADDR) Addr68k_from_LADDR(LADDR)
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#define WIfFromMw(win) (((MedleyWindow)Cptr(win))->NativeIf)
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#define ScrnFromMw(win) ((MedleyScreenRec *)Cptr(((MedleyWindow)Cptr(win))->SCREEN))
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#define DspstreamFromMw(win) ((Stream *)Cptr(((MedleyWindow)Cptr(win))->DSP))
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#define ImDataFromMw(win) ((DISPLAYDATA *)Cptr(DspstreamFromMw(win)->IMAGEDATA))
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#define MScrFromMw(win) ((MedleyScreen)Cptr(((MedleyWindow)Cptr(win))->SCREEN))
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#define TitleDSFromMw(win) ((Stream *)Cptr(MScrFromMw(win)->SCTITLEDS))
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#define TitleDDFromMw(win) ((DISPLAYDATA *)Cptr(TitleDSFromMw(win)->IMAGEDATA))
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#define DspIfFromMw(win) (MScrFromMw(win)->NativeIf)
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#define XDisplayFromMw(win) (DspIfFromMw(win)->handle)
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#define XWindowFromMw(win) (WIfFromMw(win)->handle)
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#define DspIfFromMscr(scr) (((MedleyScreen)Cptr(scr))->NativeIf)
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#ifndef max
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#define max( a, b ) (((a)>(b))?(a):(b))
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#endif /* max */
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#ifndef min
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#define min( a, b ) (((a)<(b))?(a):(b))
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#endif /* min */
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#endif /* MNXDEFS_H */
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