diff --git a/Tutorial-for-injections-via-USB,-only-for-ATmega-without-biospatch!.md b/Tutorial-for-injections-via-USB,-only-for-ATmega-without-biospatch!.md new file mode 100644 index 0000000..29c1edc --- /dev/null +++ b/Tutorial-for-injections-via-USB,-only-for-ATmega-without-biospatch!.md @@ -0,0 +1,38 @@ +# Important reminder this method only works if your target for the modchip is an ATmega, and you don't need the biopatch! +## List of equipment +* Two Arduino cards (for example a nano, and a Nano Pro). +* A soldering iron (the tTS_100 found in all Chinese stores is a good compromise) +* A little soldering wire +* And thin cable (awg26-30) + +## Part 1: +Install the Arduino IDE +https://docs.arduino.cc/software/ide-v2/tutorials/getting-started/ide-v2-downloading-and-installing/ + +## Part 2: +In Arduino IDE select MUC buildchain +* Tools -> Board -> Arduino AVR Board -> your board +* Tools -> Processore -> your varient + +## Part 3: +Check that everything works well by injecting for example the blink sketch from the IDE +* File -> example -> 01. Basic -> blink + +## Part 4: +### Open the sketch and configure the options. +Open the PSNee sketch on Arduino, select the PSNee.ino file, and choose your target console in the first section, "Select your console," by uncommenting the appropriate line. +* //#define SCPH_xxxx -> #define SCPH_xxxx, for example. + +Then in the second section "Select your chip" choose the MUC which will become your modechip. +* //#define ATmega328_168 -> #define ATmega328_168, for example. + +## Part 5: +Compile and inject the program. +* Sketch -> verify/compile +* Sketch -> upload + +Normally your PSNee is ready to be installed in your dear console. + +## Part 6: +Install your PSNee in your console according to the schematics available in this Wiki. +You don't need to make the connections AX AY DX RESET. \ No newline at end of file