mirror of
https://github.com/livingcomputermuseum/ContrAlto.git
synced 2026-01-21 10:12:20 +00:00
283 lines
10 KiB
C#
283 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using PcapDotNet.Base;
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using PcapDotNet.Core;
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using PcapDotNet.Core.Extensions;
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using PcapDotNet.Packets;
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using PcapDotNet.Packets.Ethernet;
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using System.IO;
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using Contralto.Logging;
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using System.Threading;
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namespace Contralto.IO
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{
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public struct EthernetInterface
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{
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public EthernetInterface(string name, string description)
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{
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Name = name;
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Description = description;
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}
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public static List<EthernetInterface> EnumerateDevices()
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{
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List<EthernetInterface> interfaces = new List<EthernetInterface>();
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foreach (LivePacketDevice device in LivePacketDevice.AllLocalMachine)
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{
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interfaces.Add(new EthernetInterface(device.Name, device.Description));
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}
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return interfaces;
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}
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public override string ToString()
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{
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return Description;
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}
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public string Name;
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public string Description;
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}
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/// <summary>
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/// Implements the logic for encapsulating a 3mbit ethernet packet into a 10mb packet and sending it over an actual
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/// ethernet interface controlled by the host operating system.
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///
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/// This uses PCap.NET to do the dirty work.
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/// </summary>
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public class HostEthernetEncapsulation : IPacketEncapsulation
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{
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public HostEthernetEncapsulation(EthernetInterface iface)
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{
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AttachInterface(iface);
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}
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public HostEthernetEncapsulation(string name)
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{
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// Find the specified device by name
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List<EthernetInterface> interfaces = EthernetInterface.EnumerateDevices();
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foreach (EthernetInterface i in interfaces)
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{
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if (name == i.Description)
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{
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AttachInterface(i);
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return;
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}
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}
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throw new InvalidOperationException("Specified ethernet interface does not exist or is not compatible with WinPCAP.");
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}
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public void RegisterReceiveCallback(ReceivePacketDelegate callback)
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{
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_callback = callback;
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// Now that we have a callback we can start receiving stuff.
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Open(true /* promiscuous */, int.MaxValue);
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BeginReceive();
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}
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/// <summary>
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/// Sends an array of bytes over the ethernet as a 3mbit packet encapsulated in a 10mbit packet.
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/// </summary>
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/// <param name="packet"></param>
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/// <param name="hostId"></param>
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public void Send(ushort[] packet, int length)
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{
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// Sanity check.
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if (length < 1)
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{
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throw new InvalidOperationException("Raw packet data must contain at least two bytes for addressing.");
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}
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//
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// Outgoing packet contains 1 extra word (2 bytes) containing
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// the prepended packet length (one word)
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byte[] packetBytes = new byte[length * 2 + 2];
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//
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// First two bytes include the length of the 3mbit packet; since 10mbit packets have a minimum length of 46
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// bytes, and 3mbit packets have no minimum length this is necessary so the receiver can pull out the
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// correct amount of data.
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//
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packetBytes[0] = (byte)(length);
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packetBytes[1] = (byte)((length) >> 8);
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//
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// Do this annoying dance to stuff the ushorts into bytes because this is C#.
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//
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for (int i = 0; i < length; i++)
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{
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packetBytes[i * 2 + 2] = (byte)(packet[i]);
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packetBytes[i * 2 + 3] = (byte)(packet[i] >> 8);
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}
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//
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// Grab the source and destination host addresses from the packet we're sending
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// and build 10mbit versions.
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//
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byte destinationHost = packetBytes[3];
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byte sourceHost = packetBytes[2];
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Log.Write(LogComponent.HostNetworkInterface, "Sending packet; source {0} destination {1}, length {2} words.",
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Conversion.ToOctal(sourceHost),
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Conversion.ToOctal(destinationHost),
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length);
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MacAddress destinationMac = Get10mbitDestinationMacFrom3mbit(destinationHost);
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MacAddress sourceMac = new MacAddress((UInt48)(_10mbitMACPrefix | Configuration.HostAddress));
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// Build the outgoing packet; place the source/dest addresses, type field and the raw data.
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EthernetLayer ethernetLayer = new EthernetLayer
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{
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Source = sourceMac,
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Destination = destinationMac,
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EtherType = (EthernetType)_3mbitFrameType,
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};
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PayloadLayer payloadLayer = new PayloadLayer
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{
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Data = new Datagram(packetBytes),
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};
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PacketBuilder builder = new PacketBuilder(ethernetLayer, payloadLayer);
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// Send it over the 'net!
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_communicator.SendPacket(builder.Build(DateTime.Now));
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Log.Write(LogComponent.HostNetworkInterface, "Encapsulated 3mbit packet sent.");
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}
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private void ReceiveCallback(Packet p)
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{
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//
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// Filter out packets intended for the emulator, forward them on, drop everything else.
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//
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if ((int)p.Ethernet.EtherType == _3mbitFrameType && // encapsulated 3mbit frames
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((p.Ethernet.Destination.ToValue() & 0xffffffffff00) == _10mbitMACPrefix || // addressed to any emulator OR
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p.Ethernet.Destination.ToValue() == _10mbitBroadcast) && // broadcast
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(p.Ethernet.Source.ToValue() != (UInt48)(_10mbitMACPrefix | Configuration.HostAddress))) // and not sent by this emulator
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{
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Log.Write(LogComponent.HostNetworkInterface, "Received encapsulated 3mbit packet.");
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_callback(p.Ethernet.Payload.ToMemoryStream());
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}
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else
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{
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// Not for us, discard the packet.
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}
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}
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private void AttachInterface(EthernetInterface iface)
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{
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_interface = null;
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// Find the specified device by name
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foreach (LivePacketDevice device in LivePacketDevice.AllLocalMachine)
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{
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if (device.Description == iface.Description)
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{
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_interface = device;
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break;
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}
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}
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if (_interface == null)
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{
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throw new InvalidOperationException("Requested interface not found.");
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}
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Log.Write(LogComponent.HostNetworkInterface, "Attached to host interface {0}", iface.Name);
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}
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private void Open(bool promiscuous, int timeout)
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{
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_communicator = _interface.Open(65536, promiscuous ? PacketDeviceOpenAttributes.MaximumResponsiveness | PacketDeviceOpenAttributes.Promiscuous : PacketDeviceOpenAttributes.MaximumResponsiveness, timeout);
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// Set this to 1 so we'll get packets as soon as they arrive, no buffering.
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_communicator.SetKernelMinimumBytesToCopy(1);
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Log.Write(LogComponent.HostNetworkInterface, "Host interface opened and receiving packets.");
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}
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/// <summary>
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/// Begin receiving packets, forever.
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/// </summary>
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private void BeginReceive()
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{
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// Kick off receive thread.
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_receiveThread = new Thread(ReceiveThread);
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_receiveThread.Start();
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}
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private void ReceiveThread()
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{
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// Just call ReceivePackets, that's it. This will never return.
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// (probably need to make this more elegant so we can tear down the thread
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// properly.)
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Log.Write(LogComponent.HostNetworkInterface, "Receiver thread started.");
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_communicator.ReceivePackets(-1, ReceiveCallback);
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}
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private MacAddress Get10mbitDestinationMacFrom3mbit(byte destinationHost)
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{
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MacAddress destinationMac;
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if (destinationHost == _3mbitBroadcast)
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{
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// 3mbit broadcast gets translated to 10mbit broadcast
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destinationMac = new MacAddress(_10mbitBroadcast);
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}
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else
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{
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// Check addressing table for external (non emulator) addresses;
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// otherwise just address other emulators
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// TODO: implement table. Currently hardcoded address 1 to test IFS on dev machine
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//
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if (destinationHost == 1)
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{
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destinationMac = new MacAddress((UInt48)(_ifsTestMAC));
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}
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else
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{
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destinationMac = new MacAddress((UInt48)(_10mbitMACPrefix | destinationHost)); // emulator destination address
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}
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}
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return destinationMac;
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}
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private LivePacketDevice _interface;
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private PacketCommunicator _communicator;
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private ReceivePacketDelegate _callback;
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// Thread used for receive
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private Thread _receiveThread;
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private const int _3mbitFrameType = 0xbeef; // easy to identify, ostensibly unused by anything of any import
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/// <summary>
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/// On output, these bytes are prepended to the Alto's 3mbit (1 byte) address to form a full
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/// 6 byte Ethernet MAC.
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/// On input, ethernet frames are checked for this prefix
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/// </summary>
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private UInt48 _10mbitMACPrefix = 0x0000aa010200; // 00-00-AA is the Xerox vendor code, used just to be cute.
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private UInt48 _10mbitBroadcast = (UInt48)0xffffffffffff;
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private const int _3mbitBroadcast = 0;
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// Temporary; to be replaced with an external address mapping table
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private UInt48 _ifsTestMAC = (UInt48)0x001060b88e3e;
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}
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}
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