diff --git a/Personal-recipe-to-make-a-good-PSNee.md b/Personal-recipe-to-make-a-good-PSNee.md index 31c9196..9155b76 100644 --- a/Personal-recipe-to-make-a-good-PSNee.md +++ b/Personal-recipe-to-make-a-good-PSNee.md @@ -8,11 +8,11 @@ * [BIOS dumper](Just-what-you-need-to-know-to-know-your-BIOS-with-BIOS-Dumper-2.6.) if you want to install it on a old Japanese ## Part 1: -Install the Arduino IDE +### Install the Arduino IDE https://docs.arduino.cc/software/ide-v2/tutorials/getting-started/ide-v2-downloading-and-installing/ ## Part 2: -Take care of the Arduino board to transform it into an ISP gateway +### Take care of the Arduino board to transform it into an ISP gateway In Arduino IDE select MUC buildchain for the ISP gateway * Tools -> Board -> Arduino AVR Board -> your board * Tools -> Processore -> your varient @@ -30,18 +30,20 @@ Convert an Arduino into an ISP Gateway https://docs.arduino.cc/built-in-examples/arduino-isp/ArduinoISP/ ## Part 3: -Install the PSNeecore file in the arduino/hardware/ directory, if it does not exist create it. +### Install the PSNeecore file in the arduino/hardware/ directory, if it does not exist create it. ## Part 4: -Connect your Arduino board or the MUC you want to use as a modchip to your ISP gateway, according to the schematics. -Redo the blink test by changing the settings to check if the ISP gateway is ok. +### Connect your Arduino board or the MUC you want to use as a modchip to your ISP gateway, according to the [schematics](https://github.com/kalymos/PsNee/wiki/ISP-gateway). +Redo the blink test by changing the settings to check if the ISP gateway is ok. * File -> example -> 01. Basic -> blink -* Tools -> Board -> PSNeeCore -> your MUC -* Tools -> Varient -> your MUC varient +* Tools -> Board -> PSNeeCore -> your MUC for the modchip +* Tools -> Varient -> your MUC varient for the modchip * Tools -> port -> the port of ISP gateway -* Sketch -> verify/compile +* Tools -> programmer -> Arduino as ISP * Sketch -> upload using a programmer +For ATtiny you can use this [diagram](/PsNee/wiki/PIN_LED), and modify the blink sketch accordingly LED_BUILTIN -> PIN 3 + ## Part 5: ### Selecting options in the sketch. Open the PSNee sketch on Arduino, select the PSNee.ino file, and choose your target console in the first section, "Select your console," by uncommenting the appropriate line. @@ -53,14 +55,13 @@ Then in the second section "Select your chip" choose the MUC which will become y To find out your BIOS version, use [BIOS dumper](Just-what-you-need-to-know-to-know-your-BIOS-with-BIOS-Dumper-2.6.). ## Part 6: -Compile and inject the program. -* Sketch -> verify/compile +### Compile and inject the program. * Sketch -> upload using a programmer Normally your PSNee is ready to be installed in your dear console. ## Part 8: -Install your PSNee in your console according to the schematics available in this Wiki. +### Install your PSNee in your console according to the schematics available in this Wiki. If your console does not require a bios patch, ignore the AX AY DX RESET pins. If your console requires a bios patch, for the AX AY DX pins follow the BIOS Pin diagram. **AY pin is only needed on machines with bios V1.0j V1.1j**