`timescale 1ns / 1ps ////////////////////////////////////////////////////////////////////////////////// // Copyright 2013-2016 Istvan Hegedus // // FPGATED is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // FPGATED is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // Create Date: 12/18/2013 - 31/03/2016 // Design Name: MOS 8360 video chip // Module Name: ted.v // Project Name: FPGATED // Description: Cycle exact MOS 8360 TED display chip // // Revision history: // 0.2 12/11/2015 diag 264 runs, all screenmodes implemented, external dram works, scroll bug in diag264 // 0.3 22/01/2016 DRAM resfresh horizontal events improved (increment start/stop, counter reset),vertical scroll bug in Invincible, FF1E write bug in New FLI, FLI incorrect // 0.4 03/02/2016 VertSub counter fixed for Invincible start screen // 0.5 22/02/2016 Raster interrupt fixed, Invincible does not freeze now // 0.6 03/03/2016 Multicolor Character mode bug fixed in pixelgenerator. Majesty Of Sprites looks good now // 0.7 30/03/2016 Audio sound generator and audio D/A implemented // 1.0 14/07/2016 First public release, functionally equivalent to 0.7, code cleaned up, license information added ////////////////////////////////////////////////////////////////////////////////// module ted( input wire clk, // clk must be 4*dot clk so 28.375152MHz for PAL (1.6*PAL system's clock) and 28.63636 for NTSC (2*NTSC system's clock) input wire [15:0] addr_in, output wire [15:0] addr_out, input wire [7:0] data_in, output wire [7:0] data_out, input wire rw, output wire cpuclk, // this is a CPU clock for external real CPU output wire [6:0] color, // 7 bits color code output wire csync, output reg hsync, output reg vsync, output wire irq, output wire ba, output reg mux, output reg ras, output reg cas, output reg cs0, output reg cs1, output reg aec, output wire snd, output wire pal, input wire [7:0] k, output wire cpuenable // this TED signals is needed only for FPGA bustiming and FPGA internal cpu. If external CPU is used, it is not needed. ); // TED register addresses parameter TIMER1LO=6'h00; parameter TIMER1HI=6'h01; parameter TIMER2LO=6'h02; parameter TIMER2HI=6'h03; parameter TIMER3LO=6'h04; parameter TIMER3HI=6'h05; parameter CONTROL1=6'h06; parameter CONTROL2=6'h07; parameter KEYLATCH=6'h08; parameter IRQ =6'h09; parameter IRQEN =6'h0A; parameter RASTER =6'h0B; parameter CURPOSHI=6'h0C; parameter CURPOSLO=6'h0D; parameter CH1FREQLO=6'h0E; parameter CH2FREQLO=6'h0F; parameter CH2FREQHI=6'h10; parameter SOUNDCTRL=6'h11; parameter BMAPBASE=6'h12; parameter CHARBASE=6'h13; parameter VIDEOBASE=6'h14; parameter BGCOLOR0=6'h15; parameter BGCOLOR1=6'h16; parameter BGCOLOR2=6'h17; parameter BGCOLOR3=6'h18; parameter EXCOLOR=6'h19; parameter CHARPOSRELOADHI=6'h1A; parameter CHARPOSRELOADLO=6'h1B; parameter VSCANPOSHI=6'h1C; parameter VSCANPOSLO=6'h1D; parameter HSCANPOS=6'h1E; parameter FLASH_VERTSUB=6'h1F; parameter ROMEN=6'h3E; parameter RAMEN=6'h3F; // DMA FSM states localparam IDLE=3'b000,THALT1=3'b001,THALT2=3'b010,THALT3=3'b011,TDMA=3'b100; reg [2:0] dma_state=IDLE,dma_nextstate; // DMA FSM state register // TED user accessible registers // These registers are the actual TED registers accessible by end users reg [15:0] timer1=16'b0,timer1_reload=16'b0; // $FF00/01 reg [15:0] timer2=16'b0; // $FF02/03 reg [15:0] timer3=16'b0; // $FF04/05 reg test=1'b0,ecm=1'b0,bmm=1'b0,den=1'b0,rsel=1'b0; // $FF06 control1 register bits reg [2:0] yscroll=3'b0; // $FF06 bits 0-2, vertical scroll register reg bmm_reg=1'b0,ecm_reg=1'b0; // delayed registered values of BMM and ECM reg reverse=1'b0,stop=1'b0,mcm=1'b0,csel=1'b0; // $FF07 control2 register bits reg [2:0] xscroll=3'b0; // $FF07 bits 0-2, horizontal scroll regitser reg reverse_reg=1'b0,mcm_reg=1'b0; // delayed registered values of REVERSE and ECM reg [7:0] keylatch=8'hff; // $FF08 keyboard latch reg Cnt1Irq=1'b0,Cnt2Irq=1'b0,Cnt3Irq=1'b0,RasterIrq=1'b0,LPIrq=1'b1; // $FF09 IRQ register reg enCnt1Irq=1'b0,enCnt2Irq=1'b0,enCnt3Irq=1'b0,enRasterIrq=1'b0,enLPIrq=1'b0; // $FF0A IRQ enable register reg [8:0] RasterCmp=9'b0; // $FF0B reg [9:0] CursorPos=10'b0; // $FF0C/0D reg [9:0] Ch1Freq=10'b0; // $FF0E, $FF12 bits 0-1 reg [9:0] Ch2Freq=10'b0; // $FF0F, $FF10 bits 0-1 reg damode=1'b0,ch2noise=1'b0,ch2en=1'b0,ch1en=1'b0; // $FF11 bits 4-7 reg [3:0] volume=4'b0; // $FF11 bits 0-3 reg [2:0] bmapbase=3'b0; // $FF12 bits 3-5, Bitmap base address reg charrom=1'b0; // $FF12 bit 2 reg [5:0] charbase=6'b0; // $FF13 bits 2-7, Character memory base address reg clkmode=1'b0; // $FF13 bit 1, force single clock mode reg [4:0] vmbase=5'b0; // $FF14 bits 3-7, Video RAM base address register reg [6:0] bgcolor0=7'b0,bgcolor1=7'b0,bgcolor2=7'b0,bgcolor3=7'b0,excolor=7'b0; // $FF15-19 color registers reg [9:0] CharPosReload=10'b0; // $FF1A/B, Character Position Reload increments by 40 for each character row completed reg [8:0] vcounter=9'b0; // $FF1C/D, Vertical line counter reg [8:0] hcounter=9'b0; // $FF1E, Horizontal dot counter. In real TED it is 11bit. Counts from 0 to 455 reg [4:0] FlashCount=5'b0; // $FF1F bits 3-6, Flash counter's 5th bit is the actual flash state and is not user accessible reg [2:0] VertSubCount=3'b0; // $FF1f bits 0-2, Vertical Character scan line position // TED internal operational registers // These are needed for the internal operation reg [7:0] refreshcounter=8'h00; reg refresh=1'b0; reg [3:0] phicounter=4'b0; // CPU single clock generator counter reg phi=1'b0; // CPU single clock reg singleclock=1'b0; // signals single clock mode reg [8:0] hcounter_next; reg [8:0] vcounter_next; reg [8:0] videoline=9'b0; // vcounter latched at start of each scanline reg [7:0] dataout_reg=8'hff; // TED's databus out register reg [7:0] data_in_reg; // TED databus in register reg [5:0] addr_in_reg; // TED address in register reg [6:0] colorreg=7'b0; // video out register reg ramen=1'b0; // High memory address RAM enable register (above $8000) reg t1stop=1'b0,t2stop=1'b0,t3stop=1'b0; // Timer disable signals reg resetRasterIrq,resetLpIrq,resetCnt1Irq,resetCnt2Irq,resetCnt3Irq; // Interrupt reset signals reg RasterIrqDone=1'b0; // Signals that raster interrupt has already happened in this line reg enabledisplay=1'b0; // DEN register changes enabledisplay signal on first scanline only reg badline2=1'b0; // signals 2nd badline (1st badline signal is a wire) reg ext_fetch=1'b0; // signals external fetch window inside scanline reg char_fetch=1'b0; // signals character fetch window inside scanline reg dma_window=1'b0; // signals active dma range inside a scanline reg char_window=1'b0; // signals when character/pixel data can be latched from data bus inside a scanline reg inc_flashcount_window=1'b0; // signals flash counter increase window reg inc_vertsub_window=1'b0; // active for one single clock cycle, signals vertsub register incrementation point (thus actual increment point is delayed with a single clock cycle) reg inc_vertline_window=1'b0; // active for one single clock cycle, signals vertical line incrementation point (thus actual increment point is delayed with a single clock cycle) // horizontal event positions used for the horizontal event decoder. They don't necessarily reflect the values seen in documentation reg hpos_0,hpos_8,hpos_154,hpos_172,hpos_288,hpos_295,hpos_296,hpos_303,hpos_304; reg hpos_312,hpos_320,hpos_336,hpos_343,hpos_348,hpos_353,hpos_359,hpos_380,hpos_382; reg hpos_384,hpos_391,hpos_392,hpos_400,hpos_407,hpos_423,hpos_431,hpos_432,hpos_440; reg inc_charpos=1'b0; // signals internal character position register (not user accessible) increment range inside scanline (not same as $FF1A/$FF1B) reg [15:0] addr_out_reg; // TED's address out register reg [15:0] tedaddress; // this is a non registered TED address (although register variable but used in combinational logic) reg datahold=1'b0; // signals whether TED should hold its data on the databus reg VertSubActive=1'b0; // signals the scanline ranges when Vertsub counter is active reg tedwrite_delay=1'b0; // this signal was needed to emulate a one dot clock delay when TED writes data to its internal registers. Although most probably this delay exist at // all TED register writes, in FPGATED we use it only for hcounter/vcounter and color register writes. This emulates white pixel bug too. reg csyncreg=1'b0,palreg=1'b0,equalization=1'b0,eq1=1'b1,eq2=1'b1; // PAL/NTSC video screen signals reg [9:0] videocounter=10'b0; // videocounter is the actual DMA counter. reg inc_videocounter=1'b0; // signals videocounter increment window reg [9:0] videocounter_reload=10'b0; // videocounter is reloaded with this value at the beginning of each displayed line reg [9:0] CharPosition=10'b0; // CharPosition is loaded by $FF1A/$FF1B and is similar to videocounter. It is used for pixel data fetch from memory. reg CharPosLatch=1'b0; // Signals latching position of CharPosition and videocounter reg latch_window=1'b0; // CharPosition and videocounter latch delay window reg latch_charposition=1'b0; // Charposition and videocounter latch position reg [7:0] attr_buf [0:39]; // TED internal videomatrix attribute memory reg [7:0] char_buf [0:39]; // TED internal videomatrix character pointer memory reg [7:0] nextchar=8'b0,currentchar=8'b0,waitingchar=8'b0,pixelchar=8'b0; // next...,current... is a 2 bytes shiftregister to keep data until rendering. waiting... is waiting to be loaded to rendering shiftregister reg [7:0] nextattr=8'b0,currentattr=8'b0,waitingattr=8'b0,pixelattr=8'b0; reg [7:0] nextpixels=8'b0,currentpixels=8'b0,waitingpixels=8'b0; reg [7:0] pixelshiftreg=8'b0; // This register contains pixel data and shifts it during rendering reg [5:0] shiftcount=6'b0; // Used by the videomatrix shift register to count number of shifts reg verticalscreen=1'b0; // Signals which lines are in screen area (top/bottom border control) reg widescreen=1'b0,narrowscreen=1'b0; // Signals horizontal screen area (left/right border control) reg videoshift=1'b0; // Signals when vide shoft register is active reg nextcursor=1'b0,currentcursor=1'b0,waitingcursor=1'b0; // cursor state internal storage for 3 signle clock cycles reg [6:0] pixelcolor; // Color of a pixel reg doubleshift=1'b0; // During multicolor mode 2 pixels identify one pixel, so this register signals to pixel generator wheter to shift one or two pixels to get color data reg dotfetch; // Signals when TED is fetching pixeldata from databus reg dotfetch_reg=1'b0; // Registered version of dotfetch reg [2:0] xscroll_latch=3'b0; // Registered version of xscroll register reg [2:0] yscroll_latch=3'b0; // Registered version of yscroll register reg hblank=1'b0,vblank=1'b0; // Signals blanking area reg refresh_inc=1'b0; // Dram refresh counter increment window reg stopreg=1'b0; // This is a latched version of stop register. Latched at single cycle end // audio part registers reg [1:0] audiocycle=2'b0; // Audio cycle counter divides single clock by 4 and generates audio clock reg [9:0] ch1count=10'b0,ch2count=10'b0; // Audio channel1 and channel2 counters reg ch1state=1'b0,ch2state=1'b0; // State register of audio channels reg ch1stateclk_prev=1'b0,ch2stateclk_prev=1'b0; reg [7:0] noisegen=8'b0; // Noise generator register reg [4:0] pwmcounter1=5'b0,pwmcounter2=5'b0; // PWM D/A counters reg ch1pwm=0,ch2pwm=0; // continous square wave with proportional duty cycle to volume reg [4:0] digivolume=5'b0; // A digital value signaling at which pwmclock cycle PWM signal high value starts. A digitized version of volume level reg [17:0] watchdog_ch1=18'b0,watchdog_ch2=18'b0; // Watchdog timer to emulate sound decay of TED's dynamic latch behaviour integer i; integer j; integer n; // Internal wires, flags wire dphi; // double phi clock wire [8:0] EOS,VS_START,VS_STOP,EQ_START,EQ_STOP,VBLANK_START,VBLANK_STOP; //video signal generation constants. Vertical Sync, Equalization, Blank wire tick8; // enable tick for pixelclock (8MHz) wire blanking; // screen blanking area flag wire lowrom,highrom; // TED low and high rom area flags wire irqpos; // IRQ position flag inside clock cycle. Emulates real TED's IRQ signal activation position wire io,tedreg,tedwrite; // IO area flag, TED user registers area flag, TED write cycle flag (signals when TED register is written by CPU) wire badline; // badline flag wire attr_fetch_line; // Visible screen area flag (signals active window) wire tedlatch; // tedlatch simulates at which exact position TED latches value into its internal register from the databus wire [7:0] charpointer,attrpointer; wire multicolor; // multicolor mode flag wire pixelscreen; // visible pixelscreen area flag (excluding borders) wire ch1clk,ch2clk; // Audio channel clocks wire ch1stateclk,ch2stateclk; // Audio state register change clock wire ch1audio,ch2audio; // Audio channel square waves not modulated by volume (before PWM) wire noise; // Noise wire watchdog_ch1max,watchdog_ch2max; // Audio watchdog timer maximum values. Actual value is taken from plus4emu // Initializing internal video matrix initial begin for(i=0;i<=39;i=i+1) begin char_buf[i]=0; attr_buf[i]=0; end end //----------------------------------------------------------------------- // Often used combinational signals //----------------------------------------------------------------------- assign cycle_end=(phicounter==15)?1'b1:1'b0; // high pulse at the end of each double clock cycle assign single_cycle_end=(cycle_end & phi)?1'b1:1'b0; // high pulse at the end of each single clock cycle //----------------------------------------------------------------------- // Clock signal driver phi=Single Clock dphi=Double Clock //----------------------------------------------------------------------- always @(posedge clk) // Counting FPGA clock cycles during double clock. phicounter is mod16 counter, 16*clk=half phi begin phicounter<=phicounter+1; end assign cpuclk = singleclock?phi:dphi; // Generated CPU clock. Used only when real 8501 CPU is connected to FPGA assign dphi = phicounter[3]; // Internal double clock signal assign cpuenable=(single_cycle_end)?1'b1: // Generated CPU enable signal. Used only when FPGA CPU is used (cycle_end && !singleclock)?1'b1: 1'b0; always @(posedge clk) // Internal single clock signal is always generated begin if (cycle_end) phi<=~phi; end always @(posedge clk) // clock mode controller. Single or double clock multiplex for the CPU. begin if(single_cycle_end) // clock mode change happens only at single clock boundary singleclock<=((enabledisplay & ext_fetch) | refresh | clkmode | stop); // there are 4 criterias to generate single clock: display area,dram refresh,forced 1Mhz,TED stop end always @(posedge clk) begin if(single_cycle_end) stopreg<=stop; end //-------------------------------------------------------------------------- // Attribute Fetch //-------------------------------------------------------------------------- always @(posedge clk) // flip flop to signal external fetch single clock window, delayed with 1 single clock cycle begin if(hpos_296) ext_fetch<=0; else if(hpos_400) ext_fetch<=1; end assign attr_fetch_line=(videoline>=0 && videoline<203); //-------------------------------------------------------------------------- // DRAM Refresh //-------------------------------------------------------------------------- always @(posedge clk) // refresh single clock control begin if(hpos_336) refresh<=0; else if(hpos_296) refresh<=1; end always @(posedge clk) // refresh counter increment control begin if(hpos_343) refresh_inc<=0; else if(hpos_303) refresh_inc<=1; end always @(posedge clk) begin if(single_cycle_end & (refresh_inc|stopreg)) refreshcounter<=refreshcounter+1; else if(hpos_431 & (videoline==0|refresh_inc|stopreg)) refreshcounter<=8'h00; end //------------------------------------------------------------------------------------------- // Horizontal counter running on ~8Mhz and vertical counter qualified by horizontal counter //------------------------------------------------------------------------------------------- assign tick8=(phicounter[1:0]==3)?1'b1:1'b0; //8Mhz clock tick for pixelclock. tick8 must activate one fastclk cycle earlier to use it for hcounter always @(posedge clk) begin hcounter<=hcounter_next; vcounter<=vcounter_next; if(hpos_392) videoline<=vcounter; end always @* //horizontal counter next state logic begin hcounter_next=hcounter; if (tedlatch & addr_in_reg[5:0]==HSCANPOS) // horizontal counter is written by CPU begin hcounter_next=hcounter+1; hcounter_next[8:3]=~data_in_reg[7:2]; // bit 0-2 are not modified by user write to prevent clock phase change end else if (tick8 & ~stopreg) begin if (hcounter==9'd455) hcounter_next=9'd0; else hcounter_next=hcounter+1; end end always @* //vertical counter next state logic begin vcounter_next=vcounter; if(tedwrite & addr_in[5:1]==5'b01110) // $ff1c or $ff1d register write (VSCAN HI and LO) begin if(addr_in[0]==0) vcounter_next={data_in[0],vcounter[7:0]}; else vcounter_next={vcounter[8],data_in}; end else if(inc_vertline_window & single_cycle_end) begin if (vcounter==EOS) vcounter_next=0; else vcounter_next=vcounter+1; end end always @(posedge clk) begin if(hpos_384) inc_vertline_window<=1; else if (single_cycle_end) inc_vertline_window<=0; end //--------------------------------------------------------------------------- // Timer 1 //--------------------------------------------------------------------------- // timer 1 decrements during odd single clock cycle (phi=0) // exact counter change position is unknown but can be estimated based on IRQ place and reading counter values every cycle on a real hardware // timer 1 changes approximately at half of phi low cycle after IRQ position (IRQ position is 160ns after phi low cycle start). // always @(posedge clk) begin if(tedwrite) // load timer 1 at cycle border begin if (addr_in[5:0]==TIMER1LO) begin timer1[7:0]<=data_in; timer1_reload[7:0]<=data_in; t1stop<=1; end if (addr_in[5:0]==TIMER1HI) begin timer1[15:8]<=data_in; timer1_reload[15:8]<=data_in; t1stop<=0; end end if(phicounter==7 && ~phi & ~t1stop & ~stopreg) // decrement or reload timer 1 begin if(timer1==0) timer1<=timer1_reload-1; else timer1<=timer1-1; end end //--------------------------------------------------------------------------- // Timer 2 //--------------------------------------------------------------------------- // timer 2 decrements during even single clock cycle (phi=1) // timer 2 changes approximately at odd-even single clock cycle boundary (phi low - high transition) always @(posedge clk) begin if(tedwrite) // load timer 2 at cycle border begin if (addr_in[5:0]==TIMER2LO) begin timer2[7:0]<=data_in; t2stop<=1; end if (addr_in[5:0]==TIMER2HI) begin timer2[15:8]<=data_in; t2stop<=0; end end else if(phicounter==15 && phi==0 && t2stop==0 && stopreg==0) // if not loaded, decrement timer 2 at odd-even cycle border begin timer2<=timer2-1; end end //--------------------------------------------------------------------------- // Timer 3 //--------------------------------------------------------------------------- // timer 3 decrements during even single clock cycle (phi=1) // timer 3 changes approximately at half of phi high cycle (contrary to timer 1) always @(posedge clk) begin if(tedwrite) begin if (addr_in[5:0]==TIMER3LO) // load timer 3 at cycle border begin timer3[7:0]<=data_in; t3stop<=1; end if (addr_in[5:0]==TIMER3HI) begin timer3[15:8]<=data_in; t3stop<=0; end end if(phicounter==7 && phi==1 && t3stop==0 && stopreg==0) // decrement timer 3 begin timer3<=timer3-1; end end //--------------------------------------------------------------------------- // Timer IRQs //--------------------------------------------------------------------------- // assign irqpos=(phicounter==4 & ~phi)?1'b1:1'b0; always @(posedge clk) begin if(resetCnt1Irq) Cnt1Irq<=0; else if(irqpos && timer1==0) Cnt1Irq<=1; end always @(posedge clk) begin if(resetCnt2Irq) Cnt2Irq<=0; else if(irqpos && timer2==0) Cnt2Irq<=1; end always @(posedge clk) begin if(resetCnt3Irq) Cnt3Irq<=0; else if(irqpos && timer3==0) Cnt3Irq<=1; end //--------------------------------------------------------------------------- // Raster IRQ //--------------------------------------------------------------------------- always @(posedge clk) begin if (resetRasterIrq) RasterIrq<=0; else if (RasterCmp==vcounter) begin if(~RasterIrqDone & tick8) // do raster interrupt only 1 time per raster line and interrupt happens when phi or dphi is low and about 170ns after cycle start begin RasterIrq<=1; RasterIrqDone<=1; end end else RasterIrqDone<=0; end //--------------------------------------------------------------------------- // IRQ signal //--------------------------------------------------------------------------- assign irq=~((enCnt1Irq & Cnt1Irq)|(enCnt2Irq & Cnt2Irq)| (enCnt3Irq & Cnt3Irq) | (enRasterIrq & RasterIrq) | (enLPIrq & LPIrq)); //--------------------------------------------------------------------------- // AEC signal generating //--------------------------------------------------------------------------- always @(posedge clk) begin if((singleclock & ~phi) | (dma_state==TDMA)) aec<=0; else aec<=1; end //--------------------------------------------------------------------------- // BA signal (RDY) //--------------------------------------------------------------------------- assign ba=(dma_state==IDLE)?1'b1:1'b0; //--------------------------------------------------------------------------- // badline //--------------------------------------------------------------------------- assign badline=((yscroll_latch==videoline[2:0]) & enabledisplay & attr_fetch_line)?1'b1:1'b0; // signal 1st badline always @(posedge clk) begin if(inc_vertline_window & single_cycle_end) begin if(badline) badline2<=1; else if(badline2) badline2<=0; end /* else if(badline & ~hpos_392) //when yscroll changed to generate badline, abort an already started badline2 (except at start of line) badline2<=0;*/ end always @(posedge clk) // synchronize yscroll changes to single cycle border begin if(single_cycle_end) yscroll_latch<=yscroll; end //--------------------------------------------------------------------------- // EnableDisplay signal //--------------------------------------------------------------------------- always @(posedge clk) begin if(videoline==0 && den==1) enabledisplay<=1; if(videoline==204) enabledisplay<=0; end //--------------------------------------------------------------------------- // Bitmapmask fetch signal //--------------------------------------------------------------------------- always @(posedge clk) // character fetch window starts at first badline2 and stops at line 204. It signals that character fetches can happen in these lines. begin if(videoline==9'd204) char_fetch<=0; else if(badline2) char_fetch<=1; end //---------------------------------------------------------------------------- // Character Position register $FF1A/$FF1B //---------------------------------------------------------------------------- always @(posedge clk) // character fetch position increase from horizontal count 432 to horizontal count 296 begin if(hpos_296) inc_charpos<=0; else if(hpos_432) inc_charpos<=1; end always @(posedge clk) // DMA and Charpos latch delay trick begin latch_charposition<=0; if(hpos_288) latch_window<=1; else if(single_cycle_end & latch_window) begin latch_window<=0; latch_charposition<=1; // 1 FPGA cycle long latch enable signal used for Character position and videocounter position reload latch end end always @(posedge clk) begin if(hpos_392) begin if(VertSubCount==6) CharPosLatch<=1; // CharPosLatch signal activates in line 6 and signals that videocounter (DMA counter) has been latched. It is used in line 7 for character position latch. else CharPosLatch<=0; end end always @(posedge clk) // Character Position Reload register $FF1A/$FF1B begin if(tedwrite & addr_in[5:0]==CHARPOSRELOADHI) CharPosReload[9:8]<=data_in[1:0]; else if(tedwrite & addr_in[5:0]==CHARPOSRELOADLO) CharPosReload[7:0]<=data_in; else if(hpos_392 & videoline==EOS) // clear character position reload at last line CharPosReload<=0; else if(CharPosLatch & latch_charposition & enabledisplay) // latch character position at 7th line of a character row if videocunter was latched in previous 6th row CharPosReload<=CharPosition; end always @(posedge clk) // Character Position counter (not user accessible) begin if(hpos_392) // clear character position in each line at 392 CharPosition<=0; else begin if(hpos_432 & enabledisplay & VertSubActive) // FIXME this might need delay CharPosition<=CharPosReload; else if(inc_charpos & single_cycle_end) CharPosition<=CharPosition+1; end end //--------------------------------------------------------------------------- // Attribute fetch (DMA) //--------------------------------------------------------------------------- // DMA FSM always @(posedge clk) begin dma_state<=dma_nextstate; end always @* begin dma_nextstate=dma_state; case(dma_state) IDLE: begin if((badline|badline2) & dma_window) dma_nextstate=THALT1; end THALT1: begin if((badline|badline2) & dma_window & single_cycle_end) dma_nextstate=THALT2; else if (~dma_window | ~(badline|badline2)) dma_nextstate=IDLE; end THALT2: begin if((badline|badline2) & dma_window & single_cycle_end) dma_nextstate=THALT3; else if (~dma_window | ~(badline|badline2)) dma_nextstate=IDLE; end THALT3: begin if((badline|badline2) & dma_window & single_cycle_end) dma_nextstate=TDMA; else if (~dma_window | ~(badline|badline2)) dma_nextstate=IDLE; end TDMA: begin if (~dma_window | ~(badline|badline2)) dma_nextstate=IDLE; end default: dma_nextstate=IDLE; endcase end always @(posedge clk) begin if(hpos_407 & tick8) dma_window<=1; else if(hpos_295 & tick8) dma_window<=0; end //------------- // Attribute fetch address generation (videocounter is DMA position counter) //------------- always @(posedge clk) // videocounter increase window begin if(enabledisplay) begin if(hpos_296)// | shiftcount==6'd40) inc_videocounter<=0; else if(hpos_432) inc_videocounter<=1; end end always @(posedge clk) begin if(hpos_392 & videoline==EOS) // clear videocounter reload register at last line videocounter_reload<=0; else if(inc_videocounter && hcounter_next == 9'd432 && tick8) // if the videocounter running when it's reloaded, that affects the reload value (HSP in Alpharay) videocounter_reload<=videocounter+1'd1; else if(VertSubCount==6 && latch_charposition && enabledisplay) // Latch videocounter position at 6th line of a character row videocounter_reload<=videocounter; end always @(posedge clk) // videocounter used for attribute and character pointer fetches (DMA counter) begin if(enabledisplay) begin if(hpos_432) videocounter<=videocounter_reload; else if(inc_videocounter & single_cycle_end) // increase videocounter at cycle border videocounter<=videocounter+1; end end //------------------------------------ // Internal VideoMatrix (DMA buffers) //------------------------------------ always @(posedge clk) begin if(single_cycle_end) begin if(inc_videocounter) begin if(badline) begin // in 1st badline fetch attribute from databus and place to buffer's start attr_buf[0]<=data_in; end else begin attr_buf[0]<=attr_buf[39]; end for(i=1;i<40;i=i+1) begin attr_buf[i]<=attr_buf[i-1]; end nextattr<=attr_buf[39]; shiftcount<=shiftcount+1; if(((CursorPos==CharPosition) && VertSubActive) || (CursorPos==0 && CharPosition==0)) // cursor position must be checked here nextcursor<=1; else nextcursor<=0; end else begin nextattr<=0; shiftcount<=0; end end end always @(posedge clk) begin if(single_cycle_end) begin if(inc_videocounter) begin if(badline) begin // during badline1 load this buffer together with attribute buffer. Needed for FLI trick char_buf[0]<=data_in; nextchar<=char_buf[39]; end else if(badline2) begin char_buf[0]<=data_in; nextchar<=data_in; end else begin char_buf[0]<=char_buf[39]; nextchar<=char_buf[39]; end for(j=1;j<40;j=j+1) begin char_buf[j]<=char_buf[j-1]; end end else begin nextchar<=0; end end end always @(posedge clk) // character window flag is needed for fetching pixel data from bus begin if(hpos_304) char_window<=0; else if(hpos_440 & enabledisplay) char_window<=1; end always @(posedge clk) // latch pixel data from data bus at phi0 change from 0 to 1 begin if(char_window) begin if(hpos_440) nextpixels<=0; else if(cycle_end & ~phi) nextpixels<=data_in; end end //--------------------------------------------------------------------------- // Vertical Sub register represents actual raster line inside character //--------------------------------------------------------------------------- always @(posedge clk) begin if(hpos_392) inc_vertsub_window<=1; else if(single_cycle_end) inc_vertsub_window<=0; if (hpos_380 & badline) // ... activates at 1st badline of the frame VertSubActive<=1; else if (~enabledisplay) // ... inactivates at line 204 VertSubActive<=0; end always @(posedge clk) begin if(tedwrite && addr_in[5:0]==FLASH_VERTSUB) // if it is written by user VertSubCount<=data_in[2:0]; else if(inc_vertsub_window & single_cycle_end) // if it is time to change VertSub if (videoline==0) // ... changes to 7 at line 0 FIXME: between cycle $C8 and $CA VertSubCount<=3'd7; else if(enabledisplay & VertSubActive) VertSubCount<=VertSubCount+1; // ... increases between line 0 and 204 end //--------------------------------------------------------------------------- // Flash counter // 5th bit of FlashCount contains flash status and not accessible via FF1F register //--------------------------------------------------------------------------- always @(posedge clk) begin if(hpos_348) inc_flashcount_window<=1; else if(single_cycle_end) inc_flashcount_window<=0; if(tedwrite && addr_in[5:0]==FLASH_VERTSUB) FlashCount[3:0]<=data_in[6:3]; else if(videoline==205 & inc_flashcount_window & single_cycle_end) FlashCount<=FlashCount+1; end //--------------------------------------------------------------------------- // Horizontal event decodes //--------------------------------------------------------------------------- always @(hcounter) begin hpos_0=0; hpos_8=0; hpos_154=0; hpos_172=0; hpos_288=0; hpos_295=0; hpos_296=0; hpos_303=0; hpos_304=0; hpos_312=0; hpos_320=0; hpos_336=0; hpos_343=0; hpos_348=0; hpos_353=0; hpos_359=0; hpos_380=0; hpos_382=0; hpos_384=0; hpos_391=0; hpos_392=0; hpos_400=0; hpos_407=0; hpos_423=0; hpos_431=0; hpos_432=0; hpos_440=0; case (hcounter) 0: hpos_0=1; // Start of 40 column screen 8: hpos_8=1; // Start of 38 column screen 154: hpos_154=1; // Equalization pulse 1 start 172: hpos_172=1; // Equalization pulse 1 end 288: hpos_288=1; // CharPosition and Videocounter latch position delayed by 1 cycle (starts at 296) 295: hpos_295=1; // Attribute fetch (DMA) FSM stop 296: hpos_296=1; // Stop external fetch single clock delayed by 1 cycle // Start refresh singleclock delayed by 1 cycle (actual start at 304) 303: hpos_303=1; // Start refresh counter increment (304 in real TED) 304: hpos_304=1; // End of character window 312: hpos_312=1; // End of 38 column screen 320: hpos_320=1; // End of 40 column screen 336: hpos_336=1; // Stop refresh singleclock but delayed by 2 cycle (actual stop at 344) 343: hpos_343=1; // Stop refresh counter increment (344 in real TED) 348: hpos_348=1; // Flash (blink) counter increment point delayed by 2 cycles (increments at 352) 353: hpos_353=1; // Horizontal blanking start 359: hpos_359=1; // Horizontal sync start (358 in real TED however line change takes time thus the delay) 380: hpos_380=1; 382: hpos_382=1; // Equalization pulse 2 start 384: hpos_384=1; // End Of Screen. Clear vertical line,refresh counters and character reload register, increase vertical line after 1 cycle delay 391: hpos_391=1; 392: hpos_392=1; // VertSub register increment (delayed), Hsync end 400: hpos_400=1; // Start external fetch single clock (delayed), Equalization pulse 2 end 407: hpos_407=1; // Attribute fetch (DMA) FSM start 423: hpos_423=1; // Horizontal blanking stop 431: hpos_431=1; // Refresh counter reset point 432: hpos_432=1; // Start videocounter increment 440: hpos_440=1; // Start video shiftregister endcase end //--------------------------------------------------------------------------- // Border control //--------------------------------------------------------------------------- always @(posedge clk) // 25/24 row select and top/bottom borders begin if(rsel==1) begin if(videoline==9'd4) // if 25 rows mode, screen starts at line 4 verticalscreen<=1; else if (videoline==9'd204) // stops at line 204 verticalscreen<=0; end else begin if(videoline==9'd8) // if 24 rows mode, screen starts at line 8 verticalscreen<=1; else if(videoline==9'd200) // stops at line 200 verticalscreen<=0; end end always @(posedge clk) // 38/40 columns select and side borders begin if(enabledisplay & verticalscreen) begin if(hpos_320 & tick8) widescreen<=0; else if (hpos_0 & tick8) widescreen<=1; if(hpos_312 & tick8) narrowscreen<=0; else if (hpos_8 & tick8) narrowscreen<=1; end end //--------------------------------------------------------------------------- // VideoShift Register //--------------------------------------------------------------------------- always @(posedge clk) begin if (hpos_312) videoshift<=0; else if(enabledisplay & hpos_440) videoshift<=1; end always @(posedge clk) // video shift register stores fetched video data until pixelshiftregister is loaded begin if(hpos_440) begin waitingattr<=0; waitingchar<=0; waitingpixels<=0; currentattr<=0; currentchar<=0; currentpixels<=0; end else if(cycle_end & videoshift) begin if(phi) begin currentchar<=nextchar; waitingchar<=currentchar; currentattr<=nextattr; waitingattr<=currentattr; waitingpixels<=currentpixels; currentcursor<=nextcursor; waitingcursor<=currentcursor; end else if(~phi) currentpixels<=nextpixels; end end assign cursor=(waitingcursor & ~FlashCount[4]); //--------------------------------------------------------------------------- // Pixel Generator // Final screen is delayed by 2 pixels //--------------------------------------------------------------------------- always @(posedge clk) // synchronize xscroll and display mode changes to single cycle border begin if (single_cycle_end) begin xscroll_latch<=xscroll; ecm<=ecm_reg; bmm<=bmm_reg; reverse<=reverse_reg; mcm<=mcm_reg; end end always @(posedge clk) // video pixel shift tregister begin if(videoshift | widescreen) // shift register works only when beam is on wide screen area begin if(tick8) begin doubleshift<=~doubleshift; if(hcounter[2:0] == xscroll_latch) // load register based on xscroll begin doubleshift<=0; if(cursor & ~bmm & ~ecm & ~mcm) // when character is at cursor position and in Standard Character mode, load the invert of character mask pixelshiftreg<=waitingpixels^8'hFF; else pixelshiftreg<=waitingpixels; pixelattr<=waitingattr; // latch attribute and charpointer for pixelgenerator pixelchar<=waitingchar; end else begin if(~multicolor) pixelshiftreg<={pixelshiftreg[6:0],1'b0}; else if(doubleshift) // double pixel shifting pixelshiftreg<={pixelshiftreg[5:0],2'b0}; end end end else pixelshiftreg<=0; // clear shiftreg at the end of screen line to avoid shifting in its content at next line end assign pixelscreen=(csel)?widescreen:narrowscreen; // change between narrow and wide screens plus 1 pixel delay due to latch assign multicolor= mcm & (ecm | pixelattr[3] | bmm); // multicolor rendering is initiated when mcm=1 and either ecm,bmm or character attribute's 4th bit is 1 always @* // video pixel color generator begin pixelcolor=bgcolor0; if(pixelscreen & enabledisplay) begin if (~bmm & ~ecm) // Standard and Multicolor Character modes begin if(~multicolor) // Standard Character mode begin if((reverse|mcm)?pixelshiftreg[7]:(pixelshiftreg[7]& ~(pixelattr[7] & FlashCount[4]))^pixelchar[7]) pixelcolor=pixelattr[6:0]; end else begin // Multicolor Character mode case(pixelshiftreg[7:6]) 2'b00: pixelcolor=bgcolor0; 2'b01: pixelcolor=bgcolor1; 2'b10: pixelcolor=bgcolor2; 2'b11: pixelcolor={pixelattr[6:4],1'b0,pixelattr[2:0]}; endcase end end else if (~mcm & ~bmm & ecm) // Extended Color Character mode begin if(pixelshiftreg[7]) pixelcolor=pixelattr[6:0]; else begin case(pixelchar[7:6]) 2'b00: pixelcolor=bgcolor0; 2'b01: pixelcolor=bgcolor1; 2'b10: pixelcolor=bgcolor2; 2'b11: pixelcolor=bgcolor3; endcase end end else if(~mcm & bmm & ~ecm) // Standard Bitmap mode begin if(pixelshiftreg[7]) pixelcolor={pixelattr[2:0],pixelchar[7:4]}; else pixelcolor={pixelattr[6:4],pixelchar[3:0]}; end else if(mcm & bmm & ~ecm) // Multicolor bitmap mode begin case(pixelshiftreg[7:6]) 2'b00: pixelcolor=bgcolor0; 2'b01: pixelcolor={pixelattr[2:0],pixelchar[7:4]}; 2'b10: pixelcolor={pixelattr[6:4],pixelchar[3:0]}; 2'b11: pixelcolor=bgcolor1; endcase end else // invalid mode begin pixelcolor=7'b0; end end else pixelcolor=excolor; end always @(posedge clk) // latch pixelcolor and multiplex it with blank signal begin if (tick8) if(~blanking) colorreg<=pixelcolor; else colorreg<=0; end //--------------------------------------------------------------------------- // Screen signals generation //--------------------------------------------------------------------------- // PAL/NTSC screen constants assign pal = !palreg; assign EOS = pal?9'd311:9'd261; // End of Screen scanline assign VS_START = pal?9'd254:9'd229; // Vertical sync start assign VS_STOP = pal?9'd257:9'd232; // Vertical sync stop assign EQ_START = pal?9'd251:9'd226; // Equalization start assign EQ_STOP = pal?9'd260:9'd235; // Equalization stop assign VBLANK_START = pal?9'd251:9'd226; // Screen blanking start assign VBLANK_STOP = pal?9'd269:9'd244; // Screen blanking stop// Composite Sync signal always @(posedge clk) // composite synchron is either hsync or equalization+vsync begin csyncreg<=(equalization)?~((eq1&eq2)|~vsync):hsync; end always @(posedge clk) // vsync signal inverts equalization signal begin if (videoline==VS_START && hpos_400) vsync<=1; else if (videoline==VS_STOP && hpos_400) vsync<=0; end always @(posedge clk) // equalization signal active during actual vsync+equalization window begin if(videoline==EQ_START && hpos_400) equalization<=1; else if (videoline==EQ_STOP && hpos_400) equalization<=0; end always @(posedge clk) // Equalization pulses generated by horizontal decoder events begin if(hpos_154) eq1<=0; else if (hpos_172) eq1<=1; if(hpos_382) eq2<=0; else if (hpos_400) eq2<=1; end always @(posedge clk) // Horizontal sync pulse (due to original HMOS technology signal change takes 2 pixels long thus these change positions differ from the specification) begin if(hpos_359) hsync<=0; else if (hpos_391) hsync<=1; end always @(posedge clk) // horizontal blanking zone begin if(hpos_423) hblank<=0; else if(hpos_353) // in real TED it starts at 352 but slew rate takes 2 pixels. 353 is at halfway. FIXME: Might be initiated at 344. hblank<=1; end always @(posedge clk) // vertical blanking zone begin if(videoline==VBLANK_STOP) vblank<=0; else if(videoline==VBLANK_START) vblank<=1; end assign blanking=hblank|vblank; assign csync=csyncreg; assign color=colorreg; //----------------------------------------------------------------------------------------------- // Memory Controller //----------------------------------------------------------------------------------------------- always @(posedge clk) // Generating RAS, internal CAS and MUX signals based on clk28 cycle numbers. Not 100% precise reproduction of original TED timing but still in dram specifications case (phicounter) // one clk28 cycle is 35.35ns 1: begin ras<=1; cas<=1; mux<=1; cs0<=1; cs1<=1; end 6: ras<=0; // RAS goes low 35ns before MUX (20ns on real system) 7: begin mux<=0; // MUX goes low when double phi changes to high at half double clock cycle, CS0,CS1 changes together with MUX when needed if(rw) // CS0,CS1 generation only on read cycles begin if((~ramen & ~dotfetch_reg) | (charrom & dotfetch_reg )) // ROM chip select is controlled by ramen register or by charrom register depending on whether dot data is fetched from bus begin if(lowrom) // Basic area cs0<=0; if(highrom & ~io & ~tedreg) // Kernal area cs1<=0; end end end // TH: relax write timing a little bit // 8: if (rw & cs0 & cs1 & ~io & ~tedreg) // when read cycle, CAS goes low 35ns after MUX (40ns on real system) // cas<=0; // 11: if (~rw & ~io & ~tedreg) // when write cycle, CAS goes low 160ns after MUX // cas<=0; 8: if ((rw & cs0 & cs1 & ~io & ~tedreg) || (~rw & ~io & ~tedreg)) cas<=0; default: // otherwise they don't change begin ras<=ras; mux<=mux; cas<=cas; cs0<=cs0; cs1<=cs1; end endcase // Generating memory area flags. assign lowrom=(addr_in[15:14]==2'b10)?1'b1:1'b0; //$8000-$bfff low rom area (Basic) assign highrom=(addr_in[15:14]==2'b11)?1'b1:1'b0; //$c000-$ffff high rom area (Kernal, IO and TED area) assign io=(addr_in[15:8]==8'hFD || addr_in[15:8]==8'hFE)?1'b1:1'b0; //$fd00-$feff IO space assign tedreg=(addr_in[15:6]==10'b1111111100 && (addr_in[5]==0 || addr_in[5:1]==7'b11111))?1'b1:1'b0; //$ff00-$ff1f & $ff3e-$ff3f TED registers //----------------------------------------------------------------------------------------------- // Generating TED address out //----------------------------------------------------------------------------------------------- assign addr_out=(~aec)?addr_out_reg:16'hffff; always @(posedge clk) begin if(cycle_end) begin addr_out_reg<=tedaddress; dotfetch_reg<=dotfetch; end end assign charpointer=(inc_videocounter)?((badline2)?data_in:char_buf[39]):0; assign attrpointer=attr_buf[39]; always @* begin tedaddress=16'hffff; dotfetch=0; if(phi==0) // generating address for phi1 phase (will be clocked and valid in phi1) begin if(dma_state==TDMA) tedaddress={vmbase,(badline)?1'b0:1'b1,videocounter}; // attribute or character pointer fetch address end else //if(~test) begin // generating address for phi0 phase (will be clocked and valid in phi0) if(refresh_inc|stopreg) // dram refresh address tedaddress={8'hff,refreshcounter}; else if(inc_charpos & char_fetch) begin dotfetch=1; if(~bmm) // Text mode fetch address begin tedaddress=(~reverse)?{charbase[5:0],charpointer[6:0],VertSubCount}:{charbase[5:1],charpointer,VertSubCount}; tedaddress[10:9]=(ecm)?2'b00:tedaddress[10:9]; end else tedaddress={bmapbase,CharPosition,VertSubCount}; // bitmap mode fetch address end end /* else begin // IC test mode fetch addresses dotfetch=1; if(~bmm) tedaddress={5'hF8,attrpointer,VertSubCount}; // test mode character screen else tedaddress={3'b111,(CharPosition && {2'b11,attrpointer}),VertSubCount}; end */ end //----------------------------------------------------------------------------------------------- // TED registers write //----------------------------------------------------------------------------------------------- assign tedwrite=tedreg&~rw&cycle_end; // It signals TED register write which happens always when rw is low and end of double clock cycle assign tedlatch=tedwrite_delay & (phicounter==3); // trying to simulate when exactly the hcounter is written by TED always @(posedge clk) begin if(tedwrite) tedwrite_delay<=1; else if (phicounter==3) tedwrite_delay<=0; end always @(posedge clk) begin resetRasterIrq<=1'b0; resetLpIrq<=1'b0; resetCnt1Irq<=1'b0; resetCnt2Irq<=1'b0; resetCnt3Irq<=1'b0; if (tedwrite) // when TED registers are addressed begin data_in_reg<=data_in; addr_in_reg<=addr_in[5:0]; case(addr_in[5:0]) CONTROL1: // $FF06 begin test<=data_in[7]; ecm_reg<=data_in[6]; bmm_reg<=data_in[5]; den<=data_in[4]; rsel<=data_in[3]; yscroll<=data_in[2:0]; end CONTROL2: // $FF07 begin reverse_reg<=data_in[7]; palreg<=data_in[6]; stop<=data_in[5]; mcm_reg<=data_in[4]; csel<=data_in[3]; xscroll<=data_in[2:0]; end KEYLATCH: // $FF08 keylatch<=k[7:0]; IRQ: // $FF09 begin resetCnt3Irq<=data_in[6]; resetCnt2Irq<=data_in[4]; resetCnt1Irq<=data_in[3]; resetLpIrq<=data_in[2]; resetRasterIrq<=data_in[1]; end IRQEN: // $FF0A begin enCnt3Irq<=data_in[6]; enCnt2Irq<=data_in[4]; enCnt1Irq<=data_in[3]; enRasterIrq<=data_in[1]; RasterCmp[8]<=data_in[0]; end RASTER: // $FF0B RasterCmp[7:0]<=data_in; CURPOSHI: // $FF0C CursorPos[9:8]<=data_in[1:0]; CURPOSLO: // $FF0D CursorPos[7:0]<=data_in; CH1FREQLO: // $FF0E Ch1Freq[7:0]<=data_in; CH2FREQLO: // $FF0F Ch2Freq[7:0]<=data_in; CH2FREQHI: // $FF10 Ch2Freq[9:8]<=data_in[1:0]; SOUNDCTRL: // $FF11 begin damode<=data_in[7]; ch2noise<=data_in[6]; ch2en<=data_in[5]; ch1en<=data_in[4]; volume<=data_in[3:0]; end BMAPBASE: // $FF12 begin bmapbase<=data_in[5:3]; charrom<=data_in[2]; Ch1Freq[9:8]<=data_in[1:0]; end CHARBASE: // $FF13 begin charbase<=data_in[7:2]; clkmode<=data_in[1]; end VIDEOBASE: // $FF14 vmbase<=data_in[7:3]; BGCOLOR0: // $FF15 , color change at cycle start, emulating white pixel bug (for all 5 color registers) bgcolor0<=8'hff; BGCOLOR1: // $FF16 bgcolor1<=8'hff; BGCOLOR2: // $FF17 bgcolor2<=8'hff; BGCOLOR3: // $FF18 bgcolor3<=8'hff; EXCOLOR: // $FF19 excolor<=8'hff; ROMEN: ramen<=1'b0; RAMEN: ramen<=1'b1; default:; endcase end // Color registers write (white pixel bug emulation) else if (tedlatch) // these events happen 1 pixel later after cycle start, setting the proper color to color registers case(addr_in_reg[5:0]) BGCOLOR0: // $FF15 bgcolor0<=data_in_reg[6:0]; BGCOLOR1: // $FF16 bgcolor1<=data_in_reg[6:0]; BGCOLOR2: // $FF17 bgcolor2<=data_in_reg[6:0]; BGCOLOR3: // $FF18 bgcolor3<=data_in_reg[6:0]; EXCOLOR: // $FF19 excolor<=data_in_reg[6:0]; default:; endcase end // TED register read always @(posedge clk) begin if(tedreg & rw) begin if(phicounter==7) // latch register contents to dataout reg at mux change begin case(addr_in[5:0]) TIMER1LO: // $FF00 dataout_reg<=timer1[7:0]; TIMER1HI: // $FF01 dataout_reg<=timer1[15:8]; TIMER2LO: // $FF02 dataout_reg<=timer2[7:0]; TIMER2HI: // $FF03 dataout_reg<=timer2[15:8]; TIMER3LO: // $FF04 dataout_reg<=timer3[7:0]; TIMER3HI: // $FF05 dataout_reg<=timer3[15:8]; CONTROL1: // $FF06 begin dataout_reg[7]<=test; dataout_reg[6]<=ecm; dataout_reg[5]<=bmm; dataout_reg[4]<=den; dataout_reg[3]<=rsel; dataout_reg[2:0]<=yscroll; end CONTROL2: // $FF07 begin dataout_reg[7]<=reverse; dataout_reg[6]<=palreg; dataout_reg[5]<=stop; dataout_reg[4]<=mcm; dataout_reg[3]<=csel; dataout_reg[2:0]<=xscroll; end KEYLATCH: // $FF08 begin dataout_reg<=keylatch; end IRQ: // $FF09 begin dataout_reg[7]<=~irq; dataout_reg[6]<=Cnt3Irq; dataout_reg[4]<=Cnt2Irq; dataout_reg[3]<=Cnt1Irq; dataout_reg[2]<=LPIrq; // Lightpen irq is always 1 as it is not implemented in TED dataout_reg[1]<=RasterIrq; end IRQEN: // $FF0A begin dataout_reg[6]<=enCnt3Irq; dataout_reg[4]<=enCnt2Irq; dataout_reg[3]<=enCnt1Irq; dataout_reg[2]<=enLPIrq; // lightpen irq enable bit is implemented in TED dataout_reg[1]<=enRasterIrq; dataout_reg[0]<=RasterCmp[8]; end RASTER: // $FF0B dataout_reg<=RasterCmp[7:0]; CURPOSHI: // $FF0C dataout_reg[1:0]<=CursorPos[9:8]; CURPOSLO: // $FF0D dataout_reg<=CursorPos[7:0]; CH1FREQLO: // $FF0E dataout_reg<=Ch1Freq[7:0]; CH2FREQLO: // $FF0F dataout_reg<=Ch2Freq[7:0]; CH2FREQHI: // $FF10 begin dataout_reg[7]<=1'b0; // the 8th unused bit is always 0 dataout_reg[1:0]<=Ch2Freq[9:8]; end SOUNDCTRL: //$FF11 begin dataout_reg[7]<=damode; dataout_reg[6]<=ch2noise; dataout_reg[5]<=ch2en; dataout_reg[4]<=ch1en; dataout_reg[3:0]<=volume; end BMAPBASE: // $FF12 begin dataout_reg[5:3]<=bmapbase; dataout_reg[2]<=charrom; dataout_reg[1:0]<=Ch1Freq[9:8]; end CHARBASE: // $FF13 begin dataout_reg[7:2]<=charbase; dataout_reg[1]<=clkmode; dataout_reg[0]<=~ramen; end VIDEOBASE: // $FF14 dataout_reg[7:3]<=vmbase; BGCOLOR0: // $FF15 dataout_reg[6:0]<=bgcolor0; BGCOLOR1: // $FF16 dataout_reg[6:0]<=bgcolor1; BGCOLOR2: // $FF17 dataout_reg[6:0]<=bgcolor2; BGCOLOR3: // $FF18 dataout_reg[6:0]<=bgcolor3; EXCOLOR: // $FF19 dataout_reg[6:0]<=excolor; CHARPOSRELOADHI: //$FF1A dataout_reg[1:0]<=CharPosReload[9:8]; CHARPOSRELOADLO: //$FF1B dataout_reg<=CharPosReload[7:0]; VSCANPOSHI: // $FF1C dataout_reg[0]<=vcounter[8]; VSCANPOSLO: // $FF1D dataout_reg<=vcounter[7:0]; HSCANPOS: // $FF1E dataout_reg<={hcounter[8:2],1'b0}; FLASH_VERTSUB: //$FF1F begin dataout_reg[6:3]<=FlashCount[3:0]; dataout_reg[2:0]<=VertSubCount; end ROMEN: // $FF3E dataout_reg<=8'h00; RAMEN: // $FF3F dataout_reg<=8'h00; default:; endcase end else if(phicounter==10) // put dataout register content to databus at this moment datahold<=1; end if(phicounter==1) begin datahold<=0; dataout_reg<=8'hff; end end assign data_out=(datahold)?dataout_reg:8'hff; //-------------------------------------------------------------------------------- // TED audio generator //-------------------------------------------------------------------------------- assign snd=(ch1audio&ch1pwm)|(ch2audio&ch2pwm); // mixing audio channel signals always @(posedge clk) // audio cycle counter divides single clock by 4 begin if(single_cycle_end) audiocycle<=audiocycle+1; end assign ch1clk=single_cycle_end&(audiocycle==2'b11); // Channel1 clock assign ch2clk=single_cycle_end&(audiocycle==2'b01); // Channel2 clock // Channel 1 always @(posedge clk) begin if(ch1clk) begin if((ch1count==10'h3ff) || damode) ch1count<=Ch1Freq+1; else ch1count<=ch1count+1; end end assign ch1stateclk=(ch1count==10'h3ff)?1'b1:1'b0; always @(posedge clk) // Channel 1 state clock rising edge detection begin ch1stateclk_prev<=ch1stateclk; if(damode|watchdog_ch1max) // reset ch1state if damode is enabled or watchdog timer expires ch1state<=0; else if(~ch1stateclk_prev & ch1stateclk) // if rising edge ch1state<=~ch1state; // change channel 1 state end assign ch1audio=(ch1en)?~ch1state:1'b0; // ch1audio before D/A conversion always @(posedge clk) // emulating dynamic latch behaviour using watchdog timer (forgets setting after 188416 * audio clock cycles) begin if((~ch1stateclk_prev & ch1stateclk)|watchdog_ch1max) // reset watchdog timer at channel1 state change or when maximum time reached watchdog_ch1<=0; else if(ch1clk) // watchdog timer counts with audio clock cycles watchdog_ch1<=watchdog_ch1+1; end assign watchdog_ch1max=(watchdog_ch1==18'd188416)?1'b1:1'b0; // Channel 2 always @(posedge clk) begin if(ch2clk) begin if((ch2count==10'h3ff) || damode) ch2count<=Ch2Freq+1; else ch2count<=ch2count+1; end end assign ch2stateclk=(ch2count==10'h3ff)?1'b1:1'b0; always @(posedge clk) // Channel 2 state clock rising edge detection begin ch2stateclk_prev<=ch2stateclk; if(damode) // reset ch2state if damode is enabled ch2state<=0; else if(~ch2stateclk_prev & ch2stateclk) // if rising edge ch2state<=~ch2state; // change channel 2 state end assign ch2audio=(ch2en)?~ch2state:noise; // ch2audio combined with noise before D/A conversion always @(posedge clk) // emulating dynamic latch behaviour using watchdog timer (forgets setting after 188416 * audio clock cycles) begin if((~ch2stateclk_prev & ch2stateclk)|watchdog_ch2max) // reset watchdog timer at channel1 state change or when maximum time reached watchdog_ch2<=0; else if(ch2clk) // watchdog timer counts with audio clock cycles watchdog_ch2<=watchdog_ch2+1; end assign watchdog_ch2max=(watchdog_ch2==18'd188416)?1'b1:1'b0; // Noise generator always @(posedge clk) begin if(damode) noisegen<=0; else if(~ch2stateclk_prev & ch2stateclk) begin for(n=1;n<8;n=n+1) begin noisegen[n]<=noisegen[n-1]; end noisegen[0]<=1^noisegen[7]^noisegen[5]^noisegen[4]^noisegen[1]; end end assign noise=(ch2noise)?noisegen[0]:1'b0; // noise signal // D/A converter always @* // volume value conversion to pwmcounter numbers where PWM signal high value starts begin case (volume) 0: digivolume=31; 1: digivolume=30; 2: digivolume=28; 3: digivolume=26; 4: digivolume=24; 5: digivolume=22; 6: digivolume=20; 7: digivolume=18; 8: digivolume=16; default: digivolume=16; endcase end always @(posedge clk) // generating PWM pulses for channel1 begin if(tick8) begin if(ch1clk) // synchronizing channel1 PWM signal to channel1 audio pwmcounter1<=0; else pwmcounter1<=pwmcounter1+1; if ( pwmcounter1 < digivolume || pwmcounter1==31 ) // set pwm signal duty cycle based on modified volume value ch1pwm<=0; else ch1pwm<=1; end end always @(posedge clk) // generating PWM pulses for channel2 begin if(tick8) begin if(ch2clk) // synchronizing channel2 PWM signal to channel2 audio (it is shifted by 2 single clock cycles compared to channel1) pwmcounter2<=0; else pwmcounter2<=pwmcounter2+1; if ( pwmcounter2 < digivolume || pwmcounter2==31 ) // set pwm signal duty cycle based on modified volume value ch2pwm<=0; else ch2pwm<=1; end end endmodule