2023-11-16 18:19:54 -05:00

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.c;CREATING AN OSBORNE CREATE DISK FOR A NEW GAME
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NOTE: Before starting this procedure, make sure you have a blank,
Osborne-formatted disk. This will become the new create disk.
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1. Put the CP/M system disk in the left-hand drive, Drive A. Put the
disk labelled "Utilities TFTP/GAME.COM" in the right-hand drive, Drive
B.
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2. Turn on the power. Hit return to boot the disk in Drive A. When the
menu appears, hit the ESC key to load CP/M.
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3. When the "A>" prompt appears, type "dir b:" to get a listing of the
files on the Utility disk in Drive B. There should be a file called
"[oldname].COM", where "[oldname]" is the name of a pre-existing
Interlogic game, shortened to the first eight letters if necessary.
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4. Type "b:" and hit the return key. A "B>" prompt should appear.
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5. Type "ED SETUP.ASM" and hit the return key.
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6. A prompt that looks like ":*" will appear. Type "1000A" and hit the
RETURN key.
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7. A prompt that looks like "1:*" will appear. Type "FDB '" and hit the
RETURN key.
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8. A prompt that looks like "30:*" will appear. Type
"8DI[newname]ctrl-Z" and hit the return key. Note that ctrl-Z refers to
hitting the CTRL and Z keys simultaneously. Also, [newname] refers to
the name of the game you are creating this Create Disk for, shortened to
the first 8 letters or padded to 8 letters using spaces.
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9. A prompt will appear that looks like "*". Type "E" and hit the RETURN
key.
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10. After a few seconds, the "B>" prompt should reappear. Type "ASM
SETUP" and hit the RETURN key.
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11. The CP/M Assembler will run for a little while. When it is done, the
screen will say "End of Assembly", and the "B>" will reappear. Type
"LOAD SETUP" and hit the RETURN key.
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12. Some gibberish will appear and then the "B>" will return. Type "REN
[newname].COM=[oldname].COM". In this command, [newname] and [oldname]
should be shortened to 8 letters but should not be padded with spaces if
they are less than 8 letters.
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13. The "B>" prompt will appear again. Type "SETUP" and hit the RETURN
key.
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14. The screen will say "Configuration Program Finished" and the "B>"
prompt will return. Type "A:" and hit the RETURN key.
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15. When the "A>" prompt appears, type "ERA [oldname].COM" and hit the
RETURN key.
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16. When the "A>" prompt returns, type "PIP A:=B:[newname].COM" and hit
the RETURN key.
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17. The "A>" prompt will return. Remove the Utilities disk from Drive B
and put the blank, Osborne-formatted disk into Drive B. Type a ctrl-C.
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18. When the "A>" prompt reappears, type "PIP B:=[newname].COM" and hit
the return key.
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19. Type "B:" to connect to Drive B, and then type "DIR" to list the
files on the new Create disk. There should be one file, called
"[newname].COM".
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20. You are done. Remove the new Create disk, label it, and put a
write-protect sticker on it.
.pg
.c;HOW TO FORMAT DISKS FOR THE OSBORNE
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1. Put the CP/M system disk in the left-hand drive, Drive A.
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2. Turn on the power. The switch is in the back, under the lid.
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3. Hit the return key to boot the disk in Drive A.
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4. When the menu appears, hit the ESC key to load CP/M.
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5. When the "A>" prompt appears, type "COPY" and hit return.
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6. A two-item menu will appear. Type "F" for FORMAT.
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7. You will asked which drive you want to use for the formatting
procedure. Type "B" and hit return.
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8. Put a blank disk in Drive B. Hit return to begin the formatting
procedure.
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9. A line of F's will appear on the screen. Then a line of V's will
appear just below the F's. When the formatting procedure is done, you
will be asked if you want to format another disk.
.pg
.c;TRANSFERRING A GAME FILE FROM THE DEC-20 TO THE OSBORNE
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NOTE: Before you begin, you will need a blank, Osborne-formatted disk
(or two if this is a two-disk game). Refer to the formatting section of
the Osborne documentation.
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1. Plug the TN20 line into the front of the Osborne. You will need the
Osborne/Apple black adapter cable to do this.
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2. Put the CP/M system disk in Drive A (the left-hand drive) and turn on
the Osborne power. The power switch is in the panel in the back, next to
the power cord.
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3. Hit return to boot the CP/M disk. When the menu appears, hit the ESC
key to load CP/M.
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4. When the "A>" prompt appears, type "copy" and hit the RETURN key.
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5. You will asked whether you want to Format a disk or Copy a disk. Type
"C" to copy a disk.
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6. You will asked which drive you want to use for the source disk. Type
"A" for Drive A.
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7. Place the Osborne create disk for this game in Drive A. Place a
blank, Osborne-formatted disk in Drive B. Hit the RETURN key to begin
the copy procedure.
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8. When the copy procedure is complete, replace the Create disk with the
CP/M disk. Hit several returns until you see the "A>" prompt.
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9. Type "dir b:" to see the contents of the disk in Drive B. It should
contain one file, called [game].COM, where [game] is the first 8 letters
of the name of the game.
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10. If you are transferring a two-disk game, go to step (16). If you are
transferring a one-disk game, continue to the next step.
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11. At the "A>" prompt, type "tftp b:[game].DAT", but do not hit the
RETURN key yet. Note that [game] refers to the first 8 letters of the
game, such as SUSPENDE or PLANETFA.
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12. Follow the instructions for running TN20. When you get to the step
where the 20 says "Type any key to begin transfer:" return to the
Osborne and hit the RETURN key. The Drive A red working light will go
on. A bit later, the Drive B red working light will go on. Wait a few
seconds after the Drive B light goes on, and then hit a key on the 20
terminal to begin the transfer.
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13. A's will begin appearing on the 20 terminal. No A's will appear on
the Osborne screen, though. The transfer should take around 15 minutes.
When it is done, the Osborne screen will say "Transfer Completed" and
the "A>" prompt will return.
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14. Type "b: dir" and hit the RETURN key. The disk in Drive B should
consist of two files, one called [game].COM and one called [game].DAT.
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15. The disk is Drive B is now a usable game disk. Boot it by typing
[game] at the "A>" prompt. When the game prompt appears, type "$ve" to
check the disk.
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16. The disk is Drive B will become disk one of the game. At the "A>"
prompt, type "tftp b:[game].PRE", but do not hit the RETURN key yet.
Note that [game] refers to the first 8 letters of the game, such as
SUSPENDED or PLANETFA.
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17. Follow the instructions for running TN20. Don't forget to SPLIT the
game file to create the [game].PRE and [game].PUR files. When you get to
the step where the 20 says "Type any key to begin transfer:" return to the
Osborne and hit the RETURN key. The Drive A red working light will go
on. A bit later, the Drive B red working light will go on. Wait a few
seconds after the Drive B light goes on, and then hit a key on the 20
terminal to begin the transfer.
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18. A's will begin appearing on the 20 terminal. No A's will appear on
the Osborne screen, though. The transfer should take around 5 minutes.
When it is done, the Osborne screen will say "Transfer Completed" and
the "A>" prompt will return.
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19. Type "dir b:" and hit the RETURN key. The disk in Drive B should
contain two files, called [game].COM and [game].PRE. Remove this disk
from Drive B and label it as Disk one.
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20. Put the second blank, Osborne-formated disk in Drive B. Hit a
ctrl-C.
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21. When the "A>" prompt returns, type "tftp b:[game].PUR" but again, do
not hit the RETURN key yet.
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22. Run TN20 again, this time sending the [game].PUR file. Remember to
begin the transfer a few seconds after the red working light on the
Osborne's Drive B goes on.
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23. A's will appear on the 20 terminal again. The transfer will take
about 15 minutes. When it is done, the Osborne screen will say "Transfer
Completed," and the "A>" will return.
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24. Type "dir b:". There should be one file on the disk in Drive B,
called [game].PUR.
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25. The disk in Drive B is disk two of the game. Remove it and place
disk one in Drive B.
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26. Boot the game. When the game prompt appears, type "$ve" to check the
disk.
TROUBLESHOOTING: The most common error message is something like "BDOS
Bad Sector". If you get this, try hitting ctrl-C. If it still doesn't
work, make sure that the disk you are copying to isn't write-protected.
.pg
.c;COPYING OSBORNE DISKS
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1. If you have an Osborne version of a game and you want to make another
copy of it, you just have to duplicate it using the Osborne's CP/M copy
procedure. You will need a blank, Osborne-formatted disk for each disk
you want to copy.
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2. Put the CP/M System disk in the left-hand drive, Drive A. Turn on the
Osborn power (in the back under the lid).
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3. Hit return to boot the disk in Drive A. When the menu appears, hit
the ESC key to load CP/M.
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4. When the "A>" prompt appears, type "copy" and hit the RETURN key.
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5. You will be asked whether you want to Copy or Format. Type "C" to
copy a disk.
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6. You will be asked which drive you want to use for the source disk.
Type "A" for Drive A.
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7. Put the disk to be copied in Drive A. Put a blank, Osborne-formatted
disk in Drive B. Hit the RETURN key to begin the copy procedure.
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8. If the game you are copying is a two-disk game, just repeat the above
procedure with the the other disk.
.pg
.c;HOW TO BOOT DISKS ON THE OSBORNE
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1. Put the CP/M System disk in the left-hand drive, Drive A. Put the
game disk (disk one if it is a two-disk game) in the right-hand drive,
Drive B.
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2. Turn on the Osborne power. The power switch is in the back, under the
small lid, next to where the power cord is attached.
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3. Hit the RETURN key to boot the CP/M disk in Drive A.
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4. When the help menu appears, hit the ESC key to load CP/M.
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5. A prompt that looks like "A>" will appear. Type "b:" to connect to
Drive B.
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6. A prompt that looks like "B>" will appear. Type the first 8 letters
of the name of the game, such as ZORK2, STARCROS, or ENCHANTE, and hit
the RETURN key. If you're not sure what to type, you can type "dir" to
get a listing of the files on the disk in Drive B.
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7. If it is a one-disk game, the game should now boot. If it is a
two-disk game, you will be instructed to insert to data disk. Remove the
CP/M disk from Drive A and insert disk two. Then hit the RETURN key. The
game should now boot.