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180 lines
6.1 KiB
Plaintext
180 lines
6.1 KiB
Plaintext
.C;MAKING A RAINBOW CREATE DISK FOR A NEW GAME
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.s
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1. Put the disk labelled "CPM 80/86 Working" in Drive A, and the disk
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labelled "Working Disk TFTP" in Drive B.
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.s
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2. Turn on the Rainbow by pushing the large switch in front to the "1"
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setting.
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.s
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3. Put the Rainbow in Caps Lock mode.
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.s
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4. When the menu appears, type "A".
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.s
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5. When the "A>" prompt appears, type "RED B:ZIP.A86" and hit the return
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key.
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.s
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6. The editor will load. This will take approximately 30 seconds.
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.s
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7. Type "L" for LOCATE followed by "GAMFCB [tab] DB" and hit the return
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key.
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.s
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8. After a wait of approxmately 90 seconds, the cursor will be at a line
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containing the phrase "[game]DAT" and two lines later will be the phrase
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"[game]SAV" (where [game] is the name of an Interlogic game shortened to
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eight characters or padded to eight characters using spaces).
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.s
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9. Use the arrow keys to move the cursor to the first character in
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"[game]DAT".
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.s
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10. Type "E" for ERASE and then move the cursor using the right arrow
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key a total of eight times. The cursor should now be on the "D" in
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"DAT". Hit the DO key. The eight characters you passes over should
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disappear.
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.s
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11. Type "I" for INSERT followed by the name of the game you are making
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a create disk for. It must be shortened to the first eight characters or
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lengthened to eight characters using blank spaces. Hit the DO key. The
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characters should appear before the cursor.
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.s
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12. Use the arrow key to move the cursor to the first character in
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"[game]SAV". Repeat steps 10 and 11.
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.s
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13. Type "Q" for QUIT.
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.s
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14. Type "K" for KEEP.
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.s
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15. After about 30 seconds, the "A>" prompt will appear. You should now
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type "SUBMIT ASM" and hit the return key.
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.s
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16. The Rainbow will run for around minutes. The last thing that appears
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on the screen should be:
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.s
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.ts 15
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.no fill
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A>PIP ZIP.CMD=B:
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A>
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.s
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.fill
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17. Remove the disk from Drive B. Put a blank, RX50 disk in Drive B.
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This disk will become the new create disk.
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.s
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18. Type control-C. You will get another "A>" prompt.
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.s
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19. Type "PIP B:[game].CMD=ZIP.CMD" and hit the return key.
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.s
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20. The disk in Drive B is now the create disk for the new game. Label
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it as such.
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.pg
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.c;COPYING GAMES FROM THE DEC-20 TO THE DEC RAINBOW
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.s 2
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NOTE: Before you begin this procedure, a create disk must already exist for
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this particular game. If one does not yet exist, follow the procedure
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outlined on the previous pages.
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.s
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1. Connect the Rainbow's COMM line (a heavy white cable) to the TN20 line.
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.s
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2. Place the "CP/M 86/80 Working" disk in Drive A, and place the create disk
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in Drive B (note that the disk in Drive B should be upside-down).
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.s
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3. Turn the power on (press "1" on the 1-0 button).
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.s
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4. A menu will appear. Type "A" to boot the CPM disk in Drive A.
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.s
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5. At this point, you need to change the set-up features of the Rainbow.
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Type the "F3" key (near the top left corner of the keyboard) to enter set-up
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mode.
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.s
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6. Press the "next screen" key twice.
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.s
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7. The first set-up feature (and possibly the second and third features)
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need to be changed. The up-arrow key cycles through the various
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allowable values for each feature, and the right-arrow key moves you to
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the next feature. The set-up you want is:
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.ts 15, 22
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8N data B/P
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4800 XMT
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4800 RCV
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.s
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8. Press the "F3" key to leave set-up mode.
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.s
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9. When the prompt "A>" appears, type "era b:[game].dat", where [game] is
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the first eight letters of the title. (If you're not sure, type "dir b:"
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to get a listing of the files on the disk.)
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.s
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10. The screen may say "NO FILE" at this point. Ignore it. You'll see
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the "A>" prompt again. Type "tftp b:[game].dat".
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.s
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11. Go to a DEC-20 terminal and follow the separate instructions for
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running TN20.
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.s
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12. Unlike most other transfer programs, A's will not appear on the
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screen of the receiving machine, the Rainbow. The transfer should take
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five to ten minutes.
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.s
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13. When the transfer is complete, the Rainbow screen will print
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"COMPLETED" and the "A>" prompt should reappear.
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.s
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14. Type "dir b:" to see the directory of the create disk in Drive B. It
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should consist of two files, one called "[game].cmd" and one called
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"[game].dat" (where [game] is something like ZORK2 or PLANETFA).
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.s
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15. At this point, you should return the Rainbow to its default set-up
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features. To do this, press the "F3" key, type an upper-case "D", and
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press the "F3" key again.
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.s
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16. At the "A>" prompt type "b:". You will get a "B>" prompt.
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.s
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17. Boot the game from the create disk in Drive B by typing "[game]"
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(where, once again, [game] is the first 8 letters of the name of the
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game). When the game prompt appears, test the game by typing "$verify".
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.pg
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.C;USING THE CREATE DISK TO MAKE A GAME DISK ON THE DEC RAINBOW
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.s 2
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NOTE: The create disk, once you have transferred the game file to it, is
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identical to a game disk. Therefore, in order to produce a game disk
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from a create disk, all you need do is copy it.
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.s
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1. Put the "CP/M 86/80 Working" disk in drive A.
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.s
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2. Turn the power on (press "1" on the 1-0 button).
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.s
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3. A menu will appear. Type "A".
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.s
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4. A prompt will appear that looks like "A>". Type "copy".
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.s
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5. Put the create disk in drive A and a blank disk in drive B. (NOTE:
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you must use a Digital RX50 disk for the blank disk! The Dysan disks that
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we normally use will not work.)
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.s
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6. Answer yes to the two questions that appear.
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.s
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7. When the copy procedure is complete, you will be asked if you want to make
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another copy.
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.s
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8. When you are done making copies, test the games by booting them each and
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typing "$verify".
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.pg
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.C;BOOTING GAME DISKS ON THE DEC-RAINBOW
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.s
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1. Find the disk labelled "CP/M 86/80 Working" and place it in Drive A,
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the top drive. It should go in with the label facing upward and closer
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to you.
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.s
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2. Place the game disk in the bottom drive, Drive B. It should go in
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with the label facing downward and closer to you.
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.s
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3. Turn on the Rainbow by pushing the large switch labelled "1" and "0"
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to the "1" setting.
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.s
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4. After a few churns, beeps, and whistles, a menu will appear on the
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screen. Type "A".
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.s
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5. A prompt that looks like "A>" will appear. Type "B:".
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.s
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6. A prompt that looks like "B>" will appear. Type the first eight
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letters of the name of the game. Some typical names: ZORK3, STARCROS,
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PLANETFA. The game will then boot.
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