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mirror of https://github.com/livingcomputermuseum/ContrAlto.git synced 2026-01-20 01:44:34 +00:00

78 lines
2.7 KiB
C#

/*
This file is part of ContrAlto.
ContrAlto is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
ContrAlto is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with ContrAlto. If not, see <http://www.gnu.org/licenses/>.
*/
using Contralto.Display;
using System;
namespace Contralto.CPU
{
public partial class AltoCPU
{
/// <summary>
/// DisplayHorizontalTask provides implementations of the DHT task functions.
/// </summary>
private sealed class DisplayHorizontalTask : Task
{
public DisplayHorizontalTask(AltoCPU cpu) : base(cpu)
{
_taskType = TaskType.DisplayHorizontal;
_wakeup = false;
_displayController = _cpu._system.DisplayController;
}
public override void OnTaskSwitch()
{
// We put ourselves back to sleep immediately once we've started running.
_wakeup = false;
}
protected override void ExecuteSpecialFunction2(MicroInstruction instruction)
{
DisplayHorizontalF2 dh2 = (DisplayHorizontalF2)instruction.F2;
switch (dh2)
{
case DisplayHorizontalF2.EVENFIELD:
_nextModifier |= (ushort)(_displayController.EVENFIELD ? 1 : 0);
break;
case DisplayHorizontalF2.SETMODE:
// "If bit 0 = 1, the bit clock rate is set to 100ns period (at the start of the next scan line),
// and a 1 is merged into NEXT[9]."
_displayController.SETMODE(_busData);
if ((_busData & 0x8000) != 0)
{
_nextModifier |= 1;
}
break;
default:
throw new InvalidOperationException(String.Format("Unhandled display word F2 {0}.", dh2));
}
}
protected override void ExecuteBlock()
{
_displayController.DHTBLOCK = true;
}
private DisplayController _displayController;
}
}
}