Josh Dersch
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c48e530cbe
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Finished up configuration UI. Config is now persisted to a configuration file. Small fixes to UDP encapsulation to ignore packets coming from the same host. Small fix for PInvoke for high res timer.
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2016-03-02 17:31:19 -08:00 |
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Josh Dersch
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c73fb66dee
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Added configuration UI. Implemented ethernet encapsulation over UDP. A few minor tweaks.
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2016-02-26 17:46:50 -08:00 |
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Josh Dersch
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209dea8052
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Ethernet tweaks / hacks for IFS, added configuration for 'net boot.
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2016-02-17 13:54:23 -08:00 |
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Josh Dersch
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325a416b87
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Cleaned up EthernetController, moved compilation back to "Any CPU" (preferring x86) using x86 versions of the PcapDotNet libraries, netting a 10-20% speedup.
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2016-01-19 14:15:20 -08:00 |
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Josh Dersch
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43a85e0101
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Ethernet receive/reset fixed, MazeWar now works with more than 2 players. Ethernet controller receive logic still needs massive cleanup.
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2016-01-19 11:10:04 -08:00 |
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Josh Dersch
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8463ef19d0
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Ethernet! A really hacky version of Ethernet. Can play MazeWar, but still needs work.
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2016-01-15 14:44:24 -08:00 |
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Josh Dersch
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898abdc906
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Minor fixes for debugger interface and disassembler; started hooking Ethernet interface up to real host Ethernet (because MazeWar.)
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2016-01-12 17:29:42 -08:00 |
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Josh Dersch
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3c8a64bac8
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Ethernet implemented, fixed a bug in "mixed" double word stores (store followed by fetch rather than two stores). Fixed a few UI issues, fixed Reset behavior.
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2015-12-17 16:11:03 -08:00 |
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