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Initial commit to public repository.
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D/Program.cs
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D/Program.cs
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/*
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BSD 2-Clause License
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Copyright Vulcan Inc. 2017-2018 and Living Computer Museum + Labs 2018
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Windows.Forms;
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using D.UI;
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namespace D
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{
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public class Program
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{
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[STAThread]
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static void Main(string[] args)
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{
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PrintHerald();
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// Cons up a system to run stuff on.
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DSystem system = new DSystem();
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system.Reset();
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//
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// Start the UI, this will not return from ShowDialog
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// until the window is closed.
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//
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DWindow mainWindow = new DWindow(system);
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system.AttachDisplay(mainWindow);
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DialogResult res = mainWindow.ShowDialog();
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//
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// Main window is now closed: shut down the system.
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// Ensure the system is stopped.
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//
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system.StopExecution();
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//
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// Commit disks on normal exit
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//
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system.Shutdown(res == DialogResult.OK);
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Console.WriteLine("Goodbye...");
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}
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private static void PrintHerald()
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{
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Console.WriteLine("Darkstar v{0}", typeof(Program).Assembly.GetName().Version);
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Console.WriteLine("(c) 2017, 2018 Living Computers: Museum+Labs");
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Console.WriteLine("Bug reports to joshd@livingcomputers.org");
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Console.WriteLine();
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}
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}
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}
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