From a383b11bfedabf4c94b93f965c3dee26a7d1fcf4 Mon Sep 17 00:00:00 2001 From: kalymos Date: Fri, 20 Mar 2026 21:04:22 +0100 Subject: [PATCH] Update README.md --- README.md | 42 ++++++++++++++++++++---------------------- 1 file changed, 20 insertions(+), 22 deletions(-) diff --git a/README.md b/README.md index 126d7ae..9887d54 100644 --- a/README.md +++ b/README.md @@ -1,40 +1,38 @@ # PSNee V9.0 -This modchip supports the widest range of PlayStation 1 models and the largest variety of microcontrollers. +PSNee is compatible with all retail PlayStation 1 models and various AVR microcontrollers. -#For all useful information, please consult the [Wiki](https://github.com/kalymos/PsNee/wiki). +## For all useful information, please consult the [Wiki](https://github.com). ![Logo](/images/PSNee-9.0-logo.png) ## Features -- Removes Disc Region Protection. -- BIOS Patching. -- Specific library for board support to solve fuse setting issues. +- **Disc Region Protection:** Removes region locks. +- **BIOS Patching:** Provides enhanced compatibility (except on ATtiny). +- **Board Support:** Custom manager to simplify fuse settings and hardware configuration. + > [!IMPORTANT] > **Video Signal Note:** This modchip does not handle PAL/NTSC video signal conversion. Playing games from a different region may result in an incorrect display (e.g., NTSC games on early PAL consoles, or PAL games on NTSC-U/C or NTSC-J consoles). > -> *Note: European models from SCPH-7002 onwards typically handle NTSC signals correctly without display issues, but SCPH-102 requires a BIOS patch.* +> *European models from **SCPH-7002 onwards** typically handle NTSC signals correctly. However, **SCPH-102** requires a BIOS patch to support it.* > -> See the **NTSC/PAL Display Mismatch** example at the bottom of the page. +> See the Example of a distorted image at the bottom of the page. - -## Supported PlayStation 1 -All models are supported. - -## Supported Platforms -- ATmega328(A/P/PA) @16MHz -- ATmega168(A/P/PA) @16MHz -- ATmega32U4 @16MHz -- ATtiny25/45/85 @8MHz (Note: No BIOS patch support!) +## Supported Hardware (AVR) +- **ATmega328(A/P/PA)** @16MHz +- **ATmega168(A/P/PA)** @16MHz +- **ATmega32U4** @16MHz +- **ATtiny25/45/85** @8MHz *(Note: No BIOS patch support!)* > [!CAUTION] -> **BIOS Patching:** PB-series (328PB/128PB) is currently unoptimized. -> For stable BIOS patching, please use A/P/PA or 32U4 variants. +> **BIOS Patching:** Timing for **PB-series** (328PB/128PB) is currently unoptimized. For stable BIOS patching, please use A/P/PA or 32U4 variants. -### NTSC/PAL Display Mismatch +--- -Typical result when playing a game from a different region without a signal converter. -![gray](https://github.com/kalymos/PsNee/blob/master/images/issue/gray-screens.png) +### Example of a distorted image +*Typical result when playing a game from a different region without a signal converter.* +![gray](images/issue/gray-screens.png) ### Verified Hardware (Personal Test Collection) ![test](images/test-mat.png) -From left to right: NTSC-J, PAL, and NTSC-U/C & Asia models. +*From left to right: NTSC-J, PAL, and NTSC-U/C & Asia models.* +