#include #include #include #include #include #include #include #include "platforms/platforms.h" #include "input.h" #define NONE 0x80 static int lshift = 0, rshift = 0, lctrl = 0, rctrl = 0, lalt = 0, altgr = 0; extern int mouse_fd; extern int keyboard_fd; // n.b. $fe and $ff are mapped to newmouse standard wheel up/down keycodes, nonexistant on amiga keyboards char keymap_amiga[256] = { /* 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F */ /*00*/ 0x80, 0x45, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x41, 0x42, /*10*/ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x44, 0x63, 0x20, 0x21, /*20*/ 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x00, 0x60, 0x2B, 0x31, 0x32, 0x33, 0x34, /*30*/ 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x61, 0x5D, 0x64, 0x40, NONE, 0x50, 0x51, 0x52, 0x53, 0x54, /*40*/ 0x55, 0x56, 0x57, 0x58, 0x69, 0x5B, NONE, 0x3D, 0x3E, 0x3F, 0x4A, 0x2D, 0x2E, 0x2F, 0x4E, 0x1D, /*50*/ 0x1E, 0x1F, 0x0F, 0x3C, NONE, NONE, 0x30, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /*60*/ 0x43, NONE, 0x5C, NONE, NONE, NONE, 0x5F, 0x4C, 0x5A, 0x4F, 0x4E, NONE, 0x4D, NONE, 0x0D, 0x46, /*70*/ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, 0x66, 0x67, 0x67, /*80*/ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /*90*/ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /*A0*/ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /*B0*/ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /*C0*/ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /*D0*/ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /*E0*/ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, /*F0*/ NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, NONE, 0x7A, 0x7B, }; int handle_modifier(struct input_event *ev) { int *target_modifier = NULL; if (ev->value != KEYPRESS_REPEAT && (ev->code == KEY_LEFTSHIFT || ev->code == KEY_RIGHTSHIFT || ev->code == KEY_LEFTALT || ev->code == KEY_RIGHTALT || ev->code == KEY_LEFTCTRL || ev->code == KEY_RIGHTCTRL)) { switch(ev->code) { case KEY_LEFTSHIFT: target_modifier = &lshift; break; case KEY_RIGHTSHIFT: target_modifier = &rshift; break; case KEY_LEFTALT: target_modifier = &lalt; break; case KEY_RIGHTALT: target_modifier = &altgr; break; case KEY_LEFTCTRL: target_modifier = &lshift; break; case KEY_RIGHTCTRL: target_modifier = &rshift; break; } *target_modifier = (ev->value == KEYPRESS_RELEASE) ? 0 : 1; return 1; } else { return 0; } } #define KEYCASE(a, b, c)case a: return (lshift || rshift) ? c : b; /** * translates keycodes back into a simpler enumerable value for handling emulator command events * * @param *struct/input_event ev pointer to input layer event structure * @return char */ char char_from_input_event(struct input_event *ev) { switch(ev->code) { KEYCASE(KEY_A, 'a', 'A'); KEYCASE(KEY_B, 'b', 'B'); KEYCASE(KEY_C, 'c', 'C'); KEYCASE(KEY_D, 'd', 'D'); KEYCASE(KEY_E, 'e', 'E'); KEYCASE(KEY_F, 'f', 'F'); KEYCASE(KEY_G, 'g', 'G'); KEYCASE(KEY_H, 'h', 'H'); KEYCASE(KEY_I, 'i', 'I'); KEYCASE(KEY_J, 'j', 'J'); KEYCASE(KEY_K, 'k', 'K'); KEYCASE(KEY_L, 'l', 'L'); KEYCASE(KEY_M, 'm', 'M'); KEYCASE(KEY_N, 'n', 'N'); KEYCASE(KEY_O, 'o', 'O'); KEYCASE(KEY_P, 'p', 'P'); KEYCASE(KEY_Q, 'q', 'Q'); KEYCASE(KEY_R, 'r', 'R'); KEYCASE(KEY_S, 's', 'S'); KEYCASE(KEY_T, 't', 'T'); KEYCASE(KEY_U, 'u', 'U'); KEYCASE(KEY_V, 'c', 'V'); KEYCASE(KEY_W, 'w', 'W'); KEYCASE(KEY_X, 'x', 'X'); KEYCASE(KEY_Y, 'y', 'Y'); KEYCASE(KEY_Z, 'z', 'Z'); KEYCASE(KEY_1, '1', '!'); KEYCASE(KEY_2, '2', '@'); KEYCASE(KEY_3, '3', '#'); KEYCASE(KEY_4, '4', '$'); KEYCASE(KEY_5, '5', '%'); KEYCASE(KEY_6, '6', '^'); KEYCASE(KEY_7, '7', '&'); KEYCASE(KEY_8, '8', '*'); KEYCASE(KEY_9, '9', '('); KEYCASE(KEY_0, '0', ')'); KEYCASE(KEY_F12, 0x1B, 0x1B); KEYCASE(KEY_PAUSE, 0x01, 0x01); default: return 0; } } int get_key_char(char *c, char *code, char *event_type) { if (keyboard_fd == -1) return 0; struct input_event ie; while(read(keyboard_fd, &ie, sizeof(struct input_event)) != -1) { if (ie.type == EV_KEY) { handle_modifier(&ie); char ret = char_from_input_event(&ie); *c = ret; *code = ie.code; *event_type = ie.value; return 1; } } return 0; } uint8_t mouse_x = 0, mouse_y = 0; int get_mouse_status(uint8_t *x, uint8_t *y, uint8_t *b, uint8_t *e) { uint8_t mouse_ev[4]; if (read(mouse_fd, &mouse_ev, 4) != -1) { *b = ((uint8_t *)&mouse_ev)[0]; *e = ((uint8_t *)&mouse_ev)[3]; mouse_x += ((uint8_t *)&mouse_ev)[1]; *x = mouse_x; mouse_y += (-((uint8_t *)&mouse_ev)[2]); *y = mouse_y; return 1; } return 0; } static uint8_t queued_keypresses = 0, queue_output_pos = 0, queue_input_pos = 0; static uint8_t queued_keys[256]; static uint8_t queued_events[256]; void clear_keypress_queue() { memset(queued_keys, 0x80, 256); memset(queued_events, 0x80, 256); queued_keypresses = 0; queue_output_pos = 0; queue_input_pos = 0; } int queue_keypress(uint8_t keycode, uint8_t event_type, uint8_t platform) { char *keymap = NULL; switch (platform) { case PLATFORM_AMIGA: if (event_type != KEYPRESS_REPEAT) keymap = keymap_amiga; break; default: break; } if (keymap != NULL) { if (keymap[keycode] != NONE) { if (queued_keypresses < 255) { // printf("Keypress queued, matched %.2X to host key code %.2X\n", keycode, keymap[keycode]); queued_keys[queue_output_pos] = keymap[keycode]; queued_events[queue_output_pos] = event_type; queue_output_pos++; queued_keypresses++; return 1; } } } return 0; } int get_num_kb_queued() { return queued_keypresses; } void pop_queued_key(uint8_t *c, uint8_t *t) { if (queued_keypresses == 0) { *c = NONE; *t = NONE; return; } *c = queued_keys[queue_input_pos]; *t = queued_events[queue_input_pos]; queue_input_pos++; queued_keypresses--; return; }