From be98dc24577153c2813508485212ae547560eaac Mon Sep 17 00:00:00 2001 From: Adam Sampson Date: Mon, 14 Sep 2020 01:29:40 +0100 Subject: [PATCH] Disable Zork's user check, and get Muddle from MUDSAV. Don't require players to have a home directory or not be playing in business hours, etc. The original code expects TS MUD54 to be in SYS1, but our SYS1 is bursting at the seams already, so make it look at MUDSAV instead. --- src/taa/{zork.3 => zork.4} | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) rename src/taa/{zork.3 => zork.4} (98%) diff --git a/src/taa/zork.3 b/src/taa/zork.4 similarity index 98% rename from src/taa/zork.3 rename to src/taa/zork.4 index a59cc08a..725c115c 100644 --- a/src/taa/zork.3 +++ b/src/taa/zork.4 @@ -2,6 +2,8 @@ TITLE TRIVIA startup .MLLIT==1 +NOLOSE==1 ; EVERYONE'S A WINNER + TTYCHN==1 SAVCHN==2 MUDCHN==3 @@ -51,7 +53,9 @@ FAKMSG: MOVE B,[440700,,MSG] .CLOSE DSKCHN, JRST MSGDTH -CKUSER: PUSHJ P,WINNER +CKUSER: +IFN NOLOSE,JRST WIN + PUSHJ P,WINNER JRST WIN LDB A,[063600,,XUNAME] CAMN A,[SIXBIT / GUEST/] @@ -268,7 +272,7 @@ MUDOPN: SETZ DSKDEV [SIXBIT /TS/] B - SETZ [SIXBIT /SYS1/] + SETZ [SIXBIT /MUDSAV/] SAVOPN: SETZ SIXBIT /OPEN/