735 lines
18 KiB
C
735 lines
18 KiB
C
#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "type.h"
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#include "bitblt.h"
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#define DIV_ROUND_UP(count,pow2) (((count) - 1) / (pow2) + 1)
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static const u8 bit_reverse_byte [0x100] =
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{
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0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
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0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
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0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
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0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
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0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
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0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
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0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
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0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
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0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
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0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
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0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
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0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
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0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
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0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
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0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
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0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
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0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
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0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
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0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
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0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
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0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
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0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
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0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
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0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
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0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
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0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
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0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
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0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
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0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
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0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
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0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
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0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff
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};
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void reverse_bits (u8 *p, int byte_count)
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{
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while (byte_count--)
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{
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(*p) = bit_reverse_byte [*p];
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p++;
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}
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}
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static word_type bit_reverse_word (word_type d)
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{
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return (bit_reverse_byte [d >> 24] |
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(bit_reverse_byte [(d >> 16) & 0xff] << 8) |
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(bit_reverse_byte [(d >> 8) & 0xff] << 16) |
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(bit_reverse_byte [d & 0xff] << 24));
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}
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static word_type *temp_buffer;
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static word_type temp_buffer_size;
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static void realloc_temp_buffer (u32 size)
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{
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if (size <= temp_buffer_size)
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return;
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temp_buffer = realloc (temp_buffer, size);
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if (! temp_buffer)
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{
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fprintf (stderr, "realloc failed in bitblt library\n");
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exit (2);
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}
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temp_buffer_size = size;
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}
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static inline word_type pixel_mask (int x)
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{
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#if defined (MIXED_ENDIAN) /* disgusting hack for mixed-endian */
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word_type m;
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m = 0x80 >> (x & 7);
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m <<= (x & 24);
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return (m);
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#elif defined (LSB_RIGHT)
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return (1U << ((BITS_PER_WORD - 1) - x));
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#else
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return (1U << x);
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#endif
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};
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/* mask for range of bits left..right, inclusive */
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static inline word_type pixel_range_mask (int left, int right)
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{
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word_type m1, m2, val;
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/* $$$ one of these cases is wrong! */
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#if defined (LSB_RIGHT)
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m1 = (~ 0U) >> left;
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m2 = (~ 0U) << (BITS_PER_WORD - 1 - right);
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#else
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m1 = (~ 0U) << left;
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m2 = (~ 0U) >> (BITS_PER_WORD - 1 - right);
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#endif
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val = m1 & m2;
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printf ("left %d, right %d, mask %08x\n", left, right, val);
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return (val);
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};
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Bitmap *create_bitmap (Rect *rect)
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{
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Bitmap *bitmap;
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u32 width = rect_width (rect);
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u32 height = rect_height (rect);
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if ((width <= 0) || (height <= 0))
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return (NULL);
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bitmap = calloc (1, sizeof (Bitmap));
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if (! bitmap)
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return (NULL);
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bitmap->rect = * rect;
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bitmap->row_words = DIV_ROUND_UP (width, BITS_PER_WORD);
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bitmap->bits = calloc (1, height * bitmap->row_words * sizeof (word_type));
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if (! bitmap->bits)
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{
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free (bitmap);
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return (NULL);
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}
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return (bitmap);
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}
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void free_bitmap (Bitmap *bitmap)
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{
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free (bitmap->bits);
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free (bitmap);
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}
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boolean get_pixel (Bitmap *bitmap, Point coord)
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{
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word_type *p;
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int w,b;
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if ((coord.x < bitmap->rect.min.x) ||
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(coord.x >= bitmap->rect.max.x) ||
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(coord.y < bitmap->rect.min.y) ||
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(coord.y >= bitmap->rect.max.y))
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return (0);
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coord.y -= bitmap->rect.min.y;
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coord.x -= bitmap->rect.min.x;
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w = coord.x / BITS_PER_WORD;
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b = coord.x & (BITS_PER_WORD - 1);
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p = bitmap->bits + coord.y * bitmap->row_words + w;
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return (((*p) & pixel_mask (b)) != 0);
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}
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void set_pixel (Bitmap *bitmap, Point coord, boolean value)
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{
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word_type *p;
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int w,b;
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if ((coord.x < bitmap->rect.min.x) ||
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(coord.x >= bitmap->rect.max.x) ||
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(coord.y < bitmap->rect.min.y) ||
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(coord.y >= bitmap->rect.max.y))
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return;
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coord.y -= bitmap->rect.min.y;
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coord.x -= bitmap->rect.min.x;
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w = coord.x / BITS_PER_WORD;
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b = coord.x & (BITS_PER_WORD - 1);
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p = bitmap->bits + coord.y * bitmap->row_words + w;
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if (value)
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(*p) |= pixel_mask (b);
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else
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(*p) &= ~pixel_mask (b);
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}
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/* modifies rect1 to be the intersection of rect1 and rect2;
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returns true if intersection is non-null */
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static boolean clip_rect (Rect *rect1, Rect *rect2)
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{
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if (rect1->min.y > rect2->max.y)
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goto empty;
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if (rect1->min.y < rect2->min.y)
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{
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if (rect1->max.y < rect2->max.y)
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goto empty;
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rect1->min.y = rect2->min.y;
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}
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if (rect1->max.y > rect2->max.y)
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rect1->max.y = rect2->max.y;
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if (rect1->min.x > rect2->max.x)
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goto empty;
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if (rect1->min.x < rect2->min.x)
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{
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if (rect1->max.x < rect2->max.x)
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goto empty;
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rect1->min.x = rect2->min.x;
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}
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if (rect1->max.x > rect2->max.x)
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rect1->max.x = rect2->max.x;
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empty:
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rect1->min.x = rect1->min.y =
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rect1->max.x = rect1->max.y = 0;
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return (0);
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}
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static void blt_background (Bitmap *dest_bitmap,
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Rect dest_rect)
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{
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u32 y;
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word_type *rp;
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u32 left_bit, left_word;
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u32 right_bit, right_word;
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word_type left_mask, right_mask;
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s32 word_count;
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/* This function requires a non-null dest rect */
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assert (dest_rect.min.x < dest_rect.max.x);
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assert (dest_rect.min.y < dest_rect.max.y);
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/* and that the rows of the dest rect lie entirely within the dest bitmap */
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assert (dest_rect.min.y >= dest_bitmap->rect.min.y);
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assert (dest_rect.max.y <= dest_bitmap->rect.max.y);
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/* clip the x axis of the dest_rect to the bounds of the dest bitmap */
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if (dest_rect.min.x < dest_bitmap->rect.min.x)
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dest_rect.min.x = dest_bitmap->rect.min.x;
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if (dest_rect.max.x > dest_bitmap->rect.max.x)
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dest_rect.max.x = dest_bitmap->rect.max.x;
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rp = dest_bitmap->bits +
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(dest_rect.min.y - dest_bitmap->rect.min.y) * dest_bitmap->row_words +
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(dest_rect.min.x - dest_bitmap->rect.min.x) / BITS_PER_WORD;
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left_bit = dest_rect.min.x % BITS_PER_WORD;
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left_word = dest_rect.min.x / BITS_PER_WORD;
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right_bit = (dest_rect.max.x - 1) % BITS_PER_WORD;
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right_word = (dest_rect.max.x - 1) / BITS_PER_WORD;
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word_count = right_word + 1 - left_word;
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/* special case if entire horizontal range fits in a single word */
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if (word_count == 1)
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{
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left_mask = 0;
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right_mask = ~ pixel_range_mask (left_bit, right_bit);
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word_count = 0;
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}
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else
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{
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if (left_bit)
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{
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left_mask = ~ pixel_range_mask (left_bit, BITS_PER_WORD - 1);
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word_count--;
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}
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if (right_bit != (BITS_PER_WORD - 1))
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{
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right_mask = ~ pixel_range_mask (0, right_bit);
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word_count--;
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}
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}
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for (y = 0; y < rect_height (& dest_rect); y++)
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{
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word_type *wp = rp;
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/* partial word at left, if any */
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if (left_mask)
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*(wp++) &= left_mask;
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/* use Duff's Device for the full words */
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if (word_count)
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{
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s32 i = word_count;
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switch (i % 8)
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{
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while (i > 0)
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{
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*(wp++) = 0;
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case 7: *(wp++) = 0;
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case 6: *(wp++) = 0;
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case 5: *(wp++) = 0;
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case 4: *(wp++) = 0;
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case 3: *(wp++) = 0;
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case 2: *(wp++) = 0;
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case 1: *(wp++) = 0;
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case 0: i -= 8;
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}
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}
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}
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/* partial word at right, if any */
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if (right_mask)
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*wp &= right_mask;
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/* advance to next row */
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rp += dest_bitmap->row_words;
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}
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}
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#if 0
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static void blt (Bitmap *src_bitmap,
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Rect *src_rect,
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Bitmap *dest_bitmap,
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Rect *dest_rect)
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{
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s32 y;
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word_type *rp;
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/* This function requires a non-null src rect */
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assert (dest_rect->min.x < dest_rect->max.x);
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assert (dest_rect->min.y < dest_rect->max.y);
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/* and a non-null dest rect */
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assert (dest_rect->min.x < dest_rect->max.x);
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assert (dest_rect->min.y < dest_rect->max.y);
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/* and that the widths and heights of the rects match */
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assert (rect_width (src_rect) == rect_width (dest_rect));
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assert (rect_height (src_rect) == rect_height (dest_rect));
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/* and that the rows of the src rect lie entirely within the src bitmap */
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assert (dest_rect->min.y >= dest_bitmap->rect->min.y);
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assert (dest_rect->max.y <= dest_bitmap->rect->max.y);
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/* and that the rows of the dest rect lie entirely within the dest bitmap */
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assert (dest_rect->min.y >= dest_bitmap->rect->min.y);
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assert (dest_rect->max.y <= dest_bitmap->rect->max.y);
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/* clip the x axis of the dest_rect to the bounds of the dest bitmap,
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and adjust the src_rect to match */
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if (dest_rect->min.x < dest_bitmap->rect.min.x)
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{
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src_rect->min.x += ???;
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dest_rect->min.x = dest_bitmap->rect.min.x;
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}
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if (dest_rect->max.x > dest_bitmap->rect.max.x)
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{
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dest_rect->max.x = dest_bitmap->rect.max.x;
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}
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rp = ???;
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for (y = 0; y < rect_height (dest_rect); y++)
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{
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???;
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rp += dest_bitmap->row_words;
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}
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}
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/*
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* The destination rectangle is first clipped to the dest bitmap, and
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* the source rectangle is adjusted in the corresponding manner.
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* What's left is divided into five sections, any of which may be
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* null. The portion that actually corresponds to the intersection of
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* the source rectangle and the source bitmpa is the "middle". The
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* other four sections will use the background color as the source
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* operand.
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*
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*
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* y0 -> -------------------------------------------------
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* | top |
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* | |
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* y1 -> -------------------------------------------------
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* | left | middle | right |
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* | | | |
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* y2 -> -------------------------------------------------
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* | bottom |
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* | |
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* y3 -> -------------------------------------------------
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*
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* ^ ^ ^ ^
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* | | | |
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* x0 x1 x2 x3
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*
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* */
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Bitmap *bitblt (Bitmap *src_bitmap,
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Rect *src_rect,
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Bitmap *dest_bitmap,
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Point *dest_min,
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int tfn,
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int background)
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{
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Rect sr, dr; /* src and dest rects, clipped to visible portion of
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dest rect */
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u32 drw, drh; /* dest rect width, height - gets adjusted */
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Point src_point, dest_point;
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/* dest coordinates: */
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u32 x0, x1, x2, x3;
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u32 y0, y1, y2, y3;
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{
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sr = * src_rect;
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u32 srw = rect_width (& sr);
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u32 srh = rect_height (& sr);
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if ((srw < 0) || (srh < 0))
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goto done; /* the source rect is empty! */
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dr.min.x = dest_min->x;
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dr.min.y = dest_min->y;
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dr.max.x = dr.min.x + srw;
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dr.max.y = dr.min.y + srh;
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}
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if (! dest_bitmap)
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{
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dest_bitmap = create_bitmap (& dr);
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if (! dest_bitmap)
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return (NULL);
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}
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if ((dr.min.x >= dest_bitmap->rect.max.x) ||
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(dr.min.y >= dest_bitmap->rect.max.y))
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goto done; /* the dest rect isn't even in the dest bitmap! */
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/* crop dest rect to dest bitmap */
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delta = dest_bitmap->rect.min.x - dr.min.x;
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if (delta > 0)
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{
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sr.min.x += delta;
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dr.min.x += delta;
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}
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delta = dest_bitmap->rect.min.y - dr.min.y;
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if (delta > 0)
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{
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sr.min.y += delta;
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dr.min.y += delta;
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}
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delta = dr.max.x - dest_bitmap->rect.max.x;
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if (delta > 0)
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{
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sr.max.x -= delta;
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dr.max.x -= delta;
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}
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delta = dr.max.y - dest_bitmap->rect.max.y;
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if (delta > 0)
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{
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sr.max.x -= delta;
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dr.max.x -= delta;
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}
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drw = rect_width (& dr);
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drh = rect_height (& dh);
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x0 = dr.min.x;
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y0 = dr.min.y;
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x3 = dr.max.x;
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y3 = dr.max.y;
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#if 0
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/* if the source rect min y is >= the source bitmap max y,
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we transfer background color to the entire dest rect */
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if (sr.min.y >= src->rect.max.y)
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{
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blt_background (dest_bitmap, dr);
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|
goto done;
|
|
}
|
|
#endif
|
|
|
|
/* top */
|
|
if (y0 != y1)
|
|
{
|
|
dr2.min.x = x0;
|
|
dr2.max.x = x3;
|
|
dr2.min.y = y0;
|
|
dr2.max.y = y1;
|
|
blt_background (dest_bitmap, & dr2);
|
|
}
|
|
|
|
/*
|
|
* top: if the source rect min y is less than the source bitmap min y,
|
|
* we need to transfer some backgound color to the top part of the dest
|
|
* rect
|
|
*/
|
|
if (sr.min.y < src->rect.min.y)
|
|
{
|
|
Rect dr2;
|
|
uint32 bg_height;
|
|
|
|
bg_height = src->rect.min.y - sr.min.y;
|
|
if (bg_height > sh)
|
|
bg_height = sh;
|
|
|
|
dr2 = dr;
|
|
dr2.max.y = dr2.min.y + bg_height;
|
|
|
|
blt_background (dest_bitmap, & dr2);
|
|
|
|
/* now reduce the rect height by the number of lines of background
|
|
color */
|
|
sr.min.y += bg_height;
|
|
dr.min.y += bg_height;
|
|
sh -= bg_height;
|
|
dh -= bg_height;
|
|
|
|
if (sr.min.y == sr.max.y)
|
|
goto done;
|
|
}
|
|
|
|
if (y1 != y2)
|
|
{
|
|
/* left */
|
|
if (x0 != x1)
|
|
{
|
|
dr2.min.x = x1;
|
|
dr2.max.x = x1;
|
|
dr2.min.y = y1;
|
|
dr2.max.y = y2
|
|
blt_background (dest_bitmap, & dr2);
|
|
}
|
|
|
|
/* middle */
|
|
if (x1 != x2)
|
|
{
|
|
/* ??? */
|
|
}
|
|
|
|
/* right */
|
|
if (x2 != x3)
|
|
{
|
|
dr2.min.x = x2;
|
|
dr2.max.x = x3;
|
|
dr2.min.y = y1;
|
|
dr2.max.y = y2
|
|
blt_background (dest_bitmap, & dr2);
|
|
}
|
|
}
|
|
|
|
/* bottom */
|
|
if (y2 != y3)
|
|
{
|
|
dr2.min.x = x0;
|
|
dr2.max.x = x3;
|
|
dr2.min.y = y2;
|
|
dr2.max.y = y3;
|
|
blt_background (dest_bitmap, & dr2);
|
|
}
|
|
|
|
done:
|
|
return (dest_bitmap);
|
|
}
|
|
#else
|
|
Bitmap *bitblt (Bitmap *src_bitmap,
|
|
Rect *src_rect,
|
|
Bitmap *dest_bitmap,
|
|
Point *dest_min,
|
|
int tfn,
|
|
int background)
|
|
{
|
|
Point src_point, dest_point;
|
|
|
|
if (! dest_bitmap)
|
|
{
|
|
Rect dest_rect = {{ 0, 0 }, { dest_min->x + rect_width (src_rect),
|
|
dest_min->y + rect_height (src_rect) }};
|
|
dest_bitmap = create_bitmap (& dest_rect);
|
|
if (! dest_bitmap)
|
|
return (NULL);
|
|
}
|
|
|
|
if (tfn == TF_SRC)
|
|
{
|
|
for (src_point.y = src_rect->min.y;
|
|
src_point.y < src_rect->max.y;
|
|
src_point.y++)
|
|
{
|
|
dest_point.y = dest_min->y + src_point.y - src_rect->min.y;
|
|
|
|
for (src_point.x = src_rect->min.x;
|
|
src_point.x < src_rect->max.x;
|
|
src_point.x++)
|
|
{
|
|
boolean a;
|
|
|
|
dest_point.x = dest_min->x + src_point.x - src_rect->min.x;
|
|
|
|
a = get_pixel (src_bitmap, src_point);
|
|
set_pixel (dest_bitmap, dest_point, a);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (src_point.y = src_rect->min.y;
|
|
src_point.y < src_rect->max.y;
|
|
src_point.y++)
|
|
{
|
|
dest_point.y = dest_min->y + src_point.y - src_rect->min.y;
|
|
|
|
for (src_point.x = src_rect->min.x;
|
|
src_point.x < src_rect->max.x;
|
|
src_point.x++)
|
|
{
|
|
boolean a, b, c;
|
|
|
|
dest_point.x = dest_min->x + src_point.x - src_rect->min.x;
|
|
|
|
a = get_pixel (src_bitmap, src_point);
|
|
b = get_pixel (dest_bitmap, dest_point);
|
|
c = (tfn & (1 << (a * 2 + b))) != 0;
|
|
|
|
set_pixel (dest_bitmap, dest_point, c);
|
|
}
|
|
}
|
|
}
|
|
return (dest_bitmap);
|
|
}
|
|
#endif
|
|
|
|
|
|
/* in-place transformations */
|
|
void flip_h (Bitmap *src)
|
|
{
|
|
word_type *rp; /* row pointer */
|
|
word_type *p1; /* work src ptr */
|
|
word_type *p2; /* work dest ptr */
|
|
s32 y;
|
|
int shift1, shift2;
|
|
|
|
realloc_temp_buffer ((src->row_words + 1) * sizeof (word_type));
|
|
|
|
rp = src->bits;
|
|
if ((rect_width (& src->rect) & 7) == 0)
|
|
{
|
|
for (y = src->rect.min.y; y < src->rect.max.y; y++)
|
|
{
|
|
memcpy (temp_buffer, rp, src->row_words * sizeof (word_type));
|
|
p1 = temp_buffer + src->row_words;
|
|
p2 = rp;
|
|
|
|
while (p1 >= temp_buffer)
|
|
*(p2++) = bit_reverse_word (*(p1--));
|
|
|
|
rp += src->row_words;
|
|
}
|
|
return;
|
|
}
|
|
|
|
temp_buffer [0] = 0;
|
|
shift1 = rect_width (& src->rect) & (BITS_PER_WORD - 1);
|
|
shift2 = BITS_PER_WORD - shift1;
|
|
|
|
for (y = src->rect.min.y; y < src->rect.max.y; y++)
|
|
{
|
|
word_type d1, d2;
|
|
|
|
memcpy (temp_buffer + 1, rp, src->row_words * sizeof (word_type));
|
|
p1 = temp_buffer + src->row_words;
|
|
p2 = rp;
|
|
|
|
d2 = *(p1--);
|
|
|
|
while (p1 >= temp_buffer)
|
|
{
|
|
d1 = *(p1--);
|
|
*(p2++) = bit_reverse_word ((d1 << shift1) | (d2 >> shift2));
|
|
d2 = d1;
|
|
}
|
|
|
|
rp += src->row_words;
|
|
}
|
|
}
|
|
|
|
void flip_v (Bitmap *src)
|
|
{
|
|
word_type *p1, *p2;
|
|
|
|
realloc_temp_buffer (src->row_words * sizeof (word_type));
|
|
|
|
p1 = src->bits;
|
|
p2 = src->bits + src->row_words * (rect_height (& src->rect) - 1);
|
|
while (p1 < p2)
|
|
{
|
|
memcpy (temp_buffer, p1, src->row_words * sizeof (word_type));
|
|
memcpy (p1, p2, src->row_words * sizeof (word_type));
|
|
memcpy (p2, temp_buffer, src->row_words * sizeof (word_type));
|
|
p1 += src->row_words;
|
|
p2 -= src->row_words;
|
|
}
|
|
}
|
|
|
|
void rot_180 (Bitmap *src) /* combination of flip_h and flip_v */
|
|
{
|
|
flip_h (src);
|
|
flip_v (src);
|
|
}
|
|
|
|
/* "in-place" transformations - will allocate new memory and free old */
|
|
void transpose (Bitmap *src)
|
|
{
|
|
u32 new_row_words = DIV_ROUND_UP (rect_height (& src->rect), 32);
|
|
word_type *new_bits;
|
|
|
|
new_bits = calloc (1, new_row_words * rect_width (& src->rect) * sizeof (word_type));
|
|
|
|
/* $$$ more code needed here */
|
|
}
|
|
|
|
void rot_90 (Bitmap *src) /* transpose + flip_h */
|
|
{
|
|
transpose (src);
|
|
flip_h (src);
|
|
}
|
|
|
|
void rot_270 (Bitmap *src) /* transpose + flip_v */
|
|
{
|
|
transpose (src);
|
|
flip_v (src);
|
|
}
|