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Files
livingcomputermuseum.IFS/PUP/Logging/Log.cs

51 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IFS.Logging
{
[Flags]
public enum LogLevel
{
None = 0,
Normal = 1,
Warning = 2,
Error = 4,
DroppedPacket = 8,
InvalidPacket = 0x10,
UnhandledProtocol = 0x20,
HandledProtocol = 0x40,
DuplicateHostNumber = 0x80,
BSPLostPacket = 0x100,
All = 0x7fffffff,
}
public static class Log
{
static Log()
{
_level = LogLevel.All;
}
public static LogLevel Level
{
get { return _level; }
set { _level = value; }
}
public static void Write(LogLevel level, string message)
{
if ((level & _level) != 0)
{
// My log has something to tell you...
Console.WriteLine("{0}: {1} - {2}", DateTime.Now, level, message);
}
}
private static LogLevel _level;
}
}