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This logs 256 bits of data per cycle to a ring buffer in BRAM. The data collected can be read out through 2 new SPRs or through the debug interface. The new SPRs are LOG_ADDR (724) and LOG_DATA (725). LOG_ADDR contains the buffer write pointer in the upper 32 bits (in units of entries, i.e. 32 bytes) and the read pointer in the lower 32 bits (in units of doublewords, i.e. 8 bytes). Reading LOG_DATA gives the doubleword from the buffer at the read pointer and increments the read pointer. Setting bit 31 of LOG_ADDR inhibits the trace log system from writing to the log buffer, so the contents are stable and can be read. There are two new debug addresses which function similarly to the LOG_ADDR and LOG_DATA SPRs. The log is frozen while either or both of the LOG_ADDR SPR bit 31 or the debug LOG_ADDR register bit 31 are set. The buffer defaults to 2048 entries, i.e. 64kB. The size is set by the LOG_LENGTH generic on the core_debug module. Software can determine the length of the buffer because the length is ORed into the buffer write pointer in the upper 32 bits of LOG_ADDR. Hence the length of the buffer can be calculated as 1 << (31 - clz(LOG_ADDR)). There is a program to format the log entries in a somewhat readable fashion in scripts/fmt_log/fmt_log.c. The log_entry struct in that file describes the layout of the bits in the log entries. Signed-off-by: Paul Mackerras <paulus@ozlabs.org>
146 lines
4.2 KiB
VHDL
146 lines
4.2 KiB
VHDL
library ieee;
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use ieee.std_logic_1164.all;
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use ieee.numeric_std.all;
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library work;
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use work.common.all;
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entity fetch1 is
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generic(
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RESET_ADDRESS : std_logic_vector(63 downto 0) := (others => '0');
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ALT_RESET_ADDRESS : std_logic_vector(63 downto 0) := (others => '0')
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);
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port(
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clk : in std_ulogic;
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rst : in std_ulogic;
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-- Control inputs:
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stall_in : in std_ulogic;
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flush_in : in std_ulogic;
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stop_in : in std_ulogic;
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alt_reset_in : in std_ulogic;
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-- redirect from execution unit
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e_in : in Execute1ToFetch1Type;
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-- Request to icache
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i_out : out Fetch1ToIcacheType;
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-- outputs to logger
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log_out : out std_ulogic_vector(42 downto 0)
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);
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end entity fetch1;
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architecture behaviour of fetch1 is
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type stop_state_t is (RUNNING, STOPPED, RESTARTING);
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type reg_internal_t is record
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stop_state: stop_state_t;
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end record;
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signal r, r_next : Fetch1ToIcacheType;
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signal r_int, r_next_int : reg_internal_t;
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signal log_nia : std_ulogic_vector(42 downto 0);
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begin
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regs : process(clk)
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begin
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if rising_edge(clk) then
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log_nia <= r.nia(63) & r.nia(43 downto 2);
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if r /= r_next then
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report "fetch1 rst:" & std_ulogic'image(rst) &
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" IR:" & std_ulogic'image(e_in.virt_mode) &
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" P:" & std_ulogic'image(e_in.priv_mode) &
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" R:" & std_ulogic'image(e_in.redirect) &
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" S:" & std_ulogic'image(stall_in) &
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" T:" & std_ulogic'image(stop_in) &
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" nia:" & to_hstring(r_next.nia) &
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" SM:" & std_ulogic'image(r_next.stop_mark);
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end if;
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r <= r_next;
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r_int <= r_next_int;
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end if;
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end process;
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log_out <= log_nia;
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comb : process(all)
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variable v : Fetch1ToIcacheType;
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variable v_int : reg_internal_t;
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variable increment : boolean;
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begin
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v := r;
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v_int := r_int;
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if rst = '1' then
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if alt_reset_in = '1' then
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v.nia := ALT_RESET_ADDRESS;
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else
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v.nia := RESET_ADDRESS;
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end if;
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v.virt_mode := '0';
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v.priv_mode := '1';
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v_int.stop_state := RUNNING;
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elsif e_in.redirect = '1' then
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v.nia := e_in.redirect_nia;
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v.virt_mode := e_in.virt_mode;
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v.priv_mode := e_in.priv_mode;
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elsif stall_in = '0' then
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-- For debug stop/step to work properly we need a little bit of
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-- trickery here. If we just stop incrementing and send stop marks
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-- when stop_in is set, then we'll increment on the cycle it clears
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-- and end up never executing the instruction we were stopped on.
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--
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-- Avoid this along with the opposite issue when stepping (stop is
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-- cleared for only one cycle) is handled by the state machine below
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--
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-- By default, increment addresses
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increment := true;
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case v_int.stop_state is
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when RUNNING =>
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-- If we are running and stop_in is set, then stop incrementing,
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-- we are now stopped.
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if stop_in = '1' then
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increment := false;
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v_int.stop_state := STOPPED;
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end if;
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when STOPPED =>
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-- When stopped, never increment. If stop is cleared, go to state
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-- "restarting" but still don't increment that cycle. stop_in is
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-- now 0 so we'll send the NIA down without a stop mark.
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increment := false;
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if stop_in = '0' then
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v_int.stop_state := RESTARTING;
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end if;
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when RESTARTING =>
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-- We have just sent the NIA down, we can start incrementing again.
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-- If stop_in is still not set, go back to running normally.
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-- If stop_in is set again (that was a one-cycle "step"), go
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-- back to "stopped" state which means we'll stop incrementing
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-- on the next cycle. This ensures we increment the PC once after
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-- sending one instruction without a stop mark. Since stop_in is
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-- now set, the new PC will be sent with a stop mark and thus not
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-- executed.
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if stop_in = '0' then
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v_int.stop_state := RUNNING;
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else
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v_int.stop_state := STOPPED;
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end if;
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end case;
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if increment then
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v.nia := std_logic_vector(unsigned(v.nia) + 4);
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end if;
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end if;
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v.req := not rst;
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v.stop_mark := stop_in;
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r_next <= v;
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r_next_int <= v_int;
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-- Update outputs to the icache
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i_out <= r;
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end process;
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end architecture behaviour;
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