# PSNee V9.0 PSNee is compatible with all retail PlayStation 1 models and various AVR microcontrollers. ## For all useful information, please consult the [Wiki](https://github.com/kalymos/PsNee/wiki). ![Logo](/images/PSNee-9.0-logo.png) ## Features - **Disc Region Protection:** Removes region locks. - **BIOS Patching:** Provides enhanced compatibility. - **Board Support:** Custom boards manager to simplify fuse settings and hardware configuration. > [!IMPORTANT] > **Video Signal Note:** This modchip does not handle PAL/NTSC video signal conversion. Playing games from a different region may result in an incorrect display (e.g., NTSC games on early PAL consoles, or PAL games on NTSC-U/C or NTSC-J consoles). > > European models from SCPH-5502 to SCPH-9002 typically handle NTSC signals correctly. However, **SCPH-102** requires a BIOS patch to support it. > > See the Example of a distorted image at the bottom of the page. ## Supported Hardware (AVR) - **ATmega328(A/P/PA)** @16MHz - **ATmega168(A/P/PA)** @16MHz - **ATmega32U4** @16MHz - **ATtiny25/45/85** @8MHz *(No BIOS patch support!)* > [!CAUTION] > **SCPH-7000 NTSF J (BIOS Patch & Memory Cards):** > On SCPH-7000 models, the BIOS patch has an issue with memory cards. The only way to bypass it is to install a switch on the mod to disable the BIOS patch. This is done according to the available diagram. --- ### Example of a distorted image *Typical result when playing a game from a different region without a signal converter.* ![gray](images/issue/gray-screens.png) ### Verified Hardware (Personal Test Collection) ![test](https://github.com/kalymos/PsNee/blob/master/images/my%20test%20material/test-mat.png) *From left to right: NTSC-J, PAL, and NTSC-U/C & Asia models.* [![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/B0B81WGP0Z)