# PSNee V9.0 This modchip supports the widest range of PlayStation 1 models and the largest variety of microcontrollers. For all useful information, please consult the [Wiki](https://github.com/kalymos/PsNee/wiki). ![Logo](/images/PSNee-9.0-logo.png) ## Features - Removes Disc Region Protection. - BIOS Patching. - Specific library for board support to solve fuse setting issues. > [!IMPORTANT] > **Video Signal Note:** This modchip does not handle PAL/NTSC video signal conversion. Playing games from a different region may result in an incorrect display (e.g., NTSC games on early PAL consoles, or PAL games on NTSC-U/C or NTSC-J consoles). > > *Note: European models from SCPH-7002 onwards typically handle NTSC signals correctly without display issues, but SCPH-102 requires a BIOS patch.* > > See the **NTSC/PAL Display Mismatch** example at the bottom of the page. ## Supported PlayStation 1 All models are supported. ## Supported Platforms - ATmega328(A/P/PA) @16MHz - ATmega168(A/P/PA) @16MHz - ATmega32U4 @16MHz - ATtiny25/45/85 @8MHz (Note: No BIOS patch support!) > [!CAUTION] > **BIOS Patching:** PB-series (328PB/128PB) is currently unoptimized. > For stable BIOS patching, please use A/P/PA or 32U4 variants. ### NTSC/PAL Display Mismatch Typical result when playing a game from a different region without a signal converter. ![gray](https://github.com/kalymos/PsNee/blob/master/images/issue/gray-screens.png) ### Verified Hardware (Personal Test Collection) ![test](images/test-mat.png) From left to right: NTSC-J, PAL, and NTSC-U/C & Asia models.