mirror of
https://github.com/livingcomputermuseum/ContrAlto.git
synced 2026-02-25 08:20:30 +00:00
Minor bugfixes, introduced a new timing infrastructure and moved DiskController over to it. Minor performance improvements; now running at 110% speed. Display timing is still too slow.
This commit is contained in:
@@ -1,9 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Contralto.IO
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{
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@@ -1,17 +1,11 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Contralto.Memory;
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using System.IO;
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using Contralto.Logging;
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using Contralto.CPU;
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namespace Contralto.IO
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{
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public class DiskController : IClockable
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public class DiskController
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{
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public DiskController(AltoSystem system)
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{
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@@ -22,7 +16,7 @@ namespace Contralto.IO
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_pack = new DiabloPack(DiabloDiskType.Diablo31);
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// TODO: this does not belong here.
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FileStream fs = new FileStream("Disk\\tdisk4.dsk", FileMode.Open, FileAccess.Read);
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FileStream fs = new FileStream("Disk\\games.dsk", FileMode.Open, FileAccess.Read);
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_pack.Load(fs);
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@@ -57,8 +51,7 @@ namespace Contralto.IO
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// "In addition, it causes the head address bit to be loaded from KDATA[13]."
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int newHead = (_kDataWrite & 0x4) >> 2;
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Log.Write(LogComponent.DiskController, "At sector time {0}:", _elapsedSectorTime);
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if (newHead != _head)
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{
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// If we switch heads, we need to reload the sector
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@@ -121,6 +114,7 @@ namespace Contralto.IO
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public bool WDINIT
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{
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get { return _wdInit; }
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set { _wdInit = value; }
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}
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public ushort KSTAT
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@@ -149,10 +143,7 @@ namespace Contralto.IO
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/// <summary>
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/// This is a hack to see how the microcode expects INIT to work
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/// </summary>
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public bool RecordInit
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{
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get { return _sectorWordTime < 10; }
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}
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public int Cylinder
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{
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@@ -181,7 +172,7 @@ namespace Contralto.IO
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public double ClocksUntilNextSector
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{
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get { return _sectorClocks - _elapsedSectorTime; }
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get { return 0; } // _sectorClocks - _elapsedSectorTime; }
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}
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public bool Ready
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@@ -197,8 +188,7 @@ namespace Contralto.IO
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public void Reset()
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{
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ClearStatus();
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_recNo = 0;
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_elapsedSectorTime = 0.0;
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_recNo = 0;
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_cylinder = _destCylinder = 0;
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_sector = 0;
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_head = 0;
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@@ -213,126 +203,125 @@ namespace Contralto.IO
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_wdInit = false;
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_diskBitCounterEnable = false;
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_sectorWordIndex = 0;
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_sectorWordTime = 0;
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_sectorWordIndex = 0;
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InitSector();
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// Wakeup the sector task first thing
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_system.CPU.WakeupTask(CPU.TaskType.DiskSector);
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// Create events to be reused during execution
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_sectorEvent = new Event(_sectorDuration, null, SectorCallback);
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_wordEvent = new Event(_wordDuration, null, WordCallback);
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_seekEvent = new Event(0, null, SeekCallback);
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_seclateEvent = new Event(_seclateDuration, null, SeclateCallback);
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// And schedule the first sector pulse.
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_system.Scheduler.Schedule(_sectorEvent);
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}
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public void Clock()
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/// <summary>
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/// Allows the Disk Sector task to disable the SECLATE signal.
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/// </summary>
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public void DisableSeclate()
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{
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_elapsedSectorTime++;
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_seclateEnable = false;
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}
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// TODO: only signal sector changes if disk is loaded, etc.
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if (_elapsedSectorTime > _sectorClocks )
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private void SectorCallback(ulong timeNsec, ulong skewNsec, object context)
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{
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//
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// Next sector; move to next sector and wake up Disk Sector task.
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//
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_sector = (_sector + 1) % 12;
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_kStat = (ushort)((_kStat & 0x0fff) | (_sector << 12));
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// Reset internal state machine for sector data
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_sectorWordIndex = 0;
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_kDataRead = 0;
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// Load new sector in
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LoadSector();
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// Only wake up if not actively seeking.
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if ((_kStat & 0x0040) == 0)
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{
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//
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// Next sector; save fractional part of elapsed time (to more accurately keep track of time), move to next sector
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// and wake up sector task.
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//
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_elapsedSectorTime -= _sectorClocks;
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Log.Write(LogType.Verbose, LogComponent.DiskController, "Waking up sector task for C/H/S {0}/{1}/{2}", _cylinder, _head, _sector);
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_system.CPU.WakeupTask(CPU.TaskType.DiskSector);
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_sector = (_sector + 1) % 12;
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// Reset SECLATE
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_seclate = false;
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_seclateEnable = true;
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_kStat &= 0xffef;
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_kStat = (ushort)((_kStat & 0x0fff) | (_sector << 12));
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// Schedule a disk word wakeup to spin the disk
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_wordEvent.TimestampNsec = _wordDuration;
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_system.Scheduler.Schedule(_wordEvent);
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// Reset internal state machine for sector data
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_sectorWordIndex = 0;
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_sectorWordTime = 0.0;
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_kDataRead = 0;
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// Load new sector in
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LoadSector();
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// Only wake up if not actively seeking.
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if ((_kStat & 0x0040) == 0)
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{
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Log.Write(LogType.Verbose, LogComponent.DiskController, "Waking up sector task for C/H/S {0}/{1}/{2}", _cylinder, _head, _sector);
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_system.CPU.WakeupTask(CPU.TaskType.DiskSector);
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// Reset SECLATE
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_seclateClocks = 0;
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_seclate = false;
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_seclateEnable = true;
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_kStat &= 0xffef;
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}
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// Schedule SECLATE trigger
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_seclateEvent.TimestampNsec = _seclateDuration;
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_system.Scheduler.Schedule(_seclateEvent);
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}
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// If seek is in progress, move closer to the desired cylinder...
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// TODO: move bitfields to enums / constants, this is getting silly.
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if ((_kStat & 0x0040) != 0)
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{
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_elapsedSeekTime++;
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if (_elapsedSeekTime > _seekClocks)
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{
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_elapsedSeekTime -= _seekClocks;
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// Schedule next sector pulse
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_sectorEvent.TimestampNsec = _sectorDuration - skewNsec;
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_system.Scheduler.Schedule(_sectorEvent);
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}
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if (_cylinder < _destCylinder)
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{
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_cylinder++;
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}
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else if (_cylinder > _destCylinder)
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{
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_cylinder--;
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}
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Log.Write(LogComponent.DiskController, "Seek progress: cylinder {0} reached.", _cylinder);
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// Are we *there* yet?
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if (_cylinder == _destCylinder)
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{
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// clear Seek bit
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_kStat &= 0xffbf;
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Log.Write(LogComponent.DiskController, "Seek to {0} completed.", _cylinder);
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}
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}
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}
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//
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// Spin the disk platter and read in words as applicable.
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//
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private void WordCallback(ulong timeNsec, ulong skewNsec, object context)
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{
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SpinDisk();
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// Deal with SECLATE semantics: If the Disk Sector task wakes up and runs before
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// we hit the trigger time, then _seclate remains false.
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// Otherwise, when the trigger time is hit _seclate is raised until
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// the beginning of the next sector.
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if (_system.CPU.CurrentTask.Priority == (int)TaskType.DiskSector)
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// Schedule next word if this wasn't the last word this sector.
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if (_sectorWordIndex < _sectorWordCount)
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{
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// Sector task is running; clear enable for seclate signal
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_seclateEnable = false;
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_wordEvent.TimestampNsec = _wordDuration - skewNsec;
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_system.Scheduler.Schedule(_wordEvent);
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}
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if (_seclateEnable)
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{
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_seclateClocks++;
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if (_seclateClocks > _seclateDuration)
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{
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_seclate = true;
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_kStat |= 0x0010; // TODO: move to constant field!
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//Log.Write(LogComponent.DiskSectorTask, "SECLATE for sector {0} at sector time {1}", _sector, _elapsedSectorTime);
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_seclateEnable = false;
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}
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}
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//
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// Update the WDINIT signal; this is based on WDALLOW (!_wdInhib) which sets WDINIT (this is done
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// in KCOM way above).
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// WDINIT is reset when BLOCK (a BLOCK F1 is being executed) and WDTSKACT (the disk word task is running) are 1.
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//
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if (_system.CPU.CurrentTask.Priority == (int)TaskType.DiskWord &&
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_system.CPU.CurrentTask.BLOCK)
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{
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_wdInit = false;
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}
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}
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private void SeekCallback(ulong timeNsec, ulong skewNsec, object context)
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{
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if (_cylinder < _destCylinder)
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{
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_cylinder++;
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}
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else if (_cylinder > _destCylinder)
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{
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_cylinder--;
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}
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Log.Write(LogComponent.DiskController, "Seek progress: cylinder {0} reached.", _cylinder);
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// Are we *there* yet?
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if (_cylinder == _destCylinder)
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{
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// clear Seek bit
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_kStat &= 0xffbf;
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Log.Write(LogComponent.DiskController, "Seek to {0} completed.", _cylinder);
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}
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else
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{
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// Nope.
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// Schedule next seek step.
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_seekEvent.TimestampNsec = _seekDuration - skewNsec;
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_system.Scheduler.Schedule(_seekEvent);
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}
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}
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private void SeclateCallback(ulong timeNsec, ulong skewNsec, object context)
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{
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if (_seclateEnable)
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{
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_seclate = true;
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_kStat |= 0x0010; // TODO: move to constant field!
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Log.Write(LogComponent.DiskSectorTask, "SECLATE for sector {0}.", _sector);
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}
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}
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public void ClearStatus()
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{
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// "...clears KSTAT[13]." (chksum error flag)
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@@ -394,17 +383,19 @@ namespace Contralto.IO
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_kStat |= 0x0040;
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// And figure out how long this will take.
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_seekClocks = CalculateSeekTime();
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_elapsedSeekTime = 0.0;
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_seekDuration = CalculateSeekTime();
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_seekEvent.TimestampNsec = _seekDuration;
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_system.Scheduler.Schedule(_seekEvent);
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Log.Write(LogComponent.DiskController, "Seek to {0} from {1} commencing. Will take {2} clocks.", _destCylinder, _cylinder, _seekClocks);
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Log.Write(LogComponent.DiskController, "Seek to {0} from {1} commencing. Will take {2} nsec.", _destCylinder, _cylinder, _seekDuration);
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}
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}
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private double CalculateSeekTime()
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private ulong CalculateSeekTime()
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{
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// How many cylinders are we moving?
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int dt = Math.Abs(_destCylinder - _cylinder);
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int dt = Math.Abs(_destCylinder - _cylinder);
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//
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// From the Hardware Manual, pg 43:
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@@ -412,7 +403,7 @@ namespace Contralto.IO
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//
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double seekTimeMsec = 15.0 + 8.6 * Math.Sqrt(dt);
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return (seekTimeMsec / AltoSystem.ClockInterval) / 100; // div 100 to make things faster for now
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return (ulong)(seekTimeMsec * Conversion.MsecToNsec) / 100; // hack to speed things up
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}
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/// <summary>
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@@ -437,80 +428,71 @@ namespace Contralto.IO
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// to generate these slices during these periods (and the clock comes from the
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// disk itself when actual data is present). For our purposes, the two clocks
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// are one and the same.
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//
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//
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// Move the disk forward one clock
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_sectorWordTime++;
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//
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// Pick out the word that just passed under the head. This may not be
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// actual data (it could be the pre-header delay, inter-record gaps or sync words)
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// and we may not actually end up doing anything with it, but we may
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// need it to decide whether to do anything at all.
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//
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ushort diskWord = _sectorData[_sectorWordIndex].Data;
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// If we have reached a new word timeslice, do something appropriate.
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if (_sectorWordTime > _wordDuration)
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bool bWakeup = false;
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//
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// If the word task is enabled AND the write ("crystal") clock is enabled
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// then we will wake up the word task now.
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//
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if (!_seclate && !_wdInhib && !_bClkSource)
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{
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bWakeup = true;
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}
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//
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// If the clock is enabled OR the WFFO bit is set (go ahead and run the bit clock)
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// and we weren't late reading this sector, then we will wake up the word task
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// and read in the data if transfers are not inhibited. TODO: this should only happen on reads.
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//
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if (!_seclate && (_wffo || _diskBitCounterEnable))
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{
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// Save the fractional portion of the timeslice for the next slice
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_sectorWordTime -= _wordDuration;
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//
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// Pick out the word that just passed under the head. This may not be
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// actual data (it could be the pre-header delay, inter-record gaps or sync words)
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// and we may not actually end up doing anything with it, but we may
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// need it to decide whether to do anything at all.
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//
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ushort diskWord = _sectorData[_sectorWordIndex].Data;
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bool bWakeup = false;
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//
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// If the word task is enabled AND the write ("crystal") clock is enabled
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// then we will wake up the word task now.
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//
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if (!_seclate && !_wdInhib && !_bClkSource)
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{
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bWakeup = true;
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}
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//
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// If the clock is enabled OR the WFFO bit is set (go ahead and run the bit clock)
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// and we weren't late reading this sector, then we will wake up the word task
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// and read in the data if transfers are not inhibited. TODO: this should only happen on reads.
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//
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if (!_seclate && (_wffo || _diskBitCounterEnable))
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if (!_xferOff)
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{
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if (!_xferOff)
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if (_debugRead)
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{
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if (_debugRead)
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{
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//Console.WriteLine("--- missed word {0}({1}) ---", _sectorWordIndex, _kDataRead);
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}
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Log.Write(LogType.Verbose, LogComponent.DiskWordTask, "Sector {0} Word {1} read into KDATA", _sector, Conversion.ToOctal(diskWord));
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_kDataRead = diskWord;
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_debugRead = _sectorData[_sectorWordIndex].Type == CellType.Data;
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//Console.WriteLine("--- missed word {0}({1}) ---", _sectorWordIndex, _kDataRead);
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}
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if (!_wdInhib)
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{
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bWakeup = true;
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}
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Log.Write(LogType.Verbose, LogComponent.DiskWordTask, "Sector {0} Word {1} read into KDATA", _sector, Conversion.ToOctal(diskWord));
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_kDataRead = diskWord;
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_debugRead = _sectorData[_sectorWordIndex].Type == CellType.Data;
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}
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//
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// If the WFFO bit is cleared (wait for the sync word to be read)
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// then we check the word for a "1" (the sync word) to enable
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// the clock. This occurs late in the cycle so that the NEXT word
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// (not the sync word) is actually read. TODO: this should only happen on reads.
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//
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if (!_wffo && diskWord == 1)
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{
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_diskBitCounterEnable = true;
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}
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if (bWakeup)
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if (!_wdInhib)
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{
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Log.Write(LogType.Verbose, LogComponent.DiskWordTask, "Word task awoken for word {0}.", _sectorWordIndex);
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_system.CPU.WakeupTask(TaskType.DiskWord);
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bWakeup = true;
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}
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}
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// Last, move to the next word.
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_sectorWordIndex++;
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}
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//
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// If the WFFO bit is cleared (wait for the sync word to be read)
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// then we check the word for a "1" (the sync word) to enable
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// the clock. This occurs late in the cycle so that the NEXT word
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// (not the sync word) is actually read. TODO: this should only happen on reads.
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//
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if (!_wffo && diskWord == 1)
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{
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_diskBitCounterEnable = true;
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}
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if (bWakeup)
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{
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Log.Write(LogType.Verbose, LogComponent.DiskWordTask, "Word task awoken for word {0}.", _sectorWordIndex);
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_system.CPU.WakeupTask(TaskType.DiskWord);
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}
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// Last, move to the next word.
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_sectorWordIndex++;
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}
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private void LoadSector()
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@@ -584,7 +566,7 @@ namespace Contralto.IO
|
||||
|
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_sectorData[_dataOffset] = new DataCell(1, CellType.Sync);
|
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// read-postamble
|
||||
for (int i = _dataOffset + 257; i < _sectorWords;i++)
|
||||
for (int i = _dataOffset + 257; i < _sectorWordCount;i++)
|
||||
{
|
||||
_sectorData[i] = new DataCell(0, CellType.Gap);
|
||||
}
|
||||
@@ -648,14 +630,7 @@ namespace Contralto.IO
|
||||
// WDINIT signal
|
||||
private bool _wdInit;
|
||||
|
||||
// Sector timing. Based on table on pg. 43 of the Alto Hardware Manual
|
||||
private double _elapsedSectorTime; // elapsed time in this sector (in clocks)
|
||||
private const double _sectorDuration = (40.0 / 12.0); // time in msec for one sector
|
||||
private const double _sectorClocks = _sectorDuration / (0.00017); // number of clock cycles per sector time.
|
||||
|
||||
private int _sectorWordIndex;
|
||||
private double _sectorWordTime;
|
||||
|
||||
// Sector timing. Based on table on pg. 43 of the Alto Hardware Manual
|
||||
|
||||
// From altoconsts23.mu: [all constants in octal, for reference]
|
||||
// $MFRRDL $177757; DISK HEADER READ DELAY IS 21 WORDS
|
||||
@@ -664,10 +639,14 @@ namespace Contralto.IO
|
||||
// $MIR0BL $177775; DISK INTERRECORD PREAMBLE IS 3 WORDS <<-- writing
|
||||
// $MRPAL $177775; DISK READ POSTAMBLE LENGTH IS 3 WORDS
|
||||
// $MWPAL $177773; DISK WRITE POSTAMBLE LENGTH IS 5 WORDS <<-- writing, clearly.
|
||||
private const int _sectorWords = 269 + 22 + 34; // Based on : 269 data words (+ cksums) / sector, + X words for delay / preamble / sync
|
||||
private const double _wordDuration = (_sectorClocks / (double)_sectorWords);
|
||||
private const double _headerReadDelay = 17;
|
||||
private const double _interRecordDelay = 4;
|
||||
private static ulong _sectorDuration = (ulong)((40.0 / 12.0) * Conversion.MsecToNsec); // time in nsec for one sector
|
||||
private static int _sectorWordCount = 269 + 22 + 34; // Based on : 269 data words (+ cksums) / sector, + X words for delay / preamble / sync
|
||||
private static ulong _wordDuration = (ulong)(_sectorDuration / (ulong)(_sectorWordCount + 1)); // time in nsec for one word
|
||||
private int _sectorWordIndex; // current word being read
|
||||
|
||||
private Event _sectorEvent;
|
||||
private Event _wordEvent;
|
||||
|
||||
|
||||
// offsets in words for start of data in sector
|
||||
private const int _headerOffset = 22;
|
||||
@@ -676,10 +655,16 @@ namespace Contralto.IO
|
||||
|
||||
// SECLATE data.
|
||||
// 8.5uS for seclate delay (approx. 50 clocks)
|
||||
private const double _seclateDuration = 0.0086 / 0.00017;
|
||||
private static ulong _seclateDuration = 85 * Conversion.UsecToNsec;
|
||||
private bool _seclateEnable;
|
||||
private bool _seclate;
|
||||
private double _seclateClocks;
|
||||
private Event _seclateEvent;
|
||||
|
||||
// Cylinder seek time (in nsec) Again, see the manual.
|
||||
// Timing varies based on how many cylinders are being traveled during a seek; see
|
||||
// CalculateSeekTime() for more.
|
||||
private ulong _seekDuration;
|
||||
private Event _seekEvent;
|
||||
|
||||
// The data for the current sector
|
||||
private enum CellType
|
||||
@@ -706,14 +691,8 @@ namespace Contralto.IO
|
||||
}
|
||||
}
|
||||
|
||||
private DataCell[] _sectorData = new DataCell[_sectorWords];
|
||||
|
||||
|
||||
// Cylinder seek timing. Again, see the manual.
|
||||
// Timing varies based on how many cylinders are being traveled during a seek; see
|
||||
// CalculateSeekTime() for more.
|
||||
private double _elapsedSeekTime;
|
||||
private double _seekClocks;
|
||||
private DataCell[] _sectorData = new DataCell[_sectorWordCount];
|
||||
|
||||
|
||||
// The pack loaded into the drive
|
||||
DiabloPack _pack;
|
||||
|
||||
@@ -1,12 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using Contralto.Memory;
|
||||
using Contralto.CPU;
|
||||
using Contralto.Logging;
|
||||
|
||||
namespace Contralto.IO
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user