.c;CREATING AN APPLE ZGAME: DISK FOR A NEW GAME .s Before transferring a game to the Apple, a ZGAME: create disk must exist. If one does not yet exist for a given game, use this procedure to make one. You will need a ZGAME create disk from a previous game. The new create disk will be a clone of this one. This procedure should be done on the Apple IIe. .s 1. Put the disk labelled "PASCAL/APPLE" in the top drive. Put a blank disk in the bottom drive. .s 2. Turn on the Apple. (The on-off switch is in the back.) .s 3. The screen will display a menu. Type "X". .s 4. You will be asked what file to execute. Type "FORMATTER" and hit return. .S 5. You will be asked what disk you want to format. Type "5" (which for some obscure reason refers to the bottom drive) and hit return. .s 6. When the formatting procedure is done, you will asked again what disk you want to format. Just hit the Return key to leave the format program. .s 7. The menu will appear again. Type "F". .s 8. A different menu will appear. Type "T". .s 9. Put the ZGAME: create disk for the old game in the top drive. .s 10. You will be asked what file you wish to transfer. Type "ZGAME:,BLANK:" and hit return. .s 11. You will be asked two questions. Type "Y" for both. .s 12. After the transfer is completed, put the PASCAL/APPLE disk back in the top drive. .s 13. Type "Q". The disk in the bottom drive is now the ZGAME: create disk for the new game. Label it as such. You are now ready to transfer the game to the Apple. .pg .c;TRANSFERING A GAME FILE FROM THE DEC-20 TO THE APPLE IIe .s NOTE: In order to transfer a game to the Apple, a ZGAME: create disk must exist for that game. If one does not yet exist, follow the instructions on the previous sheet to make one. .s 1. Connect the TN20 remote line to the Apple (the flappy plug in the back). You will need the adapter cable labelled "Apple/Osborne" to do this. .s 2. Put the disk labelled "PASCAL/APPLE" in the top drive. Put the ZGAME: disk in the bottom drive. .s 3. Turn on the Apple. .s 4. You will see a menu. Type "F" to enter the filer. .s 5. You will see a different menu. Type "P" to set a prefix. .s 6. You will be asked for the name of a prefix. Type "ZGAME:" and hit return. Don't forget the colon. .s 7. When the menu reappears, type "R" to remove the old game file. .s 8. You will be asked for the name of a file. Type "GAME". You will then be asked if you want to update the directory. Type "Y". .s 9. When the menu reappears, type "Q" to leave the Filer. .s 10. The original menu will return. Type "X" to execute a program. .s 11. You will asked for the name of the program. Type "TFTPER" and hit return. .s 12. You will be asked for the name of the file. Type "GAME" and hit return. .s 13. Go to a DEC-20 terminal and run TN20 (see separate instructions for the use of TN20). .s 14. A line of A's should begin appearing on both the DEC-20 terminal and the Apple. The transfer should take around ten minutes. When the transfer is complete, log off the DEC-20. .s 15. Go back to the Apple. The ZGAME: create disk now contains the game file and is ready to be used to make Apple versions of the game. .pg .c;MAKING COPIES OF GAMES FROM THE APPLE ZGAME: DISK .s 1. Put the disk labelled "PASCAL/APPLE" in the top drive. Put the ZGAME: create disk for the appropriate game in the bottom drive. .s 2. Turn on the Apple. .S 3. A menu should appear on the monitor. Type "X" to execute a program. .s 4. You will be asked what program you want to execute. Type "ZGAME:CREATOR" and hit return. .s 5. You will be instructed to put the destination disk in drive #4. Remove the PASCAL/APPLE disk from the top drive. Put a blank disk in the top drive. (It isn't necessary to use an Apple-formatted disk for the blank disk; the CREATOR program will format the blank disk itself). Close the door twice to make sure that the disk is seated properly. Hit the return key. Don't ask why the top drive is called drive #4. .s 6. The CREATOR program will format the blank disk, and then copy the game onto it from the create disk. This will take about five minutes. .s 7. When the copying is complete, you will told to place the next destination disk in drive #4. At this point, you can make another copy of the game (by going back to Step 5), or you can abort. .s 8. Test the new game disk(s) by booting them and typing "$VERIFY" at the game prompt (>). .pg .c;HOW TO BOOT DISKS ON THE APPLE II or APPLE IIe .s This is an easy one. Just put the game disk in the top drive (label facing up, oval cut-out toward the back). Turn on the Apple monitor. Finally, turn on the Apple itself (the on-off switch is in the back, toward the left side). The disk will take about 10 seconds to boot.