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mirror of https://github.com/livingcomputermuseum/ContrAlto.git synced 2026-01-18 17:07:52 +00:00

81 lines
2.1 KiB
C#

using System;
namespace Contralto.Logging
{
/// <summary>
/// Specifies a component to specify logging for
/// </summary>
[Flags]
public enum LogComponent
{
None = 0,
EmulatorTask = 0x1,
DiskSectorTask = 0x2,
DiskWordTask = 0x4,
DiskController = 0x8,
Alu = 0x10,
Memory = 0x20,
Keyboard = 0x40,
Display = 0x80,
Microcode = 0x100,
All = 0x7fffffff
}
/// <summary>
/// Specifies the type (or severity) of a given log message
/// </summary>
[Flags]
public enum LogType
{
None = 0,
Normal = 0x1,
Warning = 0x2,
Error = 0x4,
Verbose = 0x8,
All = 0x7fffffff
}
/// <summary>
/// Provides basic functionality for logging messages of all types.
/// </summary>
public static class Log
{
static Log()
{
// TODO: make configurable
_components = LogComponent.None;
_type = LogType.Normal | LogType.Warning | LogType.Error;
}
/// <summary>
/// Logs a message without specifying type/severity for terseness;
/// will not log if Type has been set to None.
/// </summary>
/// <param name="level"></param>
/// <param name="message"></param>
/// <param name="args"></param>
public static void Write(LogComponent component, string message, params object[] args)
{
Write(LogType.Normal, component, message, args);
}
public static void Write(LogType type, LogComponent component, string message, params object[] args)
{
if ((_type & type) != 0 &&
(_components & component) != 0)
{
//
// My log has something to tell you...
// TODO: color based on type, etc.
Console.WriteLine(component.ToString() + ": " + message, args);
}
}
private static LogComponent _components;
private static LogType _type;
}
}