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PDP-10.its/doc/sysdoc/intrup.108
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Copyright (c) 1999 Massachusetts Institute of Technology
See the COPYING file at the top-level directory of this project.
------------------------------
Overview of ITS User Interrupts
When ITS wishes to signal a user program of the existence of an
unusual interesting condition or occurrence, it does so via
the "user interrupt" mechanism. This mechanism essentially
causes the user program to call an interrupt handling subroutine
in the middle of what it had been doing. The interrupt handler has
enough information to be able to return to the interrupted code
without any effects on it if desired, and to determine the cause
of the interrupt so as to take appropriate action. The program
can specify which interrupt conditions it wishes to handle, and
what their priority order should be; un-handled interrupts are
either ignored or fatal depending on the condition. Some interrupt
conditions represent errors in the execution of the job; some
indicate the occurrence of asynchronous events such as I/O operation
completion; some exist for debugging and are always fatal.
The noun "interrupt" may mean either the event of interrupting
a program (causing it to call the handler), or a condition which
can cause a program to be interrupted. Also, the distinction
between an interrupt condition and the bit which is 1 when the
condition is present is often blurred.
Unlike TENEX, ITS never gives the user an interrupt "in the middle
of a system call". The PC saved by an interrupt is always a user-mode PC.
This is a great advantage when it comes to having the interrupt handler
understand what the interrupted code was doing and fix it up.
System calls will either be finished or backed out of (to be redone)
when it is necessary for the job to be interrupted. To avoid having to
do a lot of work twice, all ITS system calls that take a long time to
complete are designed so that if restarted they will continue from
where they left off. They do this by updating their arguments to
indicate how much progress they have made, just like the BLT instruction.
Now you know why SIOT and block-mode IOT update their pointer and
byte count as they go.
Section A describes how interrupts are signaled and enabled, etc.
Section B describes what is actually done to a job when it is
interrupted, if it uses the older simple interrupt mechanism.
Section C gives an example of an old-style interrupt handler.
Section D describes what is actually done to a job when it is
interrupted, if it uses the newer vectored interrupt mechanism.
Section E describes the individual interrupt conditions in the
first interrupt request word (.PIRQC).
Section F describes the individual interrupt conditions in the
second interrupt request word (.IFPIR).
A. The ITS Interrupt Mechanism
Each ITS job has two "interrupt request words", called .PIRQC
and .IFPIR, and readable with .SUSET. Each distinct interrupt
condition is assigned one of the bits in one of the words.
The interrupt is "pending" when the bit is 1.
.PIRQC is called the "first interrupt word" and interrupts in it
are "first word interrupts". .IFPIR is the "second interrupt word"
and its interrupts are "second word interrupts".
Interrupt conditions are divided by the system into three severity classes.
Class 1 interrupts are always fatal. They are genarally conditions caused
by the user or the superior, for debugging purposes; for example,
breakpoints, ^Z typed, and single-instruction-proceed interrupts are
of class 1. Class 2 interrupts are fatal unless the program is set up
to handle the interrupt. Most error conditions are class 2; for example,
MPV (memory protect violation), ILOPR (illegal operation), IOCERR
(I/O channel error). All class 1 and 2 interrupts are first word
interrupts. Class 3 interrupts are never fatal unless the user
explicitly makes them so; either the program is eventually interrupted
or nothing happens. Most asynchronous conditions are class 3.
When a job receives a fatal interrupt, that job is not interrupted
itself; instead, it is stopped, as if its superior had stopped it,
and an "inferior got a fatal interrupt" interrupt is signaled for the
superior. If a top level job receives a fatal interrupt, then it will
be stopped and detached (see the symbolic system call DETACH).
Each interrupt word has a corresponding mask word: .MASK for .PIRQC,
and .MSK2 for .IFPIR. An interrupt is enabled if the appropriate bit in
the mask word is 1. A program will not receive an interrupt which is
disabled, but if the interrupt condition is in class 2 it
will be fatal if it is not enabled. Class 3 interrupts will not even
be signaled if they are disabled. Class 1 interrupts are not allowed
to be enabled, the idea being that the job which gets an always-fatal
interrupt is not allowed to handle the interrupt itself.
Each interrupt word also has a defer word: .DF1 for .PIRQC, and
.DF2 for .IFPIR. If the appropriate bit in the defer word is set,
the interrupt is "deferred". For a class 2 interrupt, deferment has
the same effect as disablement: the interrupt becomes fatal.
For a class 1 interrupt, deferment has no effect. For a class 3
interrupt, deferment differs from disablement in that a deferred
interrupt will still be signaled; it will then remain pending until
it is no longer deferred, when it will be given to the user.
The system makes it easy to defer a specified set of interrupts while
processing an interrupt. That is how different priorities of
interrupts may exist.
Slightly obsolete but still useful is the variable .PICLR, which is
normally -1. If this variable is set to 0, all interrupts are deferred.
The actual values of the defer words are unaltered. .PICLR was
the original way to defer interrupts, before the defer words existed.
The older style of interrupt handling on ITS sets .PICLR to 0 while
an interrupt is being processed; thus, there is only one interrupt
priority level.
To help eliminate timing errors, the six variables .PIRQC, .IFPIR,
.MASK, .MSK2, .DF1 and .DF2 have aliases which have the same value
when read, but when written either IORM or ANDCAM into the variable
instead of setting all the bits in it. These aliases are called
.IPIRQC, .IIFPIR, .IMASK, .IMSK2, .IDF1 and .IDF2 for IORM'ing,
and .APIRQC, .AIFPIR, .AMASK, .AMSK2, .ADF1 and .ADF2 for ANDCAM'ing.
Thus, depositing 20 in .APIRQC will clear the 20 bit in .PIRQC.
Error-condition interrupts (MPV, ILOPR, IOCERR, WIRO, DTTY and some others)
usually abort the instruction that causes them. When this happens,
the old convention (still the default) is to leave the PC pointing
AFTER the aborted instruction. This is very bad since it is hard
for the user's interrupt handler to tell whether to decrement the PC.
The new convention, selected by setting bit %OPOPC in the LH of the
.OPTION variable to 1, is for the system to decrement the PC when
a fatal interrupt happens, so that if the interrupt handler fixes
the problem (e.g. creates the nonexistent page of core) and dismisses,
the instruction will be retried. All new programs should use the
new convention; it would be nice to flush the old one entirely.
B. How Jobs Are Informed about Their Interrupts (Old Style)
There are two ways for a program to receive interrupts from the
system: the old way, and the new way. The old scheme always stores
the PC in the same place, making recursive interrupts difficult.
It also makes all interrupts have the same priority level.
The new scheme pushes the interrupt information on a stack. It also
has the ability to decode the interrupts for the user, whereas with the
old mechanism the program must decode the interrupts. Nevertheless,
the old mechanism is not considered obsolete, since it is easier to use.
Both mechanisms have the user's interrupt handler information pointed
to by location 42. More generally, the address of the interrupt pointer
is 2 plus the rh of the .40ADDR variable; since .40ADDR usually holds
40, the interrupt pointer usually lives in 42.
The two mechanisms are selected by the %OPINT bit of the .OPTION
variable: the new mode is used if the bit is 1.
In the old mode, 42 is expected to contain the address of the
interrupt handler itself. Let that address be called "TSINT"
(every program should use that label, for the sake of humans).
If TSINT is 0, or addresses nonexistent or pure storage,
when the system attempts to interrupt the job, an always-fatal
BADPI (%PIB42) interrupt is signaled and the program does not
receive the original interrupts. If the superior, handling the BADPI,
fixes up 42 and restarts the job, it will then be properly interrupted.
When an interrupt happens, all the
pending enabled undeferred first word interrupts will be given to
the user at once if there are any; otherwise, all the pending
enabled undeferred second word interrupts will be given. The
interrupts which are given will be cleared in the request word.
Whichever interrupt request word is being given will be stored in TSINT.
If the interrupts being handled are second-word interrupts, the sign
of TSINT will be set. The PC is stored in TSINT+1. The job is then
started at TSINT+2, with all PC flags except user and user-i/o zeroed.
The job's .PICLR will be set to 0, preventing further interrupts while
the interrupt handler is running. Because more than one interrupt
may be given to the user at once, the interrupt routine should check
all of the interrupt bits, and after handling one interrupt should
return to check the remaining bits.
The normal way for the interrupt handler
to exit is with the .DISMIS uuo, which should address a word containing
the desired new PC. .DISMIS jumps to that PC, restoring flags, and also
sets .PICLR to -1 to allow interrupts again. To restart the program
where it was interrupted, .DISMIS TSINT+1 should be used. The program
may desire to restore the saved PC flags but a different PC; in that
case, it should probably clear the byte-interrupt flag (%PCFPD) before
restoring the flags.
C. An Example of an Old Style Interrupt Handler
TSINT:
LOC 42
TSINT ;this is the interrupt pointer. -> int handler.
LOC TSINT
0 ;first word of handler gets the bits for the interrupts
0 ;second gets the PC
EXCH A,TSINT
JUMPL A,TSINT2 ;sign of int word set => second word interrupts;
TLNE A,%PJRLT ;otherwise, they are first word interrupts.
PUSHJ P,TIMINT ;if we got an alarm clock int, handle that.
TRNE A,%PIMPV
PUSHJ P,MPVINT ;if we got an MPV, handle that.
TRNE A,%PIIOC
PUSHJ P,IOCINT ;if we got an IOCERR, handle that.
TSINTX: EXCH A,TSINT
.DISMIS TSINT+1 ;then restore the saved PC and zero .PICLR.
TSINT2: TRNE A,1_TYIC
PUSHJ P,INPUTI ;handle characters typed on the tty (assuming
;that tty input is open on channel TYIC)
TDNE A,INFBIT
PUSHJ P,INFINT ;handle interrupts from one of our inferiors,
;assuming the inferior's .INTB variable was
;read into INFBIT.
JRST TSINTX
;if the program can't recover from MPV's well, it might do this:
MPVINT: <TYPE ERROR MESSAGE SOMEHOW>
.DISMIS [RESTART] ;re-initialize the program.
;if it wanted to create the referenced page, it might do this:
MPVINT: PUSH P,B
.SUSET [.RMPVA,,B]
LSH B,-10. ;get the referenced page's number.
.CALL [ SETZ ? 'CORBLK
MOVEI 400000 ? MOVEI -1 ? B ? SETZI 400001]
.VALUE ; ^ get a fresh page into page w/ number in B.
POP P,B
POPJ P,
D. How Jobs Are Informed about Their Interrupts (New Style)
When using the newer interrupt mechanism, the program must divide
the interrupts that it handles into some number of groups (there
may be as few as one interrupt in a group, or all the interrupts
may be in one group). The interrupts in a group are all handled
the same way; they have the same relative priority to all other
interrupts, and have the same handler address. For each group,
the user must specify to the system which interrupts are in it,
which interrupts are considered to have a lower priority than
those in the group, and where the handler for the group is located.
This is done with the "interrupt table", which should be 5n+1 words
long where n is the number of groups. The interrupt table should
be identified to the system by means of an AOBJN pointer in 42.
The first word of the interrupt table should hold the address
of the interrupt stack (which may be an accumulator - P will work!).
The LH of this word specifies extra information to be pushed on
the interrupt stack at each interrupt, beyond the necessary minimum:
bits 3.5-3.1 # of ACs to push. 0 => don't push any ACs.
bits 3.7-4.1 # of first AC to push.
bit 4.9 1 => push the .JPC and .SUUOH variables, and the LSPCL
(an internal ITS variable), after the ACs if any.
Then come five words for each interrupt group. Their meanings are:
wd 1 The 1st word interrupts that are in this group.
If a bit is set in this word, the corresponding interrupt is
in this group.
wd 2 The 2nd word interrupts which are in this group.
wd 3 The 1st word interrupts that are of priority less than or equal to
this group's. Give the bits for the appropriate interrupts.
When interrupts in this group happen, these bits will be
set in .DF1 to prevent the lower-priority interrupts from
happening. Note that it is not obligatory to include the
interrupts of the group itself in this word; if they are not
included, they will be able to interrupt recursively. That is
sometimes desirable for recoverable synchronous conditions.
wd 4 The 2nd word interrupts that are ofthe same or lower priority.
wd 5 The address of the handler for this group.
Note that the priority-relation between interrupts, specified by the
second and third words of the groups in the interrupt table, need not
be even a partial order: it is permissible for interrupt A to defer
only B, B to defer only C, and C to defer only A, although not very
useful. Often, a synchronous interrupt is left incomparable with all
other interrupts - it defers only itself, or nothing.
Synchronous interrupts should come before asynchronous ones
in the table. The only time an exception to that is safe is when
the asynchronous interrupt defers the synchronous one. The reason for
this rule is that when a synchronous interrupt and an asynchronous one
are signalled at the same time, if the asynchronous interrupt comes
earlier in the table it will happen first; if the synchronous one is
not then deferred, it will interrupt saving a PC pointing at the first
word of the asynchronous interrupt's handler - which is not the address
of the instruction that actually caused the synchronous interrupt. If
the synchronous interrupt's handler looks at the PC, as many do, it will
be confused.
This is an example of an interrupt table (taken from DDT).
TSINT: LOC 42
-TSINTL,,TSINT
LOC TSINT
P ;interrupt pdl pointer address.
%PIWRO ? 0 ? 0 ? 0 ? PURBR1
;pure-page violations don't inhibit anything.
;DDT wants to type out ":UNPURE", and doesn't
;like to type out with any interrupts inhibited.
%PITTY ? 0 ? %PITTY ? 0 ? TTYINT
;Don't-have-tty interrupts defer themselves
;so that they become fatal while one is being
;processed. If DDT decides that the one
;that happened should have been fatal, it
;signals another by depositing in .IPIRQC, and
;that one IS fatal since it is deferred.
%PIIOC\%PIILO\%PIMPV\%PIOOB ? 0 ? #%PITTY ? -1 ? TSIN0
;Error interrupts inhibit asynchronous ints for
;safety's sake, and themselves so an error in
;the handler will be fatal.
#%PIIOC#%PIILO#%PIMPV#%PIOOB#%PIWRO#%PICLI#%PITTY ? #<1_TYOC>#1_TYOBC
#%PIIOC#%PIILO#%PIMPV#%PIOOB#%PIWRO#%PICLI#%PITTY ? -1 ? TSIN0
;Miscellaneous interrupts have the same handler
;as the errors - for historical reasons - but
;don't defer the errors, so that DDT can recover
;if an error happens in a miscellaneous int.
0 ? 1_TYOC+1_TYOBC ? 0 ? 0 ? MORINT
;Bottom-of-screen-on-terminal interrupts defer nothing,
;so they can exit by simply jumping if they wish.
%PICLI ? 0 ? %PICLI ? 0 ? CLIBRK
;Core-link interrupts (someone is :SEND'ing to me).
TSINTL==.-TSINT
The algorithm for giving a set of interrupts is:
Look through the interrupt block one group at a time.
If a group is found that applies to any of the interupts that
are to be given, all the interrupts that it applies to and that are
to be given are pushed, together, onto the interrupt stack
at once. The words pushed are:
First, two words containing the interrupts being pushed.
The first word interrupt bits are pushed first.
Next, two words containing the old settings of .DF1 and .DF2.
The old .DF1 is pushed first.
Next, a word containing the PC before the interrupt.
Last, any AC's or debugging variables specified by the LH of
the first word of the interrupt table. These are pushed in the
order: AC's first, then .JPC, then .SUUOH, and finally LSPCL.
If pdl overflow is enabled, it will be detected properly when the
interrupt data is pushed.
After the necessary information has been saved and the interrupt pdl
updated, the defer words and the PC will be set as specified
in the the interrupt table.
At this point, if there still remain any pending enabled undeferred
interrupts, the whole process is repeated, scanning through all the
groups from the beginning. Note that giving one interrupt may cause
other previously undeferred interrupts to be deferred. It may also
set the pdl overflow interrupt, in which case that interrupt will
be given immediately if not deferred.
If there are pending enabled undeferred interrupts not included
in any group, and they do not become deferred by the giving of other
interrupts, then they are considered immediately fatal. Thus, the
user can make a nonfatal interrupt be fatal by enabling it but not
including it in any group.
The interrupt routine may conveniently
exit with the DISMIS Symbolic System Call.
The first arg, if not immediate, should point at the interrupt stack:
.CALL [SETZ ? 'DISMIS ? SETZ P]
The defer words and PC will be restored from the top 3
words on the stack and 5 words will be popped. Stack overflow
will be detected. You may specify that extra things should be popped
using the control bit argument; bit 2.9 specifies that three words
should be discarded, while <m>*100+<n> specifies that ACs <m> through
<m>+<n>-1 should be popped. Thus, it is a win to give, as the control
bit argument (in the RH) whatever was put in the LH of the first word
of the interrupt table - that will cause the DISMIS to pop exactly
what interrupts push.
If the first arg is immediate, clearly nothing can be popped:
.CALL [SETZ ? 'DISMIS ? SETZI 2+[DF1 ? DF2 ? PC] ]
In this case the control-bit argument is ignored.
If a second argument is given, it is used as the new PC
instead of what is found on the interrupt stack.
Similarly, optional third and fourth arguments specify the new
contents of the defer words, overriding what was saved on the stack.
Thus, if four arguments are given and the first is immediate,
the first argument is effectively ignored.
E. The Interrupt Bits in the First Interrupt Word.
The interrupt classes are:
[1] stops job and interrupts superior (fatal intr)
[2] stops job and interrupts superior unless enabled and undeferred
[3] does nothing unless enabled; waits if deferred.
Bits in the lh have two names: %PI... as a bit in the word,
and %PJ... shifted down by 18. bits.
The following interrupts abort the instruction, and leave the PC pointing
before the instruction if %OPOPC is 1 (as is winning), or after it if
%OPOPC is 0: %PIMPV, %PIOOB, %PIIOC, %PIILO, %PJTTY, %PJWRO, %PJFET, %PJTRP.
"(S)" indicates a synchronous interrupt; "(A)", an asynchronous one.
An interrupt is synchronous if its occurrence is always directly related
to the instruction that is being executed when it is signaled.
;RH bits
%PICLI==400000 ;CLI interrupt [3] (A)
;Some job opened the CLI device with filenames equal
;to the uname and jname of this job.
%PIPDL==200000 ;PDL overflow [3] (S)
%PILTP==100000 ;340 or E&S light pen hit [3] (A)
%PIMAR==40000 ;MAR hit. [2] (S)
;The MAR is a hardware feature that allows
;references to a specific memory location to
;be trapped. This is the interrupt that happens
;when such a reference is detected. The guilty
;instuction is usually not aborted; if it is, the
;PC is SOS'ed regardless of the setting of %OPOPC.
;See the .MARA and .MARPC variables.
%PIMPV==20000 ;MPV (memory protect violation) [2] (S)
;The job referenced a non-existent memory location.
;The address of that location (roundd down to
;a page boundary on KA-10's) may be found in .MPVA.
;The guilty instruction was aborted, and the PC was
;left set according to %OPOPC.
%PICLK==10000 ;Slow (1/2 sec) clock [3] (A)
%PI1PR==4000 ;Single-instruction proceed [1] (S)
;If a job is started with the one-proceed flag
;(%PC1PR on KA-10's) set, after one instruction
;is completed a %PI1PR interrupt will occur.
;DDT's ^N command uses this feature.
%PIBRK==2000 ;.BREAK instruction executed. [1] (S)
;.BREAK is used for DDT breakpoints, and for explicit
;program requests to DDT.
%PIOOB==1000 ;Address out of bounds [2] (S)
;This is an obscure condition that used to
;happen on USR device IOT's, when an attempt
;was made to refer to a nonexistent location in the
;other job. Now this always causes an MPV.
;The guilty instruction was aborted, and the PC was
;left set according to %OPOPC.
%PIIOC==400 ;IOCERR (I/O channel error) [2] (S)
;This indicates the failure of an I/O system
;call. The channel that was being operated on is
;in .BCHN, and its .IOS word should contain, in
;bits 4.5 - 4.1, an error code.
;The guilty instruction was aborted, and the PC was
;left set according to %OPOPC.
%PIVAL==200 ;.VALUE instruction executed [1] (S)
%PIDWN==100 ;System-going-down status change [3] (A)
;If the system changes its mind about whether
;or when it is scheduled to go down, this interrupt
;is signaled.
%PIILO==40 ;ILOPR, ILUUO (illegal operation) [2] (S)
;This can be caused by a returnable uuo when the
;program's 41 doesn't seem suitable for handling one
;(see ITS UUOS). It can also be used to report
;the failure of certain more archaic system calls.
;The guilty instruction was aborted, and the PC was
;left set according to %OPOPC.
%PIDIS==20 ;Display memory protect [2] (A)
;The 340 or E&S display got an MPV.
;This is now obsolete since the 340 and E&S
;no longer work.
%PIARO==10 ;Arithmetic overflow [3] (S)
;The PDP-10's built-in arithmetic overflow
;condition was detected by the hardware.
;In fact, overflow occurs so often
;that enabling this interrupt causes the
;machine to slow down considerably,
;and it should be avoided.
%PIB42==4 ;BADPI (Bad location 42) [1] (S)
;If in attempting to interrupt a job it turns out
;to be necessary to refer to nonexistent memory
;or write in read-only memory, this interrupt
;is signaled, instead of MPV or WIRO.
;This is so that the program will return to DDT
;instead of mysteriously looping.
%PIC.Z==2 ;^Z or CALL typed on terminal [1] (A)
%PITYI==1 ;TTY input (obsolete) [3] (A)
;LH bits
%PJRLT==200000 ;Real-time timer went off [3] (A)
;These interrupts are controlled by the .REALT
;uuo. See ITS UUOS.
%PJRUN==100000 ;Run-time timer went off [3] (A)
;This interrupt is requested (in advance)
;by setting .RTMR.
%PJNXI==40000 ;Non-existent IO register [2] (S)
;A Job in User IOT mode referenced a non-existent IO
;register on the KS10 Unibus. The PC is left pointing
;before the guilty instruction. The address of the
;non-existant register may be found in .MPVA.
%PJJST==20000 ;Job Status display request. [3] (A)
;The sequence ^_J was typed on the
;console owned by this process or some inferior.
%PJDCL==10000 ;Deferred call. [1] (S)
;An attempt was made to read TTY input
;and the next character was a deferred-call
;character (^_D or Control-CALL).
;This deferred-call character is never seen
;by the program; it just causes the interrupt.
;It differs from ordinary CALL or ^Z
;in that it takes effect when the program
;gets around to reading it, not immediately.
%PJATY==4000 ;TTY returned. [3] (A)
;This interrupt happens when the TTY is
;returned by the superior, after having
;been taken away. TECO uses this to know
;that it must redisplay the entire screen.
%PJTTY==2000 ;Don't have TTY [2] (S)
;This results from an attempt to use the job's
;console tty when the job does not own it, if
;%TBINT is 1 and %TBWAT is 0. See ITS TTY.
;The guilty instruction is aborted, and the PC is
;left set according to %OPOPC.
%PJPAR==1000 ;Memory parity error [2] (A)
;Programs are not intended to try to recover
;from parity errors, on the assumption that they
;are probably permanently screwed up.
;This interrupt is asynchronous because it can
;be caused by a parity error in another job
;which destroys data in a page shared with this job.
%PJFOV==400 ;ARFOV (Floating overflow) [3] (S)
;This is a non-aborting PDP-10 hardware condition.
%PJWRO==200 ;WIRO (Write in read-only page) [2] (S)
;The guilty instruction was aborted, and the PC was
;left set according to %OPOPC. The address of read
;only location (rounded down to a page boundary on
;KA-10's) may be found in .MPVA.
%PJFET==100 ;Fetched insn from impure page [2] (S)
;On KA-10's, if bit %PCPUR of the PC flags is 1,
;fetching an instruction from an impure page
;will cause this interrupt. This is supposed to
;facilitate catching jumps to randomness.
;The guilty instruction is aborted, and the PC is
;left set according to %OPOPC.
%PJTRP==40 ;SYSUUO (System uuo in trap mode) [2] (S)
;A job whose .UTRAP variable was nonzero either
;attempted to execute an instruction that trapped
;to the system, or was about to be interrupted.
;This feature is intended to be used by the superior
;to provide a non-ITS environment for the inferior.
;For that purpose, this interrupt should not be
;enabled for the inferior, so that it will be fatal.
;The guilty instruction was aborted, and the PC was
;left set according to %OPOPC.
%PJDBG==2 ;System being debugged state change [3] (A)
;When the system enters or leaves "debugging mode",
;this interrupt is signaled.
%PJLOS==1 ;A .LOSE UUO or a LOSE system call [2] (S)
;was executed.
F. The Interrupt Bits in the Second Word
The right half of the second word (.IFPIR) is used for I/O channel
interrupts that signal the arrival of or need for data.
They should not be confused with I/O channel error interrupts
or IOCERRors. Each channel has its own bit: 1.1 is for channel
0; 1.2, for channel 1; ... 2.7, for channel 17 .
They are all class 3, and their significance depends on the device
open on the channel.
The left half of the second word (.IFPIR) is used for
"inferior got a fatal interrupt" interrupts. Each of a job's
inferiors is assigned its own interrupt bit from among the
bottom 8 bits of the left half. When an inferior job is created,
its interrupt bit should be read and remembered by reading the
.INTB variable with a .USET. Every time that inferior gets a fatal
interrupt, it will be stopped and the superior will receive an
interrupt on that inferior's bit in .IFPIR. The inferior may
be restarted by zeroing its .USTP variable, but if the fatal
interrupts remain and are still fatal the inferior will simply
stop and interrupt the superior again. "Inferior got a fatal
interrupt" interrupts are all class 3.
The reason that inferiors interrupt through a special set of bits
instead of using I/O channel interrupts is that it makes it possible
to receive interrupts from all one's inferiors without having them
all open on I/O channels at all times. DDT normally keeps only
its current job open, and when it receives an interrupt from some
other job it opens that job temporarily.