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Ethernet receive/reset fixed, MazeWar now works with more than 2 players. Ethernet controller receive logic still needs massive cleanup.
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@@ -172,7 +172,7 @@ namespace Contralto
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private void T_Elapsed(object sender, ElapsedEventArgs e)
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{
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System.Console.WriteLine("{0} CPU clocks/sec %{1}. {2} fields/sec", _clocks, ((double)_clocks / 5882353.0) * 100.0, _displayController.Fields);
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//System.Console.WriteLine("{0} CPU clocks/sec %{1}. {2} fields/sec", _clocks, ((double)_clocks / 5882353.0) * 100.0, _displayController.Fields);
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_clocks = 0;
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_displayController.Fields = 0;
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}
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