' )> 3DSTK 3D > FLUM #DECL ("VALUE" ANY ANY ANY) DISP % ()]>> .GLUE > FLUMER #DECL ("VALUE" ANY) FLUM]>> .GLUE > CHARGE #DECL ("VALUE" ANY CHARACTER "OPTIONAL" ) DISP X () Y SIZE % ( )]>> .GLUE > MCHARG #DECL ("VALUE" > CHARACTER "OPTIONAL" ) CALL X () Y SIZE % ( ) ]>> .GLUE > )> SHEAR #DECL ("VALUE" > "OPTIONAL" FLOAT) 3DSTK]>> .GLUE >