Files
Andrew Plotkin b642da811e Initial commit.
2023-11-16 18:19:54 -05:00

29 lines
1.1 KiB
Plaintext
Raw Permalink Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
C128 Requirements for:
Alternate character sets:
The first character must be 32 (GOFF must be 32 or greater).
The number of characters can therefore only be up to 96 (GCOUNT must be 96
or less).
The GSIZE must be 8 x 8. Any other configuration is unmanagable.
Two alternate character sets are possible. They must be created as two
separate file, both of which will be loaded into character memory at the
start of the game. Neither set can be expected to be displayed while the
output is in inverse mode. Any inverse of a char you wish must be explicitly
included in the character sets.
There is no capability for picture files.
COLOR is possible. All the colors mentioned in the spec may be used for both
the foreground and the background, however, while all the colors may appear
on the screen together at once as the foreground, only 1 color at a time may
be the background color. Changing the background color will cause the entire
screen background to change to that color.