mirror of
https://github.com/livingcomputermuseum/IFS.git
synced 2026-02-02 15:00:58 +00:00
586 lines
19 KiB
C#
586 lines
19 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using System.IO;
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namespace IFS.IfsConsole
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{
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/// <summary>
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/// Defines a node in the debug command tree.
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/// </summary>
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public class ConsoleCommand
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{
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public ConsoleCommand(string name, String description, String usage, MethodInfo method)
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{
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Name = name.Trim().ToLower();
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Description = description;
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Usage = usage;
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Methods = new List<MethodInfo>(4);
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if (method != null)
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{
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Methods.Add(method);
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}
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SubCommands = new List<ConsoleCommand>();
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}
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public string Name;
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public string Description;
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public string Usage;
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public List<MethodInfo> Methods;
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public List<ConsoleCommand> SubCommands;
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public override string ToString()
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{
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if (this.Methods.Count == 0)
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{
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return String.Format("{0}... ({1})", this.Name, this.SubCommands.Count);
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}
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else
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{
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return this.Name;
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}
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}
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public void AddSubNode(List<string> words, MethodInfo method)
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{
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// We should never hit this case.
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if (words.Count == 0)
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{
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throw new InvalidOperationException("Out of words building command node.");
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}
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// Check the root to see if a node for the first incoming word has already been added
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ConsoleCommand subNode = FindSubNodeByName(words[0]);
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if (subNode == null)
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{
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// No, it has not -- create one and add it now.
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subNode = new ConsoleCommand(words[0], null, null, null);
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this.SubCommands.Add(subNode);
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if (words.Count == 1)
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{
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// This is the last stop -- set the method and be done with it now.
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subNode.Methods.Add(method);
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// early return.
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return;
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}
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}
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else
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{
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// The node already exists, we will be adding a subnode, hopefully.
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if (words.Count == 1)
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{
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//
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// If we're on the last word at this point then this is an overloaded command.
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// Check that we don't have any other commands with this number of arguments.
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//
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int argCount = method.GetParameters().Length;
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foreach (MethodInfo info in subNode.Methods)
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{
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if (info.GetParameters().Length == argCount)
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{
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throw new InvalidOperationException("Duplicate overload for console command");
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}
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}
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//
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// We're ok. Add it to the method list.
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//
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subNode.Methods.Add(method);
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// and return early.
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return;
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}
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}
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// We have more words to go.
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words.RemoveAt(0);
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subNode.AddSubNode(words, method);
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}
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public ConsoleCommand FindSubNodeByName(string name)
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{
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ConsoleCommand found = null;
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foreach (ConsoleCommand sub in SubCommands)
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{
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if (sub.Name == name)
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{
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found = sub;
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break;
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}
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}
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return found;
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}
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}
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public class ConsoleExecutor
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{
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private ConsoleExecutor()
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{
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BuildCommandTree();
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_consolePrompt = new ConsolePrompt(_commandRoot);
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}
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public static ConsoleExecutor Instance
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{
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get
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{
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if (_instance == null)
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{
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_instance = new ConsoleExecutor();
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}
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return _instance;
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}
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}
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public void Run()
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{
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bool exit = false;
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while (!exit)
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{
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try
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{
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// Get the command string from the prompt.
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string command = _consolePrompt.Prompt().Trim();
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if (command != String.Empty)
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{
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exit = ExecuteLine(command);
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}
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}
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catch (Exception e)
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{
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Console.WriteLine(e.Message);
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}
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}
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}
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private bool ExecuteLine(string line)
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{
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bool exit = false;
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// Comments start with "#"
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if (line.StartsWith("#"))
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{
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// Do nothing, ignore.
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}
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else
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{
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string[] args = null;
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List<MethodInfo> methods = GetMethodsFromCommandString(line, out args);
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if (methods == null)
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{
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// Not a command.
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Console.WriteLine("Invalid command.");
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}
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else
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{
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exit = InvokeConsoleMethod(methods, args);
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}
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}
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return exit;
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}
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private bool InvokeConsoleMethod(List<MethodInfo> methods, string[] args)
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{
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bool exit = false;
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MethodInfo method = null;
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//
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// Find the method that matches the arg count we were passed
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// (i.e. handle overloaded commands)
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//
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foreach (MethodInfo m in methods)
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{
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ParameterInfo[] paramInfo = m.GetParameters();
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if (args == null && paramInfo.Length == 0 ||
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paramInfo.Length == args.Length)
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{
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// found a match
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method = m;
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break;
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}
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}
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if (method == null)
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{
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// invalid argument count.
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// todo: display usage?
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throw new ArgumentException(String.Format("Invalid argument count to command."));
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}
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ParameterInfo[] parameterInfo = method.GetParameters();
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object[] invokeParams;
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if (args == null)
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{
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invokeParams = null;
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}
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else
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{
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invokeParams = new object[parameterInfo.Length];
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}
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for (int i = 0; i < parameterInfo.Length; i++)
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{
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ParameterInfo p = parameterInfo[i];
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if (p.ParameterType.IsEnum)
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{
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//
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// This is an enumeration type.
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// See if we can find an enumerant that matches the argument.
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//
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FieldInfo[] fields = p.ParameterType.GetFields();
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foreach (FieldInfo f in fields)
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{
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if (!f.IsSpecialName && args[i].ToLower() == f.Name.ToLower())
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{
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invokeParams[i] = f.GetRawConstantValue();
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}
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}
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if (invokeParams[i] == null)
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{
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// no match, provide possible values
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StringBuilder sb = new StringBuilder(String.Format("Invalid value for parameter {0}. Possible values are:", i));
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foreach (FieldInfo f in fields)
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{
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if (!f.IsSpecialName)
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{
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sb.AppendFormat("{0} ", f.Name);
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}
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}
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sb.AppendLine();
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throw new ArgumentException(sb.ToString());
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}
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}
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else if (p.ParameterType.IsArray)
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{
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//
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// If a function takes an array type, i should do something here, yeah.
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//
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}
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else
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{
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// must be something more normal...
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if (p.ParameterType == typeof(uint))
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{
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invokeParams[i] = TryParseUint(args[i]);
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}
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else if (p.ParameterType == typeof(ushort))
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{
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invokeParams[i] = TryParseUshort(args[i]);
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}
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else if (p.ParameterType == typeof(string))
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{
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invokeParams[i] = args[i];
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}
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else if (p.ParameterType == typeof(char))
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{
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invokeParams[i] = (char)args[i][0];
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}
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else
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{
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throw new ArgumentException(String.Format("Unhandled type for parameter {0}, type {1}", i, p.ParameterType));
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}
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}
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}
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//
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// If we've made it THIS far, then we were able to parse all the commands into what they should be.
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// Invoke the method on the static instance exposed by the class.
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//
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object instance = GetInstanceFromMethod(method);
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return (bool)method.Invoke(instance, invokeParams);
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}
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private object GetInstanceFromMethod(MethodInfo method)
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{
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Type instanceType = method.DeclaringType;
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PropertyInfo property = instanceType.GetProperty("Instance");
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return property.GetValue(null, null);
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}
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enum ParseState
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{
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NonWhiteSpace = 0,
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WhiteSpace = 1,
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QuotedString = 2,
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}
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private List<string> SplitArgs(string commandString)
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{
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// We split on whitespace and specially handle quoted strings (quoted strings count as a single arg)
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//
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List<string> args = new List<string>();
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commandString = commandString.Trim();
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StringBuilder sb = new StringBuilder();
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ParseState state = ParseState.NonWhiteSpace;
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foreach(char c in commandString)
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{
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switch (state)
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{
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case ParseState.NonWhiteSpace:
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if (char.IsWhiteSpace(c))
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{
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// End of token
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args.Add(sb.ToString());
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sb.Clear();
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state = ParseState.WhiteSpace;
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}
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else if (c == '\"')
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{
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// Start of quoted string
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state = ParseState.QuotedString;
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}
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else
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{
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// Character in token
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sb.Append(c);
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}
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break;
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case ParseState.WhiteSpace:
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if (!char.IsWhiteSpace(c))
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{
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// Start of new token
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if (c != '\"')
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{
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sb.Append(c);
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state = ParseState.NonWhiteSpace;
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}
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else
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{
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// Start of quoted string
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state = ParseState.QuotedString;
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}
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}
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break;
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case ParseState.QuotedString:
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if (c == '\"')
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{
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// End of quoted string.
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args.Add(sb.ToString());
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sb.Clear();
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state = ParseState.WhiteSpace;
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}
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else
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{
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// Character in quoted string
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sb.Append(c);
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}
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break;
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}
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}
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if (sb.Length > 0)
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{
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// Add the last token to the args list
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args.Add(sb.ToString());
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}
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return args;
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}
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private List<MethodInfo> GetMethodsFromCommandString(string command, out string[] args)
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{
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args = null;
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List<string> cmdArgs = SplitArgs(command);
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ConsoleCommand current = _commandRoot;
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int commandIndex = 0;
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while (true)
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{
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// If this node has an executor, then we're done
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// (We assume that the tree is correctly built and that only
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// leaves have executors)
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if (current.Methods.Count > 0)
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{
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break;
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}
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if (commandIndex > cmdArgs.Count - 1)
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{
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// Out of args!
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return null;
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}
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// Otherwise we continue down the tree.
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current = current.FindSubNodeByName(cmdArgs[commandIndex]);
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commandIndex++;
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if (current == null)
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{
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// If the node was not found, then the command is invalid.
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return null;
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}
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}
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//Now current should point to the command with the executor
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//and commandIndex should point to the first argument to the command.
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cmdArgs.RemoveRange(0, commandIndex);
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args = cmdArgs.ToArray();
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return current.Methods;
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}
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private static uint TryParseUint(string arg)
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{
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uint result = 0;
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bool hexadecimal = false;
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//if args starts with a "0x" it's hex
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//otherwise assume decimal
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if (arg.StartsWith("0x"))
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{
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hexadecimal = true;
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//strip the "0x"
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arg = arg.Remove(0, 2);
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}
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try
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{
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result = uint.Parse(arg, hexadecimal ? System.Globalization.NumberStyles.HexNumber : System.Globalization.NumberStyles.Integer);
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}
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catch
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{
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Console.WriteLine("{0} was not a valid 32-bit decimal or hexadecimal constant.", arg);
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throw;
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}
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return result;
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}
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private static ushort TryParseUshort(string arg)
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{
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ushort result = 0;
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bool hexadecimal = false;
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//if args starts with a "0x" it's hex
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//otherwise assume decimal
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if (arg.StartsWith("0x"))
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{
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hexadecimal = true;
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//strip the "0x"
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arg = arg.Remove(0, 2);
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}
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try
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{
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result = ushort.Parse(arg, hexadecimal ? System.Globalization.NumberStyles.HexNumber : System.Globalization.NumberStyles.Integer);
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}
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catch
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{
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Console.WriteLine("{0} was not a valid 16-bit decimal or hexadecimal constant.", arg);
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throw;
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}
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return result;
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}
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/// <summary>
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/// Builds the debugger command tree.
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/// </summary>
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private void BuildCommandTree()
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{
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// Build the flat list which will be built into the tree, by walking
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// the classes that provide the methods
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_commandList = new List<ConsoleCommand>();
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Type[] commandTypes = {
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typeof(ConsoleCommands),
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typeof(ConsoleExecutor),
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};
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foreach (Type type in commandTypes)
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{
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foreach (MethodInfo info in type.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
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{
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object[] attribs = info.GetCustomAttributes(typeof(ConsoleFunction), true);
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if (attribs.Length > 1)
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{
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throw new InvalidOperationException(String.Format("More than one ConsoleFunction attribute set on {0}", info.Name));
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}
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else if (attribs.Length == 1)
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{
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// we have a debugger attribute set on this method
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// this cast should always succeed given that we're filtering for this type above.
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ConsoleFunction function = (ConsoleFunction)attribs[0];
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ConsoleCommand newCommand = new ConsoleCommand(function.CommandName, function.Description, function.Usage, info);
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_commandList.Add(newCommand);
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}
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}
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}
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// Now actually build the command tree from the above list!
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_commandRoot = new ConsoleCommand("Root", null, null, null);
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foreach (ConsoleCommand c in _commandList)
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{
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string[] commandWords = c.Name.Split(' ');
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// This is kind of ugly, we know that at this point every command built above have only
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// one method. When building the tree, overloaded commands may end up with more than one.
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_commandRoot.AddSubNode(new List<string>(commandWords), c.Methods[0]);
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}
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}
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[ConsoleFunction("show commands", "Shows debugger commands and their descriptions.")]
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private void ShowCommands()
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{
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foreach (ConsoleCommand cmd in _commandList)
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{
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if (!string.IsNullOrEmpty(cmd.Usage))
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{
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Console.WriteLine("{0} - {1}\n {2}\n", cmd.Name, cmd.Description, cmd.Usage);
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}
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else
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{
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Console.WriteLine("{0} - {1}", cmd.Name, cmd.Description);
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}
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}
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}
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private ConsolePrompt _consolePrompt;
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private ConsoleCommand _commandRoot;
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private List<ConsoleCommand> _commandList;
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private static ConsoleExecutor _instance;
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}
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}
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