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263 lines
10 KiB
Plaintext
263 lines
10 KiB
Plaintext
.c;CREATING AN OSBORNE CREATE DISK FOR A NEW GAME
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.s
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NOTE: Before starting this procedure, make sure you have a blank,
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Osborne-formatted disk. This will become the new create disk.
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.s
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1. Put the CP/M system disk in the left-hand drive, Drive A. Put the
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disk labelled "Utilities TFTP/GAME.COM" in the right-hand drive, Drive
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B.
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.s
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2. Turn on the power. Hit return to boot the disk in Drive A. When the
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menu appears, hit the ESC key to load CP/M.
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.s
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3. When the "A>" prompt appears, type "dir b:" to get a listing of the
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files on the Utility disk in Drive B. There should be a file called
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"[oldname].COM", where "[oldname]" is the name of a pre-existing
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Interlogic game, shortened to the first eight letters if necessary.
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.s
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4. Type "b:" and hit the return key. A "B>" prompt should appear.
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.s
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5. Type "ED SETUP.ASM" and hit the return key.
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.s
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6. A prompt that looks like ":*" will appear. Type "1000A" and hit the
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RETURN key.
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.s
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7. A prompt that looks like "1:*" will appear. Type "FDB '" and hit the
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RETURN key.
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.s
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8. A prompt that looks like "30:*" will appear. Type
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"8DI[newname]ctrl-Z" and hit the return key. Note that ctrl-Z refers to
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hitting the CTRL and Z keys simultaneously. Also, [newname] refers to
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the name of the game you are creating this Create Disk for, shortened to
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the first 8 letters or padded to 8 letters using spaces.
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.s
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9. A prompt will appear that looks like "*". Type "E" and hit the RETURN
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key.
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.s
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10. After a few seconds, the "B>" prompt should reappear. Type "ASM
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SETUP" and hit the RETURN key.
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.s
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11. The CP/M Assembler will run for a little while. When it is done, the
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screen will say "End of Assembly", and the "B>" will reappear. Type
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"LOAD SETUP" and hit the RETURN key.
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.s
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12. Some gibberish will appear and then the "B>" will return. Type "REN
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[newname].COM=[oldname].COM". In this command, [newname] and [oldname]
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should be shortened to 8 letters but should not be padded with spaces if
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they are less than 8 letters.
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.s
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13. The "B>" prompt will appear again. Type "SETUP" and hit the RETURN
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key.
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.s
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14. The screen will say "Configuration Program Finished" and the "B>"
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prompt will return. Type "A:" and hit the RETURN key.
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.s
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15. When the "A>" prompt appears, type "ERA [oldname].COM" and hit the
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RETURN key.
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.s
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16. When the "A>" prompt returns, type "PIP A:=B:[newname].COM" and hit
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the RETURN key.
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.s
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17. The "A>" prompt will return. Remove the Utilities disk from Drive B
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and put the blank, Osborne-formatted disk into Drive B. Type a ctrl-C.
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.s
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18. When the "A>" prompt reappears, type "PIP B:=[newname].COM" and hit
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the return key.
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.s
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19. Type "B:" to connect to Drive B, and then type "DIR" to list the
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files on the new Create disk. There should be one file, called
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"[newname].COM".
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.s
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20. You are done. Remove the new Create disk, label it, and put a
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write-protect sticker on it.
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.pg
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.c;HOW TO FORMAT DISKS FOR THE OSBORNE
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.s
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1. Put the CP/M system disk in the left-hand drive, Drive A.
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.s
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2. Turn on the power. The switch is in the back, under the lid.
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.s
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3. Hit the return key to boot the disk in Drive A.
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.s
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4. When the menu appears, hit the ESC key to load CP/M.
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.s
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5. When the "A>" prompt appears, type "COPY" and hit return.
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.s
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6. A two-item menu will appear. Type "F" for FORMAT.
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.s
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7. You will asked which drive you want to use for the formatting
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procedure. Type "B" and hit return.
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.s
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8. Put a blank disk in Drive B. Hit return to begin the formatting
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procedure.
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.s
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9. A line of F's will appear on the screen. Then a line of V's will
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appear just below the F's. When the formatting procedure is done, you
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will be asked if you want to format another disk.
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.pg
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.c;TRANSFERRING A GAME FILE FROM THE DEC-20 TO THE OSBORNE
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.s
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NOTE: Before you begin, you will need a blank, Osborne-formatted disk
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(or two if this is a two-disk game). Refer to the formatting section of
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the Osborne documentation.
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.s
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1. Plug the TN20 line into the front of the Osborne. You will need the
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Osborne/Apple black adapter cable to do this.
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.s
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2. Put the CP/M system disk in Drive A (the left-hand drive) and turn on
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the Osborne power. The power switch is in the panel in the back, next to
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the power cord.
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.s
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3. Hit return to boot the CP/M disk. When the menu appears, hit the ESC
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key to load CP/M.
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.s
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4. When the "A>" prompt appears, type "copy" and hit the RETURN key.
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.s
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5. You will asked whether you want to Format a disk or Copy a disk. Type
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"C" to copy a disk.
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.s
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6. You will asked which drive you want to use for the source disk. Type
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"A" for Drive A.
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.s
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7. Place the Osborne create disk for this game in Drive A. Place a
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blank, Osborne-formatted disk in Drive B. Hit the RETURN key to begin
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the copy procedure.
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.s
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8. When the copy procedure is complete, replace the Create disk with the
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CP/M disk. Hit several returns until you see the "A>" prompt.
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.s
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9. Type "dir b:" to see the contents of the disk in Drive B. It should
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contain one file, called [game].COM, where [game] is the first 8 letters
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of the name of the game.
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.s
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10. If you are transferring a two-disk game, go to step (16). If you are
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transferring a one-disk game, continue to the next step.
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.s
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11. At the "A>" prompt, type "tftp b:[game].DAT", but do not hit the
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RETURN key yet. Note that [game] refers to the first 8 letters of the
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game, such as SUSPENDE or PLANETFA.
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.s
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12. Follow the instructions for running TN20. When you get to the step
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where the 20 says "Type any key to begin transfer:" return to the
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Osborne and hit the RETURN key. The Drive A red working light will go
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on. A bit later, the Drive B red working light will go on. Wait a few
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seconds after the Drive B light goes on, and then hit a key on the 20
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terminal to begin the transfer.
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.s
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13. A's will begin appearing on the 20 terminal. No A's will appear on
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the Osborne screen, though. The transfer should take around 15 minutes.
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When it is done, the Osborne screen will say "Transfer Completed" and
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the "A>" prompt will return.
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.s
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14. Type "b: dir" and hit the RETURN key. The disk in Drive B should
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consist of two files, one called [game].COM and one called [game].DAT.
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.s
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15. The disk is Drive B is now a usable game disk. Boot it by typing
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[game] at the "A>" prompt. When the game prompt appears, type "$ve" to
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check the disk.
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.s
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16. The disk is Drive B will become disk one of the game. At the "A>"
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prompt, type "tftp b:[game].PRE", but do not hit the RETURN key yet.
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Note that [game] refers to the first 8 letters of the game, such as
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SUSPENDED or PLANETFA.
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.s
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17. Follow the instructions for running TN20. Don't forget to SPLIT the
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game file to create the [game].PRE and [game].PUR files. When you get to
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the step where the 20 says "Type any key to begin transfer:" return to the
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Osborne and hit the RETURN key. The Drive A red working light will go
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on. A bit later, the Drive B red working light will go on. Wait a few
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seconds after the Drive B light goes on, and then hit a key on the 20
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terminal to begin the transfer.
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.s
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18. A's will begin appearing on the 20 terminal. No A's will appear on
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the Osborne screen, though. The transfer should take around 5 minutes.
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When it is done, the Osborne screen will say "Transfer Completed" and
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the "A>" prompt will return.
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.s
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19. Type "dir b:" and hit the RETURN key. The disk in Drive B should
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contain two files, called [game].COM and [game].PRE. Remove this disk
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from Drive B and label it as Disk one.
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.s
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20. Put the second blank, Osborne-formated disk in Drive B. Hit a
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ctrl-C.
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.s
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21. When the "A>" prompt returns, type "tftp b:[game].PUR" but again, do
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not hit the RETURN key yet.
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.s
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22. Run TN20 again, this time sending the [game].PUR file. Remember to
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begin the transfer a few seconds after the red working light on the
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Osborne's Drive B goes on.
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.s
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23. A's will appear on the 20 terminal again. The transfer will take
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about 15 minutes. When it is done, the Osborne screen will say "Transfer
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Completed," and the "A>" will return.
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.s
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24. Type "dir b:". There should be one file on the disk in Drive B,
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called [game].PUR.
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.s
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25. The disk in Drive B is disk two of the game. Remove it and place
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disk one in Drive B.
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.s
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26. Boot the game. When the game prompt appears, type "$ve" to check the
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disk.
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TROUBLESHOOTING: The most common error message is something like "BDOS
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Bad Sector". If you get this, try hitting ctrl-C. If it still doesn't
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work, make sure that the disk you are copying to isn't write-protected.
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.pg
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.c;COPYING OSBORNE DISKS
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.s
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1. If you have an Osborne version of a game and you want to make another
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copy of it, you just have to duplicate it using the Osborne's CP/M copy
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procedure. You will need a blank, Osborne-formatted disk for each disk
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you want to copy.
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.s
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2. Put the CP/M System disk in the left-hand drive, Drive A. Turn on the
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Osborn power (in the back under the lid).
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.s
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3. Hit return to boot the disk in Drive A. When the menu appears, hit
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the ESC key to load CP/M.
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.s
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4. When the "A>" prompt appears, type "copy" and hit the RETURN key.
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.s
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5. You will be asked whether you want to Copy or Format. Type "C" to
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copy a disk.
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.s
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6. You will be asked which drive you want to use for the source disk.
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Type "A" for Drive A.
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.s
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7. Put the disk to be copied in Drive A. Put a blank, Osborne-formatted
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disk in Drive B. Hit the RETURN key to begin the copy procedure.
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.s
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8. If the game you are copying is a two-disk game, just repeat the above
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procedure with the the other disk.
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.pg
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.c;HOW TO BOOT DISKS ON THE OSBORNE
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.s
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1. Put the CP/M System disk in the left-hand drive, Drive A. Put the
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game disk (disk one if it is a two-disk game) in the right-hand drive,
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Drive B.
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.s
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2. Turn on the Osborne power. The power switch is in the back, under the
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small lid, next to where the power cord is attached.
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.s
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3. Hit the RETURN key to boot the CP/M disk in Drive A.
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.s
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4. When the help menu appears, hit the ESC key to load CP/M.
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.s
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5. A prompt that looks like "A>" will appear. Type "b:" to connect to
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Drive B.
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.s
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6. A prompt that looks like "B>" will appear. Type the first 8 letters
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of the name of the game, such as ZORK2, STARCROS, or ENCHANTE, and hit
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the RETURN key. If you're not sure what to type, you can type "dir" to
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get a listing of the files on the disk in Drive B.
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.s
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7. If it is a one-disk game, the game should now boot. If it is a
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two-disk game, you will be instructed to insert to data disk. Remove the
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CP/M disk from Drive A and insert disk two. Then hit the RETURN key. The
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game should now boot. |