diff --git a/hints.ph b/hints.ph new file mode 100644 index 0000000..5c21be7 --- /dev/null +++ b/hints.ph @@ -0,0 +1,524 @@ +THE SHIP + +Good Gracious! What is this extremely improper scene at the very beginning? +A) You are asleep, dreaming this when the pirates attack. +B) It's a preview of things to come. +C) It's a sample of the writing style of PLUNDERED HEARTS. +D) Romance novels always have teasers of this sort. + + +Pirates are attacking Lafond Deux! What can I do? + You don't need to do anything, actually, though you may like to whack + an occasional pirate over the head with something. Heroines always get + rescued from ticklish situations like this one. Well, almost always. + + +I'm stuck in the Captain's Quarters! How can I escape? +A) There are two ways to escape, actually. One to the fore and one abaft. +B) Have you looked behind the curtain? +C) The cupboard isn't quite blocking the doorway. +D) To go to the fore, type WALK FORWARD. If Captain Jamison is there, he + won't let you go, of course. +E) To go aft, see the next question ("How do I get on deck?"). + + +How do I get on deck? +A) The hatch is closed tight and the door is barred, so you'll have to + find some other way. +B) You need to climb the rope ladder that appears when Jamison leaves + the ship. +C) The window won't open, but there's another way to "open" it. +D) THROW THE COFFER AT THE WINDOW. +E) Having broken the window, you can't reach the ladder without getting + on the ledge first. +F) All you need do is grab the ladder. Then you'll have to climb it + quickly. You can't hang onto slimy hemp forever. +G) With practice, climbing this ladder becomes much easier. In fact, after + you've done it once, a simple CLIMB UP and CLIMB DOWN will suffice. + + +I can't climb the ladder! My skirts get in the way! + Climb on to the ledge again, remove your dress and start the + process over. This is no time for modesty. + + +Immodest I must be to get on deck, but I cannot, so undressed, preserve +my virtue from Jamison's lusty crew. How may I move around? +A) Is there some way to disguise your gender? +B) Have you thoroughly examined the sleeping cupboard in the Landing? +C) Opened it? Climbed into it? Examined the pile of clothes in it? +D) If you wear the shirt and breeches as a disguise, the pirates won't + bother you. + + +How can I prevent the ship from blowing up? +A) You need to get on deck first. +B) Did you notice, in the hold, the fuse burning towards the kegs of + gunpowder, behind the fence? +C) Since you can't get through the fence yourself, you have to discover + some way of putting the fuse out from a distance. +D) The gap above the fence will help. +E) You can throw things over the fence on to the burning end of the fuse. +F) They just slide off, you say, leaving the fuse undoused? What best + fights fire? +G) Water! But since you can't move the water barrel from the + deck, you'll have to rip off some other solution. +H) Getting ragged thinking about this? +I) RIP THE FROCK to make a rag. Then SOAK THE RAG IN THE WATER. +J) Finally, THROW THE WET RAG AT THE FUSE. + + +How can I stop the Helena Louise from dashing on the rocks? +A) You need to get on deck first. +B) You may have overheard Crulley committing some mischief on the deck + above the crew's quarters. That's the forecastle. +C) Have you gone north from the forecastle to the bowsprit? +D) One of the two anchor lines has been cut. The ship is drifting on the + tide. +E) You'll have to lower another anchor. Know what a winch is for? +F) Examine the lever on the winch. +G) To open the teeth on the winch, in order to release the main anchor, + RAISE THE LEVER. + + +How can I rescue my father, trapped as I am aboard the Helena Louise? +A) To escape the ship, you need to get on deck first. +B) Have you examined the pyramid of casks on the quarterdeck? +C) One of the casks is open-ended. +D) If you enter the cask, you will notice ... +E) A fraying rope. Maybe if you just helped it along a little. +F) There's a dagger in the Galley. +G) ENTER THE CASK. CUT THE ROPE WITH THE DAGGER. + + +I escape the ship but drift out to sea. How can I get ashore? +A) The tide is going out. Wait for the tide to change. +B) While you're waiting for the tide to change, you might want to stop + the Helena Louisa from dashing against the reefs. + + +Of what use is the skiff? +A) You never HAVE to use it, it is just there in case you want to go + back to the Helena Louise. +B) To get items you forgot to bring along. +C) To go back to save the ship from exploding. + + +THE MANSION + + +How can I get into the mansion? +A) There are five routes into the house, two from the western side and + one from every other direction. +B) The easterly entrance is approached from the Folly. See the question + about the slat in the folly for more information. + ("There is a loose slat at the back of the folly. Is it important?") +C) One of the western entrances is from the Trade Entrance, into the + kitchen. See the next question for more information. + ("Who is this woman who keeps throwing me out of the kitchen?") +D) Another is from the Clearing northeast of the Forest. You know, the + place with the climbing vines. +E) When you climb the vine in the clearing, you'll find your way into an + upstairs room. +F) The northerly entrance is south from the Main Entrance. You'll need + to have gotten something from inside the house (entering by another + route) before you can successfully enter here, however. +G) The final entrance is through the doors between the veranda and the + ballroom. You'll have to unlock and open them from inside the + ballroom first, however. + + +Who is this woman who keeps throwing me out of the kitchen? How can +I make her stop? +A) Her name is Lucy, and she is a friend of your father's. You'll + probably want to talk to her. +B) Lucy hasn't time to chat with beggars (your dress is looking + pretty bedraggled without its hoops), or with fine ladies. + Your boyish disguise could encourage her to chat. +C) Enter the kitchen wearing the shirt and breeches. +D) Remember to take the garter when Lucy offers it to you. It might be + useful. + + +There is a loose slat at the back of the folly. Is it important? +A) If you MOVE THE SLAT, a hole will be formed. +B) If you GO THROUGH THE HOLE, you'll find a back entrance into the + mansion. + + + +THE BALL + + +I haven't been to a ball in so long! How can I get in? +A) Since the veranda doors are locked, you'll have to enter past the + butler in the foyer. +B) Of course, if you don't look like a guest, the butler won't even let + you in the house. You'll have to dress properly. +C) Enter the foyer wearing a ball gown. +D) You'll also need an invitation to give to the butler. + + +I don't have an invitation to the ball! +A) If you haven't found an invitation, you obviously did not examine the + coffer thoroughly before losing it to the sea. (Don't worry. It isn't + necessary to win the game.) +B) If you found the invitation, but left it aboard the Helena Louise, + you could climb into the skiff and row out to the ship, get + the invitation and then row back. This would work; but... +C) The butler will take other compensation for your loss of the invitation. +D) BRIBE THE BUTLER WITH THE BANKNOTE. No thug is above a little bribery. + + +I'm Cinderella, with nothing to wear to the ball! Where's my fairy +godmother? +A) This is not a fairy tale! This is real life! (Well, as close to + it as romance and interactive fiction ever come.) +B) Have you found the clearing yet? +C) The clearing is northeast of the Forest. There are climbing vines there. +D) If you climb up the vines, you can crawl into the second floor + window. That which you seek is in that bedroom. + + +Lafond is threatening to kill my father unless I dance with him. What +shall I do? +A) Dance with Lafond. +B) Unless you've already rescued your father, in which case you may try to + refuse him. +C) But Lafond is not a man to toy with. + + + +RESCUING PAPA + + +Jamison can't find Papa anywhere, nor can I. Where else should I look? +A) Jamison has a theory about where a dungeon might be. Dance with him + to find out. +B) The library is in the east wing of the house. Is there anything + suspicious in the library? +C) Jean Lafond is depicted in the portrait in the library in exactly the + same pose as he is on the banknote. Examine the banknote that came in + your game package for clues. +D) Notice what Lafond is carrying. +E) Notice what Lafond is wearing. +F) Notice what Lafond is doing. This must be done last. Voila! +G) Once you have done this you may simply CLOSE and OPEN THE PORTRAIT. + + +Lafond said he'd send for me when he was ready. I've been waiting around +for hours and nothing has happened. What's taking so long? + Lafond is a busy man, with many things to take care of before he can + relax. You should fill the extra time he's allowing you with the + discovery and rescue of your father. + + +What do I do to get by the crocodile? +A) The object is to render the beast incapable of biting you. +B) There are two ways, actually. +C) One way involves the garter. Go to clue H for that solution. +D) Another way involves the laudanum you found in the Crew's Quarters. +E) You'll have to feed the crocodile something that has been doped with + laudanum. Food would be best. +F) There's something edible (to crocodiles) in the bottom of the cask + in which you floated to shore. +G) SQUEEZE THE LAUDANUM ON THE PORK. FEED THE PORK TO THE CROCODILE. +H) The first clue for the alternate solution requires a brief foray into + zoology: Crocodiles, while able to snap a log in two with their jaws, + have weak muscles for opening those very same jaws. Thus, a strong + man is capable of holding their jaws shut with his bare hands. +I) Since you are neither a strong man nor able to sit around holding + closed the monster's mouth, you have to find something else able to + hold it shut for you. +J) The garter is a likely candidate. +K) Throw something at the reptile to get it to snap shut its jaws, + then PUT THE GARTER ON THE CROCODILE. + + +Here's a locked cell and I have no key. +A) Have you thoroughly searched the whole dungeon area? +B) Have you been in the Guard's Cell? +C) The key is on the cot in the Guard's Cell. + + +Robert's fallen into the quicksand! How can I save him? +A) Look around for a large branch. +B) Get the fallen branch in the forest. +C) Drop the branch into the quicksand for Robert to grab hold of... +D) But this probably won't work since there's no branch, no quicksand + and no Robert in this game. + + +LAFOND'S BEDROOM + + +Where's Lafond's room? +A) It is through the door in the north wall of the upstairs east hallway. +B) It is also the only room on the second story with a window facing seaward. + + +How can I escape Lafond's clutches! I'm in his room, helpless and terrified. +A) DRINK THE WINE whenever Lafond tells you to. +B) Make sure there's nothing in the wine you drink, however. +C) Ever hear the ditty, + "The pellet of the poison's in the chalice from the palace, + The vessel with the pestle has the brew that is true" ? +D) POUR WINE INTO THE GREEN GOBLET. Then put something else into it. +E) SQUEEZE LAUDANUM INTO THE GREEN GOBLET. When Lafond is busy + on the other side of the room, obviously. +F) But Lafond knows you're doing something! So double-cross the devious dog! +G) Lafond realizes that you've tampered with at least one of the + glasses, so he pretends to have forgotten which is his. + If you type YES to his question (If the green goblet is his?) then + he'll assume you poisoned that glass, since you want him to drink from + it. If you type NO, then he'll assume you drugged the other (blue glass). + Then, being the cruel tyrant he is, he'll force you to drink from + whichever glass you indicate is his. + Of course, if you lie... +H) When Lafond asks if the green goblet is his, type NO if you have put + the laudanum in it. (If you've drugged the blue goblet, type YES.) + Then, when he forces you to drink the wine he took, YOU imbibe + "the brew that is true." This leaves the poisoned wine for ... +I) The butler, not Lafond, unfortunately. So, it doesn't quite work the + way you planned; at least the butler is taken care of. + + +The butler is napping in the hall, but I can't stop Lafond from pawing me! +A) This is a spicy puzzle. +B) Have you thoroughly examined the chicken and spices? +C) The spices are dry. Have you tasted or smelled them? +D) They are HOT! +E) TAKE THE PEPPER THEN BLOW THE PEPPER AT LAFOND. + + +I've gotten rid of Lafond, but the butler won't let me leave the room! +A) SQUEEZE THE LAUDANUM into one of the goblets, then POUR THE WINE into + that goblet. +B) WALK SOUTH. The butler will think you're trying to escape, and follow + you back into the room. +C) GIVE THE (drugged) GOBLET TO THE BUTLER. No thug is above a little + wine. +D) WAIT. WAIT. WAIT. It takes a little while for the drug to take effect. +E) Don't waste any time, however. Lafond will be back soon! + + +I've made it out of Lafond's room, but he catches me afterwards! +A) In such situations, one should get some outside help. +B) Cookie and the crew aboard Jamison's ship might provide some assistance. +C) Signal the ship from an eastward-looking window. +D) Wave the mirror in the moonbeam shining through the window of Lafond's + room. The pirates will respond. +E) If you've lost the mirror, you can use the silver tray. + + +RESCUING NICHOLAS +(If you haven't been in Lafond's room, don't develop these.) + + +Oh no! I can't get past this crocodile again! +A) In such situations, one should get some outside help. +B) Cookie and the crew aboard Jamison's ship might provide some assistance. +C) Signal the ship from an eastward-looking window. +D) Wave the mirror in the moonbeam shining in the window of Lafond's + room. The pirates will respond. +E) If you've lost the mirror, you can use the silver tray. +F) If you lead Cookie to the crocodile, he'll take care of the beast for + you. + + +Cookie is asking me if I know where Jamison is. What do I say? +A) If you think about it, you might have a good guess to where he is. +B) Lafond told his lackeys where to take Jamison. +C) You've been there before. +D) Jamison is in the Dungeon. +E) Type YES and lead Cookie to the Dungeon. + + +I've found Jamison, but Crulley won't let me near him! +A) You're going to have to take some action here. +B) Jamison's rapier might help you out. +C) ATTACK CRULLEY WITH THE RAPIER. +D) That time, in surprise, he stepped toward the trapdoor. Maybe one + more...? +E) ATTACK CRULLEY WITH THE RAPIER (again). He'll fall down the well. +F) But don't dawdle. He'll be back. + + +Now I can't free Nicholas! +A) There's no key for the manacles. Or if there is, it's down the well. + You'll have to find some other way to unlock the manacles. +B) Of course, a fine lady may never have picked a lock before, but now + is the time to learn. +C) Nicholas might help if you wake him up. +D) Using the pin of the back of the brooch that Nicholas gave you, + pick the locks on the manacles. +E) UNLOCK THE MANACLES WITH THE BROOCH. + + +Now I can't wake Nicholas! +A) A lady always carries something to prevent her swooning. +B) REVIVE NICHOLAS WITH THE SMELLING SALTS. + + +Men! I woke and freed Nicholas, but he kissed me and ran off! Where'd he go? + Off to avenge your honour and his brother's life, just as he told you. +You'd better get after him, though. He's in no shape to duel Lafond. + + + +THE ENDGAME + + +They're duelling in the ballroom! How can I stop them?! +A) First of all, get to someplace where you can see the duel. +B) Now that you're in the Gallery, do you see anyway to transport + yourself down to the dance floor? +C) The rope! This is a pirate story! What do pirates ALWAYS do?! + (Besides rape, pillage and plunder.) +D) Apes do it, monkeys do it, even Tarzan of the Jungle does it. You do + it, you ... +E) SWING ON THE ROPE. Untie the rope first. + + +Alack, alas! Lafond has killed Nicholas! Where shall I turn? +What can I do? What shall become of me? + Some awfully unpleasant things are going to happen to you unless you +RESTORE to an earlier point in the game. And this time, rescue Nicholas +Jamison! + + +They're duelling on the beach! How can I stop them?! +A) Men will play their little wars. In this case, you can do nothing to + stop them. +B) However, you can stop a cold-blooded murder from happening just + after. Keep an eye on Crulley. + + +Crulley's about to kill Nicholas! What can I do? +A) There's no time to get to Crulley, and yelling to Nicholas will only + bring disastrous results. There are at least three long distance remedies. +B) One obvious remedy involves the pistol dropped by Lafond in his jump. + Another method is explained starting with clue E. The third way out + is detailed in clue H. +C) LOAD THE GUN WITH THE GUNPOWDER. (You will have found the gunpowder in the + Guard's Bunkroom.) +D) Then you may either FIRE GUN or SHOOT CRULLEY. (See the explanation of + the various conclusions.) +E) Another method uses the stone you step on as you run on the beach. +F) And the garter. +G) PUT THE STONE IN THE GARTER. SLING THE STONE AT CRULLEY. (See the + explanation of the various conclusions.) +H) ENTER THE SKIFF. ROW TO THE SHIP. (See the explanation of the various + conclusions.) + + + +EXPLANATIONS OF THE FOUR DIFFERENT CONCLUSIONS +The four possible final ranks are: + Love Transcending Death. You can get this rank if you + FIRE THE PISTOL INTO THE AIR. + Orphan. If you put the stone into the garter and sling it at Crulley. + Pirate Queen. Climb into the skiff as soon as you get to the beach, + and row towards the ship. + Happily Ever After. SHOOT THE PIRATE with the loaded pistol. + + + +HOW THE POINTS ARE SCORED +------------------------- +TAKE PILE OF CLOTHES +TAKE BOTTLE +THROW COFFER THRU WINDOW +ENTER POOP FROM LADDER THE FIRST TIME +RAISE LEVER (on winch) +THROW (WET) RAG OVER GATE +CUT LINE WITH DAGGER +WEAR BEAUTIFUL BALL GOWN + +GIVE INVITE TO BUTLER > +GIVE BANKNOTE TO BUTLER > mutually exclusive + +TAKE TREATISE OF POWER (first time) +OPEN PORTRAIT (first time) +TAKE KEY (first time) + +DRUGGING THE CROC > +MUZZLE THE CROC > mutually exclusive + +WALK NORTH (ENTER DAD'S CELL) +DANCE WITH LAFOND (when he invites you to his room) +WALK NORTH (ENTER LAFOND'S ROOM) +drugging the butler +BLOW SPICES AT LAFOND +SIGNAL SHIP WITH MIRROR +ATTACK CRULLEY WITH RAPIER (tripping him down the well) +REVIVE NICK WITH SALTS +PICK LOCK (on manacles) +SWING ON ROPE + +LOAD PISTOL WITH GUNPOWDER > +PUT STONE IN GARTER > mutually exclusive + +(these following are mutually exclusive) +SLING STONE (in garter) AT CRULLEY +FIRE PISTOL +SHOOT THE PIRATE [with the pistol] +Jump in the skiff and row off in the end scene. + + + +THE RANKS (Should this section exist?) +--------- +"Damsel in Distress" 0 - 4 +"Missish Minx" 5 - 9 +"Plucky Lass" 10 - 14 +"Daring Demoiselle" 15 - 19 +"Lady Leman" 20 - 24 + + +HAVE YOU TRIED ...? +------------------- + +Looking under your chemise? +Examining your unmentionables? +All the alternative puzzle solutions? +All the different endings? +SMELLing in the Crew's Quarters? +LISTENing to the musicians, when they're playing? +WAIT while Lafond seduces you? +KISS JAMISON (when you meet, in the Helena Louise, as you dance, + in the Folly) +SPILL WINE ON LAFOND +KICK LAFOND (twice -- while dancing with him in the ballroom) +ASK THE PIRATE (CRULLEY) ABOUT THE HOOK +ASK COOKIE ABOUT HIMSELF +HIT THE PIRATE WITH THE COFFER (twice) (aboard Lafond Deux) +DRINK RUM +TIP THE WATER BARREL +Returning to the ship in the skiff. Going near what remains of the + pyramid of casks? +Escape the ship in the cask before the tide turns? +Wait on the ship until she blows up? +SWING ON THE ROPE from the gallery before Jamison's crew comes to your + rescue? Before the duel in the ballroom? When Cookie is following + you? After Lafond has killed Nicholas in the duel? +OPEN THE PORTRAIT in front of Cookie? +Lead Cookie to the beach when you are searching for Nicholas? +Gone to the forest right after your father runs to save Lucy? +LOOKed at Jamison's ring? Lafond's ring? Tried to TAKE them? Translated + the Latin? +Waited around after Lafond kills Nicholas in the ballroom duel? +KISS CRULLEY +KISS COOKIE +EXAMINE JAMISON (when he's dead, in the ballroom, when you meet) +Told Cookie about the fuse? the gunpowder? the reefs? fire? +NICHOLAS, I LOVE YOU +NICHOLAS, I LOVE JEAN LAFOND (in the folly) +Put on boy's clothes, or strip before Jamison returns with the coffer on + the Helena Louise. +Save your father in boy's clothes or your chemise. +Enter Lafond's room in boy's clothes or your chemise. +ROLL CRULLEY UNDER THE BED (when he's unconscious in the Cabin) +TIP THE WATER BARREL +ROLL EYES +ROLL BOTTLE \ No newline at end of file diff --git a/plundered.zil b/plundered.zil new file mode 100644 index 0000000..0950f51 --- /dev/null +++ b/plundered.zil @@ -0,0 +1,42 @@ +"R1 + for + PLUNDERED HEARTS + (c) Copyright 1987 Infocom, Inc. All Rights Reserved." + + + +ON!-INITIAL +OFF!-INITIAL ;"makes debugging possible -- pdl" + + + +; + + )> + + + + + >> + + + )> + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/r1.chart b/r1.chart new file mode 100644 index 0000000..816e037 --- /dev/null +++ b/r1.chart @@ -0,0 +1,210 @@ +-date- -rel- -size- -pre- -obj- -glo- -voc- + 8/29 -1 35272 10714 27 115 459 + 8/29 2 34862 10642 29 116 462 + 9/02 3 34784 10674 29 117 463 + 9/12 4 35592 10970 39 116 467 + 9/19 5 36812 11113 44 116 469 + 9/26 6 39230 11378 52 119 478 + 9/29 7 39416 11402 53 119 479 + 9/29 8 64 0 0 0 0 + 9/29 9 64 0 0 0 0 + 9/29 10 64 0 0 0 0 + 9/30 11 64 0 0 0 0 + 9/30 12 38852 11375 52 119 477 +10/02 13 39098 11361 52 119 477 +10/02 14 39106 11360 52 119 477 +10/02 15 38872 11306 52 119 472 +10/07 16 41612 11362 53 119 475 +10/08 17 41714 11397 53 119 477 +10/14 18 43320 11982 63 121 508 +10/15 19 44404 12135 67 121 511 +10/17 20 46052 12353 73 121 519 +10/20 21 47402 12427 74 123 523 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through" +3 7 "wearing" +2 7 "You set" +2 7 "Thrown." +2 7 " stands" +2 7 " isn't " +2 6 "light." +6 6 "Taken." +2 6 " snaps" +2 6 " here." +2 6 " here!" +2 6 " Davis" +2 5 "under" +2 5 "reach" +2 5 "e has" +2 5 "about" +2 5 "[with" +2 5 "Water" +2 5 "Okay," +2 5 "It is" +2 5 "Done." +2 5 " the " +2 5 " over" +6 5 " into" +2 5 " fall" +2 5 " any " +3 5 " and " +2 4 "the " +3 4 "tell" +3 4 "into" +4 4 "You " +2 4 "The " +2 4 " has" +2 4 " any" +7 4 " and" +3 3 "see" +3 3 "put" +2 3 "and" +6 3 "You" +2 3 "Rum" +12 3 "But" +2 3 " to" +6 3 " on" +2 3 " of" +5 3 " is" +10 3 " in" +2 2 "to" +4 2 "on" +8 2 "in" +2 2 "ff" +2 2 "at" +2 2 "Sh" +5 2 "It" +7 2 "A " +3 2 "?]" +2 2 ": " +3 2 ".|" +6 2 ".\"" +11 2 ". " +6 2 ", " +2 2 "!\"" +9 1 "s" +5 1 "o" +5 1 "n" +3 1 "i" +7 1 "]" +7 1 "[" +2 1 "O" +2 1 "H" +30 1 "." +3 1 "," +7 1 "\"" +14 1 "!" +17 1 " " +< 36 "A lady is never without her reticule." +< 36 "A lady is never without her reticule" +< 19 "This is no time to get hysterical." +< 19 "This is no time to " +< 17 "\"I haven't found your father. We've long suspected a passage + under the library, but I cannot find an entrance,\" says Jamison" +< 17 "\"I haven't found Lafond's papers, I'm watched too closely. + Tell Dimsford that I -- I'm scared, and I want him to come get me. Give this + to him -- he'll recognize it.\" Lucy slides" +< 15 "Nothing happens here." +< 15 "Nothing happens" +< 15 "Nicholas looks quite rakish, in red velvet and white, + his rapier flashing in the light of the " +< 15 "Nicholas looks determined. \"I accept. So long as my people go free + if I win. Order your dragoons to obey us, then.\" In answer, Lafond jumps + off the cliff like a huge brocaded bat to land in front of" +> 17 "s in the ballroom." +> 17 " the wreckage left by the duel is visible in the ballroom." +> 15 " lies on the floor, prone and snoring loudly" +> 15 " collapses, head back, snoring loudly" +> 15 " creep out over the waves" +> 15 " shoots over the waves" +> 15 "put anything into" +> 15 "get anything into" +> 15 " has a small pool of liquid at the bottom" +> 15 " a curious design of gargoyles, curled tongues extended, on its flat face, + with \"Sal Sapit Omnia\" engraved at the bottom" +> 15 " against the aft wall + blocks the doorway to the captain's " +> 15 "You are in the captain's " \ No newline at end of file diff --git a/ship.zil b/ship.zil index 929b704..344b10b 100644 --- a/ship.zil +++ b/ship.zil @@ -1992,7 +1992,9 @@ over-eager sailors," T ,RUM-BARREL " is nearly full." CR>)>) ) ( > - )> + ) + (T + )> >