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671 lines
24 KiB
Plaintext
671 lines
24 KiB
Plaintext
This is just a list of all the version changes for the Apple ][ YZIP
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;
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; 1 - 7/29/88 New numbering scheme
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; Faster text handling
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;
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; 2 - 8/17/88 Gargantu-Games handling
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; Fixed Restart
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; Handle COLOR -1
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; Handle transparent colors in pictures
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;
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; 3 - 8/24/88 Joystick/Mouse handling
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;
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; 4 - 8/30/88 Heavily debugged with/for ZORK0
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;
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; 5 - 9/1/88 Fix cursor x,y in WINGET
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; Make CLS work on REAL skinny windows
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;
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; 6 - 9/2/88 No status check on CLOSEs
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; Only allow alphanumerics for save names
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;
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; 7 - 9/2/88 Don't clear strobe first, do it after getting key
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; Add /RAM check to boot code - restore /RAM after QUIT
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;
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; 8 - 9/7/88 Flag day
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; Changed WINGET/WINPUT to like GET/PUT
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; Add in multi disk stuff
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;
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; 9 - 9/15/88 Preload is in SEGMENT table now
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; Program name in BOOT.ASM
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; Copy name to correct place in boot and interpreter
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; New name of interpreter is now "INFOCOM"
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; Add verify code too
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;
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;10 - 9/16/88 Keep running count of dirout char width in lo core
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; Set up pure and pre pointers for tables and functions
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;
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;11 - 9/20/88 Don't forget to add one to x,y pos of window and cursor
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; in WINGET
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; Init vocab pointers for default vocab table and use them
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;
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;12 - 9/28/88 Zero zero page stuff in two passes - used to wipe out ProDOS zero page
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; Data length in pic files is now 3 bytes
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;
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;13 - 10/11/88 Picture files and Data files are one and the same now
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;
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;14 - October 24, 1988
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; Add volumn command to save/restore get name routine
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;
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;15 - November 8, 1988
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; Search on disk 1 in last resort (hints are probably there)
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; Use mouse in passive mode
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;
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;16 - November 14, 1988
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; Make mouse stuff be passive, rather than interrupt driven
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;
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;17- November 15, 1988
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; Few more fixes 'n' stuff
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;
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;18-November 15, 1988
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; Clear ZTWIDTH when starting table output
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;
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;19-November 28, 1988
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; Fix up PUT_NYBBLE and GET_NYBBLE
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; Reset DSEGS after closing save file
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; Make FONTSIZE word be Width/Height
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; Make Chars/line reflect mono spaced char width of 3 in lo core
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; Change ZTWIDTH to be MSB/LSB, rather than LSB/MSB word
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; Point to main bank in CHK_MOUSE
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; Clamp mouse to 136,189, and don't do shift when getting pos
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; Make CLK_CNT be negative, and set flag to show button state
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; Set up point to MSTBL (extension table for mouse clicks)
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; Put X,Y coordinates in MSTBL after click
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;
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;20-December 1, 1988
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; Don't use [A] in DO_MOUSE unless it is a character
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; Clear LSB in seek pblock before doing seek
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; No, really, DON'T use [A] in DO_MOUSE
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; Make CLK_CNT be 8
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; Exit normally if double click
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; Split mouse cursor routine into 2 pieces - off and on
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; If can't find picture, try opening other file. If it isn't there
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; then die with error #$14
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; Move XPOSTBL and COLORS to page 3 for some elbow room
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; Save/restore refnum when opening new picture file
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;
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;21-December 2, 1988
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; Swap back to Bank 1 in pic.asm
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;
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;22-December 5, 1988
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; Save/restore DSEG in verify
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; Dec saved filename for passing to Fetch_file in Verify
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; Fix addition for getting to Picture data in Verify
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; Check for files 0 & 1 names in different place than 2 & 3 (Verify)
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; Add STARTPOS to verify
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; Copy BITOFF to BITTER in picture stuff
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;
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;23-December 6, 1988
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; Get picture data checksum from the right place
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; Init counter for picture data checksum to be $FF, not 0
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; Move "mouse" cursor for joystick too
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; Do "mouse" cursor pos for button for joystick too
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; Change movement thresholds for joystick to 120/135
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; Double movement rate for joystick
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; Change boundaries check in stick movement to bcs, not beq
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; Save/restore cursor position in DLINE
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; Create SWAP2INFOW/SWAPBACK to go to/from info window
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; and have DLINE & GETSNAME use them
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; Have only one exit point in GETSNAME
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; Make DLINE do a CLRBUF upon exitting
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; Add EOL to end of DELQ
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; Muck with a few messages in ZSAVRES
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; Change GAMEPL to maximum (64-15) as can only be a list of directories
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; Add "Unexpected EOF" error string
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;
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;24-December 8, 1988
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; Game data starts out on even (512 byte) page boundary
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;
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;25-December 13, 1988
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; Make pop's FETCHB store afterwards
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; Make WINGET handle 0-15 words to get
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; Change order of window parameters, to make user ones the first
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; 16 available
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; Don't SWAP to infowindow in DLINE, rather do it in routines that
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; call DLINE
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; Fix color green in COLORS table
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;
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;26-December 14, 1988
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; Change PBEGIN to $0200
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; Scan for mouse slot, rather than asking or assuming
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; After finding it, save lo byte in arg1+lo to change interpreter
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; screen holes for interesting stuff
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; Save/restore printer slot before/after SWAPBACK call
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;
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;27-December 15, 1988
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; Put paging buffer start back to $0800, cuz screen holes in aux
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; mem really screw things up
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; Make only closed-apple key work as function key faker
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;
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;28-December 16, 1988
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; Need only 8 chars for name, as .SYSTEM adds 7 more, to max 15
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; Make ZQUIT read RDBNK2, not write
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;
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;29-December 19, 1988
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; Save disk number when saving refnum, so that we can scan the two
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; disks currently inserted, then look at all the rest
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; Pass starting offset for segment list, cuz segments for side 1
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; start a little weird, cuz preload is the first set of
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; segments, then the list starts normally
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; Don't forget to save refnum in all the right places
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;
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;30-December 20, 1988
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; Use BIT_BITS in both CHAR_LINE and picture stuff
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; Take out retries - it just doesn't work
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; Add check for save disk when asking about swapping disk
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; Copy read buffer to local buffer before doing read
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;
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;31-December 22, 1988
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; Play with bounds for joystick movement a little further out
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; Don't script input line
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; Fix input with timeout, so that the key gets parsed correctly
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; Only look at button zero for joystick
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; Call FKEYX instead of KEYX in TIMEK
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; Check all online volumes before asking for disk by name
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; Fix length byte before you do
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; Use CHPTR in volume checking routine
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; Copy path name to SCRBUFF so we can prepend a '/' in checking volumes
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; And don't forget to count it in the length byte
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; Quit if no more volumes to check
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; More changes to avoid errors in set_prefix, which really seem to gum
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; up the works
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;
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;32-December 23, 1988
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; Don't clear interrupts before reading paddles
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;
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;33-January 3, 1989
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; Spell volume right in error message
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; Save cursor a little earlier in zdispl
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; Set/clear savedisk only in close_save
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;
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;34-January 4, 1989
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; Make sure carry is set before returning from DISK_ERR
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; Have SET_GAMEPRE use SAVENUM
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; Push current INVFLG instead of saving in variable in ST_CUR
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; Check for mouse cursor in timed input please too
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; Took GOTKEY out, cuz no-one used it any more
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; Changed order in TIMIN for goodness sake
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;
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;35-January 5, 1989
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; Try for 512 byte paging buffers
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;
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;36-January 6, 1989
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; Fix up some more for 512 byte buffers
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; Muck with paging scheme (oh oh)
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; Make GETRES take from one to four blocks
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; Make restore use 4 blocks when doing full restore
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;
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;37-January 9, 1989
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; Fix multiple block restore problems
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; Don't destroy DOS return code in GETRES
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; Clear CLOSE_PB refnum
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; Make DOS routine be READ_DOS and WRITE_DOS
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; Fix read so SIB's increment word start
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; Make WAIT10 check for mouse/joystick cursor movement
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; Use FKEYX for [MORE] so buttons can be used
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;
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;38-January 10, 1989
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; Mess with PCHK and other scripting stuff
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; Use GETKEY for [MORE]
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; Put in delay before calling PREAD to get joystick status
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;
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;39-January 11, 1989
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; Make mouse cursor be two colors
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; Change WAIT10 to be a loop, not an MWAIT call
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; Clear MSMOVEF flag in MSCURS
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; Don't check GETKEY's return in MORE
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; Joystick is > 0, mouse is < 0
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; Leave mouse status in [A] for CHK_MOUSE
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; Add DELAY_COUNTER for WAIT10
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;
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;40-January 12, 1989
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; Fix shift (asl -> rol) when getting position of picture T.O.C.
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; Don't split Mouse moving/button
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; Play with Delay counter, doubling it if on a GS
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; Make sure interrupts are turned back on in CHK mouse
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; Only turn on button flag in CHK mouse, never turn it off
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; Add another delay loop inside WAIT10
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; Make INNER & OUTER constant counters, with special ones for GS
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;
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;41-January 13, 1989
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; Add printer init call to pchk
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; Play with SCRIPT flag (which allows scripting)
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; Turn on initially
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; Turn off at start of save/restore
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; Turn on at end of save/restore
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; Add SCRIPTFLG, which says whether window allows scripting
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;
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;42-January 19, 1989
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; Change to always seek to 512byte block boundary for new DOS
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; pic.asm
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;
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;43-January 20, 1989
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; Move copy line for $D000 down to lower memory
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; Add INFODOS flag for conditional assembly for special dos
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; Play with boot to get it to work with 512byte blocks
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; Take out all ROM calls, cept printer stuff; default is now
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; BNK1SET
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;
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;44-January 26, 1989
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; Change DESTROY to SETEOF for new InfoDOS.
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;
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;45-January 31, 1989
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; Make paging stuff goto Bank 2, not bank 1
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; Make picture stuff goto Bank 1
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; Add INFODOS flag
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; Non-sequential page map
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; If INFODOS==1, then 12Kb preload in $D0-$FF, main bank, bank 2
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; and check for it in xpaging
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; Just loop if using InfoDOS upon quit
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;
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;46-February 1, 1989
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; Don't muck with interrupts cuz InfoDOS don't like it
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;
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;47-February 4, 1989
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; Fixed set_eof to delete file.
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; Ignore error returns for set_eof, cuz InfoDOS doesn't like to
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; SET_EOF on an empty file.
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; Make boot.asm print out version too
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; Change special load from Kb's to pages
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; Do special load 1 page at a time, rather than 2
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;
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;48-February 6, 1989
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; Change get_special counter to count 2 blocks, not 4
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; Fix SAVE/RESTORE to do 512 byte pages for InfoDOS
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; All reads in restore must be 512 bytes minimum
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;
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;49-February 7, 1989
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; Make SAVE_DATA self-modification be absolute, not relative
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; Put version number into lower left corner of boot screen
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; Fix scroll to move cursor to last line before doing any work
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; and have it count the lines in lincnt, but not
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; against the scrolling lines
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;
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;50-February 10, 1989
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; Add no write to TREE files error
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; Add set_prefix call to OPEN_GAMEF, before opening file the
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; first time
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; Start Set-PB off pointing to game boot prefix
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; Init a few GS registers in boot
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; Put SET_EOF error check back
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; Jump to reset vector if in InfoDOS
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;
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;51-February 13, 1989
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; Swap ROM back in if reading joystick
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; Do a SET_EOF if bad save
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; Check button click for joystick in delay loop
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; Swap in ROM for jump to reset_vector
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; Make restart load INFOCOM.SYSTEM
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; Swap in ROM at start of boot task
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; Try to get click/double click for joystick to work
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; Add JB_STATE to show changing state
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; Only check bit 7
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; Set CLK_CNT to 3
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; Only one loop in read_stick
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; Fix restore of SCRCX in disp_line (nothing passed in [A])
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; In displaying cursor, always set up CHR_X, but don't change
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; SCRCX
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;
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;52-February 14, 1989
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; Set CURSFLG at start of input and zinput
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; Change display_line to not update for just show_cursor
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; Don't let GET_SCRCX change chr_x
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; Use my toggle for mouse button up&down
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; Put in more check for joystick button
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; Add Cursor off/on on curset of -1/-2
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; Go to prefix that was there on a save
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; Take it out of zdos and put in close_save
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; Just ask to put back game disk, not particular disk
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; Fix set_gamepre - getret does not return ==
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;
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;53-February 15, 1989
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; Wrap correctly if picture data starts near 256 byte boundary
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; Add DIRECT_OUT call to DLINE/COUT to skip over checks like
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; formatted table output and scripting
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; Fix CHECK_JYBTN to check mouse if there is a mouse
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;
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;54-February 16, 1989
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; Fix check for -1/-2 in CURSET
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;
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;55-February 16, 1989
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; Major changes to COPY_LINE
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; Change (zzz),Y to zzz,X
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; Take out one of the counters
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;
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;56-February 17, 1989
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; Don't do CRLF check if doing interpreter printing
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;
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;57-February 21, 1989
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; Don't set function preload if tables take up all preload
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;
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;58-February 25, 1989
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; Ignore LINCNT during call to ZSCROLL
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; Jump to ZRQUIT, not ZRBAD, when no restore name given
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; Get updated DSKBNK in PUTDSK
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; Make mouse hotspot be in middle of cursor
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;
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;59-February 28, 1989
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; Add Global Directory Offset to segment table structure
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; Fix transparent color skipping to New X pos
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; Add "Version:" to boot screen
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; Move cursor to left most column for M/J/N question
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; Ask for particular Game disk side after taking out save disk
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;
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;60-March 1, 1989
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; Change CHZ to good spot in boot.asm
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; Add Global dir offset to segment 1 structure too
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; Move Scrcx for good color in picture drawing too
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; Send out eol too to position cursor in boot
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; Don't ask for particular disk side after save, cuz I can't be sure
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; whether it is a one disk or multi disk game (i.e. on a
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; 3.5" disk, I don't want to ask for a particular side). If
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; users puts in wrong disk, I will then ask for a particular
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; side).
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; Add SWAPPED flag to show a multi disk game, which requires special
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; detailed question
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; Check for $4D error in verify, cuz InfoDOS returns it instead of
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; $4C on EOF
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;
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;61-March 2, 1989
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; Add SET_PREFIX to boot code startup
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; Don't check for pointer movement if a key has been hit, at least
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; not for a while (PTR_COUNT)
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;
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;62-March 4, 1989
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; Clear PTR_COUNT at start of ZINPUT and end of INPUT
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;
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;63-March 6, 1989
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; Don't set CURSFLG in ZINPUT/INPUT, cuz cursor doesn't want to
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; move in an aborted one
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; Make cursor always end up at top right of picture
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; Move PIC1BUFF so it doesn't tromp input buffer
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; Make RESTART use FETCH_FILE to get correct disk before rebooting
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; Make CLOSE_SAVE use DO_GAME1 to get GAME1 file
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;
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;64-March 7, 1989
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; Make INPUT explicitly clear CURSFLG
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; CLOSE_GAME should call DO_GAME1 first
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; And don't forget to set SAVEDISK flag still
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; Use OPEN_GAMEF, not FETCH_FILE in restart
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; Make mouse x,y be one based
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; Make sure there is a prefix in the save name
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; Add check for zero length save file name
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; Fix COPY_LINE to do ENDMASK correctly
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; Update COPY_LINE's source address every loop in CLS
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; Have call to buffout fall thru to CLRBUF
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;
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;65-March 7, 1989
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; Increased interpreter size to 42 pages
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; Add clrbuf call to zfont
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; Make random go fetch a word from memory
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; Take out RNUM, just use RAND
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; Add in Global directory handling
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;
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;66-March 8, 1989
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; Fix special case in SCANSEG for side 1 (skip 6, not 14)
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; Add UNDERF to disp_line, so underline flag gets reset correctly
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; Make partial save/restore work better, including by always readin
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; in 2 pages worth
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;
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;67-March 9, 1989
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; Change some messages for inserting disks
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; Fix get_save_name so it doesn't double print name on prefix error
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; Modify some messages in save/restore
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; Don't let user wrap input line
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;
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;68-March 9, 1989
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; Move Special to Aux bank, and paging to main bank
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;
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;69-March 10, 1989
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; Make CLREOL show inclusive width
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;
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;70-March 13, 1989
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; Don't make mouse x/y be one based (why?)
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; When *2 for segment table size in boot, use both LSB & MSB
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;
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;71-March 14, 1989
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; Add in global dir handlers
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; pic.asm - add OPEN_NEW_PF, FIND_PIC_DISK, and an expanded
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; FIND_GBL
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; zdos.asm - look for picture data in all files, including 1 & 2
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; Try to make keyboard read a little more responsive
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; Set flags word to Apple ][ stuff in zbegin
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; Add retry to GET_SPECIAL and GETDSK and VERIFY
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;
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;72-March 15, 1989
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; Don't forget to send side # out for RESEAT message
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; Add CHARSET stuff
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; Take into account the margins in CLREOL
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; Modify how big entry is in getting picture/global directory
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; Handle Ctrl-K (end of sentence) and Ctrl-I (start of paragraph) in
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; COUT
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; Go back to using MWAIT in WAIT10
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; Had NEXTPICF check backwards
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;
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;73-March 16, 1989
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; Make ISTCHARS function key check use tax/bmi sequence - no CMP
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; Save LOCALS first in ZREST:, in case of early error
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; Change where we display disk error (after RESEAT msg).
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; Don't forget to save/restore the disk error #
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; Fix check for double picture lookup
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; Save cursor before drawing picture/restore it after
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; Make FIX_COLOR handle either black or white foreground
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;
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;74-March 16, 1989
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; Make [MORE] get printed out without call to DLINE
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; Set/restore DSEGS upon call to get picture data, just
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; to make sure it's right. Also, don't bother going to
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; get the data if it is the stuff already in memory
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; Try to get more random
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; Make sure GET_SPECIAL get's from the start of .D2
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; and all LSB's are zero'd
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;
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;75-March 17, 1989
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; Make sure disk error gets saved/restored while in RETRY
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; Just tell user where to put disk, rather than what to take out
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; and then tell what disk to put in
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; Add APLCOLOR table for winget on color
|
|
;
|
|
;76-March 21, 1989
|
|
; Reset find_gbl counter upon finding a picture
|
|
; Don't look for another global directory if we already have one
|
|
; Make findpicdisk stop trouncing on its data, and check both
|
|
; the disks that are in there
|
|
; Make the disk findpicdisk asks for be zero relative
|
|
; Change CLREOL width again - just make it # of pixels to clear
|
|
; User lower 4 bits in Long Jump ZPC MSB, and shift over once more?
|
|
; Allow game to set line count
|
|
; Go get picture data even if file is already open, if it isn't the
|
|
; one currently in memory
|
|
; Don't add extra spaces to start of line for tab/eos chars
|
|
;
|
|
;77-March 22, 1989
|
|
; 'nother day, 'nother version
|
|
; Turn screen on/off with table output off/on
|
|
; Swap returned fore/back colors in winget
|
|
; Set length to zero if x pos < left margin
|
|
; Probably ought to be fixed better, perhaps by not taking
|
|
; left margin into account in XSIZE, and starting length off
|
|
; at left margin on CRLF/wrap
|
|
; Implement ERASE n, where n > 1
|
|
; Make sure picture file directory gets read in, even if the file
|
|
; is already open, if it is not the data in memory
|
|
; Clear LINCNT on every ZCRLF in ZSCROLL
|
|
; Don't take into account the left margin in CLREOL
|
|
; Count byte if special start/end in COPY_LINE
|
|
;
|
|
;78-March 23, 1989
|
|
; Try once more . . .
|
|
; Fix verify so it counts down correctly, and count the block at
|
|
; start of add, not end
|
|
; Make take out save disk message wrap better
|
|
; Make sure EOL is in CHARSET table, even if a table is passed to
|
|
; me
|
|
; Fix MSB/LSB of piccnt in FIND_GBL
|
|
; Save File ID of local directory, for later checking
|
|
; Don't move in starting spaces in FLUSH
|
|
; Make sure SCREENF is on while in DLINE
|
|
;
|
|
;79-March 24, 1989
|
|
; This is so much fun, I just wanted to do it again . . .
|
|
; Wrap TWIDTH up before /4
|
|
; Don't set undo bit in flag word
|
|
; Don't script [MORE]
|
|
;
|
|
;80-March 27, 1989
|
|
; 'nother week, 'nother interpreter (are we having fun yet?)
|
|
; Change CLICK_CNT to 4
|
|
; Swap to infowindow before zerror
|
|
; Just check passed arguments for fitness in WINSIZE/WINPOS, not
|
|
; the results
|
|
;
|
|
;81-March 28, 1989
|
|
; Make sure the clear operand in the window attributes command works
|
|
; correctly
|
|
; Change LINCNT check in ZCRLF to be bcc, not bne
|
|
; Make sure first read in full restore has 2 blocks, to maybe catch
|
|
; a define save
|
|
; Make sure ROM is NOT in there when doing a reset
|
|
; Add some retries to boot disk
|
|
;
|
|
;82-March 29, 1989
|
|
; Add one to PURBT size on restore and make sure last read is an
|
|
; 512 page
|
|
; Use TBLRTN on formatted table in flush
|
|
;
|
|
;83-March 30, 1989
|
|
; Put in some retries in boot reads
|
|
; Make sure winput puts LINCNT
|
|
; Update attributes if -3 passed to WINATTR too
|
|
; Do CLRBUF in DIROUT
|
|
; Just set SCRIPT to true, not inc it, in CLOSE_SAVE
|
|
;
|
|
;84-March 31, 1989
|
|
; Fix verify's handling of disk 1, and don't bother to skip 64 bytes
|
|
; of lo core
|
|
;
|
|
;85-April 3, 1989
|
|
; Munge power up valid byte before jump to RESET_VECTOR
|
|
; Set ZFLAGS word correctly
|
|
; Try to turn on more bits in hi byte of random number
|
|
;
|
|
;86-April 5, 1989
|
|
; Don't save/restore DSEG/GMREF in verify - just let fetch_file do
|
|
; the work
|
|
; Clear PF_FID in CLOSE_GAME
|
|
; Try to make RESET_VECTOR work, but getting/storing RESET_VECTOR,
|
|
; loading in ROM, then jumping to vector
|
|
;
|
|
;87-April 6, 1989
|
|
; On error in GTS, restart whole process
|
|
; Load length of Game 2 name before checking in fetch file
|
|
;
|
|
;88-April 10, 1989
|
|
; Don't script SCROLL call
|
|
; XOR mouse cursor onto screen
|
|
; Don't update LENGTH in INPUT til we've made sure it fits
|
|
; Handle monospaced font in BACKSPACE
|
|
; Don't script special chars
|
|
; Don't die on bad call to picinf, just on disp pic
|
|
;
|
|
;89-April 11, 1989
|
|
; Check for zero object in REMOVE
|
|
; Make sure soft switches are good in ZSAVE
|
|
; Make sure restore gets correct number of blocks if even multiple
|
|
; of 4 is saved
|
|
; Don't allow escape key
|
|
; Swap to info window on reseat message
|
|
; Try doing online call before checking volume name again
|
|
;
|
|
;90-April 12, 1989
|
|
; Make sample filename for save be in uppercase, cuz Hollywood's a
|
|
; turkey
|
|
;
|
|
;91-April 13, 1989
|
|
; One more for the gipper
|
|
; Don't bother printing the prefix on bad file verify message
|
|
; Print spaces to delete MORE, not CLREOL
|
|
;
|
|
;92-April 18, 1989
|
|
; Add IPAGE to INFO_PAGE
|
|
; Clear [MORE] with backspaces
|
|
;
|
|
;93-April 19, 1989
|
|
; If no bit in global directory, assume picture is on disk 1
|
|
;
|
|
;94-April 20, 1989
|
|
; Add more debugging code (save ZPC, ZPCPNT, and OPCODE)
|
|
;
|
|
;95-April 21, 1989
|
|
; Add fatal error on clear of zero width/height (#25) screen
|
|
;
|
|
;96-April 22, 1989
|
|
; Unwind the stack on a THROW
|
|
;
|
|
;97-April 26, 1989
|
|
; Take out unscripting of control chars, so we get EOL
|
|
;
|
|
;98-April 27, 1989
|
|
; Give back version number of pic file
|
|
; Move file pointer to beginning of file in verify, before calling
|
|
; SETUP_DISK0
|
|
; Don't count skipped data on side 1, verify
|
|
;
|
|
;99-April 28, 1989
|
|
; 'Nother new version, just cuz it's so much fun messing with
|
|
; Hollywood's pea brain
|
|
; Make sure bank 2 is still in after mouse call
|
|
;
|
|
;1-May 1, 1989
|
|
; Shipped version
|
|
;
|
|
;2-May 2, 1989
|
|
; HA!
|
|
; Do 5 retries, reseeking to zero and back before asking for reseat
|
|
;
|
|
;3-May 8, 1989
|
|
; Let's pretend this is the shipped version
|
|
; Let's first retry the set prefix a few times before asking again
|
|
;
|
|
;4-May 11, 1989
|
|
; Put in more debugging stuff for SHOGUN problems
|
|
;
|
|
;5-May 18, 1989
|
|
; Take out ONLINE call in SET_PREFIX
|
|
; Make all PAGE2SW be READS!! not WRITES!!
|
|
; Make sure we leave off pointing to MAIN PAGE 2 always!
|
|
; Don't ever mess with STORE80 switch - ALWAYS ON
|
|
;
|
|
;6-May 19, 1989
|
|
; Take out debugging stuff
|
|
; Make version number for pic files be swapped
|
|
;
|
|
;7-May 22, 1989
|
|
; Put debugging code back in
|
|
; Make sure main bank is in there before starting scroll stuff
|
|
; Just scroll up X lines, don't bother with ZCRLF stuff
|
|
;
|
|
;8-May 23, 1989
|
|
; Let's ship this version
|
|
; Move the SWAPBACK call on retry
|
|
; ORA char with $80 before shipping to printer
|
|
; Don't do clrbuf's at the start/end of PRINTT
|
|
;
|
|
;9-May 24, 1989
|
|
; SHOGUN version, without PRINTT change
|
|
;
|
|
;10-May 24, 1989
|
|
; Continued version, with PRINTT change
|
|
;
|
|
;11-June 2, 1989
|
|
; Make formatted table have char count at front of line be a full
|
|
; word, for some dumb ass reason
|
|
;
|
|
;12-June 6, 1989
|
|
; Make erase width be zero-based
|
|
;
|
|
;13-June 7, 1989
|
|
; Take above "fix" out, please
|
|
;
|