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<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=utf-8"/><title>Medley-Primer</title><link href="Medley-Primer_files/navigation.css" rel="stylesheet" type="text/css"/><link href="Medley-Primer_files/document.css" rel="stylesheet" type="text/css"/></head><body><p class="top_nav"><a href="Medley-Primer_files/part1.htm">Next ></a></p><p style="padding-left: 47pt;text-indent: 0pt;text-align: left;"><span><img width="137" height="18" alt="image" src="Medley-Primer_files/Image_001.png"/></span></p><p class="s1" style="padding-bottom: 3pt;padding-left: 44pt;text-indent: 0pt;line-height: 27pt;text-align: left;"><a name="bookmark0">Venue Medley for the Novice</a></p><p style="padding-left: 5pt;text-indent: 0pt;text-align: left;"><span><img width="137" height="18" alt="image" src="Medley-Primer_files/Image_002.png"/></span></p><p style="text-indent: 0pt;text-align: left;"><br/></p><p class="toc"> </p><div class="toc"><a class="toc0" href="Medley-Primer_files/part1.htm">Release 2.0</a><a class="toc0" href="Medley-Primer_files/part2.htm">1. BRIEF GLOSSARY</a><a class="toc0" href="Medley-Primer_files/part3.htm">PREFACE</a><a class="toc0" href="Medley-Primer_files/part4.htm">2. TYPING SHORTCUTS</a><a class="toc1" href="Medley-Primer_files/part5.htm">Programmer’s Assistant </a><a class="toc1" href="Medley-Primer_files/part6.htm">If You Make a Mistake </a><a class="toc0" href="Medley-Primer_files/part7.htm">TABLE of CONTENTS</a><a class="toc0" href="Medley-Primer_files/part8.htm">3. USING MENUS</a><a class="toc1" href="Medley-Primer_files/part9.htm">Making a Selection from a Menu </a><a class="toc1" href="Medley-Primer_files/part10.htm">Explanation of Menu Items </a><a class="toc1" href="Medley-Primer_files/part11.htm">Submenus </a><a class="toc1" href="Medley-Primer_files/part12.htm">Summary </a><a class="toc0" href="Medley-Primer_files/part13.htm">4. HOW TO USE FILES</a><a class="toc1" href="Medley-Primer_files/part14.htm">Types of Files </a><a class="toc2" href="Medley-Primer_files/part15.htm">If a file contains: Then:</a><a class="toc1" href="Medley-Primer_files/part16.htm">Directories </a><a class="toc1" href="Medley-Primer_files/part17.htm">Directory Options </a><a class="toc1" href="Medley-Primer_files/part18.htm">Subdirectories </a><a class="toc1" href="Medley-Primer_files/part19.htm">To See What Files Are Loaded </a><a class="toc1" href="Medley-Primer_files/part20.htm">Simple Commands for Manipulating Files </a><a class="toc1" href="Medley-Primer_files/part21.htm">Connecting to a Directory </a><a class="toc1" href="Medley-Primer_files/part22.htm">File Version Numbers </a><a class="toc0" href="Medley-Primer_files/part23.htm">5. FILEBROWSER</a><a class="toc1" href="Medley-Primer_files/part24.htm">Calling the FileBrowser </a><a class="toc1" href="Medley-Primer_files/part25.htm">FileBrowser Commands </a><a class="toc0" href="Medley-Primer_files/part26.htm">6. THOSE WONDERFUL WINDOWS!</a><a class="toc1" href="Medley-Primer_files/part27.htm">Windows Provided by Medley </a><a class="toc1" href="Medley-Primer_files/part28.htm">Creating a Window </a><a class="toc1" href="Medley-Primer_files/part29.htm">Right Button Default Window Menu </a><a class="toc1" href="Medley-Primer_files/part30.htm">Explanation of Each Menu Item </a><a class="toc1" href="Medley-Primer_files/part31.htm">Scrollable Windows </a><a class="toc1" href="Medley-Primer_files/part32.htm">Other Window Functions </a><a class="toc2" href="Medley-Primer_files/part33.htm">PROMPTPRlNT</a><a class="toc2" href="Medley-Primer_files/part34.htm">(PROMPTPRINT "THIS WILL BE PRINTED IN THE PROMPT WINDOW")</a><a class="toc2" href="Medley-Primer_files/part35.htm">WHlCHW</a><a class="toc0" href="Medley-Primer_files/part36.htm">7. EDITING AND SAVING</a><a class="toc1" href="Medley-Primer_files/part37.htm">Defining Functions </a><a class="toc1" href="Medley-Primer_files/part38.htm">Simple Editing in the Executive Window </a><a class="toc1" href="Medley-Primer_files/part39.htm">Using the List Structure Editor </a><a class="toc1" href="Medley-Primer_files/part40.htm">Commenting Functions </a><a class="toc1" href="Medley-Primer_files/part41.htm">File Functions and Variables: How to See and Save Them </a><a class="toc1" href="Medley-Primer_files/part42.htm">File Variables </a><a class="toc1" href="Medley-Primer_files/part43.htm">Saving Interlisp-D on Files </a><a class="toc2" href="Medley-Primer_files/part44.htm">(FILES?)</a><a class="toc2" href="Medley-Primer_files/part45.htm">(MAKEFILE ’MY.FILE.NAME)</a><a class="toc0" href="Medley-Primer_files/part46.htm">8. YOUR INIT FILE</a><a class="toc1" href="Medley-Primer_files/part47.htm">Using the USERGREETFILES Variable </a><a class="toc1" href="Medley-Primer_files/part48.htm">Making an Init File </a><a class="toc0" href="Medley-Primer_files/part49.htm">9. MEDLEY FORGIVENESS: DWIM</a><a class="toc0" href="Medley-Primer_files/part50.htm">10. BREAKPACKAGE</a><a class="toc1" href="Medley-Primer_files/part51.htm">Break Windows </a><a class="toc1" href="Medley-Primer_files/part52.htm">Break Package Example </a><a class="toc1" href="Medley-Primer_files/part53.htm">Ways to Stop Execution from the Keyboard (Breaking Lisp) </a><a class="toc1" href="Medley-Primer_files/part54.htm">Break Menu </a><a class="toc1" href="Medley-Primer_files/part55.htm">Returning to Top Level </a><a class="toc0" href="Medley-Primer_files/part56.htm">11. WHAT TO DO IF ...</a><a class="toc1" href="Medley-Primer_files/part57.htm">Executive Window turns black</a><a class="toc1" href="Medley-Primer_files/part58.htm">You closed the Executive Window</a><a class="toc1" href="Medley-Primer_files/part59.htm">Mouse disappears</a><a class="toc1" href="Medley-Primer_files/part60.htm">Second window appears</a><a class="toc1" href="Medley-Primer_files/part61.htm">You keep getting beeped at</a><a class="toc1" href="Medley-Primer_files/part62.htm">You cannot delete the first letter</a><a class="toc1" href="Medley-Primer_files/part63.htm">Your function is just sitting there</a><a class="toc1" href="Medley-Primer_files/part64.htm">A Break Window appears</a><a class="toc1" href="Medley-Primer_files/part65.htm">You have run out of space</a><a class="toc1" href="Medley-Primer_files/part66.htm">(GAINSPACE)</a><a class="toc1" href="Medley-Primer_files/part67.htm">A redefined message appears</a><a class="toc1" href="Medley-Primer_files/part68.htm">UNBOUND ATOM</a><a class="toc1" href="Medley-Primer_files/part69.htm">UNDEFINED CAR OF FORM</a><a class="toc1" href="Medley-Primer_files/part70.htm">You have traced APPLY</a><a class="toc0" href="Medley-Primer_files/part71.htm">12. WINDOWS AND REGIONS</a><a class="toc1" href="Medley-Primer_files/part72.htm">Windows </a><a class="toc2" href="Medley-Primer_files/part73.htm">CREATEW</a><a class="toc2" href="Medley-Primer_files/part74.htm">WlNDOWPROP</a><a class="toc2" href="Medley-Primer_files/part75.htm">Getting Windows to Do Things</a><a class="toc2" href="Medley-Primer_files/part76.htm">BUTTONEVENTFN</a><a class="toc2" href="Medley-Primer_files/part77.htm">Looking at a Window’s Properties</a><a class="toc1" href="Medley-Primer_files/part78.htm">Regions </a><a class="toc0" href="Medley-Primer_files/part79.htm">13. WHAT ARE MENUS?</a><a class="toc1" href="Medley-Primer_files/part80.htm">Displaying Menus </a><a class="toc1" href="Medley-Primer_files/part81.htm">Getting Menus to Do Stuff </a><a class="toc1" href="Medley-Primer_files/part82.htm">WHENHELDFN and WHENSELECTEDFN Fields of a Menu </a><a class="toc1" href="Medley-Primer_files/part83.htm">Looking at a Menu’s Fields </a><a class="toc0" href="Medley-Primer_files/part84.htm">14. BITMAPS</a><a class="toc0" href="Medley-Primer_files/part85.htm">15. DISPLAYSTREAMS</a><a class="toc1" href="Medley-Primer_files/part86.htm">Drawing on a Displaystream </a><a class="toc2" href="Medley-Primer_files/part87.htm">DRAWLlNE</a><a class="toc2" href="Medley-Primer_files/part88.htm">DRAWTO</a><a class="toc2" href="Medley-Primer_files/part89.htm">DRAWClRCLE</a><a class="toc2" href="Medley-Primer_files/part90.htm">FlLLClRCLE</a><a class="toc1" href="Medley-Primer_files/part91.htm">Locating and Changing Your Position in a Displaystream </a><a class="toc2" href="Medley-Primer_files/part92.htm">DSPXPOSlTlON</a><a class="toc2" href="Medley-Primer_files/part93.htm">DSPYPOSlTlON</a><a class="toc2" href="Medley-Primer_files/part94.htm">MOVETO</a><a class="toc0" href="Medley-Primer_files/part95.htm">16. FONTS</a><a class="toc1" href="Medley-Primer_files/part96.htm">What Makes Up a Font </a><a class="toc1" href="Medley-Primer_files/part97.htm">Fontdescriptors and FONTCREATE </a><a class="toc1" href="Medley-Primer_files/part98.htm">Display Fonts </a><a class="toc1" href="Medley-Primer_files/part99.htm">InterPress Fonts </a><a class="toc1" href="Medley-Primer_files/part100.htm">Functions for Using Fonts </a><a class="toc2" href="Medley-Primer_files/part101.htm">FONTPR0P Looking at Font Properties</a><a class="toc2" href="Medley-Primer_files/part102.htm">STRlNGWlDTH</a><a class="toc2" href="Medley-Primer_files/part103.htm">DSPFONT - Changing the Font in One Window</a><a class="toc2" href="Medley-Primer_files/part104.htm">Personalizing Your Font Profile</a><a class="toc0" href="Medley-Primer_files/part105.htm">17. THE INSPECTOR</a><a class="toc1" href="Medley-Primer_files/part106.htm">Calling the Inspector </a><a class="toc1" href="Medley-Primer_files/part107.htm">Using the Inspector </a><a class="toc1" href="Medley-Primer_files/part108.htm">Inspector Example </a><a class="toc0" href="Medley-Primer_files/part109.htm">18. MASTERSCOPE</a><a class="toc1" href="Medley-Primer_files/part110.htm">SHOW DATA Command and GRAPHER </a><a class="toc0" href="Medley-Primer_files/part111.htm">19. WHERE DOES ALL THE TIME GO? SPY</a><a class="toc1" href="Medley-Primer_files/part112.htm">How to Use Spy with the SPY Window </a><a class="toc1" href="Medley-Primer_files/part113.htm">How to Use SPY from the Lisp Top Level </a><a class="toc1" href="Medley-Primer_files/part114.htm">Interpreting SPY’s Results </a><a class="toc0" href="Medley-Primer_files/part115.htm">20. FREE MENUS</a><a class="toc1" href="Medley-Primer_files/part116.htm">Free Menu Example </a><a class="toc1" href="Medley-Primer_files/part117.htm">Parts of a Free Menu Item </a><a class="toc1" href="Medley-Primer_files/part118.htm">Types of Free Menu Items </a><a class="toc0" href="Medley-Primer_files/part119.htm">21. THE GRAPHER</a><a class="toc1" href="Medley-Primer_files/part120.htm">Say it with Graphs </a><a class="toc2" href="Medley-Primer_files/part121.htm">Add a Node</a><a class="toc2" href="Medley-Primer_files/part122.htm">Add a Link</a><a class="toc2" href="Medley-Primer_files/part123.htm">Delete a Link</a><a class="toc2" href="Medley-Primer_files/part124.htm">Delete a Node</a><a class="toc2" href="Medley-Primer_files/part125.htm">Move a Node</a><a class="toc1" href="Medley-Primer_files/part126.htm">Making a Graph from a List </a><a class="toc1" href="Medley-Primer_files/part127.htm">Incorporating Grapher into Your Program </a><a class="toc1" href="Medley-Primer_files/part128.htm">More of Grapher </a><a class="toc0" href="Medley-Primer_files/part129.htm">22. RESOURCE MANAGEMENT</a><a class="toc1" href="Medley-Primer_files/part130.htm">Naming Variables and Records </a><a class="toc1" href="Medley-Primer_files/part131.htm">Some Space and Time Considerations </a><a class="toc2" href="Medley-Primer_files/part132.htm">Global Variables</a><a class="toc2" href="Medley-Primer_files/part133.htm">Circular Lists</a><a class="toc2" href="Medley-Primer_files/part134.htm">When You Run Out of Space</a><a class="toc0" href="Medley-Primer_files/part135.htm">23. SIMPLE INTERACTIONS WITH THE CURSOR, A BITMAP, AND A WINDOW</a><a class="toc1" href="Medley-Primer_files/part136.htm">GETMOUSESTATE Example Function </a><a class="toc1" href="Medley-Primer_files/part137.htm">Advising GETMOUSESTATE </a><a class="toc1" href="Medley-Primer_files/part138.htm">Changing the Cursor </a><a class="toc1" href="Medley-Primer_files/part139.htm">Functions for Tracing the Cursor </a><a class="toc1" href="Medley-Primer_files/part140.htm">Running the Functions </a><a class="toc0" href="Medley-Primer_files/part141.htm">24. GLOSSARY OF GLOBAL SYSTEM VARIABLES</a><a class="toc1" href="Medley-Primer_files/part142.htm">Directories </a><a class="toc1" href="Medley-Primer_files/part143.htm">Flags </a><a class="toc1" href="Medley-Primer_files/part144.htm">History Lists </a><a class="toc1" href="Medley-Primer_files/part145.htm">System Menus </a><a class="toc1" href="Medley-Primer_files/part146.htm">Windows </a><a class="toc1" href="Medley-Primer_files/part147.htm">Miscellaneous </a><a class="toc0" href="Medley-Primer_files/part148.htm">25. OTHER USEFUL REFERENCES</a></div><p class="nav"> </p><p class="nav"> </p><p class="nav"><a href="Medley-Primer_files/part1.htm">Next ></a></p><p class="nav"> </p></body></html>
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