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mirror of https://github.com/aap/pdp6.git synced 2026-01-14 23:56:18 +00:00
aap.pdp6/panel/panel6.c

822 lines
17 KiB
C

#include <stdarg.h>
#include <fcntl.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
#include <pthread.h>
#include <linux/i2c.h>
#include <linux/i2c-dev.h>
#include <unistd.h>
#include <sys/ioctl.h>
#include "../emu/util.h"
#define nelem(a) (sizeof(a)/sizeof(a[0]))
#define nil NULL
typedef uint64_t word;
typedef uint32_t hword;
typedef uint32_t u32;
typedef uint16_t u16;
typedef int8_t i8;
typedef uint8_t u8;
typedef unsigned char uchar;
typedef uchar bool;
typedef struct Point Point;
struct Point
{
float x, y;
};
typedef struct Image Image;
struct Image
{
SDL_Texture *tex;
int w, h;
};
typedef struct Panel Panel;
struct Panel
{
Image *surf;
SDL_Rect pos;
};
typedef struct Grid Grid;
struct Grid
{
float xoff, yoff;
float xscl, yscl;
Panel *panel;
};
typedef struct Element Element;
struct Element
{
Image **surf;
Grid *grid;
Point pos;
int state;
int active;
};
void
err(char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
fprintf(stderr, "error: ");
vfprintf(stderr, fmt, ap);
fprintf(stderr, "\n");
va_end(ap);
exit(1);
}
SDL_Window *window;
SDL_Renderer *renderer;
Image*
mustloadimg(const char *path)
{
Image *img;
SDL_Texture *s;
s = IMG_LoadTexture(renderer, path);
if(s == nil)
err("Couldn't load %s", path);
img = malloc(sizeof(Image));
img->tex = s;
SDL_QueryTexture(img->tex, nil, nil, &img->w, &img->h);
return img;
}
Image *lampsurf[2];
Image *switchsurf[2];
Image *keysurf[3];
Panel oppanel;
Grid opgrid1; /* the smaller base grid */
Grid opgrid2; /* the key grid */
Panel iopanel;
Grid iogrid;
Panel indpanel1, indpanel2;
Grid indgrid1;
Grid indgrid2;
Panel extrapanel;
Grid extragrid;
/* operator panel */
Element *data_sw, *ma_sw, *misc_sw;
Element *ir_l, *mi_l, *pc_l, *ma_l,
*pih_l, *pir_l, *pio_l, *misc_l;
/* bay indicator panel */
Element *mb_l, *ar_l, *mq_l;
Element *ff_l; /* flip flops */
/* io panel */
Element *iobus_l, *cr_l, *crbuf_l, *ptr_l, *ptrbuf_l,
*ptp_l, *ptpbuf_l, *tty_l, *ttibuf_l,
*pr_l, *rlr_l, *rla_l;
/* extra panel */
Element *extra_sw;
Element *extra_l;
#include "elements.inc"
void
setlights(uchar b, Element *l, int n)
{
int i;
for(i = 0; i < n; i++)
l[i].state = !!(b & 1 << 7-i);
}
void
setlights_(uchar b, Element *l, int n)
{
int i;
for(i = 0; i < n; i++)
l[i].state = !!(b & 1 << 5-i);
}
void
set18lights(uchar *b, Element *l)
{
setlights(b[0], l, 8);
setlights(b[1], l+8, 8);
setlights(b[2], l+16, 2);
}
void
set36lights(uchar *b, Element *l)
{
setlights(b[0], l, 8);
setlights(b[1], l+8, 8);
setlights(b[2], l+16, 8);
setlights(b[3], l+24, 8);
setlights(b[4], l+32, 4);
}
uchar
getswitches(Element *sw, int n, int state)
{
uchar b;
int i;
b = 0;
for(i = 0; i < n; i++)
b |= (uchar)(sw[i].state == state) << 7-i;
return b;
}
uchar
getswitches_(Element *sw, int n, int state)
{
uchar b;
int i;
b = 0;
for(i = 0; i < n; i++)
b |= (uchar)(sw[i].state == state) << 5-i;
return b;
}
void
setnlights(int b, Element *l, int n, int bit)
{
int i;
for(i = 0; i < n; i++, bit >>= 1)
l[i].state = !!(b & bit);
}
int
getnswitches(Element *sw, int bit, int n, int state)
{
int b, i;
b = 0;
for(i = 0; i < n; i++, bit >>= 1)
if(sw[i].state == state)
b |= bit;
return b;
}
uchar
get18switches(uchar *b, Element *sw)
{
b[0] = getswitches(sw, 8, 1);
b[1] = getswitches(sw+8, 8, 1);
b[2] = getswitches(sw+16, 2, 1);
}
uchar
get36switches(uchar *b, Element *sw)
{
b[0] = getswitches(sw, 8, 1);
b[1] = getswitches(sw+8, 8, 1);
b[2] = getswitches(sw+16, 8, 1);
b[3] = getswitches(sw+24, 8, 1);
b[4] = getswitches(sw+32, 4, 1);
}
Point
xform(Grid *g, Point p)
{
p.x = g->panel->pos.x + g->xoff + p.x*g->xscl;
p.y = g->panel->pos.y + (g->panel->surf->h - (g->yoff + p.y*g->yscl));
return p;
}
int
ismouseover(Element *e, int x, int y)
{
Point p;
if(e->grid->panel == nil)
return 0;
p = xform(e->grid, e->pos);
return x >= p.x && x <= p.x + e->surf[e->state]->w &&
y >= p.y && y <= p.y + e->surf[e->state]->h;
}
void
drawpanel(SDL_Renderer *renderer, Panel *p)
{
if(p->pos.x < 0)
return;
p->pos.w = p->surf->w;
p->pos.h = p->surf->h;
SDL_RenderCopy(renderer, p->surf->tex, nil, &p->pos);
}
void
drawelement(SDL_Renderer *renderer, Element *elt, int power)
{
Image *img;
SDL_Rect r;
Point p;
int s;
if(elt->grid->panel == nil)
return;
p = xform(elt->grid, elt->pos);
r.x = p.x+0.5;
r.y = p.y+0.5;
if(elt->surf == lampsurf)
s = elt->state && power;
else
s = elt->state;
img = elt->surf[s];
r.w = img->w;
r.h = img->h;
SDL_RenderCopy(renderer, img->tex, nil, &r);
}
void
mouse(int button, int state, int x, int y)
{
static int buttonstate;
Element *e;
int i;
if(button){
if(state == 1)
buttonstate |= 1 << button-1;
else
buttonstate &= ~(1 << button-1);
}
/* keys */
for(i = 0; i < nelem(keys); i++){
e = &keys[i];
/* e->active means latched on/off for keys */
if(buttonstate == 0 || !ismouseover(e, x, y)){
if(!e->active)
e->state = 0;
continue;
}
if((buttonstate & 5) == 5) /* left and right -> latched on/off */
e->active = !e->active;
else if(buttonstate & 1) /* left button -> down */
e->state = 1;
else if(buttonstate & 4) /* right button -> up */
e->state = 2;
}
/* switches */
for(i = 0; i < nelem(switches); i++){
e = &switches[i];
if(buttonstate == 0 || !ismouseover(e, x, y)){
e->active = 0;
continue;
}
if(!e->active){
e->active = 1;
if(buttonstate & 1) /* left button, toggle */
e->state = !e->state;
else if(buttonstate & 2) /* middle button, on */
e->state = 1;
else if(buttonstate & 4) /* right button, off */
e->state = 0;
}
}
}
void
findlayout(int *w, int *h)
{
float gap;
gap = (oppanel.surf->w - indpanel1.surf->w - indpanel2.surf->w)/4.0f;
indpanel1.pos = (SDL_Rect){ 0, 0, 0, 0 };
indpanel1.pos.x += gap;
indpanel2.pos = indpanel1.pos;
indpanel2.pos.x += indpanel1.surf->w + 2*gap;
iopanel.pos = indpanel2.pos;
iopanel.pos.y += indpanel2.surf->h;
oppanel.pos = (SDL_Rect){ 0, 0, 0, 0 };
oppanel.pos.y += indpanel1.surf->h*2.7;
extrapanel.pos = indpanel1.pos;
extrapanel.pos.y = oppanel.pos.y - extrapanel.surf->h;
*w = oppanel.surf->w;
*h = oppanel.pos.y + oppanel.surf->h;
}
/* Show only operator console */
void
findlayout_small(int *w, int *h)
{
SDL_Rect nopos = { -1, -1, -1, -1 };
indpanel1.pos = nopos;
indpanel2.pos = nopos;
iopanel.pos = nopos;
extrapanel.pos = nopos;
iogrid.panel = nil;
indgrid1.panel = nil;
indgrid2.panel = nil;
extragrid.panel = nil;
oppanel.pos = (SDL_Rect){ 0, 0, 0, 0 };
*w = oppanel.surf->w;
*h = oppanel.surf->h;
}
void
talkserial(int fd)
{
int i, n;
char c, buf[32];
while(1){
misc_l[3].state = misc_sw[0].state;
misc_l[4].state = misc_sw[1].state;
misc_l[5].state = misc_sw[2].state;
misc_l[6].state = misc_sw[3].state;
/* Send switches to CPU */
n = 0;
buf[n++] = getswitches_(data_sw, 6, 1);
buf[n++] = getswitches_(data_sw+6, 6, 1);
buf[n++] = getswitches_(data_sw+12, 6, 1);
buf[n++] = getswitches_(data_sw+18, 6, 1);
buf[n++] = getswitches_(data_sw+24, 6, 1);
buf[n++] = getswitches_(data_sw+30, 6, 1);
buf[n++] = getswitches_(ma_sw, 6, 1);
buf[n++] = getswitches_(ma_sw+6, 6, 1);
buf[n++] = getswitches_(ma_sw+12, 6, 1);
buf[n++] = getswitches_(keys, 6, 2);
buf[n++] = getswitches_(keys, 6, 1);
c = 0;
c |= (keys[6].state == 2)<<3;
c |= (keys[6].state == 1)<<2;
c |= (keys[7].state == 2)<<1;
c |= (keys[7].state == 1)<<0;
buf[n++] = c;
c = 0;
c |= (misc_sw[1].state == 1)<<3;
c |= (misc_sw[0].state == 1)<<2;
c |= (misc_sw[3].state == 1)<<1;
c |= (misc_sw[2].state == 1)<<0;
buf[n++] = c;
// TODO: speed knobs
buf[n++] = 0;
for(i = 0; i < n; i++)
if(buf[i] != 077)
buf[i] |= 0100;
buf[n++] = '\r';
write(fd, buf, n);
/* Read lights from CPU if we get any */
while(hasinput(fd)){
if(read(fd, &c, 1) != 1)
break;
if(c >= '0' && c <= '7'){
if(readn(fd, buf, 3))
break;
switch(c){
case '0':
setlights_(buf[0], ir_l, 6);
setlights_(buf[1], ir_l+6, 6);
setlights_(buf[2], ir_l+12, 6);
break;
case '1':
setlights_(buf[0], mi_l, 6);
setlights_(buf[1], mi_l+6, 6);
setlights_(buf[2], mi_l+12, 6);
break;
case '2':
setlights_(buf[0], mi_l+18, 6);
setlights_(buf[1], mi_l+24, 6);
setlights_(buf[2], mi_l+30, 6);
break;
case '3':
setlights_(buf[0], pc_l, 6);
setlights_(buf[1], pc_l+6, 6);
setlights_(buf[2], pc_l+12, 6);
break;
case '4':
setlights_(buf[0], ma_l, 6);
setlights_(buf[1], ma_l+6, 6);
setlights_(buf[2], ma_l+12, 6);
break;
case '5':
misc_l[2].state = !!(buf[0] & 040); // run
setlights_(buf[0]<<2, pih_l, 4);
setlights_(buf[1], pih_l+4, 3);
break;
case '6':
misc_l[1].state = !!(buf[0] & 040); // stop
setlights_(buf[0]<<2, pir_l, 4);
setlights_(buf[1], pir_l+4, 3);
break;
case '7':
misc_l[0].state = !!(buf[0] & 040); // pi
setlights_(buf[0]<<2, pio_l, 4);
setlights_(buf[1], pio_l+4, 3);
break;
}
}
}
}
}
void
handlenetwork(int fd, void *x)
{
nodelay(fd);
talkserial(fd);
close(fd);
}
void*
servethread(void *x)
{
serve(2000, handlenetwork, nil);
}
#include "panel6.h"
void*
shmthread(void *x)
{
int key = 666;
int id;
Panel6 *p;
int sw;
p = createseg("/tmp/pdp6_panel", sizeof(Panel6));
if(p == nil)
exit(1);
// set switches from previous state
setnlights(p->sw0, data_sw+18, 18, 0400000);
setnlights(p->sw1, data_sw, 18, 0400000);
setnlights(p->sw2, ma_sw, 18, 0400000);
misc_sw[0].state = !!(p->sw3 & SW_REPEAT);
misc_sw[1].state = !!(p->sw3 & SW_ADDR_STOP);
misc_sw[2].state = !!(p->sw3 & SW_POWER);
misc_sw[3].state = !!(p->sw3 & SW_MEM_DISABLE);
#define X if(1)
#define Y X ; else
for(;;) {
X p->sw0 = getnswitches(data_sw+18, 0400000, 18, 1);
X p->sw1 = getnswitches(data_sw, 0400000, 18, 1);
X p->sw2 = getnswitches(ma_sw, 0400000, 18, 1);
Y setnlights(p->sw0, data_sw+18, 18, 0400000);
Y setnlights(p->sw1, data_sw, 18, 0400000);
Y setnlights(p->sw2, ma_sw, 18, 0400000);
sw = 0;
if(keys[0].state == 1) sw |= KEY_START;
if(keys[0].state == 2) sw |= KEY_READIN;
if(keys[1].state == 1) sw |= KEY_INST_CONT;
if(keys[1].state == 2) sw |= KEY_MEM_CONT;
if(keys[2].state == 1) sw |= KEY_INST_STOP;
if(keys[2].state == 2) sw |= KEY_MEM_STOP;
if(keys[3].state == 1) sw |= KEY_IO_RESET;
if(keys[3].state == 2) sw |= KEY_EXEC;
if(keys[4].state == 1) sw |= KEY_DEP;
if(keys[4].state == 2) sw |= KEY_DEP_NXT;
if(keys[5].state == 1) sw |= KEY_EX;
if(keys[5].state == 2) sw |= KEY_EX_NXT;
if(misc_sw[0].state == 1) sw |= SW_REPEAT;
if(misc_sw[1].state == 1) sw |= SW_ADDR_STOP;
if(misc_sw[2].state == 1) sw |= SW_POWER;
if(misc_sw[3].state == 1) sw |= SW_MEM_DISABLE;
X p->sw3 = sw;
sw = 0;
if(keys[6].state == 1) sw |= KEY_MOTOR_OFF;
if(keys[6].state == 2) sw |= KEY_MOTOR_ON;
if(keys[7].state == 1) sw |= KEY_PTP_FEED;
if(keys[7].state == 2) sw |= KEY_PTR_FEED;
X p->sw4 = sw;
setnlights(p->lights0, mi_l+18, 18, 0400000);
setnlights(p->lights1, mi_l, 18, 0400000);
setnlights(p->lights2, ma_l, 18, 0400000);
setnlights(p->lights3, ir_l, 18, 0400000);
setnlights(p->lights4, pc_l, 18, 0400000);
misc_l[0].state = !!(p->lights5 & L5_PI_ON);
misc_l[1].state = !!(p->lights5 & L5_MC_STOP);
misc_l[2].state = !!(p->lights5 & L5_RUN);
misc_l[3].state = !!(p->lights5 & L5_REPEAT);
misc_l[4].state = !!(p->lights5 & L5_ADDR_STOP);
misc_l[5].state = !!(p->lights5 & L5_POWER);
misc_l[6].state = !!(p->lights5 & L5_MEM_DISABLE);
setnlights(p->lights5, pio_l, 7, 0100);
setnlights(p->lights6, pir_l, 7, 0100);
setnlights(p->lights6, pih_l, 7, 020000);
usleep(30);
}
}
void*
openserial(void *x)
{
int fd;
fd = open("/tmp/panel", O_RDWR);
if(fd < 0)
err("Couldn't open serial connection");
talkserial(fd);
close(fd);
}
void*
talki2c(void *x)
{
int fd;
int i;
int n;
uchar msg[128], *p;
fd = open("/dev/i2c-1", O_RDWR);
if(fd < 0)
err("Couldn't open I2C connection");
if(ioctl(fd, I2C_SLAVE, 0x26) < 0)
err("Couldn't select device");
while(1){
n = 0;
msg[n++] = 0; // address
get18switches(&msg[n], ma_sw); n += 3;
get36switches(&msg[n], data_sw); n += 5;
msg[n++] = getswitches(misc_sw, 4, 1);
msg[n++] = getswitches(extra_sw, 6, 1);
msg[n++] = getswitches(keys, 8, 1);
msg[n++] = getswitches(keys, 8, 2);
write(fd, msg, n);
p = msg;
*p++ = 0;
write(fd, msg, 1);
p = msg;
read(fd, p, 0x12);
p += 0x12;
read(fd, p, 0xF);
p += 0xF;
read(fd, p, 0xE);
p += 0xE;
read(fd, p, 0x5);
p += 0x5;
n = 0;
set18lights(&msg[n], ir_l); n += 3;
set18lights(&msg[n], pc_l); n += 3;
set36lights(&msg[n], mi_l); n += 5;
set18lights(&msg[n], ma_l); n += 3;
setlights(msg[n+0]<<1, pih_l, 7);
setlights(msg[n+1]<<1, pir_l, 7);
setlights(msg[n+2]<<1, pio_l, 7);
misc_l[0].state = !!(msg[n+2] & 0x80);
misc_l[1].state = !!(msg[n+1] & 0x80);
misc_l[2].state = !!(msg[n+0] & 0x80);
misc_l[3].state = !!(msg[n+3] & 0x80);
misc_l[4].state = !!(msg[n+3] & 0x40);
misc_l[5].state = !!(msg[n+3] & 0x20);
misc_l[6].state = !!(msg[n+3] & 0x10);
n += 4;
set36lights(&msg[n], mb_l); n += 5;
set36lights(&msg[n], ar_l); n += 5;
set36lights(&msg[n], mq_l); n += 5;
setlights(msg[n++], &ff_l[0], 8);
setlights(msg[n++], &ff_l[8], 8);
setlights(msg[n++], &ff_l[16], 8);
setlights(msg[n++], &ff_l[24], 8);
setlights(msg[n++], &ff_l[32], 8);
setlights(msg[n++], &ff_l[40], 8);
setlights(msg[n++], &ff_l[48], 8);
setlights(msg[n++], &ff_l[56], 8);
setlights(msg[n++], &ff_l[64], 8);
setlights(msg[n++], &ff_l[72], 8);
setlights(msg[n++], &ff_l[80], 8);
setlights(msg[n++], &ff_l[88], 8);
setlights(msg[n++], &ff_l[96], 8);
setlights(msg[n++], &ff_l[104], 8);
setlights(msg[n++], pr_l, 8);
setlights(msg[n++], rlr_l, 8);
setlights(msg[n++], rla_l, 8);
setlights(msg[n++]<<1, tty_l, 7);
setlights(msg[n++], ttibuf_l, 8);
for(i = 0; i < n; i++)
printf("%02X ", msg[i]);
printf("\n");
}
close(fd);
}
int
main(int argc, char *argv[])
{
SDL_Event ev;
SDL_MouseButtonEvent *mbev;
SDL_MouseMotionEvent *mmev;
Element *e;
int i;
int w, h;
pthread_t comthread;
SDL_Init(SDL_INIT_EVERYTHING);
IMG_Init(IMG_INIT_PNG);
if(SDL_CreateWindowAndRenderer(1399, 200, 0, &window, &renderer) < 0)
err("SDL_CreateWindowAndRenderer() failed: %s\n", SDL_GetError());
lampsurf[0] = mustloadimg("../art/lamp_off.png");
lampsurf[1] = mustloadimg("../art/lamp_on.png");
switchsurf[0] = mustloadimg("../art/switch_d.png");
switchsurf[1] = mustloadimg("../art/switch_u.png");
keysurf[0] = mustloadimg("../art/key_n.png");
keysurf[1] = mustloadimg("../art/key_d.png");
keysurf[2] = mustloadimg("../art/key_u.png");
oppanel.surf = mustloadimg("../art/op_panel.png");
opgrid1.panel = &oppanel;
opgrid1.xscl = opgrid1.panel->surf->w/90.0f;
opgrid1.yscl = opgrid1.panel->surf->h/11.0f;
opgrid1.yoff = opgrid1.yscl/2.0f;
opgrid2.panel = &oppanel;
opgrid2.xscl = opgrid1.xscl*1.76f;
opgrid2.yscl = opgrid2.xscl;
opgrid2.xoff = opgrid1.xscl*44.5f;
opgrid2.yoff = opgrid1.panel->surf->h*2.4f/143.0f;
iopanel.surf = mustloadimg("../art/io_panel.png");
iogrid.panel = &iopanel;
iogrid.xscl = iogrid.panel->surf->w/44.0f;
iogrid.yscl = iogrid.panel->surf->h/28.0f;
indpanel1.surf = mustloadimg("../art/ind_panel1.png");
indgrid1.panel = &indpanel1;
indgrid1.xscl = indgrid1.panel->surf->w*5.0f/77.0f;
indgrid1.yscl = indgrid1.panel->surf->h/12.0f;
indpanel2.surf = mustloadimg("../art/ind_panel2.png");
indgrid2.panel = &indpanel2;
indgrid2.xscl = indgrid2.panel->surf->w/44.0f;
indgrid2.yscl = indgrid2.panel->surf->h/11.0f;
extrapanel.surf = mustloadimg("../art/extra_panel.png");
extragrid = indgrid1;
extragrid.panel = &extrapanel;
// findlayout(&w, &h);
findlayout_small(&w, &h);
SDL_SetWindowSize(window, w, h);
e = switches;
data_sw = e; e += 36;
ma_sw = e; e += 18;
misc_sw = e; e += 4;
extra_sw = e; e += 5;
e = lamps;
mi_l = e; e += 36;
ir_l = e; e += 18;
ma_l = e; e += 18;
pc_l = e; e += 18;
pio_l = e; e += 7;
pir_l = e; e += 7;
pih_l = e; e += 7;
misc_l = e; e += 7;
mb_l = e; e += 36;
ar_l = e; e += 36;
mq_l = e; e += 36;
ff_l = e; e += 14*8;
iobus_l = e; e += 36;
cr_l = e; e += 9;
crbuf_l = e; e += 36;
ptr_l = e; e += 6;
ptrbuf_l = e; e += 36;
ptp_l = e; e += 6;
ptpbuf_l = e; e += 8;
tty_l = e; e += 7;
ttibuf_l = e; e += 8;
pr_l = e; e += 8;
rlr_l = e; e += 8;
rla_l = e; e += 8;
extra_l = e; e += 1;
// pthread_create(&comthread, nil, talki2c, nil);
// pthread_create(&comthread, nil, servethread, nil);
// pthread_create(&comthread, nil, talkserial, nil);
pthread_create(&comthread, nil, shmthread, nil);
for(;;){
while(SDL_PollEvent(&ev))
switch(ev.type){
case SDL_MOUSEMOTION:
mmev = (SDL_MouseMotionEvent*)&ev;
mouse(0, mmev->state, mmev->x, mmev->y);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
mbev = (SDL_MouseButtonEvent*)&ev;
mouse(mbev->button, mbev->state, mbev->x, mbev->y);
break;
case SDL_QUIT:
SDL_Quit();
return 0;
}
SDL_SetRenderDrawColor(renderer, 0xe6, 0xe6, 0xe6, 0xff);
SDL_RenderClear(renderer);
drawpanel(renderer, &indpanel1);
drawpanel(renderer, &indpanel2);
drawpanel(renderer, &extrapanel);
drawpanel(renderer, &iopanel);
drawpanel(renderer, &oppanel);
for(i = 0, e = lamps; i < nelem(lamps); i++, e++)
drawelement(renderer, e, 1);
for(i = 0, e = keys; i < nelem(keys); i++, e++)
drawelement(renderer, e, 1);
for(i = 0, e = switches; i < nelem(switches); i++, e++)
drawelement(renderer, e, 1);
SDL_RenderPresent(renderer);
SDL_Delay(30);
}
return 0;
}