1
0
mirror of https://github.com/livingcomputermuseum/Darkstar.git synced 2026-02-26 17:13:25 +00:00
Files
livingcomputermuseum.Darkstar/D/Memory/MemoryController.cs
2019-01-15 12:55:18 -08:00

157 lines
4.8 KiB
C#

/*
BSD 2-Clause License
Copyright Vulcan Inc. 2017-2018 and Living Computer Museum + Labs 2018
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using D.CP;
using D.Logging;
namespace D.Memory
{
public class MemoryController
{
public MemoryController()
{
_mem = new Memory();
}
public void Reset()
{
_mStatus = 0;
_mar = 0;
_md = 0;
_mdValid = true;
_mem.Reset();
}
public ushort MStatus
{
get { return _mStatus; }
}
public int MAR
{
get { return _mar; }
}
// Exposing memory for debugging purposes.
public Memory DebugMemory
{
get { return _mem; }
}
/// <summary>
/// Used for debugging.
/// </summary>
public ushort MD
{
get { return _md; }
}
public void SetMCtl(ushort value)
{
//
// See HWRef, figure 18 (pg 55).
// This is used to test syndrome bits or clear error logs.
//
if (Log.Enabled) Log.Write(LogType.Verbose, LogComponent.MemoryControl, "MCtl<-0x{0:x}", value);
_mem.SetCheckBits((value & 0xff) >> 2);
if ((value & 0x800) != 0)
{
// Clear error log for the task specified by bits [5..7].
int task = (value & 0x700) >> 8;
_mStatus &= (ushort)(~(0x80 >> task));
}
}
public void LoadMAR(int address)
{
_mar = address;
//
// Pre-load the memory requested, so we can return
// the original data in cases where MDR is written and MD is read in the same click.
//
_md = _mem.ReadWord(_mar, out _mdValid);
if (Log.Enabled) Log.Write(LogType.Verbose, LogComponent.MemoryAccess, "MAR<-0x{0:x5}", address);
}
public void LoadMDR(ushort value)
{
//
// Write the word to memory
//
_mem.WriteWord(_mar, value);
if (Log.Enabled)
{
Log.Write(LogType.Verbose, LogComponent.MemoryAccess, "MDR<-0x{0:x4}", value);
if (_mar >= 0x10000 && _mar < 0x20000)
{
Log.Write(LogType.Verbose, LogComponent.CPMap, "MAP 0x{0:x5} = {1:x4}", _mar, value);
}
}
}
public ushort ReadMD(TaskType task, out bool valid)
{
//
// Return the data read in LoadMAR.
//
if (Log.Enabled) Log.Write(LogType.Verbose, LogComponent.MemoryAccess, "<-MD (0x{0:x4}) valid {1}", _md, _mdValid);
valid = _mdValid;
if (!valid)
{
if (Log.Enabled) Log.Write(LogComponent.MemoryAccess, "Read from nonexistent memory address 0x{0:x}", _mar);
_mStatus |= (ushort)((0x80 >> (int)task)); // Set error bit for task
_mStatus |= 0x100; // double-bit error.
// TODO: set syndrome bits
}
else
{
// Clear single/double-bit errors (bits 6..7)
_mStatus &= 0xfcff;
}
return _md;
}
private int _mar;
private ushort _md;
private bool _mdValid;
private ushort _mStatus;
private Memory _mem;
}
}