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48 lines
1.4 KiB
Plaintext
48 lines
1.4 KiB
Plaintext
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Note: All command strings are arguments to the BATCH.TTP program.
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HOW TO BUILD XZIP FOR THE ATARI ST (USING LATTICE C/ASM)
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----------------------------------------------------------------------
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[] Run INIT.BAT to set up a 250K ramdisk as drive E. The ramdisk
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speeds up turnaround time and eliminates the disk thrashing caused
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by frequent alternating reads and writes.
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[] Enter the \XZIP\ directory
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LA_R STX (assemble 68K source)
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LC_R XZIP (compile and assemble, C source)
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LLNOS_R XZIP (link, with no symbols)
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or LL_R XZIP (link, with symbols)
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[] When running the interpreter, note that it looks for the following
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data files:
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STORY.DAT (the game)
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FONT2.DAT (picture library, optional)
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FONT3.DAT (alternate character set, optional)
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HOW TO BUILD ZIP/EZIP FOR THE ATARI ST (USING ATARI C/ASM)
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----------------------------------------------------------------------
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[] Enter the \NC\ directory
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ZCA \NW\ZIP (compile and assemble, C sources)
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ZA \NW\ST (make sure flag in source is set for ZIP or EZIP)
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[] Copy the two .O files from \NW\ to \NL\
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The linker won't work with .O files outside its own directory.
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I used a separate directory because of the large number of files.
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[] Enter the \NL\ directory
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ZLRNOS ZIP (link and relocate, with no symbols)
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[] Copy ZIP.PRG to wherever the data file is (STORY.DAT). If the
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interpreter is actually EZIP, rename it at this time.
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