Amiga problems, additional information --------------------------------------------------------------------------- PROBLEM "When I run the story and try to change the window size, it crashes." DIAGNOSIS User probably has a 256K Amiga (the basic model) and is running out of memory. Opening or resizing any window (or hiding certain windows like the story's) temporarily uses a lot of memory. When memory is too low to comply, these actions SHOULD just be ignored. Because of a bug in Amiga, sometimes they cause a crash. FIX Don't change the window, or upgrade to 512K. ------- PROBLEM "RESTORE says it can't locate my save file." DIAGNOSIS Careful of sub-directories (folders). If you started the story from within a sub-directory, save files will be put, by default, into the same sub-directory. If you save to a second disk and later want to restore from the first, you must explicitly specify the sub-directory. FIX Prefix the name of the restore file with a full pathname. For example, "df0:Gamedir/Savefile.Save" specifies the internal drive and the Gamedir subdirectory (yes, with a forward slash). ------- PROBLEM "When I type the story name into the CLI, it says 'unknown command' or 'Story file open error'." DIAGNOSIS The story disk is not in the default drive. Or the story file is in a subdirectory which is not the default. The story name has to be typed into the CLI (command line interpreter) without any drive or directory prefixes. (For example, "df1:Zork1" will fail.) FIX Use the "cd" command to change the default drive/directory first. For example, "cd df1:" if the story disk is in the external drive. Or move the disk to the default drive. ------- PROBLEM Run two games (or same game twice), when I quit the second one the machine crashes. DIAGNOSIS Bug. FIX Works in interpreter releases higher that 'A'. ------- PROBLEM Says "Not enough available memory" or "Memory block allocation error." DIAGNOSIS/FIX In the first case, the story isn't finding the minimum amount of memory it needs to load. You can free up memory by quitting any other programs that may be running, and by closing all unnecessary windows. Or, you can make more memory available with the "F/" option (see refcard section X). TO MAXIMIZE THE MEMORY AVAILABLE TO THE STORY, START IT WITH "F/2000." In the second case, the story is finding enough free memory, but it's "fragmented" (not in one block). This can be caused moving things around on the desktop, or by opening and closing windows, or by running a program that doesn't completely "clean up" after itself. If the fixes for the first case don't work, try rebooting the machine. ------- PROBLEM "When I click on an icon for a save file, an error message says 'No default tool for this icon.'" DIAGNOSIS/FIX The desktop icon for a save file is useful for copying the file to another disk or deleting it, but the interpreter doesn't support clicking it to start the game from the saved position, a la Macintosh. To restore a saved file, user must first start the game in the usual way, and then type RESTORE.