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captain-amygdala.pistorm/platforms/amiga/rtg/rtg-output-raylib.c

434 lines
13 KiB
C

// SPDX-License-Identifier: MIT
#include "config_file/config_file.h"
#include "emulator.h"
#include "rtg.h"
#include "raylib/raylib.h"
#include <pthread.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#define RTG_INIT_ERR(a) { printf(a); *data->running = 0; }
//#define DEBUG_RAYLIB_RTG
#ifdef DEBUG_RAYLIB_RTG
#define DEBUG printf
#else
#define DEBUG(...)
#endif
uint8_t busy = 0, rtg_on = 0, rtg_initialized = 0;
extern uint8_t *rtg_mem;
extern uint32_t framebuffer_addr;
extern uint32_t framebuffer_addr_adj;
extern uint16_t rtg_display_width, rtg_display_height;
extern uint16_t rtg_display_format;
extern uint16_t rtg_pitch, rtg_total_rows;
extern uint16_t rtg_offset_x, rtg_offset_y;
static pthread_t thread_id;
static uint8_t mouse_cursor_enabled = 0, cursor_image_updated = 0, updating_screen = 0, debug_palette = 0, show_fps = 0;
static uint8_t mouse_cursor_w = 16, mouse_cursor_h = 16;
static int16_t mouse_cursor_x = 0, mouse_cursor_y = 0;
struct rtg_shared_data {
uint16_t *width, *height;
uint16_t *format, *pitch;
uint16_t *offset_x, *offset_y;
uint8_t *memory;
uint32_t *addr;
uint8_t *running;
};
struct rtg_shared_data rtg_share_data;
static uint32_t palette[256];
static uint32_t cursor_palette[256];
uint32_t cursor_data[256 * 256];
void rtg_update_screen() {}
uint32_t rtg_to_raylib[RTGFMT_NUM] = {
PIXELFORMAT_UNCOMPRESSED_GRAYSCALE,
PIXELFORMAT_UNCOMPRESSED_R5G6B5,
PIXELFORMAT_UNCOMPRESSED_R8G8B8A8,
PIXELFORMAT_UNCOMPRESSED_R5G5B5A1,
};
uint32_t rtg_pixel_size[RTGFMT_NUM] = {
1,
2,
4,
2,
};
void *rtgThread(void *args) {
printf("RTG thread running\n");
fflush(stdout);
int reinit = 0;
rtg_on = 1;
uint32_t *indexed_buf = NULL;
rtg_share_data.format = &rtg_display_format;
rtg_share_data.width = &rtg_display_width;
rtg_share_data.height = &rtg_display_height;
rtg_share_data.pitch = &rtg_pitch;
rtg_share_data.offset_x = &rtg_offset_x;
rtg_share_data.offset_y = &rtg_offset_y;
rtg_share_data.memory = rtg_mem;
rtg_share_data.running = &rtg_on;
rtg_share_data.addr = &framebuffer_addr_adj;
struct rtg_shared_data *data = &rtg_share_data;
uint16_t width = rtg_display_width;
uint16_t height = rtg_display_height;
uint16_t format = rtg_display_format;
uint16_t pitch = rtg_pitch;
Texture raylib_texture, raylib_cursor_texture;
Texture raylib_clut_texture;
Image raylib_fb, raylib_cursor, raylib_clut;
InitWindow(GetScreenWidth(), GetScreenHeight(), "Pistorm RTG");
HideCursor();
SetTargetFPS(60);
Color bef = { 0, 64, 128, 255 };
float scale_x = 1.0f, scale_y = 1.0f;
Shader clut_shader = LoadShader(NULL, "platforms/amiga/rtg/clut.shader");
Shader swizzle_shader = LoadShader(NULL, "platforms/amiga/rtg/argbswizzle.shader");
int clut_loc = GetShaderLocation(clut_shader, "texture1");
raylib_clut.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
raylib_clut.width = 256;
raylib_clut.height = 1;
raylib_clut.mipmaps = 1;
raylib_clut.data = palette;
raylib_clut_texture = LoadTextureFromImage(raylib_clut);
raylib_cursor.format = PIXELFORMAT_UNCOMPRESSED_R8G8B8A8;
raylib_cursor.width = 256;
raylib_cursor.height = 256;
raylib_cursor.mipmaps = 1;
raylib_cursor.data = cursor_data;
raylib_cursor_texture = LoadTextureFromImage(raylib_cursor);
Rectangle srcrect, dstscale;
Vector2 origin;
reinit_raylib:;
if (reinit) {
printf("Reinitializing raylib...\n");
width = rtg_display_width;
height = rtg_display_height;
format = rtg_display_format;
pitch = rtg_pitch;
if (indexed_buf) {
free(indexed_buf);
indexed_buf = NULL;
}
UnloadTexture(raylib_texture);
reinit = 0;
}
printf("Creating %dx%d raylib window...\n", width, height);
printf("Setting up raylib framebuffer image.\n");
raylib_fb.format = rtg_to_raylib[format];
switch (format) {
case RTGFMT_RBG565:
raylib_fb.width = width;
indexed_buf = calloc(1, width * height * 2);
break;
default:
raylib_fb.width = pitch / rtg_pixel_size[format];
break;
}
raylib_fb.height = height;
raylib_fb.mipmaps = 1;
raylib_fb.data = &data->memory[*data->addr];
printf("Width: %d\nPitch: %d\nBPP: %d\n", raylib_fb.width, pitch, rtg_pixel_size[format]);
raylib_texture = LoadTextureFromImage(raylib_fb);
srcrect.x = srcrect.y = 0;
srcrect.width = width;
srcrect.height = height;
dstscale.x = dstscale.y = 0;
dstscale.width = width;
dstscale.height = height;
if (dstscale.height * 2 <= GetScreenHeight()) {
if (width == 320) {
if (GetScreenHeight() == 720) {
dstscale.width = 960;
dstscale.height = 720;
} else if (GetScreenHeight() == 1080) {
dstscale.width = 1440;
dstscale.height = 1080;
}
} else {
while (dstscale.height + height <= GetScreenHeight()) {
dstscale.height += height;
dstscale.width += width;
}
}
} else if (dstscale.width > GetScreenWidth() || dstscale.height > GetScreenHeight()) {
if (dstscale.height > GetScreenHeight()) {
DEBUG("[H > SH]\n");
DEBUG("Adjusted width from %d to", (int)dstscale.width);
dstscale.width = dstscale.width * ((float)GetScreenHeight() / (float)height);
DEBUG("%d.\n", (int)dstscale.width);
DEBUG("Adjusted height from %d to", (int)dstscale.height);
dstscale.height = GetScreenHeight();
DEBUG("%d.\n", (int)dstscale.height);
}
if (dstscale.width > GetScreenWidth()) {
// First scaling attempt failed, do not double adjust, re-adjust
dstscale.width = width;
dstscale.height = height;
DEBUG("[W > SW]\n");
DEBUG("Adjusted height from %d to", (int)dstscale.height);
dstscale.height = dstscale.height * ((float)GetScreenWidth() / (float)width);
DEBUG("%d.\n", (int)dstscale.height);
DEBUG("Adjusted width from %d to", (int)dstscale.width);
dstscale.width = GetScreenWidth();
DEBUG("%d.\n", (int)dstscale.width);
}
}
scale_x = dstscale.width / (float)width;
scale_y = dstscale.height / (float)height;
origin.x = (dstscale.width - GetScreenWidth()) * 0.5;
origin.y = (dstscale.height - GetScreenHeight()) * 0.5;
while (1) {
if (rtg_on) {
BeginDrawing();
updating_screen = 1;
switch (format) {
case RTGFMT_8BIT:
UpdateTexture(raylib_clut_texture, palette);
BeginShaderMode(clut_shader);
SetShaderValueTexture(clut_shader, clut_loc, raylib_clut_texture);
break;
case RTGFMT_RGB32:
BeginShaderMode(swizzle_shader);
break;
}
DrawTexturePro(raylib_texture, srcrect, dstscale, origin, 0.0f, RAYWHITE);
switch (format) {
case RTGFMT_8BIT:
case RTGFMT_RGB32:
EndShaderMode();
break;
}
if (mouse_cursor_enabled) {
float mc_x = mouse_cursor_x - rtg_offset_x;
float mc_y = mouse_cursor_y - rtg_offset_y;
Rectangle cursor_srcrect = { 0, 0, mouse_cursor_w, mouse_cursor_h };
Rectangle dstrect = { mc_x * scale_x, mc_y * scale_y, (float)mouse_cursor_w * scale_x, (float)mouse_cursor_h * scale_y };
DrawTexturePro(raylib_cursor_texture, cursor_srcrect, dstrect, origin, 0.0f, RAYWHITE);
}
if (debug_palette) {
if (format == RTGFMT_8BIT) {
Rectangle srcrect = { 0, 0, 256, 1 };
Rectangle dstrect = { 0, 0, 1024, 8 };
DrawTexturePro(raylib_clut_texture, srcrect, dstrect, origin, 0.0f, RAYWHITE);
}
}
if (show_fps) {
DrawFPS(GetScreenWidth() - 128, 0);
}
EndDrawing();
if (format == RTGFMT_RBG565) {
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
((uint16_t *)indexed_buf)[x + (y * width)] = be16toh(((uint16_t *)data->memory)[(*data->addr / 2) + x + (y * (pitch / 2))]);
}
}
UpdateTexture(raylib_texture, indexed_buf);
}
else {
UpdateTexture(raylib_texture, &data->memory[*data->addr]);
}
if (cursor_image_updated) {
UpdateTexture(raylib_cursor_texture, cursor_data);
cursor_image_updated = 0;
}
updating_screen = 0;
} else {
BeginDrawing();
ClearBackground(bef);
DrawText("RTG is currently sleeping.", 16, 16, 12, RAYWHITE);
EndDrawing();
}
if (pitch != *data->pitch || height != *data->height || width != *data->width || format != *data->format) {
printf("Reinitializing due to something change.\n");
reinit = 1;
goto shutdown_raylib;
}
/*if (!rtg_on) {
goto shutdown_raylib;
}*/
}
rtg_initialized = 0;
printf("RTG thread shut down.\n");
shutdown_raylib:;
if (reinit)
goto reinit_raylib;
if (indexed_buf)
free(indexed_buf);
UnloadTexture(raylib_texture);
UnloadShader(clut_shader);
CloseWindow();
return args;
}
void rtg_set_clut_entry(uint8_t index, uint32_t xrgb) {
//palette[index] = xrgb;
unsigned char *src = (unsigned char *)&xrgb;
unsigned char *dst = (unsigned char *)&palette[index];
dst[0] = src[2];
dst[1] = src[1];
dst[2] = src[0];
dst[3] = 0xFF;
}
void rtg_init_display() {
int err;
rtg_on = 1;
if (!rtg_initialized) {
err = pthread_create(&thread_id, NULL, &rtgThread, (void *)&rtg_share_data);
if (err != 0) {
rtg_on = 0;
printf("can't create RTG thread :[%s]", strerror(err));
}
else {
rtg_initialized = 1;
pthread_setname_np(thread_id, "pistorm: rtg");
printf("RTG Thread created successfully\n");
}
}
printf("RTG display enabled.\n");
}
void rtg_shutdown_display() {
printf("RTG display disabled.\n");
rtg_on = 0;
}
void rtg_enable_mouse_cursor() {
mouse_cursor_enabled = 1;
}
void rtg_set_mouse_cursor_pos(int16_t x, int16_t y) {
mouse_cursor_x = x;
mouse_cursor_y = y;
//printf("Set mouse cursor pos to %d, %d.\n", x, y);
}
static uint8_t clut_cursor_data[256*256];
void update_mouse_cursor(uint8_t *src) {
if (src != NULL) {
memset(clut_cursor_data, 0x00, 256*256);
uint8_t cur_bit = 0x80;
uint8_t line_pitch = (mouse_cursor_w / 8) * 2;
for (uint8_t y = 0; y < mouse_cursor_h; y++) {
for (uint8_t x = 0; x < mouse_cursor_w; x++) {
if (src[(x / 8) + (line_pitch * y)] & cur_bit)
clut_cursor_data[x + (y * 256)] |= 0x01;
if (src[(x / 8) + (line_pitch * y) + (mouse_cursor_w / 8)] & cur_bit)
clut_cursor_data[x + (y * 256)] |= 0x02;
cur_bit >>= 1;
if (cur_bit == 0x00)
cur_bit = 0x80;
}
cur_bit = 0x80;
}
}
for (int y = 0; y < mouse_cursor_h; y++) {
for (int x = 0; x < mouse_cursor_w; x++) {
cursor_data[x + (y * 256)] = cursor_palette[clut_cursor_data[x + (y * 256)]];
}
}
while (rtg_on && !updating_screen)
usleep(0);
cursor_image_updated = 1;
}
void rtg_set_cursor_clut_entry(uint8_t r, uint8_t g, uint8_t b, uint8_t idx) {
uint32_t color = 0;
unsigned char *dst = (unsigned char *)&color;
dst[0] = r;
dst[1] = g;
dst[2] = b;
dst[3] = 0xFF;
if (cursor_palette[idx + 1] != color) {
cursor_palette[0] = 0;
cursor_palette[idx + 1] = color;
update_mouse_cursor(NULL);
}
}
static uint8_t old_mouse_w, old_mouse_h;
static uint8_t old_mouse_data[256];
void rtg_set_mouse_cursor_image(uint8_t *src, uint8_t w, uint8_t h) {
uint8_t new_cursor_data = 0;
mouse_cursor_w = w;
mouse_cursor_h = h;
if (memcmp(src, old_mouse_data, (w / 8 * h)) != 0)
new_cursor_data = 1;
if (old_mouse_w != w || old_mouse_h != h || new_cursor_data) {
old_mouse_w = w;
old_mouse_h = h;
update_mouse_cursor(src);
}
}
void rtg_show_fps(uint8_t enable) {
show_fps = (enable != 0);
}
void rtg_palette_debug(uint8_t enable) {
debug_palette = (enable != 0);
}