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Minor bugfixes, introduced a new timing infrastructure and moved DiskController over to it. Minor performance improvements; now running at 110% speed. Display timing is still too slow.
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@@ -90,6 +90,7 @@ namespace Contralto
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_displayBuffer.UnlockBits(data);
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DisplayBox.Refresh();
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// If you want interlacing to be more visible:
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Array.Clear(_displayData, 0, _displayData.Length);
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}
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