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erkyrath.infocom-zcode-terps/create/rainbow.rno
Andrew Plotkin b642da811e Initial commit.
2023-11-16 18:19:54 -05:00

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.C;MAKING A RAINBOW CREATE DISK FOR A NEW GAME
.s
1. Put the disk labelled "CPM 80/86 Working" in Drive A, and the disk
labelled "Working Disk TFTP" in Drive B.
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2. Turn on the Rainbow by pushing the large switch in front to the "1"
setting.
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3. Put the Rainbow in Caps Lock mode.
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4. When the menu appears, type "A".
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5. When the "A>" prompt appears, type "RED B:ZIP.A86" and hit the return
key.
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6. The editor will load. This will take approximately 30 seconds.
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7. Type "L" for LOCATE followed by "GAMFCB [tab] DB" and hit the return
key.
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8. After a wait of approxmately 90 seconds, the cursor will be at a line
containing the phrase "[game]DAT" and two lines later will be the phrase
"[game]SAV" (where [game] is the name of an Interlogic game shortened to
eight characters or padded to eight characters using spaces).
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9. Use the arrow keys to move the cursor to the first character in
"[game]DAT".
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10. Type "E" for ERASE and then move the cursor using the right arrow
key a total of eight times. The cursor should now be on the "D" in
"DAT". Hit the DO key. The eight characters you passes over should
disappear.
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11. Type "I" for INSERT followed by the name of the game you are making
a create disk for. It must be shortened to the first eight characters or
lengthened to eight characters using blank spaces. Hit the DO key. The
characters should appear before the cursor.
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12. Use the arrow key to move the cursor to the first character in
"[game]SAV". Repeat steps 10 and 11.
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13. Type "Q" for QUIT.
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14. Type "K" for KEEP.
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15. After about 30 seconds, the "A>" prompt will appear. You should now
type "SUBMIT ASM" and hit the return key.
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16. The Rainbow will run for around minutes. The last thing that appears
on the screen should be:
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.ts 15
.no fill
A>PIP ZIP.CMD=B:
A>
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.fill
17. Remove the disk from Drive B. Put a blank, RX50 disk in Drive B.
This disk will become the new create disk.
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18. Type control-C. You will get another "A>" prompt.
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19. Type "PIP B:[game].CMD=ZIP.CMD" and hit the return key.
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20. The disk in Drive B is now the create disk for the new game. Label
it as such.
.pg
.c;COPYING GAMES FROM THE DEC-20 TO THE DEC RAINBOW
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NOTE: Before you begin this procedure, a create disk must already exist for
this particular game. If one does not yet exist, follow the procedure
outlined on the previous pages.
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1. Connect the Rainbow's COMM line (a heavy white cable) to the TN20 line.
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2. Place the "CP/M 86/80 Working" disk in Drive A, and place the create disk
in Drive B (note that the disk in Drive B should be upside-down).
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3. Turn the power on (press "1" on the 1-0 button).
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4. A menu will appear. Type "A" to boot the CPM disk in Drive A.
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5. At this point, you need to change the set-up features of the Rainbow.
Type the "F3" key (near the top left corner of the keyboard) to enter set-up
mode.
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6. Press the "next screen" key twice.
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7. The first set-up feature (and possibly the second and third features)
need to be changed. The up-arrow key cycles through the various
allowable values for each feature, and the right-arrow key moves you to
the next feature. The set-up you want is:
.ts 15, 22
8N data B/P
4800 XMT
4800 RCV
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8. Press the "F3" key to leave set-up mode.
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9. When the prompt "A>" appears, type "era b:[game].dat", where [game] is
the first eight letters of the title. (If you're not sure, type "dir b:"
to get a listing of the files on the disk.)
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10. The screen may say "NO FILE" at this point. Ignore it. You'll see
the "A>" prompt again. Type "tftp b:[game].dat".
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11. Go to a DEC-20 terminal and follow the separate instructions for
running TN20.
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12. Unlike most other transfer programs, A's will not appear on the
screen of the receiving machine, the Rainbow. The transfer should take
five to ten minutes.
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13. When the transfer is complete, the Rainbow screen will print
"COMPLETED" and the "A>" prompt should reappear.
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14. Type "dir b:" to see the directory of the create disk in Drive B. It
should consist of two files, one called "[game].cmd" and one called
"[game].dat" (where [game] is something like ZORK2 or PLANETFA).
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15. At this point, you should return the Rainbow to its default set-up
features. To do this, press the "F3" key, type an upper-case "D", and
press the "F3" key again.
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16. At the "A>" prompt type "b:". You will get a "B>" prompt.
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17. Boot the game from the create disk in Drive B by typing "[game]"
(where, once again, [game] is the first 8 letters of the name of the
game). When the game prompt appears, test the game by typing "$verify".
.pg
.C;USING THE CREATE DISK TO MAKE A GAME DISK ON THE DEC RAINBOW
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NOTE: The create disk, once you have transferred the game file to it, is
identical to a game disk. Therefore, in order to produce a game disk
from a create disk, all you need do is copy it.
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1. Put the "CP/M 86/80 Working" disk in drive A.
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2. Turn the power on (press "1" on the 1-0 button).
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3. A menu will appear. Type "A".
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4. A prompt will appear that looks like "A>". Type "copy".
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5. Put the create disk in drive A and a blank disk in drive B. (NOTE:
you must use a Digital RX50 disk for the blank disk! The Dysan disks that
we normally use will not work.)
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6. Answer yes to the two questions that appear.
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7. When the copy procedure is complete, you will be asked if you want to make
another copy.
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8. When you are done making copies, test the games by booting them each and
typing "$verify".
.pg
.C;BOOTING GAME DISKS ON THE DEC-RAINBOW
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1. Find the disk labelled "CP/M 86/80 Working" and place it in Drive A,
the top drive. It should go in with the label facing upward and closer
to you.
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2. Place the game disk in the bottom drive, Drive B. It should go in
with the label facing downward and closer to you.
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3. Turn on the Rainbow by pushing the large switch labelled "1" and "0"
to the "1" setting.
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4. After a few churns, beeps, and whistles, a menu will appear on the
screen. Type "A".
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5. A prompt that looks like "A>" will appear. Type "B:".
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6. A prompt that looks like "B>" will appear. Type the first eight
letters of the name of the game. Some typical names: ZORK3, STARCROS,
PLANETFA. The game will then boot.