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139 lines
3.2 KiB
Plaintext
139 lines
3.2 KiB
Plaintext
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Amiga problems, additional information
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PROBLEM
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"When I run the story and try to change the window size, it crashes."
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DIAGNOSIS
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User probably has a 256K Amiga (the basic model) and is running out of
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memory. Opening or resizing any window (or hiding certain windows like the
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story's) temporarily uses a lot of memory.
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When memory is too low to comply, these actions SHOULD just be ignored.
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Because of a bug in Amiga, sometimes they cause a crash.
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FIX
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Don't change the window, or upgrade to 512K.
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-------
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PROBLEM
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"RESTORE says it can't locate my save file."
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DIAGNOSIS
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Careful of sub-directories (folders). If you started the story
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from within a sub-directory, save files will be put, by default, into the
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same sub-directory. If you save to a second disk and later want to
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restore from the first, you must explicitly specify the sub-directory.
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FIX
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Prefix the name of the restore file with a full pathname.
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For example, "df0:Gamedir/Savefile.Save" specifies the internal drive
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and the Gamedir subdirectory (yes, with a forward slash).
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-------
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PROBLEM
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"When I type the story name into the CLI, it says 'unknown command'
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or 'Story file open error'."
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DIAGNOSIS
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The story disk is not in the default drive. Or the story file is in
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a subdirectory which is not the default. The story name has to be typed into
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the CLI (command line interpreter) without any drive or directory prefixes.
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(For example, "df1:Zork1" will fail.)
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FIX
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Use the "cd" command to change the default drive/directory first.
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For example, "cd df1:" if the story disk is in the external drive. Or move
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the disk to the default drive.
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PROBLEM
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Run two games (or same game twice), when I quit the second one the
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machine crashes.
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DIAGNOSIS
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Bug.
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FIX
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Works in interpreter releases higher that 'A'.
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-------
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PROBLEM
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Says "Not enough available memory" or "Memory block allocation error."
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DIAGNOSIS/FIX
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In the first case, the story isn't finding the minimum amount of memory
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it needs to load. You can free up memory by quitting any other programs
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that may be running, and by closing all unnecessary windows. Or, you can
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make more memory available with the "F/" option (see refcard section X).
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TO MAXIMIZE THE MEMORY AVAILABLE TO THE STORY, START IT WITH "F/2000."
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In the second case, the story is finding enough free memory, but it's
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"fragmented" (not in one block). This can be caused moving things around
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on the desktop, or by opening and closing windows, or by running a program
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that doesn't completely "clean up" after itself. If the fixes for the first
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case don't work, try rebooting the machine.
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-------
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PROBLEM
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"When I click on an icon for a save file, an error message says
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'No default tool for this icon.'"
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DIAGNOSIS/FIX
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The desktop icon for a save file is useful for copying the file
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to another disk or deleting it, but the interpreter doesn't support
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clicking it to start the game from the saved position, a la Macintosh.
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To restore a saved file, user must first start the game in the
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usual way, and then type RESTORE.
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