mirror of
https://github.com/Interlisp/maiko.git
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421 lines
12 KiB
C
Executable File
421 lines
12 KiB
C
Executable File
/* $Id: xwinman.c,v 1.3 2001/12/26 22:17:07 sybalsky Exp $ (C) Copyright Venue, All Rights Reserved */
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static char *id = "$Id: xwinman.c,v 1.3 2001/12/26 22:17:07 sybalsky Exp $ Copyright (C) Venue";
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/************************************************************************/
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/* */
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/* (C) Copyright 1989, 1990, 1990, 1991, 1992, 1993, 1994, 2000 Venue. */
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/* All Rights Reserved. */
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/* Manufactured in the United States of America. */
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/* */
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/* The contents of this file are proprietary information */
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/* belonging to Venue, and are provided to you under license. */
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/* They may not be further distributed or disclosed to third */
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/* parties without the specific permission of Venue. */
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/* */
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/************************************************************************/
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#include "version.h"
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#include <stdio.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#ifdef ISC
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#include <sys/bsdtypes.h>
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#endif /* ISC */
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#include "lispemul.h"
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#include "devif.h"
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#include "xdefs.h"
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int Mouse_Included = FALSE;
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extern Cursor WaitCursor,
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DefaultCursor,
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VertScrollCursor,
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VertThumbCursor,
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ScrollUpCursor,
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ScrollDownCursor,
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HorizScrollCursor,
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HorizThumbCursor,
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ScrollLeftCursor,
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ScrollRightCursor;
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extern DspInterface currentdsp, colordsp;
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extern DLword *EmCursorX68K
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, *EmCursorY68K;
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extern DLword *EmMouseX68K
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, *EmMouseY68K
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, *EmKbdAd068K
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, *EmRealUtilin68K;
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extern LispPTR *CLastUserActionCell68k;
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extern MISCSTATS *MiscStats;
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extern int KBDEventFlg;
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extern u_char *SUNLispKeyMap;
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#define KEYCODE_OFFSET 7 /* Sun Keycode offset */
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#define MOUSE_LEFT 13
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#define MOUSE_MIDDLE 15
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#define MOUSE_RIGHT 14
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/* bound: return b if it is between a and c otherwise it returns a or c */
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int bound( a, b, c)
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int a, b, c;
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{
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if (b <= a) return( a );
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else if ( b >= c ) return( c );
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else return( b );
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}
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Set_BitGravity( event, dsp, window, grav )
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XButtonEvent *event;
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DspInterface dsp;
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Window window;
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int grav;
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{
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XSetWindowAttributes Lisp_SetWinAttributes;
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Window OldWindow;
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/* Change Background Pixmap of Gravity Window */
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XLOCK;
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switch( dsp->BitGravity ) {
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case NorthWestGravity: OldWindow = dsp->NWGrav;
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break;
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case NorthEastGravity: OldWindow = dsp->NEGrav;
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break;
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case SouthWestGravity: OldWindow = dsp->SWGrav;
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break;
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case SouthEastGravity: OldWindow = dsp->SEGrav;
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break;
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};
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dsp->BitGravity = grav;
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XSetWindowBackgroundPixmap( event->display , OldWindow
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, dsp->GravityOffPixmap );
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XClearWindow( event->display, OldWindow );
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XSetWindowBackgroundPixmap( event->display , window
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, dsp->GravityOnPixmap );
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XClearWindow( event->display, window );
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XUNLOCK;
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} /* end Set_BitGravity */
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lisp_Xconfigure( dsp, x, y, lspWinWidth, lspWinHeight )
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DspInterface dsp;
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int x, y, lspWinWidth, lspWinHeight;
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{
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int GravSize, Col2, Row2, Col3, Row3;
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/* The Vissible width and height changes when */
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/* we configure the window. Make them */
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/* stay within bounds. */
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dsp->Vissible.width = bound(OUTER_SB_WIDTH(dsp)+2,
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lspWinWidth,
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dsp->Display.width + OUTER_SB_WIDTH(dsp)) - OUTER_SB_WIDTH(dsp);
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dsp->Vissible.height = bound(OUTER_SB_WIDTH(dsp)+2,
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lspWinHeight,
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dsp->Display.height + OUTER_SB_WIDTH(dsp)) - OUTER_SB_WIDTH(dsp);
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GravSize = (int)(dsp->ScrollBarWidth/2) - (dsp->InternalBorderWidth);
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Col2 = dsp->Vissible.width;
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Row2 = dsp->Vissible.height;
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Col3 = dsp->Vissible.width + (int)(OUTER_SB_WIDTH(dsp)/2);
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Row3 = dsp->Vissible.height + (int)(OUTER_SB_WIDTH(dsp)/2);
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XLOCK;
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XMoveResizeWindow( dsp->display_id, dsp->DisplayWindow, 0, 0, dsp->Vissible.width, dsp->Vissible.height);
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/* Scroll bars */
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XMoveResizeWindow( dsp->display_id, dsp->VerScrollBar,
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Col2, 0-dsp->InternalBorderWidth, /* y */
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dsp->ScrollBarWidth, /* width */
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dsp->Vissible.height); /* height */
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XMoveResizeWindow( dsp->display_id,
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dsp->HorScrollBar,
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0-dsp->InternalBorderWidth, Row2, /* y */
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dsp->Vissible.width, /* width */
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dsp->ScrollBarWidth); /* height */
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/* Scroll buttons */
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XMoveResizeWindow( dsp->display_id,
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dsp->HorScrollButton,
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(int)((dsp->Vissible.x * dsp->Vissible.width) / dsp->Display.width), /* x */
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0-dsp->InternalBorderWidth, /* y */
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(int)((dsp->Vissible.width*dsp->Vissible.width)/ dsp->Display.width) + 1, /* width */
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dsp->ScrollBarWidth); /* height */
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XMoveResizeWindow( dsp->display_id,
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dsp->VerScrollButton,
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0-dsp->InternalBorderWidth, /* x */
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(int)((dsp->Vissible.y * dsp->Vissible.height) / dsp->Display.height), /* y */
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dsp->ScrollBarWidth, /* width */
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(int)((dsp->Vissible.height*dsp->Vissible.height) / dsp->Display.height) + 1); /* height */
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/* Gravity windows */
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XMoveResizeWindow( dsp->display_id, dsp->NWGrav, Col2, Row2, GravSize, GravSize);
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XMoveResizeWindow( dsp->display_id, dsp->NEGrav, Col3, Row2, GravSize, GravSize);
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XMoveResizeWindow( dsp->display_id, dsp->SEGrav, Col3, Row3, GravSize, GravSize);
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XMoveResizeWindow( dsp->display_id, dsp->SWGrav, Col2, Row3, GravSize, GravSize);
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Scroll( dsp, dsp->Vissible.x, dsp->Vissible.y );
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XFlush(dsp->display_id);
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XUNLOCK;
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} /* end lisp_Xconfigure */
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/************************************************************************/
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/* */
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/* g e t X s i g n a l d a t a */
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/* */
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/* Take X key/mouse events and turn them into Lisp events */
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/* */
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/************************************************************************/
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extern int Current_Hot_X, Current_Hot_Y; /* Cursor hotspot */
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void
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getXsignaldata(dsp)
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DspInterface dsp;
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{
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XEvent report;
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while( XPending( dsp->display_id ) )
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{
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XNextEvent( dsp->display_id, &report );
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if( report.xany.window == dsp->DisplayWindow ) /* Try the most important window first. */
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switch(report.type) {
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case MotionNotify :
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*CLastUserActionCell68k = MiscStats->secondstmp;
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*EmCursorX68K = (*((DLword *)EmMouseX68K)) = (short) ((report.xmotion.x + dsp->Vissible.x)&0xFFFF) - Current_Hot_X;
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*EmCursorY68K = (*((DLword *)EmMouseY68K)) = (short) ((report.xmotion.y + dsp->Vissible.y)&0xFFFF) - Current_Hot_Y;
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DoRing();
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if(( KBDEventFlg ) > 0) Irq_Stk_End=Irq_Stk_Check=0;
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break;
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case KeyPress :
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kb_trans( SUNLispKeyMap[(report.xkey.keycode)-KEYCODE_OFFSET], FALSE );
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DoRing();
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if((KBDEventFlg += 1) > 0) Irq_Stk_End=Irq_Stk_Check=0;
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break;
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case KeyRelease :
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kb_trans( SUNLispKeyMap[(report.xkey.keycode)-KEYCODE_OFFSET], TRUE );
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DoRing();
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if((KBDEventFlg += 1) > 0) Irq_Stk_End=Irq_Stk_Check=0;
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break;
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case ButtonPress :
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switch (report.xbutton.button) {
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case Button1: PUTBASEBIT68K( EmRealUtilin68K, MOUSE_LEFT, FALSE );
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break;
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case Button2: PUTBASEBIT68K( EmRealUtilin68K, MOUSE_MIDDLE, FALSE );
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break;
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case Button3: PUTBASEBIT68K( EmRealUtilin68K, MOUSE_RIGHT, FALSE );
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break;
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default:
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break;
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}
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DoRing();
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if((KBDEventFlg += 1) > 0) Irq_Stk_End=Irq_Stk_Check=0;
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break;
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case ButtonRelease :
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switch (report.xbutton.button) {
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case Button1: PUTBASEBIT68K( EmRealUtilin68K, MOUSE_LEFT, TRUE );
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break;
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case Button2: PUTBASEBIT68K( EmRealUtilin68K, MOUSE_MIDDLE, TRUE);
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break;
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case Button3: PUTBASEBIT68K( EmRealUtilin68K, MOUSE_RIGHT, TRUE );
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break;
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default:
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break;
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}
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DoRing();
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if((KBDEventFlg += 1) > 0) Irq_Stk_End=Irq_Stk_Check=0;
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break;
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case EnterNotify :
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Mouse_Included = TRUE;
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break;
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case LeaveNotify :
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Mouse_Included = FALSE;
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break;
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case Expose :
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XLOCK;
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(dsp->bitblt_to_screen)( dsp, 0,
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report.xexpose.x+dsp->Vissible.x,
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report.xexpose.y+dsp->Vissible.y,
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report.xexpose.width,
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report.xexpose.height );
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XUNLOCK;
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break;
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default:
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break;
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}
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else if( report.xany.window == dsp->LispWindow )
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switch(report.xany.type) {
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case ConfigureNotify :
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lisp_Xconfigure(dsp, report.xconfigure.x, report.xconfigure.y,
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report.xconfigure.width, report.xconfigure.height);
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break;
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case EnterNotify :
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enable_Xkeyboard( currentdsp );
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break;
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case LeaveNotify :
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break;
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case MapNotify :
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/* Turn the blitting to the screen on */
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break;
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case UnmapNotify :
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/* Turn the blitting to the screen off */
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break;
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default:
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break;
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}
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else if ( report.xany.window == dsp->HorScrollBar )
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switch(report.type) {
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case ButtonPress :
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switch( report.xbutton.button ) {
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case Button1:
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DefineCursor( dsp->display_id, dsp->HorScrollBar, &ScrollLeftCursor );
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ScrollLeft( dsp, report );
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break;
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case Button2:
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DefineCursor( dsp->display_id, dsp->HorScrollBar, &HorizThumbCursor );
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break;
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case Button3:
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DefineCursor( dsp->display_id, dsp->HorScrollBar, &ScrollRightCursor );
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ScrollRight( dsp, report );
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break;
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default:
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break;
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} /* end switch */
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break;
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case ButtonRelease :
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switch( report.xbutton.button ) {
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case Button1:
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DefineCursor( dsp->display_id, report.xany.window, &HorizScrollCursor );
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break;
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case Button2:
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JumpScrollHor( dsp, report.xbutton.x );
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DefineCursor( dsp->display_id, report.xany.window, &HorizScrollCursor );
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break;
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case Button3:
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DefineCursor( dsp->display_id, report.xany.window, &HorizScrollCursor );
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break;
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default:
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break;
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} /* end switch */
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default:
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break;
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}
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else if ( report.xany.window == dsp->VerScrollBar )
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switch(report.type) {
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case ButtonPress :
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switch( report.xbutton.button ) {
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case Button1:
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DefineCursor( dsp->display_id, report.xany.window, &ScrollUpCursor );
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ScrollUp( dsp );
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break;
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case Button2:
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DefineCursor( dsp->display_id, report.xany.window, &VertThumbCursor );
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break;
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case Button3:
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DefineCursor( dsp->display_id, report.xany.window, &ScrollDownCursor );
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ScrollDown( dsp );
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break;
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default:
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break;
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} /* end switch */
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break;
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case ButtonRelease :
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switch( report.xbutton.button ) {
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case Button1:
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DefineCursor( dsp->display_id, report.xany.window, &VertScrollCursor );
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break;
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case Button3:
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DefineCursor( dsp->display_id, report.xany.window, &VertScrollCursor );
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break;
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case Button2:
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JumpScrollVer( dsp, report.xbutton.y );
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DefineCursor( dsp->display_id, report.xany.window, &VertScrollCursor );
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break;
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default:
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break;
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} /* end switch */
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break;
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default:
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break;
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}
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else if (( report.xany.window == dsp->NEGrav ) &&
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( report.xany.type == ButtonPress) &&
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((report.xbutton.button & 0xFF) == Button1))
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Set_BitGravity(report, dsp, dsp->NEGrav, NorthEastGravity);
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else if (( report.xany.window == dsp->SEGrav ) &&
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( report.xany.type == ButtonPress) &&
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((report.xbutton.button & 0xFF) == Button1))
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Set_BitGravity(report, dsp, dsp->SEGrav, SouthEastGravity);
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else if (( report.xany.window == dsp->SWGrav ) &&
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( report.xany.type == ButtonPress) &&
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((report.xbutton.button & 0xFF) == Button1))
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Set_BitGravity(report, dsp, dsp->SWGrav, SouthWestGravity);
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else if (( report.xany.window == dsp->NWGrav ) &&
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( report.xany.type == ButtonPress) &&
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((report.xbutton.button & 0xFF) == Button1))
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Set_BitGravity(report, dsp, dsp->NWGrav, NorthWestGravity);
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XFlush(dsp->display_id);
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} /* end while */
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} /* end getXsignaldata() */
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enable_Xkeyboard( dsp )
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DspInterface dsp;
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{
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XLOCK;
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XSelectInput( dsp->display_id,
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dsp->DisplayWindow,
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dsp->EnableEventMask );
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XFlush( dsp->display_id );
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XUNLOCK;
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}
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disable_Xkeyboard( dsp )
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DspInterface dsp;
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{
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XLOCK;
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XSelectInput( dsp->display_id,
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dsp->DisplayWindow,
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dsp->DisableEventMask );
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XFlush( dsp->display_id );
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XUNLOCK;
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}
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beep_Xkeyboard( dsp )
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DspInterface dsp;
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{
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#ifdef TRACE
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printf( "TRACE: beep_Xkeyboard()\n" );
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#endif
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XLOCK;
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XBell( dsp->display_id, (int) 50 );
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XFlush( dsp->display_id );
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XUNLOCK;
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} /* end beep_Xkeyboard */
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