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erkyrath.infocom-zcode-terps/st/batch.info
Andrew Plotkin b642da811e Initial commit.
2023-11-16 18:19:54 -05:00

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Note: All command strings are arguments to the BATCH.TTP program.
HOW TO BUILD XZIP FOR THE ATARI ST (USING LATTICE C/ASM)
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[] Run INIT.BAT to set up a 250K ramdisk as drive E. The ramdisk
speeds up turnaround time and eliminates the disk thrashing caused
by frequent alternating reads and writes.
[] Enter the \XZIP\ directory
LA_R STX (assemble 68K source)
LC_R XZIP (compile and assemble, C source)
LLNOS_R XZIP (link, with no symbols)
or LL_R XZIP (link, with symbols)
[] When running the interpreter, note that it looks for the following
data files:
STORY.DAT (the game)
FONT2.DAT (picture library, optional)
FONT3.DAT (alternate character set, optional)
HOW TO BUILD ZIP/EZIP FOR THE ATARI ST (USING ATARI C/ASM)
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[] Enter the \NC\ directory
ZCA \NW\ZIP (compile and assemble, C sources)
ZA \NW\ST (make sure flag in source is set for ZIP or EZIP)
[] Copy the two .O files from \NW\ to \NL\
The linker won't work with .O files outside its own directory.
I used a separate directory because of the large number of files.
[] Enter the \NL\ directory
ZLRNOS ZIP (link and relocate, with no symbols)
[] Copy ZIP.PRG to wherever the data file is (STORY.DAT). If the
interpreter is actually EZIP, rename it at this time.