1
0
mirror of https://github.com/livingcomputermuseum/ContrAlto.git synced 2026-01-25 03:35:51 +00:00

14 Commits

Author SHA1 Message Date
Josh Dersch
364034f012 Final v1.1 tweaks. 2016-10-27 13:17:50 -07:00
Josh Dersch
c5e06d46a0 Updated license to GNU AGPL, updated readme and EULA accordingly. 2016-07-26 18:06:35 -07:00
JoshD
5a17e7cfac Added GPL license header to source code; updated readme; removed disk images from installer package. Removed pcap folder from project 2016-07-12 17:18:54 -07:00
Josh Dersch
6429c3ae7a General code cleanup. Fixed debugger display of RAM banks for 3K systems, cleaned up logic for displaying ucode memory. Implemented memory timing for Alto I systems, incorporated Alto I uCode ROMs from Al K, which now boot. ST-74 runs better now. 2016-05-05 18:56:29 -07:00
Josh Dersch
97e72f7989 Fixup for "1.0" release. 2016-03-25 15:52:23 -07:00
Josh Dersch
bfda781576 Fixed disk controller logic (really disk timing logic) so that disk can run at 100% speed (rather than 50% speed). Changed endian-ness for ethernet packet words to match 3mbit bridge. (Similar changes also made to IFS). Removed some dead code. 2016-03-23 16:48:56 -07:00
Josh Dersch
c48e530cbe Finished up configuration UI. Config is now persisted to a configuration file. Small fixes to UDP encapsulation to ignore packets coming from the same host. Small fix for PInvoke for high res timer. 2016-03-02 17:31:19 -08:00
Josh Dersch
c73fb66dee Added configuration UI. Implemented ethernet encapsulation over UDP. A few minor tweaks. 2016-02-26 17:46:50 -08:00
Josh Dersch
209dea8052 Ethernet tweaks / hacks for IFS, added configuration for 'net boot. 2016-02-17 13:54:23 -08:00
Josh Dersch
325a416b87 Cleaned up EthernetController, moved compilation back to "Any CPU" (preferring x86) using x86 versions of the PcapDotNet libraries, netting a 10-20% speedup. 2016-01-19 14:15:20 -08:00
Josh Dersch
43a85e0101 Ethernet receive/reset fixed, MazeWar now works with more than 2 players. Ethernet controller receive logic still needs massive cleanup. 2016-01-19 11:10:04 -08:00
Josh Dersch
8463ef19d0 Ethernet! A really hacky version of Ethernet. Can play MazeWar, but still needs work. 2016-01-15 14:44:24 -08:00
Josh Dersch
898abdc906 Minor fixes for debugger interface and disassembler; started hooking Ethernet interface up to real host Ethernet (because MazeWar.) 2016-01-12 17:29:42 -08:00
Josh Dersch
3c8a64bac8 Ethernet implemented, fixed a bug in "mixed" double word stores (store followed by fetch rather than two stores). Fixed a few UI issues, fixed Reset behavior. 2015-12-17 16:11:03 -08:00