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124 lines
4.7 KiB
Plaintext
124 lines
4.7 KiB
Plaintext
.c;CREATING AN APPLE ZGAME: DISK FOR A NEW GAME
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.s
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Before transferring a game to the Apple, a ZGAME: create disk must exist. If
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one does not yet exist for a given game, use this procedure to make one. You
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will need a ZGAME create disk from a previous game. The new create disk will
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be a clone of this one. This procedure should be done on the Apple IIe.
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.s
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1. Put the disk labelled "PASCAL/APPLE" in the top drive. Put a blank disk in
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the bottom drive.
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.s
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2. Turn on the Apple. (The on-off switch is in the back.)
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.s
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3. The screen will display a menu. Type "X".
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.s
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4. You will be asked what file to execute. Type "FORMATTER" and hit return.
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.S
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5. You will be asked what disk you want to format. Type "5" (which for some
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obscure reason refers to the bottom drive) and hit return.
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.s
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6. When the formatting procedure is done, you will asked again what disk you
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want to format. Just hit the Return key to leave the format program.
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.s
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7. The menu will appear again. Type "F".
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.s
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8. A different menu will appear. Type "T".
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.s
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9. Put the ZGAME: create disk for the old game in the top drive.
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.s
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10. You will be asked what file you wish to transfer. Type "ZGAME:,BLANK:"
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and hit return.
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.s
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11. You will be asked two questions. Type "Y" for both.
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.s
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12. After the transfer is completed, put the PASCAL/APPLE disk back in the top
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drive.
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.s
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13. Type "Q". The disk in the bottom drive is now the ZGAME: create disk for
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the new game. Label it as such. You are now ready to transfer the game to
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the Apple.
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.pg
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.c;TRANSFERING A GAME FILE FROM THE DEC-20 TO THE APPLE IIe
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.s
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NOTE: In order to transfer a game to the Apple, a ZGAME: create disk must
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exist for that game. If one does not yet exist, follow the instructions on
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the previous sheet to make one.
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.s
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1. Connect the TN20 remote line to the Apple (the flappy plug in the back).
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You will need the adapter cable labelled "Apple/Osborne" to do this.
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.s
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2. Put the disk labelled "PASCAL/APPLE" in the top drive. Put the ZGAME: disk
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in the bottom drive.
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.s
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3. Turn on the Apple.
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.s
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4. You will see a menu. Type "F" to enter the filer.
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.s
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5. You will see a different menu. Type "P" to set a prefix.
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.s
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6. You will be asked for the name of a prefix. Type "ZGAME:" and hit
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return. Don't forget the colon.
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.s
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7. When the menu reappears, type "R" to remove the old game file.
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.s
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8. You will be asked for the name of a file. Type "GAME". You will
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then be asked if you want to update the directory. Type "Y".
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.s
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9. When the menu reappears, type "Q" to leave the Filer.
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.s
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10. The original menu will return. Type "X" to execute a program.
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.s
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11. You will asked for the name of the program. Type "TFTPER" and hit
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return.
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.s
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12. You will be asked for the name of the file. Type "GAME" and hit return.
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.s
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13. Go to a DEC-20 terminal and run TN20 (see separate instructions for
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the use of TN20).
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.s
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14. A line of A's should begin appearing on both the DEC-20 terminal and the
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Apple. The transfer should take around ten minutes. When the transfer
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is complete, log off the DEC-20.
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.s
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15. Go back to the Apple. The ZGAME: create disk now contains the game
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file and is ready to be used to make Apple versions of the game.
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.pg
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.c;MAKING COPIES OF GAMES FROM THE APPLE ZGAME: DISK
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.s
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1. Put the disk labelled "PASCAL/APPLE" in the top drive. Put the
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ZGAME: create disk for the appropriate game in the bottom drive.
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.s
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2. Turn on the Apple.
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.S
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3. A menu should appear on the monitor. Type "X" to execute a program.
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.s
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4. You will be asked what program you want to execute. Type
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"ZGAME:CREATOR" and hit return.
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.s
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5. You will be instructed to put the destination disk in drive #4. Remove
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the PASCAL/APPLE disk from the top drive. Put a blank disk in the top
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drive. (It isn't necessary to use an Apple-formatted disk for the blank
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disk; the CREATOR program will format the blank disk itself). Close the
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door twice to make sure that the disk is seated properly. Hit the
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return key. Don't ask why the top drive is called drive #4.
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.s
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6. The CREATOR program will format the blank disk, and then copy the
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game onto it from the create disk. This will take about five minutes.
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.s
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7. When the copying is complete, you will told to place the next destination
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disk in drive #4. At this point, you can make another copy of the game (by
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going back to Step 5), or you can abort.
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.s
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8. Test the new game disk(s) by booting them and typing "$VERIFY" at
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the game prompt (>).
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.pg
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.c;HOW TO BOOT DISKS ON THE APPLE II or APPLE IIe
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.s
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This is an easy one. Just put the game disk in the top drive (label
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facing up, oval cut-out toward the back). Turn on the Apple monitor.
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Finally, turn on the Apple itself (the on-off switch is in the back,
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toward the left side). The disk will take about 10 seconds to boot.
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