diff --git a/README.md b/README.md index 457119c..9edf1e3 100644 --- a/README.md +++ b/README.md @@ -1,29 +1,40 @@ # PSNee V9.0 -THE modechip supports the largest number of Playstation 1 variants, and the largest number of microcontrollers -# For all useful information consult the ![Wiki](https://github.com/kalymos/PsNee/wiki) +This modchip supports the widest range of PlayStation 1 models and the largest variety of microcontrollers. + +For all useful information, please consult the [Wiki](https://github.com/kalymos/PsNee/wiki). ![Logo](/images/PSNee-9.0-logo.png) ## Features -- Remove Disk Region Protection -- Patch BIOS -- A specific library for card support, to solve the fuse setting problem. -- The mode does not take care of changing PAL <-> NTSC video output (in other words if you use a Japanese console and you put European games, or in older European models you use American or Japanese games... the display will not be correct) +- Removes Disc Region Protection. +- BIOS Patching. +- Specific library for board support to solve fuse setting issues. +> [!IMPORTANT] +> **Video Signal Note:** This modchip does not handle PAL/NTSC video signal conversion. Playing games from a different region may result in an incorrect display (e.g., NTSC games on early PAL consoles, or PAL games on NTSC-U/C or NTSC-J consoles). +> +> *Note: European models from SCPH-7002 onwards typically handle NTSC signals correctly without display issues, but SCPH-102 requires a BIOS patch.* +> +> See the **NTSC/PAL Display Mismatch** example at the bottom of the page. -## Supported Playstation 1 -All US models, all European models, and the Japanese models. -## Supported platforms -- ATmega328(A/P/PA) @16Mhz -- ATmega168(A/P/PA) @16Mhz -- Atmega32U4 @16Mhz -- ATtiny25/45/85 @8Mhz no BIOS patch! +## Supported PlayStation 1 +All models are supported. + +## Supported Platforms +- ATmega328(A/P/PA) @16MHz +- ATmega168(A/P/PA) @16MHz +- ATmega32U4 @16MHz +- ATtiny25/45/85 @8MHz (Note: No BIOS patch support!) + > [!CAUTION] -> **BIOS Patching:** Timing for PB-series (328PB/128PB) is currently unoptimized. -> For stable BIOS patching, use A/P/PA or 32U4 variants. +> **BIOS Patching:** PB-series (328PB/128PB) is currently unoptimized. +> For stable BIOS patching, please use A/P/PA or 32U4 variants. +### NTSC/PAL Display Mismatch -## Model that I personally tested -![test](images/test-mat.png) -Example of gray image +Typical result when playing a game from a different region without a signal converter. ![gray](https://github.com/kalymos/PsNee/blob/master/images/issue/gray-screens.png) + +### Verified Hardware (Personal Test Collection) +![test](images/test-mat.png) +From left to right: NTSC-J, PAL, and NTSC-U/C & Asia models.