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Added support for Unix/OS X using Mono. This uses SDL2 for display, keyboard, and mouse.
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@@ -82,8 +82,12 @@ namespace Contralto.IO
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/// <param name="data"></param>
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public void Load(int address, ushort data, TaskType task, bool extendedMemory)
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{
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if (Configuration.EnableAudioDAC)
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{
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//
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// This is only supported on Windows platforms at this time.
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//
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if (Configuration.EnableAudioDAC &&
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Configuration.Platform == PlatformType.Windows)
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{
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// Ensure we have a sink for audio output capture if so configured.
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if (Configuration.EnableAudioDACCapture && _waveFile == null)
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{
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